A Brief History of Graphics

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  • เผยแพร่เมื่อ 1 ก.พ. 2025

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  • @TheVanillatech
    @TheVanillatech 4 ปีที่แล้ว +4190

    When I was about 7 I got into an accident with some fire. Ended up in hospital for 5 months on the childrens ward. Once I'd recovered enough to get out of bed into a wheelchair, I found the "games room". Back in the 1980's that consisted of lots of board games, some colouring books, an endless supply of "The Beano" comics and ... an original table cabinet Space Invaders. Every night, about 1am once the nurses had mostly gone home, I'd sneak silently down the corridor into the games rooms and turn on Space Invaders. The nurses kept the credit key in the top left hand drawer. I usually got about 2 hours of playing in before I was discovered. They either found my empty bed and went looking for me, or a nurse would be going off duty and rumble me on her way past the room from the glowing lights. I mastered that game. Eventually they would take my wheelchair away every night at lights out to stop me from playing. I just scooted along the corridor on my butt for a few nights. You cannot stop a gamer. Good times!

    • @rayhansatrio7475
      @rayhansatrio7475 4 ปีที่แล้ว +294

      that sounds unhealthy af lmao

    • @rolux4853
      @rolux4853 4 ปีที่แล้ว +236

      I hope you don’t suffer from any consequences from that accident!
      Amazing story man!

    • @jeromewells6869
      @jeromewells6869 4 ปีที่แล้ว +147

      "What does the future of graphics hold?"
      I come here from 2020, we have Ray Tracing.

    • @strakhovandrri
      @strakhovandrri 4 ปีที่แล้ว +139

      Taking a wheelchair from a child to prevent him playing computer games, oh my god...

    • @TheVanillatech
      @TheVanillatech 4 ปีที่แล้ว +216

      @@strakhovandrri Hahaha! I think they were concerned about me not getting enough sleep, and they were worried I might fall out the wheelchair if I was unsupervised. Or maybe they were just angry, bitter middle aged people who didn't understand how amazing Space Invaders was! XD
      Where there is a will, there is a way.

  • @duk6897
    @duk6897 4 ปีที่แล้ว +1964

    my favorite part is when he said in what sounded like a serious voice, but can it run crysis?

    • @_pdro
      @_pdro 4 ปีที่แล้ว +14

      Mr. Quacky taking the words out of all 80s/90s gamers mouths

    • @manav466
      @manav466 4 ปีที่แล้ว +4

      U mean crisis?

    • @duk6897
      @duk6897 4 ปีที่แล้ว +54

      @@manav466 i like your funny words magic man

    • @manav466
      @manav466 4 ปีที่แล้ว +1

      @@duk6897 😂 I just asked

    • @urhotmatua
      @urhotmatua 4 ปีที่แล้ว +1

      We know the answer though

  • @TheRealGuywithoutaMustache
    @TheRealGuywithoutaMustache 4 ปีที่แล้ว +930

    This video is over 5 years old and it's still the best one that I've seen summarizing the history of graphics.
    It must've taken a while to edit and I just appreciate this video overall.

    • @easedtoast
      @easedtoast 4 ปีที่แล้ว +18

      @Just Some Guy without a Mustache I see you almost everywhere. And yes, the video's great in every word. His voice is smoothing too :)

    • @rreprah9515
      @rreprah9515 4 ปีที่แล้ว +6

      @@easedtoast everyone says the same thing. can you just not give these idiots attention pls.

    • @justarandomweeb3220
      @justarandomweeb3220 4 ปีที่แล้ว

      Good to see you here master

    • @easedtoast
      @easedtoast 4 ปีที่แล้ว +8

      @RReprah Not the reply I wanted, but ok then.

    • @MissJessyeNorman
      @MissJessyeNorman 4 ปีที่แล้ว +7

      It's because he is an erudite, educated person (as are the member of his team, which I suppose him to have). This informs his entire approach to the subject matter. First, the level of research is exhaustive. Second, a keen focus clearly led the work, so that even what could have been an amorphous and bloated research stage was well-conceived and thoughtfully directed. Last, approaching the source material from an academic stance, he takes great pains to present it, both through the lens of his intellectual process, whilst at the same time, ensuring that audiences of all educational/academic backgrounds would find the final product easily accessible. Combined, this makes for a wonderfully enjoyable document

  • @SpiritmanProductions
    @SpiritmanProductions 3 ปีที่แล้ว +320

    Excellently put together and very well narrated. Congrats.

    • @crystalcactuis.w
      @crystalcactuis.w 3 ปีที่แล้ว

      Where's tf2

    • @nyccollin
      @nyccollin 3 ปีที่แล้ว +1

      45 mins is brief?

    • @SpiritmanProductions
      @SpiritmanProductions 3 ปีที่แล้ว +1

      @@nyccollin I suppose a comprehensive dissertation would comprise a 12-part series. Maybe. 🤷‍♂

    • @francistaylor1822
      @francistaylor1822 2 ปีที่แล้ว

      It was really good, but needs to have a continuations with VR methinks.

  • @SaImonBuns
    @SaImonBuns 8 ปีที่แล้ว +3832

    *Opens video* "Aww, 44 minutes, probably wont watch ALL of it" *Watches all of it in one sitting*

    • @Tony-db3ig
      @Tony-db3ig 8 ปีที่แล้ว +19

      same xD

    • @sandvichkiwi5397
      @sandvichkiwi5397 8 ปีที่แล้ว +59

      at 11 pm

    • @doomakarn
      @doomakarn 8 ปีที่แล้ว +9

      Ikr

    • @Megalomaniakaal
      @Megalomaniakaal 8 ปีที่แล้ว +17

      at past midnight, but yeah. :)

    • @no1Liikeglenn
      @no1Liikeglenn 8 ปีที่แล้ว +11

      well when game after game that i played waay back came up, i had to continue hahahaha

  • @LanceCampeau
    @LanceCampeau 7 ปีที่แล้ว +1133

    at 43, I've lived through most of these developments and pumped a lot of quarters in my day etc... But I gotta say... This is absolutely essential watching for anyone interested in having a good grip on this subject. I was stunned by the overall quality of of the info presented and the crystal clear audio/visual show how well you understand a modern audience's expectation for quality. Instant sub

    • @hmrdev-billnye8166
      @hmrdev-billnye8166 6 ปีที่แล้ว +22

      At age 15 I have only seen 1/4 the evolution of graphics and game history overall.

    • @edengibson1079
      @edengibson1079 6 ปีที่แล้ว +14

      your 43 and watching this? nice.

    • @DuM3D0
      @DuM3D0 6 ปีที่แล้ว +33

      I'm 46 and I've played almost all of these games

    • @joanpey8809
      @joanpey8809 6 ปีที่แล้ว +32

      I'm 50 and..... still have a copy of wolfenstein on floppy.

    • @simongreaves210
      @simongreaves210 6 ปีที่แล้ว +14

      I'm 47, And I Absolutely agree with you😎

  • @ccanaves
    @ccanaves 5 ปีที่แล้ว +1099

    After 5 years, we really need "part 2" of this video.

