Looks all correct to me. This game and quite a few of its Irem contemporaries have relatively small hitboxes for their time, well within the boundaries of the onscreen sprite; plus he kept clear of the tentacle and the boulder alike.
Good watch but your wrong about the 2nd loop being relatively easy. Would like to see you try your hand on the mobile shump content, but I know that will never happen..
@@ubervirtuoso Jamiers is obviously going by his experience of mastering this at the convenience of his home and not from playing at the arcade scene at time. Recovery after a life loss is slightly different on coin up, obviously you didn't have turbo fire back then. I only knew of a handful of players that managed to 2CC the arcade version back in the day and possibly one player that managed to 2CC no miss which was an insane run considering how brutal the game with your first life on 1st and 2nd loop without loss...
The stage 4 music is strangely soothing.
The music in Stage 3 is so cinematic like CLOCKWORK ORANGE I hate that they changed it halfway thru to a more generic track
This looks really cool! The tentacle options are fascinating to watch.
Ah yes, the game where you take on the Bydo from the inside using their own medicine.
Crossing that Rubicon indeed.
Happy Halloween
Happy Halloween 🎃
This game was a pain in the ass, i love IREM but i hated this game even though completing it.
*Future scientist finding a way to combat the next SARS virus, visualized. - Circa, 20XX*
Edit: shout out to [batimbo]
What a madlad
This is out in MiSTer now, might dive into it after I clear R Type
Wow Irem did a good job before
But if you don't know the safe spots in this game you are dead XD
Hey Jaimers. Really enjoy your uploads.
I've gotten into the genre a few months ago and would love to hear your favourite recommendations to try out.
this is pog ngl
Irem makes Abadox
Irem is literally the best, better than cave imo. Every one of their shmups are unique instead of caves copy and paste same formula.
god run
도대채 어디에서 슈팅게임을 구하는것입니까? 대단합니다.
Do walls kill you? :0
Yep.
Pause at 14:48. How the fuck did he not lose a life there???
Looks all correct to me. This game and quite a few of its Irem contemporaries have relatively small hitboxes for their time, well within the boundaries of the onscreen sprite; plus he kept clear of the tentacle and the boulder alike.
Good watch but your wrong about the 2nd loop being relatively easy.
Would like to see you try your hand on the mobile shump content, but I know that will never happen..
How is he wrong about the 2nd loop not being much more difficult than the 1st loop out of curiosity?
@@ubervirtuoso Jamiers is obviously going by his experience of mastering this at the convenience of his home and not from playing at the arcade scene at time. Recovery after a life loss is slightly different on coin up, obviously you didn't have turbo fire back then. I only knew of a handful of players that managed to 2CC the arcade version back in the day and possibly one player that managed to 2CC no miss which was an insane run considering how brutal the game with your first life on 1st and 2nd loop without loss...