A 4-Dimensional Game to Expand Your Brain! - 4D Golf - Part 1

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  • เผยแพร่เมื่อ 16 มิ.ย. 2024
  • 4D Golf is a mind-bending game made by CodeParade, the creator of Hyperbolica. Set entirely in a 4-dimensional space, 4D Golf features over 120 levels and 7 vibrant worlds, tons of visualization options to master 4D space, and a level editor where players can make and share their own 4D courses.
    4D Golf Playlist: • 4D Golf
    Buy 4D Golf on Steam: store.steampowered.com/app/21...
    Patreon: / indiegamechris
    My Writer's Website: www.christiandhorst.com
    Buy Me A Coffee: www.buymeacoffee.com/christia...
    Twitter: / squareguy2021
    #4DGolf #4DGame
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ความคิดเห็น • 43

  • @hamishfox
    @hamishfox หลายเดือนก่อน +27

    It's good to see someone who actually knows a bit about the 4th dimension of space play this and actually try to orient themselves rather than just getting confused when they think something stops existing because they can't see it any more.

  • @anthonybowman3423
    @anthonybowman3423 2 หลายเดือนก่อน +37

    It seemed like a neat mechanic that might take some thought and planning. Then the ball bounced in the fourth dimension. And then I was scared.

  • @circumplex9552
    @circumplex9552 2 หลายเดือนก่อน +64

    8:37 I think the new relative directions are called ana and kata but the new cardinal directions are called anth and kenth

    • @indiegamechris4759
      @indiegamechris4759  2 หลายเดือนก่อน +21

      That makes so much sense!

    • @JonBrase
      @JonBrase 2 หลายเดือนก่อน +14

      "Ana" and "kata" are greek words (or at least prefixes) meaning "up" and "down" that have been put into use in English for describing the third horizontal dimension in 4D. They are also used in the sciences with their more typical up/down meaning (e.g, katabatic winds are air masses that heat adiabatically as they travel downhill).
      Here "ana" and "kata" are being used as equivalents to left and right (since we have a whole 2D plane perpendicular to up/down/forward/back), and anth and kenth, as mentioned above, are being used as equivalents to east/west (since we have a whole plane perpendicular to up/down/north/south).

    • @circumplex9552
      @circumplex9552 2 หลายเดือนก่อน +6

      @JonBrase in that case I think itd be funny if greek people referred to the new directions as "up" and "down" when referring to the 4th dimension

    • @JonBrase
      @JonBrase 2 หลายเดือนก่อน +8

      @@circumplex9552 To be clear, those are the ancient Greek words. I have no idea if modern Greek still uses them. There's been 2000 years of language change in between.

    • @ZarHakkar
      @ZarHakkar หลายเดือนก่อน

      I mean it literally did say that in the tutorial blurb at the start of the level

  • @JonBrase
    @JonBrase 2 หลายเดือนก่อน +18

    21:06 The volume line is a setting that's off by default. It's telling you that you can turn that setting on. If it's on, there will be a line on the screen in volume view, and stuff that's in contact with that line will still get ghosts even if you turn ghosts off. Haven't played the game myself, so take it with a grain of salt, but that's how I read the language of that tip.

    • @Darkest_Hour
      @Darkest_Hour 2 หลายเดือนก่อน +4

      The line is the plane, being viewed edge-on, in which volume view will be "flattened" down to when exiting volume view, anything on it will appear as a surface in normal view. You're just swapping between the up/down axis on which gravity acts and whatever is anthward/kenthward for where you're facing (the axis which is perpendicular to that line) if that makes sense.

  • @accountid9681
    @accountid9681 2 หลายเดือนก่อน +41

    just casually mentions that he has a masters in physics lol, I can barely understand Ampere's law

    • @Z_Inspector
      @Z_Inspector 2 หลายเดือนก่อน +6

      masters degree in physics, but plays 4D golf

    • @Neptoid
      @Neptoid หลายเดือนก่อน

      In the intro at 0:27

  • @blueglass24
    @blueglass24 2 หลายเดือนก่อน +16

    I've seen a bit about this game. Now to find out how mind-bendy it actually gets!
    It's so fun the ways video games find to display and incorporate extradimensional space. This is definitely the most thorough and intricate use of it I've seen.
    Looking forward to more when the series starts properly!

  • @warriorsabe1792
    @warriorsabe1792 2 หลายเดือนก่อน +9

    The crystal said the volume view line thing was specifically in your settings menu

  • @jerrylou9285
    @jerrylou9285 2 หลายเดือนก่อน +2

    A masterpiece of CodeParade, the creator behind Hyperbolica and 4d Golf.

  • @hcblue
    @hcblue 2 หลายเดือนก่อน +7

    My braaaaain 😭 That windmill is cursed, but you did great!

  • @AmaroqStarwind
    @AmaroqStarwind หลายเดือนก่อน +3

    27:11 "in the *settings menu* "
    Same thing as with the Volume Line.
    Specifically, it's in the "Gameplay" tab.