    • @TheJayson8899
      @TheJayson8899 4 ปีที่แล้ว +49

      What has really changed in 5 years besides RTX? Which sucks?

    • @DutchManticore
      @DutchManticore 4 ปีที่แล้ว +11

      Nothing changed?

    • @TUDORMARCU16
      @TUDORMARCU16 4 ปีที่แล้ว +53

      @@TheJayson8899 I don't think VR was available in 2015. I can't wait for that technology to mature.

    • @1estel1ch.42
      @1estel1ch.42 4 ปีที่แล้ว +81

      @@TheJayson8899 explain how r e a l t i m e RTX sucks. because as far as i know, rendering that much shit at once was a fever dream 2 years ago.

    • @andersonrobotics5608
      @andersonrobotics5608 4 ปีที่แล้ว +7

      @@1estel1ch.42 yeah but its still barely playable on most pcs, the only thing we have is a Quake 2 tech demo that can run on the most high end GPUs. Granted, thats still a big jump, but its still not main stream enough

  • @augoosto11
    @augoosto11 2 ปีที่แล้ว +195

    7 years later, this stands as one of the greatest documentaries ever created about interactive media. Thank you Ahoy! Your editing, narration, structure, and scripting are second to none

    • @thesandwife
      @thesandwife 4 หลายเดือนก่อน +6

      Would be cool to see an addendum looking into the last 10 years of graphics

  • @KommissarH
    @KommissarH 4 ปีที่แล้ว +3886

    took me 40 mins to realize this video was 6 years old

    • @deez3y
      @deez3y 4 ปีที่แล้ว +281

      it's weird to think that 5 years ago sounds like it was so far away but when you say 2015 it doesn't sound as far

    • @viannizvnv7222
      @viannizvnv7222 4 ปีที่แล้ว +25

      @@deez3y yea it's weird

    • @theothanosreal
      @theothanosreal 4 ปีที่แล้ว +7

      Same

    • @nax2337
      @nax2337 4 ปีที่แล้ว +95

      yeah, I looked at the video upload date when he said Crysis was 7 years ago. Hard to believe that the distance between Crysis and this video, and the distance between this video and now, are almost the same. Crazy what graphical improvements we've made since 2015.

    • @aloafofbagels6381
      @aloafofbagels6381 4 ปีที่แล้ว +38

      And it's crazy to think just how much further graphics have come since he made this video. We'd almost be due for a part 2 soon!

  • @miguelvillegas7049
    @miguelvillegas7049 4 ปีที่แล้ว +1003

    34:01
    “The future was Crisis.”
    Correct in a good and a bad way.

    • @jonahwalsh6035
      @jonahwalsh6035 4 ปีที่แล้ว +4

      What do you mean? I haven't ever played Crisis, so I don't have an opinion either way, and I don't own a PC (console baby here lol)

    • @miguelvillegas7049
      @miguelvillegas7049 4 ปีที่แล้ว +46

      Jonah Walsh
      Don’t worry, I’m a console lad too. The joke is that Crisis was g o o d , but the current future in general is b a d .

    • @brianii5809
      @brianii5809 4 ปีที่แล้ว +12

      @Jay marlin That's already happened

    • @miguelvillegas7049
      @miguelvillegas7049 4 ปีที่แล้ว +2

      We got the b i g b r a i n

    • @nAcolz
      @nAcolz 4 ปีที่แล้ว +11

      You are correct even though you are a console lad.. what Crysis did at the time was something that really swung the market of pc hardware, when it came out I knew almost noone that could run the game smoothly because of how much processing power it needed. And the upcoming titles (except for console ports) followed similar trend, so a lot of PC gamers started upgrading their HW to run such games, expensive times haha

  • @blocktagon
    @blocktagon 4 ปีที่แล้ว +5115

    This guy is like free youtube premium

    • @filofoniamusicaefilosofia3192
      @filofoniamusicaefilosofia3192 4 ปีที่แล้ว +1

      th-cam.com/video/xEpPf0k9Zw0/w-d-xo.html

    • @josuesilva9409
      @josuesilva9409 4 ปีที่แล้ว +51

      @@filofoniamusicaefilosofia3192 Noo

    • @elqqat
      @elqqat 4 ปีที่แล้ว +102

      @@filofoniamusicaefilosofia3192 reported for self promoting

    • @brooksgunn5235
      @brooksgunn5235 4 ปีที่แล้ว +69

      TH-cam Premium has nothing on this. No one is paying for "Scare Pewdiepie" 😂

    • @PotionSeller369
      @PotionSeller369 4 ปีที่แล้ว +4

      not now he isnt...

  • @EllieVaricuber
    @EllieVaricuber 3 ปีที่แล้ว +1171

    This video is only 6 years old, but we've now reached 8k resolutions in VR, real-time raytracing, and the long-thought paradox of having Chrome open while playing a game.

    • @anonymgrill6695
      @anonymgrill6695 3 ปีที่แล้ว +103

      "the long-thought paradox of having Chrome open while playing a game"
      And they said Opera GX was a stupid idea

    • @f1shyspace
      @f1shyspace 3 ปีที่แล้ว

      @@anonymgrill6695 MOGUS HAHAHWHAHWHAYQHWH EBEBWHWWYWTYSUSHSJEUHEUUSSYSYSUUSHAHAVAGSGU EZ A EZ A A AU)👩‍👩‍👧‍👦👨‍👩‍👧‍👦👨‍👩‍👧‍👦👩‍👩‍👧🧑‍🦯👨‍🦯👨‍🦯👨‍🦯👨‍🦯🎅🏿🎅🏿🎅🏿🎅🏿🎅🏿🎅🏿🎅🏿👳🏿‍♂️👳🏿‍♂️👳🏿‍♂️👳🏿‍♂️👳🏿‍♂️👳🏿‍♂️👁👄👁👣👣👣💀💀💩💩monfsyssysusys

    • @kimgkomg
      @kimgkomg 3 ปีที่แล้ว +53

      I set my building on fire by playing Tf2 and googling something at the same time

    • @fietae
      @fietae 3 ปีที่แล้ว +14

      @@anonymgrill6695 It is. Limiting a programs ram was always possible.

    • @anonymgrill6695
      @anonymgrill6695 3 ปีที่แล้ว +27

      @@fietae Most users aren't running around all over the place in order to find scattered solutions for issues that they bump into, it's important to make the user experience as simple and enjoyable as possible
      Are you happy with poorly optimized content just because there are workarounds?

  • @thatguy7155
    @thatguy7155 4 ปีที่แล้ว +548

    1980: pixel sprite games because pf technical limitation
    2020: because we fricking love them

    • @thefilipinogamertfg
      @thefilipinogamertfg 3 ปีที่แล้ว +27

      Some of the greatest games of this decade are 2D, and used pixels and sprites as graphics

    • @fusk7799
      @fusk7799 3 ปีที่แล้ว +2

      @@thefilipinogamertfg crosscode for example

    • @thefilipinogamertfg
      @thefilipinogamertfg 3 ปีที่แล้ว +3

      @@fusk7799 What about that game that was released in Christmas Day 2020 that took 7 or 8 years to create? It utilized 2D graphics, pixels and sprites. Don't remember the name, but the genre is psychological horror

    • @fusk7799
      @fusk7799 3 ปีที่แล้ว +2

      @@thefilipinogamertfg you mean Omori?

