Recording with Plug-Ins on Inputs In PreSonus Studio One
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- เผยแพร่เมื่อ 25 ส.ค. 2024
- In this video, I demonstrate how to record (commit) through plug-in's in PreSonus Studio One. Including the basic setup, and some things to keep in mind when working this way.
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@presonus
Great video! This is exactly like the UAD unison approach but built into the software. Wow. 🔥🔥🔥
I've worked this way with Softube TAPE, and PluginAlliance's Phil's Cascade and NEOLD and others. COMMIT! Depending on the plugin, it's easy to shutdown the Air in your tracks, so like Marcus, I try to use a light touch. Saving real hardware for aggressive processing is a great tip!
Another way to combat the latency is to use the plugin on every input recorded, that way they're all delayed the same amount. But I love the delay in the channel editor, fast!
Thanks for the tip! I just tried this with my RME interface and it works perfectly. 👌
Awesome!!! Such a nice feature to have, and RME interfaces are top tier. I don’t think you’ll have any issues working this way.
Cheers, M 🍻
Great tutorial 👌
THANK YOU SO MUCH! I HAVE BEEN TRYING TO FIGURE OUT HOW TO DO SOMETHING LIKE THIS FOR SO LONG!
Great Demo Marcus
awesome information as usual. Simply priceless Thanks so much for it Marcus! Big up yourself!
Sounds like something I need try on my keyboard tracks....Nice one Marcus!!
Subbed, hoping for more Studio One content as I'd just started using it. Thanks for the tips brother!
Thanks
thanks brother great work
Marcus, i think you're in great company as a "top notch Studio One guy". You explain things at just the right pace, and I like the amount of detail.
Thank you - It's very much appreciated
Thanks Markus. I email joe gilder a month ago suggesting to do the same video. Just one thing to say about that. If instead of using voice u are running a guitar with amp sim (like amplitube) yo cannot change presets without engaging and disengaging z. Or monitor input. That’s a down
If you use ampire you can with another sim u cannot
Thank You
Would have love to see you add Autotune on input monitoring to see the results. Nice Marcus!
Just tried this out - Autotune Pro has a latency of around 55ms on my system - but it also has a low latency mode in the settings which brings it down to 2.1ms for tracking.. I was able to record through it (on the input) - with the same settings I used in this video without any issues. From that point, I applied a "-2.1" ms track delay, and used the Bounce to New Track option, and everything was good.. (It rendered the track delay)
That being said, I might be more inclined to put Autotune Pro on the monitoring path of the track I'm recording to as opposed to on the input itself.. But either one, can be done. :)
Cheers, M 🍻
I have the Waves Tune Real-Time and that has 0 latency on my system, but good to know about the Antares one too
@@marcushuyskensmusic Thanks for the reply and information Marcus
@@MrSRellz This is good know on the Waves Real Tune as well.
@@MrSRellz Waves Tune Real-Time is a great alternative to Antares Auto-Tune.
I used to use it for about 2-3 years before I got Auto-Tune Pro. And I agree - It would be perfect for zero latency (committing) on inputs.
Cheers, M🍻
Thanks for this, but how do I track with plugins with virtual instruments? I want to make changes such as filters while I am performing.
FINALLY!!! A video that gives me confirmation about how to record vocals going through processing on the way in!!!
just a question: I’m using a golden age pre73 and I really like the waves cla 76 to color the sound. Is it ok to look at S1 input levels while setting my recording levels? Or should I stick to the channel levels in the mixer? (maybe it’s a dumb question but I’m a S1 newbie :-) )
Thanks you for the video!!!!
Hello, this video does not have the possibility of translation ... Please Marcus, I ask you to propose that option. Thanks!
Nice video.How to send efx(reverb) in headphones during voc recording wothout recording them?Best regards.
i think only thing recorded is whats on the input so perhaps just monitor the output...(wouldnt that have teh input processing as well?)
I hope Presonus will make a Quantum with USB-C or USB 3.0 for windows (without thunderbolt). I would love to get one.
Studio One does not automatically compensate plugin latency? 🤔
I can see that the audio recording is represented with a delay on the arrangement view, but during both playback and monitoring, everything sounds into place.
When you enable the ''Ignore Plugin-latency'' option, that's when things start to go nuts.
I've checked this, recording the same input simultaneously and flipping the phase in one of them. So if there's silence, that means no latency (Because of phase cancelation). Then toggled a plugin with high latency like the Izotope Ozone suite and didn't have any latency while the compensation was active.
Does anyone had experimented with this? Maybe I'm getting it wrong! 😅
This is great!
Did anyone try the Izotope RX Bundle, for example RX Denoise? I was really struggling with their high latency
Where was that "low latency" button again? 2:15
this is amazing, why didn't I know about this lol
Is there any (dis)advantage to recording clean and than adding same plugins to recorded signal vs input processing?
No. Just that it gives a certain character or sound while you're tracking. But I've found that tracking with a plugin as an insert or send bus works just as well, especially with low latency green Z mode. I really don't see any kind of advantage of printing a compressor or EQ while tracking. You just making it hard on yourself. Just put it on the channel as an insert, hit the green Z button and off you go.
Is it a way to listen to plugins in input while recording but not record the plugins?
plugins only record on the input channels so any plugins on the regular track channels will be heard but only dry input gets recorded.
yea record and arm 2 tracks simultaneous one with inserts the other without one recording dry and the other wet
When you stated you clicked a low latency button I couldn’t see where this was. Is it in S1? I went back five times and couldn’t see where this was:
The Z on your master bus.
@@NoQualmsTheArtist thanks! Was watching on my phone, guess my eyes are going bad
how to add inflator 32bit to studio one ?
Studio one uses only 64-bit plugins now, been that way for a while now actually
You could look at Jbridge. It is not something I have used so I am unsure how it plays with S1 V5.
Jbridge is supposed to allow 64-bit hosts to run 32-bit plugins. I see it supports VST 2.4 but not sure it supports VST 3.
There's a demo and a paid version.
Seems I'm the only one that didn't get any of this. I guess a certain knowledge base is required.
Just let me know and I explain