    • @zackbuildit88
      @zackbuildit88 หลายเดือนก่อน +1

      I'm pretty sure he doesn't know how to open the settings menu

  • @fullfungo
    @fullfungo หลายเดือนก่อน +1

    Wow, you are actually really good at this. I’m struggling to find any other let’s plays where the person isn’t constantly being confused; you have a great intuition for 4D space.

  • @PizzaMineKing
    @PizzaMineKing 2 หลายเดือนก่อน +2

    Anth and kenth to ana and kata are what north and south are to forward and backward.

  • @pikminfan6778
    @pikminfan6778 2 หลายเดือนก่อน +2

    Sweet Puttin' Cakes, eat your heart out!

  • @Rebel8MAC
    @Rebel8MAC 2 หลายเดือนก่อน +1

    Congrats on the masters 👏 im on the same path, 2 semesters from a physics bachelor's

  • @hamishfox
    @hamishfox หลายเดือนก่อน +1

    I have enough problems trying to get things to line up the way I want in 3d CAD programs. Adding another dimension sounds like a nightmare to control.

  • @skeleton8817
    @skeleton8817 2 หลายเดือนก่อน +2

    0:37 so true 😂

  • @KaileyTheAlien
    @KaileyTheAlien 2 หลายเดือนก่อน +3

    CURSED
    but i love it

  • @F2PAlius
    @F2PAlius 2 หลายเดือนก่อน +3

    Ow my brain

  • @Uni_974
    @Uni_974 2 หลายเดือนก่อน +4

    Dude if your struggling now your real not going to like what happens next 👀

    • @zackbuildit88
      @zackbuildit88 หลายเดือนก่อน

      He's doing well tho

  • @alexmartian3972
    @alexmartian3972 2 หลายเดือนก่อน +3

    Thanks, great review. Are rotations limited? As far as I thought about 4D, one can see a tree trunk as a ball similar to circle in 2D plane parallel to ordinary Earth. In the game I saw only elongated trunks. Can you please try to rotate 90 degrees to test that? TIA. Edit: it seems trees as balls are in Volume view. Still it is interesting if rotating in Normal view can achieve same slice as Volume view.

    • @indiegamechris4759
      @indiegamechris4759  2 หลายเดือนก่อน +8

      I think that's what the "dirt balls" are in volume view.

    • @alexmartian3972
      @alexmartian3972 2 หลายเดือนก่อน +1

      @@indiegamechris4759 Thanks for quick reply and again for the review! I wonder if when you play next time you can try to rotate Normal view 90 degrees (so that Up/Down on left compass are pointed to left/right as in Volume) to check if it will result in same view as so called Volume.

    • @indiegamechris4759
      @indiegamechris4759  2 หลายเดือนก่อน +1

      @@alexmartian3972 I don't think I can rotate up/down without going to volume.

    • @marklundeberg7006
      @marklundeberg7006 2 หลายเดือนก่อน +1

      In normal view the "vertical" axis is always fixed to gravity: you can only look straight up and down, not tilt your head left-right or ana-kata.
      (Though, the transition to volume view is literally tilting your head from vertical to ana-kata but only by 90 degrees.)
      In volume view the gravity axis is always the orthogonal one (so everything gets squashed). That eliminates three out of six rotational degrees of freedom.
      Honestly this makes the controls a lot simpler, so I appreciate it.

    • @alexmartian3972
      @alexmartian3972 2 หลายเดือนก่อน +1

      ​@@indiegamechris4759 , @marklundeberg7006
      I get it now. I wonder if CodeParade gave a explanation somewhere about it. As one of the goals (as I understand it) is getting to understand dimensions, why this functionality is locked out... I'm going to try to ask him via youtube.

  • @diametheuslambda
    @diametheuslambda 2 หลายเดือนก่อน +1

    Void Stranger and now this: is it some form of penance?

  • @theroboman727
    @theroboman727 2 หลายเดือนก่อน +1

    Honestly, I just watched the trailer, and I want to avoid watching you play it for now. I think I'll wait for some well written steam reviews to be made and decide if I buy it then.

    • @Wulfstrex
      @Wulfstrex 2 หลายเดือนก่อน +4

      There already are a handful of those

  • @Friendly_Neighborhood_Dozer
    @Friendly_Neighborhood_Dozer 2 หลายเดือนก่อน

    Really good quality for 1.2k, but i think the name could do some work. Maybe "Indie Chris"? Or "Chris Indie"? To shorten it a little? 3 words is pretty long (ironic coming from a Let'sGameItOut video, I know).
    But honestly, I'll possibly never get a video of you recommend again, so you don't need to give a shit.

    • @zackbuildit88
      @zackbuildit88 หลายเดือนก่อน

      what the heck? Genuinely confused on why you said this, not angry or anything

    • @Friendly_Neighborhood_Dozer
      @Friendly_Neighborhood_Dozer หลายเดือนก่อน

      @@zackbuildit88 because I'm honest and I speak my mind

    • @zackbuildit88
      @zackbuildit88 หลายเดือนก่อน

      @@Friendly_Neighborhood_Dozer it just comes off as unnecessarily rude tbh