    • @fusk7799
      @fusk7799 3 ปีที่แล้ว +4

      @@thefilipinogamertfg I'm gonna assume you meant omori. Honestly, I never played it.

  • @thicksteve1761
    @thicksteve1761 4 ปีที่แล้ว +1619

    This isn't brief. This is the documentary I watched as a class project.

    • @Surreality7
      @Surreality7 4 ปีที่แล้ว +172

      Roughly 40+ years of history in 44 minutes, I’d say that’s pretty decent

    • @randoshmuckarias1296
      @randoshmuckarias1296 4 ปีที่แล้ว +49

      The normal version would take more than 3 hours if went into in detail

    • @xislomega242
      @xislomega242 4 ปีที่แล้ว +2

      I agree. Can't relate, but I agree.

    • @metafuel
      @metafuel 3 ปีที่แล้ว +15

      You're in the right class.

    • @camerona9067
      @camerona9067 3 ปีที่แล้ว +1

      @Ethan Ansell Wasn't that on Coleco Vision?

  • @jimbo6882
    @jimbo6882 4 ปีที่แล้ว +677

    this guy is amazing, the delivery is perfect, and the script is intelligent and eloquent. This man should narrate for BBC or Discovery channel!

    • @jimbo6882
      @jimbo6882 3 ปีที่แล้ว +3

      did not think this would get so many likes!

    • @f1shyspace
      @f1shyspace 3 ปีที่แล้ว +1

      STRUDUUREYRU CXY.YXZ 0:01 HAHAHSHH MOBKE AMONTSUS 💀💀💩👳🏿‍♂️👳🏿‍♂️🎅🏿🎅🏿

    • @magicwindow6682
      @magicwindow6682 3 ปีที่แล้ว +6

      he stands apart in a great way

    • @RemoWilliams1227
      @RemoWilliams1227 2 ปีที่แล้ว +1

      Absolutely

    • @LukSter18998
      @LukSter18998 ปีที่แล้ว +1

      absolutely not

  • @jcjollant
    @jcjollant 3 ปีที่แล้ว +400

    My whole gaming life just flashed before my eyes. I cannot believe how many of these games I actually played.

    • @f1shyspace
      @f1shyspace 3 ปีที่แล้ว +1

      🧛🏻‍♂️🧛🏼‍♂️🧛🏽‍♂️🧛🏾‍♂️🧛🏿‍♂️
      🧜🏿‍♂️
      👳🏿‍♂️
      🎅🏿

    • @shorerocks
      @shorerocks 3 ปีที่แล้ว +12

      You are just old. Oh. Me, too. :-)

    • @andriusst
      @andriusst 3 ปีที่แล้ว +3

      @Grace Jackson IDDQD IDKFA lol

    • @henrlima87
      @henrlima87 2 ปีที่แล้ว +1

      I guess that means we are getting older 😆

    • @sapandream
      @sapandream 2 ปีที่แล้ว +1

      TRUE MAN

  • @ValexNihilist
    @ValexNihilist 8 ปีที่แล้ว +282

    your videos are masterfully edited, beautifully narrated and have amazing content. I don't know why you don't have millions of views and subscribers

    • @swefress
      @swefress 8 ปีที่แล้ว +32

      Because the majority of users nowadays propably have AD/HD and require Pewdiepie kind of tempo.

    • @Thomasrimp
      @Thomasrimp 8 ปีที่แล้ว +2

      Frolof congrats you now have more likes the this comment

    • @swefress
      @swefress 8 ปีที่แล้ว +1

      Hussah!

    • @gazebo3496
      @gazebo3496 8 ปีที่แล้ว +10

      Valex Nihilist because people don't like good well made content they want crappy 20 year old men screaming down their microphone

    • @exedeath
      @exedeath 7 ปีที่แล้ว +14

      "I don't know why you don't have millions of views and subscribers"
      Quality dont bring viewers because you must first watch something to discover it is good, and by the time you watched it by the first time the viwership already increased by +1.
      Ratio of like to dislike ratio is a better way to judge quality, this video has 96.84 likes to every dislike. A pretty awesome thing.

  • @peterpemrich6962
    @peterpemrich6962 5 ปีที่แล้ว +1598

    "Doom, was the daddy." Damn right

    • @privateagent
      @privateagent 4 ปีที่แล้ว +5

      But the next king was ut99, lasting almost 2 decades

    • @OCDingqueer
      @OCDingqueer 4 ปีที่แล้ว +4

      and nvidia made the technology

    • @shavedbird694
      @shavedbird694 4 ปีที่แล้ว +25

      @@OCDingqueer uh no they didn't. idtech1, dooms engine was made by John Carmack and nvdia played no roll in its creation

    • @jakaalatas8938
      @jakaalatas8938 4 ปีที่แล้ว +3

      Funny Almost every breakthrough in videogame was Made by DOOM in the 90'

    • @liamsvensson1985
      @liamsvensson1985 4 ปีที่แล้ว +9

      @@jakaalatas8938 Yep doom was so good back in those days spent so many hrs on that one and using mods

  • @presidentbanana4536
    @presidentbanana4536 5 ปีที่แล้ว +822

    I just love how you say "Doom". You really get across how awesome that game is.

    • @MrGeorgeFlorcus
      @MrGeorgeFlorcus 4 ปีที่แล้ว +18

      It sounds like he uses every vowel in the alphabet
      "A E I O U, and sometimes Y".

    • @MrGeorgeFlorcus
      @MrGeorgeFlorcus 4 ปีที่แล้ว +35

      "DAEIOU(Y)M".

    • @Taffaff
      @Taffaff 4 ปีที่แล้ว +12

      deum

    • @BlackHawk2029
      @BlackHawk2029 4 ปีที่แล้ว +8

      Forreal. He says it with such a passion.

    • @Narwhaloffate
      @Narwhaloffate 4 ปีที่แล้ว +11

      Its just a big sad this video was released in 2015. One year away from the new doom release

  • @tops2535
    @tops2535 14 วันที่ผ่านมา +2

    Can't believe this video is now ten years old! This is one of the earliest video essays on TH-cam that I know of and it is honestly just as well-produced as video essays made today! Great video, and here's to a decade of its existence!

  • @Panj0
    @Panj0 8 ปีที่แล้ว +304

    I rarely sub after just one video, but 30 seconds in to this I realised I'd found a talented creator. :) Excellent work, thank you.

    • @jammbdhsj3246
      @jammbdhsj3246 8 ปีที่แล้ว +6

      kcuf0 no problem

    • @deputydp4461
      @deputydp4461 7 ปีที่แล้ว

      Jammbd Hsj lolollll

    • @WeskerXM96E1
      @WeskerXM96E1 7 ปีที่แล้ว +10

      Yes i done the exact same after watching the POLYBIUS video last night, this channel could well turn out to be one of my must watch watch favourites. Just great content so far.

    • @gunkeyostanky1125
      @gunkeyostanky1125 6 ปีที่แล้ว

      Very high quality content for sure.

  • @nickheredia7281
    @nickheredia7281 4 ปีที่แล้ว +198

    Absolute wow. Not only was this guy captivating all the way through, he is certainly poetic with his words

    • @TheVanillatech
      @TheVanillatech 3 ปีที่แล้ว +2

      Compared to Gen Z? DEFINITELY! Comepared to averagely intelligent and articulate 25+ adults? Nah.

    • @rpgfreak9999
      @rpgfreak9999 3 ปีที่แล้ว +2

      @@TheVanillatech Implying millennials aren't cancerous beyond measure.

    • @TheVanillatech
      @TheVanillatech 3 ปีที่แล้ว

      @@rpgfreak9999 What does that mean? "Cancerous beyond measure"? You morons all talk in nonsense and cliches. You have lost the basic ability that man has had for hundreds of thousands of years : to communicate.
      You're fucked, mate.
      You're done.

    • @rpgfreak9999
      @rpgfreak9999 3 ปีที่แล้ว +10

      @@TheVanillatech K.
      Doesn't change that most TH-cam millennials are annoying as all hell. Look around. Lol.

    • @docblizard
      @docblizard 3 ปีที่แล้ว +7

      @@TheVanillatech literal boomer here

  • @Astraeus..
    @Astraeus.. 4 ปีที่แล้ว +762

    Pong - 1972 = A bunch of really smart people got together to program how a ball is supposed to move
    RDR2 - 2018 = A bunch of really smart people got together to program how a pair of balls are supposed to move
    Conclusion = All the technology and advancements we've made but basically we're trying to do the same thing :P

  • @kasperchristensen8416
    @kasperchristensen8416 3 ปีที่แล้ว +51

    I think the point of the "graphics vs gameplay" discussion is that good (or even amazing) graphics can't compensate for poor gameplay, but games with poor graphics can still be good (or even amazing) if the gameplay is awesome.

    • @RemoWilliams1227
      @RemoWilliams1227 2 ปีที่แล้ว +8

      I have always thought exactly this. Good graphics can enhance an already good gameplay idea, but not salvage a crappy one. While fun gameplay is fun gameplay regardless of graphics.

    • @joseluispcr
      @joseluispcr 11 หลายเดือนก่อน +1

      yeah, but in general will sell worse and the price will need to be cheaper. You can get away with a bad game with good graphics for 60 bucks but you can't sell baba is you for 60 bucks, even being consider one of the best puzzles of all

  • @brandonz404
    @brandonz404 6 ปีที่แล้ว +1518

    2:25 ..... was this the VERY FIRST ROCKET LEAGUE?!

    • @fatoeki
      @fatoeki 6 ปีที่แล้ว +115

      THIS IS ROCKET LEAGUE!

    • @seanbyrne5313
      @seanbyrne5313 6 ปีที่แล้ว +37

      It really is

    • @Gamingkroken-gl7ov
      @Gamingkroken-gl7ov 6 ปีที่แล้ว +8

      yup

    • @NicolaiSyvertsen
      @NicolaiSyvertsen 6 ปีที่แล้ว +58

      cars playing soccer isn't exactly new and has been done in real life long before any video games came out.

    • @nachosNipples
      @nachosNipples 6 ปีที่แล้ว +5

      dude.

  • @TheNyapism
    @TheNyapism 5 ปีที่แล้ว +1258

    Me: Mom can I get Rocket League?
    Mom: We have Rocket League at home.
    Rocket League at home:
    *Car Polo*

  • @BggProductions
    @BggProductions 9 ปีที่แล้ว +704

    Excellent documentary.

    • @rdubby1102
      @rdubby1102 8 ปีที่แล้ว +4

      Indeed

    • @1funnygame
      @1funnygame 8 ปีที่แล้ว +10

      +seljak140 you can't seriously expect a developer of todays massive games to optimise to that level. the best you can expect is a well optimised game engine that can fully utilise the hardware. or for a machine to automatically optimise code

    • @TheSuperCanucks
      @TheSuperCanucks 7 ปีที่แล้ว

      Yeah, it is

    • @sephreed1938
      @sephreed1938 7 ปีที่แล้ว

      It kind of gives modern games an underlying ickiness in a developers eyes. Like many of the hands that touched the code were dirty fumbling dumb hands.

    • @likeclockwork6473
      @likeclockwork6473 7 ปีที่แล้ว +3

      Tell that to Doom. I've never played a game that ran so good while being up to par with modern graphics.
      120fps on a 5 year old budget processor with a minor overclock? Yeah the FX6300 does the job while GTA4 can't even maintain 30fps. Vulkan Doom is a case study on how to properly optimize a game. OpenGL runs 40-80fps. Vulkan's minimums are higher than OpenGL's average on my system

  • @fashiongirl654
    @fashiongirl654 3 ปีที่แล้ว +42

    Thank you for making this documentary, it has opened my eyes more and made me appreciate the whole gaming and graphics history that has come so far.

  • @4Wilko
    @4Wilko 7 ปีที่แล้ว +254

    "Previously planar plumber"
    Loved that.

  • @GR8SALAD
    @GR8SALAD 3 ปีที่แล้ว +37

    Watching this many years later, the section that mentioned dirt and other effects "on the lens" really brought back memories. Hit the nail on the head when you said they were overused and would become more subtle, most screen effects now are limited to the corners of the screen like vignetting. I boot up games from 5-8 years ago now and when I get water drops, bloody streaks, and smudges of dirt right on the center of the screen that stick around for more than a few seconds, it tends to be rather annoying :p

  • @joolsadlington7250
    @joolsadlington7250 5 ปีที่แล้ว +30

    That was excellent! I've just watched my entire gaming life, from being a kid in the 70's and still gaming now at 52. Thank you

  • @cicstommy
    @cicstommy 3 ปีที่แล้ว +22

    I always feel much smarter after watching videos like this, even though I've already forgotten everything I've just learned.

  • @PhilShary
    @PhilShary 8 ปีที่แล้ว +474

    That was surprisingly educative and well-made. Didn't expect that from a random video and was ready for something like watchmojo.. Thank you!

    • @TheUKNutter
      @TheUKNutter 8 ปีที่แล้ว +27

      And each video gets better.

    • @lordme88
      @lordme88 8 ปีที่แล้ว +5

      Agreed.

    • @jeswanthdoppalapudi2722
      @jeswanthdoppalapudi2722 7 ปีที่แล้ว +1

      Phil Shary I

    • @popstars4444
      @popstars4444 7 ปีที่แล้ว +1

      yes just what i was thinking

    • @MM-vs2et
      @MM-vs2et 7 ปีที่แล้ว +8

      Don't even compare Ahoy to watchmojo

  • @Orlaz92
    @Orlaz92 5 ปีที่แล้ว +504

    i was like "where is RTX?" then realized the video is from 2015

    • @MM-vs2et
      @MM-vs2et 4 ปีที่แล้ว +23

      What's RTX? Rooster Teeth Expo?

    • @300subscriberswithoutanyvideos
      @300subscriberswithoutanyvideos 4 ปีที่แล้ว +17

      @@MM-vs2et more like: Rectal Teeth Xenomorph

    • @nunsense9489
      @nunsense9489 4 ปีที่แล้ว +17

      rootin tootin xootin

    • @alien76
      @alien76 4 ปีที่แล้ว +1

      you probably meant Ray Tracing :>

    • @RichConnerGMN
      @RichConnerGMN 4 ปีที่แล้ว +17

      @@MM-vs2et ray-tracing xylophone

  • @rickson50
    @rickson50 5 ปีที่แล้ว +59

    40:00 "with the recent arrival of a new console generation". that's when I came to realize this video is over 4 years old

    • @AverageAlien
      @AverageAlien 3 วันที่ผ่านมา

      10 years now

  • @barnicskobalazs
    @barnicskobalazs 3 ปีที่แล้ว +39

    you know a video is influential when it's not a meme and still gets recommended out of the blue after 6 years

  • @zachandbro
    @zachandbro 7 ปีที่แล้ว +793

    "Doom was the daddy." - XboxAhoy

    • @daehnihc
      @daehnihc 6 ปีที่แล้ว +3

      zachandbro more like grandpa

    • @jimmybob154
      @jimmybob154 6 ปีที่แล้ว +4

      *OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH*

    • @penwoopydo
      @penwoopydo 6 ปีที่แล้ว +10

      What is wrong with you two?

    • @jayeisenhardt1337
      @jayeisenhardt1337 6 ปีที่แล้ว +3

      More copies of D00M in the world than Microsoft at the time right?

    • @clintwilliams3818
      @clintwilliams3818 6 ปีที่แล้ว +1

      Respect

  • @aluckyshot
    @aluckyshot 5 ปีที่แล้ว +109

    You know you're getting old when you have played nearly every game in the documentary.

    • @bottomfeeder420
      @bottomfeeder420 5 ปีที่แล้ว +12

      It was like a trip down memory lane for me.

    • @CarcPazu
      @CarcPazu 5 ปีที่แล้ว +1

      True that! I remember all of them.

    • @302Diane
      @302Diane 5 ปีที่แล้ว +2

      It reminded me of several games I haven't thought of in years.

    • @jamescole6846
      @jamescole6846 5 ปีที่แล้ว +1

      I was like 44 min TLDW. 44 min later still watching. I played almost every game on this list growing up and Doom was the Daddy that changed my life in 1993. I spent next several years after that buying and upgrading my pc and a few extra so my and my friends could all have a lan party at my house every weekend playing doom, quake, unreal T and duke nukem... which he did not include in this but was an all time favorite of mine. I truly miss those days....

    • @Stratilex
      @Stratilex 5 ปีที่แล้ว

      I have played nearly none of these (possible none, I need to to check)

  • @apictureoffunction
    @apictureoffunction 4 ปีที่แล้ว +88

    Crash Bandicoot may have had a "low" polygon count, but at the time it was released, it was incredibly impressive. Thanks to it's corridor based level design, the stages were able to accommodate lush, detailed environments compared to most other games at the time. Andy Gavin, co-founder of Naughty Dog, actually recalls watching Shigeru Miyamoto play the Crash demo at it's first hands on E3 showing, and apparently Miyamoto was smiling the entire time, and thoroughly enjoyed playing the game

    • @dubiouslycrisp
      @dubiouslycrisp 3 ปีที่แล้ว +1

      Cool anecdote. 😁

    • @apictureoffunction
      @apictureoffunction 3 ปีที่แล้ว +5

      @@dubiouslycrisp thanks! I particularly enjoy this bit of trivia, as Miyamoto has had a tremendous impact on my life, and knowing he had fun with Crash Bandicoot is just great

    • @alexnogues4246
      @alexnogues4246 ปีที่แล้ว +2

      With Bandicoot, they actually hacked the PS1 to push it way beyond its tech capability; you can find a cool docu about it, told by the devs themselves, in the Ars Technica channel.

  • @Fazeshyft
    @Fazeshyft 2 ปีที่แล้ว +3

    I'm really looking forward to your next post, Stuart. I don't know how you do these videos with such a level of polish and cohesion while making each asset from scratch. It's breathtaking work.

  • @kef0205
    @kef0205 7 ปีที่แล้ว +64

    I know a lot about video games. I have played them all my life, I've worked in the industry and I take their criticism seriously. And no source - writer, publication, channel - has taught me so much about the history and developing context of the medium as Ahoy. I learn something new every video, even on subjects I'm already familiar with. It's not artistic critique, but if you want to learn about the nuts and bolts of game history you literally cannot do better than this channel. *Such* good work.

  • @jaxondabac8808
    @jaxondabac8808 5 ปีที่แล้ว +1570

    Anyone else watching this in 2019 and thinking: 2015 ain't seen nothin' yet!

    • @Taito.ohashi
      @Taito.ohashi 5 ปีที่แล้ว +77

      Believe me.
      I didn't know about this channel. until this week.

    • @VulpisFoxfire
      @VulpisFoxfire 5 ปีที่แล้ว +39

      I'm looking at it, and thinking A) Wasn't Ahoy a magazine for C64 programming, and B) This guy has apparently never played Infocom games or other text-based games...

    • @eduuklee9453
      @eduuklee9453 5 ปีที่แล้ว +9

      @@VulpisFoxfire he hasnt play alot of games. he is heavily influenced by shooter. shooter are super boring D;

    • @eduuklee9453
      @eduuklee9453 5 ปีที่แล้ว +36

      yea he should talk about Ultra HD resolutions, VR, ray tracing, nvidea hairworks, real live laser shows and holograms, DirectX 9, 11 and 12, dlss and graphics cards with artificial inteligence D;

    • @Luzbel2912
      @Luzbel2912 5 ปีที่แล้ว +2

      @@VulpisFoxfire HAVE YOU?

  • @swastikrocker123
    @swastikrocker123 4 ปีที่แล้ว +268

    I love how he says "DOOM IS THE DADDY"

  • @davidcalario2779
    @davidcalario2779 3 ปีที่แล้ว +1

    Thanks!

  • @gamelover1231
    @gamelover1231 7 ปีที่แล้ว +404

    D O O M W A S T H E D A D D Y

    • @sebastianprieto7714
      @sebastianprieto7714 6 ปีที่แล้ว +1

      Dub Jax
      "papito jugó al Doom"

    • @AndreasRibergaard
      @AndreasRibergaard 6 ปีที่แล้ว +6

      D O O M I S T H E D A D D Y

    • @burgeridiot
      @burgeridiot 6 ปีที่แล้ว +3

      Half Life the Son.

    • @RoseOfNight
      @RoseOfNight 6 ปีที่แล้ว

      argentino detected

    • @we4803
      @we4803 6 ปีที่แล้ว

      OH YES DADDY DOOM

  • @GentleHeretic
    @GentleHeretic 9 ปีที่แล้ว +14

    I like your laid back attitude towards graphical trends like Bloom and Motion Blur. Too many use it as fuel for their rage, but it's nice to step back and realize that technology will march on, and unfortunate fads are just that. Love your stuff, man.

    • @MaxonerousX
      @MaxonerousX 6 ปีที่แล้ว

      I started playing games on the Wii. I have learned to love bloom

  • @StellariumSound
    @StellariumSound 8 ปีที่แล้ว +64

    Documentary quality. Very well done.

  • @AFourEyedGeek
    @AFourEyedGeek ปีที่แล้ว +3

    Thanks

    • @AFourEyedGeek
      @AFourEyedGeek ปีที่แล้ว +1

      Third time I've watched this, great video

  • @TheGKFront
    @TheGKFront 5 ปีที่แล้ว +136

    This is one of the best documentaries I have seen about technology.

    • @bogartwilley
      @bogartwilley 5 ปีที่แล้ว +6

      Virtually all of his content is this in depth

    • @TheSateef
      @TheSateef 5 ปีที่แล้ว +2

      yes, very well made but i would have like to have heard more about the hardware side too, like the rise of nvidia etc

    • @HeavenlyWarrior
      @HeavenlyWarrior 5 ปีที่แล้ว +1

      You need to watch more documentaries then. Not saying this isn't a good one which is but there are MUCH MUCH better ones, obviously not on youtube.

    • @eugenetswong
      @eugenetswong 4 ปีที่แล้ว

      @@HeavenlyWarrior yeah, you're right. As the title says, it's "brief".

  • @ovum
    @ovum 5 ปีที่แล้ว +518

    4 years later: The rise of Raytracing

    • @CooKiesHouseCannabisCo
      @CooKiesHouseCannabisCo 5 ปีที่แล้ว +19

      Lol shit; RT tech has been around for 17 years now.. Still haven't seen it genuinely integrated at a large scale... lots of fake RT on consoles, a few titles on PC used it, some tech demos but other than that.. not shit and I guarantee you the next series of consoles will be just as shitty-middle-range-laptop incapable of truly rendering it. sure PC graphics cards have supported it since the ATi 5xxx/Nvidia 2xx but since consoles have come to dominate the industry, little software is programmed to take advantage of it.
      Graphics and tech have stalled because the major players in the industry know the key and it's "*Fuck if it's trash, they'll buy it anyways*"

    • @juanme555
      @juanme555 5 ปีที่แล้ว +6

      @@CooKiesHouseCannabisCo No previous GPU was good at RT.

    • @CooKiesHouseCannabisCo
      @CooKiesHouseCannabisCo 5 ปีที่แล้ว +8

      @@juanme555 that's weird because here's a GTX550i doing ray tracing in 2013 just fine...
      th-cam.com/video/s39jRg5W6hQ/w-d-xo.html

    • @TheVanillatech
      @TheVanillatech 5 ปีที่แล้ว +12

      Quake III Arena had a fully working raytracing implementation back in the early 2000's. Nvidia just sold another batch of overpriced GPU's to another million monkeys via some "Raytracing" gimmick, despite pre-release benchmarks showing that the cards were vastly incapable of such tech in games.
      Monkeys still slapped dat pre-order button. $2000 Titan XP - Raytracing Edition please! XD

    • @ovum
      @ovum 5 ปีที่แล้ว +4

      @@TheVanillatech I think this is more of a near "plug and play" approach, because do consider that older games had to redesign their lighting systems from scratch or come up with a (yet another proprietary) game engine that would seamlessly support RT.
      In real world scenarios, who would wanna do that? Even a giant game company wouldn't spend tons of R&D on something that might get unstable as technology (HW and SW) progresses. Unless you're EA. Fucking Frostbite Engine.

  • @JuliaSable
    @JuliaSable 4 ปีที่แล้ว +6

    So well written and so well done. SO MUCH WORK has gone into this! I have no idea how he affords (and/or gets away with not paying for) all these gameplay clips from copyrighted IP, but I absolutely love the clips. They illustrate all his points perfectly. Thank you so much for making this and your other videos (my favorite is the one about The Secret of Monkey Island).

    • @1nvigorator
      @1nvigorator ปีที่แล้ว

      He records the clips himself.

  • @ASLUHLUHC3
    @ASLUHLUHC3 ปีที่แล้ว +1

    Your narration, music, and visuals, especially with that outro, is utterly beautiful

  • @DirenYardimli1
    @DirenYardimli1 5 ปีที่แล้ว +80

    Mind blowing documentary, not just for gamers and developers but also for graphic designers. Thank you.

    • @timfondiggle2582
      @timfondiggle2582 5 ปีที่แล้ว

      Anyone that likes learning could enjoy this, well presented and entertaning as well.

  • @eshaanbidarakoppa5738
    @eshaanbidarakoppa5738 4 ปีที่แล้ว +42

    Although i wasnt alive when it came out, i played metal slug under a different title during computer clsses just over a decade after it came out. The scariest part was if you felt the teacher's hand on your shoulder telling you to log off.

    • @cmoore8658
      @cmoore8658 3 ปีที่แล้ว +7

      Especially if they give your shoulder the little "got you, fucker" squeeze

  • @MikeRetroModz
    @MikeRetroModz 8 ปีที่แล้ว +8

    I really love your soothing voice and how this was well described just like a documentary, amazing video, thank you.

  • @XtroTheArctic
    @XtroTheArctic 3 ปีที่แล้ว +4

    After a year, I rewatched this video like it was my first time watching. The year is 2021 now. This video needs a sequel!

    • @Ndlanding
      @Ndlanding 3 ปีที่แล้ว +1

      Me too, and I loved it all over again. Brilliant stuff!

  • @tristanseaver9054
    @tristanseaver9054 10 ปีที่แล้ว +28

    Thank you for compiling the five part series into one video

    • @221Prohunter
      @221Prohunter 10 ปีที่แล้ว +3

      Thanks for clarifying, thought I already saw this lol.

    • @Crowbar
      @Crowbar 10 ปีที่แล้ว +4

      221Prohunter description

  • @igorthelight
    @igorthelight 6 ปีที่แล้ว +270

    And now - realtime ray tracing is coming!

    • @jayeisenhardt1337
      @jayeisenhardt1337 6 ปีที่แล้ว +18

      Saw people trying to do voxels to make things constructed and breakable instead invisible walls and invincible everything in 3D. If you focus on emergent gaming, sandbox mode, and player building the worlds, they want to turn that into the new virtual reality. Kinda like minecraft but with sand or smaller like every atom in your body is glued by the program. Get cut you bleed but the processing power to measure that might take a decade or more. Still the effect of feeling what you see happens in those goggles and to make the virtual world more malleable is a worthwhile pursuit. Some started off too grand trying to MMO that around the world when it almost kills the game specs solo.

    • @arandomlizard3411
      @arandomlizard3411 6 ปีที่แล้ว +8

      Quantum computers MIGHT allow that. But programmers will find a way to simulate those effects without needing a 50-ton supercomputer

    • @Blox117
      @Blox117 6 ปีที่แล้ว +35

      quantum computers have nothing to do with ray tracing

    • @rehmanarshad1848
      @rehmanarshad1848 6 ปีที่แล้ว +3

      @@Blox117 Yeah there are very rare cases when a quantum computer can do something that a regular computer can't or just more faster. But it all comes down to optimization! Even a cheap laptop can destroy a a large Super Computer if the application is optimized for it.

    • @ajgelado
      @ajgelado 6 ปีที่แล้ว +3

      Realtime raytracing was used in the early first person shooters (Wolfestein 3D, Doom, Duke Nukem 3D). They cast horizontal rays, one for each column of pixels in the screen, and painted a column of pixels when they found a wall or an sprite. Very efficient, but also limiting in the allowed geometry. General purpose 3D, with full 3D transformations, Z-buffer for occlusion, and arbitrary texture transformations, as introduced in Quake, required more horsepower, but was more flexible and, in the end, more powerful CPUs and dedicated GPUs made it viable.

  • @R5RGP
    @R5RGP 4 ปีที่แล้ว +136

    watching this after MW2019 makes me realize how far graphics have come in 5 years.

    • @TheVanillatech
      @TheVanillatech 4 ปีที่แล้ว +11

      Nah. The Industry stopped truly progressing after the buy out / conglomeration in the mid 2000's. Crysis was the last title to really push hardware in a meaningful way. Consoles and the casualization of the video game industry for the pure pursuit of profits spelled the end for PC gaming, which in turns meant the end of the golden era of graphical evolution. We could (should) have had the MW2019 graphics 10 years ago.

    • @glctcthnkr8059
      @glctcthnkr8059 4 ปีที่แล้ว +6

      There are games that look better than MW 2019 that came out years before it. Cod has just finally caught up to the rest of the gaming industry after 12 years

    • @TheVanillatech
      @TheVanillatech 4 ปีที่แล้ว +9

      @@glctcthnkr8059 COD has nothing to do with it. That is a franchise titles developed by human beings with access to far better tools than the Crytek team had 15 years ago.
      The evolution of COD's graphics was held back only by the systems the games were developed to run on. Let me give you a clue ... that WASNT the PC.

    • @cacomeat7385
      @cacomeat7385 4 ปีที่แล้ว +1

      @@glctcthnkr8059 it's because they finally moved away from their modified Quake 3 engine

    • @Danuxsy
      @Danuxsy 4 ปีที่แล้ว +3

      @@TheVanillatech What are you smoking? Control 2019 introduced multple ray tracing effects like shadows, ambient occlusion, transparency and reflections, all in real-time. It is the most stunning game to date by far.

  • @kyleondemand
    @kyleondemand 8 หลายเดือนก่อน +2

    For as ephemeral as the subject of video game graphics is that also happens to feature contemporary examples of the time the video was made, Stuart Brown’s videos somehow manage to stand as timeless masterpieces

  • @SuperWiiBros08
    @SuperWiiBros08 4 ปีที่แล้ว +510

    Yes I wanna see a video from 5 years ago, thanks TH-cam

    • @cynicalskeet3398
      @cynicalskeet3398 4 ปีที่แล้ว +3

      Hey 😳

    • @orivaes716
      @orivaes716 4 ปีที่แล้ว +2

      Here we are. The future is now my friend

    • @vaibhavsrivastva1253
      @vaibhavsrivastva1253 4 ปีที่แล้ว +7

      Do you like seeing your parents? If yes, then why? They are also old, so why do you see them?

    • @Kit_Cake
      @Kit_Cake 4 ปีที่แล้ว +2

      @@vaibhavsrivastva1253 I don't think he was being sarcastic

    • @vaibhavsrivastva1253
      @vaibhavsrivastva1253 4 ปีที่แล้ว

      @@Kit_Cake Neither was I [being sarcastic].

  • @Helensburghdrives
    @Helensburghdrives 7 ปีที่แล้ว +7

    Utterly compelling documentary. Brilliant. Will definitely watch more of your vids. This brought back a lot of memories!

  • @RamadaArtist
    @RamadaArtist 4 ปีที่แล้ว +13

    Props for even mentioning Magic Carpet. One of the hugely underrated early entries into first-person gaming (especially with z-axis controls,) in my opinion.

    • @metafuel
      @metafuel 3 ปีที่แล้ว +1

      Magic carpet really blew myself and my friends minds back in the day.
      It wasn't really about the gameplay, though that was great fun. It was about swooping over mumbling villagers and flying after wizards with a real terrible 90's joystick.
      They got the ambiance and flight spot on.
      I still have to invert my mouse decades after because of Magic Carpet.
      I think I should develop the 2022 version.
      Magic Carpet.

    • @RamadaArtist
      @RamadaArtist 3 ปีที่แล้ว

      @@metafuel "It was about swooping over mumbling villagers and flying after wizards " "They got the ambiance and flight spot on."
      The passively presented world building in Magic Carpet it one of my favorite aspects about it, and probably a big part of why I am so into FROMSOFT games these days. Yeah the gameplay itself wasn't... profound or anything, but it bundled together an impressively wide array of concepts, and honestly, still feels more like an immersive sim to me than say, Bioshock. The simple fact that there were just neutral villages, who meandered around and had nothing to do with the gameplay other than having houses you could capture for resource economy, like, just those little details breathed a lot of life into the game that I feel like a lot of other developers either ignore completely, or obsessively overdo to the point of it feeling forced.
      I am still dumbfounded that there hasn't been a sequel/spiritual-successor to Magic Carpet. Even a simple remastering, with the exact same mechanics but simply built on a current gen game engine would be worth the price of a $20 indie game... but a total rebuild would be amazing. The bones are already there for a significantly more fleshed out game and you could really run wild with a lot of the concepts the game laid down. (Void Destroyer is probably the only thing out now that really scratches that multi-genre psuedo-sim itch that I'm aware, but if anything Void Destroyer might be *too* much. You need to commit pretty heavily to get into that game proper.) I just really love the free-flight shooter/action mechanics, (which have *remarkably* decent controls considering when the game came out,) that are combined with (admittedly minimal) RTS style resource management and base building. The castle spell and terrain deformation abilities alone make for a good time; I'd love to see that developed more heavily, to even have things like tower-defense style missions, or even just expanded options for base construction, (and I like that it's autonomous, so you don't have to micromanage your base and how it operates, but I'd love to have like, a market building that would go and trade with locals, or hell, a spell to convert monsters so you could have a little army following you around.)
      Guh, yeah I don't know there's just so many little things that are satisfying in that game, (like making a goddamn volcano if you want,) I really don't understand why it hasn't developed into a genre on its own.

  • @metafuel
    @metafuel 3 ปีที่แล้ว +1

    I begin realising how "old" I am as I recognize playing practically every game in this documentary all the way back to the original pong.
    Great memories.
    - and being a game developer now -very inspiring.
    Edit: I've probably watched this at least 3 times in the past.
    The edit is so TH-cams algorithm shows this at least 3 more times to the future Shane.
    Hey! Future Shane! I love you dude :)
    Fantastic documentary.

  • @TheLiasas
    @TheLiasas 8 ปีที่แล้ว +4

    man YOU ARE THY VERY BEST AT THESE videos! the content, the narration and production... damn... SUPERB!

  • @Kapin05
    @Kapin05 6 ปีที่แล้ว +301

    "Clay Fighter was *moulded* in its image"
    Please tell me you meant that pun.

    • @joaocaju3061
      @joaocaju3061 6 ปีที่แล้ว +6

      Damn, I just realized that too.

    • @vbgvbg1133
      @vbgvbg1133 5 ปีที่แล้ว +2

      Damn, i just noticed

    • @outsidercain3038
      @outsidercain3038 5 ปีที่แล้ว +2

      If you think that could be a pun,
      that's because it is.

    • @hurricane1nox
      @hurricane1nox 5 ปีที่แล้ว +2

      he really "sculpted" that one

    • @theannoyedmrfloyd3998
      @theannoyedmrfloyd3998 5 ปีที่แล้ว +1

      Mold

  • @None-Trick_Pony
    @None-Trick_Pony 3 ปีที่แล้ว +10

    Yoshi's Island's art style is my personal favorite of ALL video games. I've played at least 120 different video games, but there's just nothing as sublime and beautiful as it.

  • @god5535
    @god5535 4 ปีที่แล้ว +7

    Amazing production. Loved every second of it. You gotta give it to the 70s and 80s ingenuity of the creators. Those games are timeless.

  • @CelestialDraconis
    @CelestialDraconis 5 ปีที่แล้ว +35

    I remember thinking we reached our peak in 2015. Look at gaming graphics and cinematics now.

    • @plebisMaximus
      @plebisMaximus 5 ปีที่แล้ว +5

      I had a hard time believing we could get any better way back in 2011. How wrong I was...

    • @Rudxain
      @Rudxain 5 ปีที่แล้ว

      Fortnite XD

    • @manchesterunitedno7
      @manchesterunitedno7 5 ปีที่แล้ว +2

      It's not a peak, but milestones. Like Crysis was the milestones on what graphical prowess can be pushed to the limit in 2007. Or Unreal in 1998. Now in 2019, games like RDR2, GOW, etc. Inch by inch pushing it to the next milestones.

    • @1norwood1
      @1norwood1 5 ปีที่แล้ว +2

      @@manchesterunitedno7 For me I think peak graphics was first time I saw GL Quake around 1997/1998. I'd heard about Open GL before but seeing it in front of me blew my mind, changed everything the game looked freaking amazing this was last time I've ever played a game and thought to myself holy shit. After that everything graphics wise has just looked like a continued evolution to me, even modern games I still don't get that same mind blown reaction.
      The original Quake still one of my favourite games - so amazing for its time.

    • @gygeson5888
      @gygeson5888 4 ปีที่แล้ว

      @@1norwood1 This. GL Quake was a revolution. I still fondly remember running out and buying my Voodoo 1. Good times.

  • @benjaminbarley4813
    @benjaminbarley4813 4 ปีที่แล้ว +25

    I'd love to see an update or sequel in a few years time that include raytracing, the comeback of voxels and what ever else is around the corner

  • @ixnfinity
    @ixnfinity 3 ปีที่แล้ว +1

    Very nice. What a blast from the past. That was a very detailed and thorough walk down memory lane. I played just about all of these games at the times when they were cutting edge. It's nice to see the progression and hear it explained in such a great way. I don't comment very often but I felt this piece deserved my respect. They say just before you die your life flashes before your eyes, as a lifelong gamer through the progression of arcades, home consoles and pc's this was like that flash for a gamer but instead of the end a whole future open to the possibilities and excitement of what will be next. Thank you for sharing!

  • @KryoLePleb
    @KryoLePleb 5 ปีที่แล้ว +374

    Now it went from “can it run Crysis?” to “can it run Minecraft” (with ray-traced shaders).

    • @Sneemaster
      @Sneemaster 5 ปีที่แล้ว +12

      Can it run Star Citizen?

    • @MoonLiteNite
      @MoonLiteNite 5 ปีที่แล้ว +33

      minecraft /w shaders RIP 2080

    • @neekfenwick
      @neekfenwick 5 ปีที่แล้ว +7

      No, it didn't. Please stop making noise (unnecessary comments on a video).

    • @ACanOfBakedBeans
      @ACanOfBakedBeans 5 ปีที่แล้ว +21

      Nick Fenwick
      #triggered

    • @skyscall
      @skyscall 5 ปีที่แล้ว +19

      @@neekfenwick why are you so salty

  • @BlackMesaEmployee
    @BlackMesaEmployee 4 ปีที่แล้ว +43

    0:53
    - Pixel pioneers
    - Shows image of vector graphics

  • @justbaggish
    @justbaggish 4 ปีที่แล้ว +23

    The way he introduced Mortal Kombat, once he said, " one game was....." I already knew. To me, Mortal Kombat was the middle. The end of the old and the beginning of the new.

  • @GhostBlend_
    @GhostBlend_ 3 หลายเดือนก่อน +10

    I was thinking ''why isn't he talking about ray tracing and newer games'' and then I looked at the date

  • @timothymclean
    @timothymclean 7 ปีที่แล้ว +58

    One minor development that I'm disappointed you didn't mention was how, for a while, renders of 3D models were used as sprites. Donkey Kong Country is the most prominent example, but plenty of other games did much the same thing without the same cartoony flair. (Later non-rotoscoped 2D fighting games like Street Fighter did this.) It was popular, since it allowed more detail and polish with less work. Just make the model, pose it, and render it. No need to redraw that neat pattern or little accessory for every frame of every animation; model it once and let the renderer work its magic! And if you need to adjust something, just tweak the model or poses and let it run through the renderer again while you take a coffee break. Throw in some manual tweaks at the end of the dev cycle and you can have twice the detail for half the effort.
    The worst part is how close you came a few times. You brought up similar techniques like rotoscoping and prerendered backgrounds, and mentioned a couple of games using such techniques, but never mentioned it. Ah well; I suppose there would always be _some_ neat technique that got left out.

    • @jehbarninoibarra8644
      @jehbarninoibarra8644 6 ปีที่แล้ว

      Did I hear FNAF?

    • @IDyn4m1CI
      @IDyn4m1CI 6 ปีที่แล้ว +1

      Don't forget the original Diablo and Diablo II

  • @dxWizardx
    @dxWizardx 4 ปีที่แล้ว +455

    "What does the future of graphics hold?"
    I come here from 2020, we have Ray Tracing.

    • @MaestroStefanoPetrini
      @MaestroStefanoPetrini 4 ปีที่แล้ว +37

      in 2004 there was Quake 3 that was fully ray traced

    • @mugu2416
      @mugu2416 4 ปีที่แล้ว +10

      Ray Tracing? are you still using a Model T Ford then? what 2020 are you from.

    • @Kevin-hp5uo
      @Kevin-hp5uo 4 ปีที่แล้ว +8

      vr

    • @Bhatt_Hole
      @Bhatt_Hole 4 ปีที่แล้ว +46

      @@mugu2416 He's clearly from an alternate 2020, where ray tracing is cutting edge, pudding doesn't exist, and women are not allowed to vote.

    • @mugu2416
      @mugu2416 4 ปีที่แล้ว +2

      @@Bhatt_Hole Lmao, yeah

  • @krgamer55
    @krgamer55 5 ปีที่แล้ว +181

    19:34 when your missing all the textures in any valve game.

    • @ishaanijk5822
      @ishaanijk5822 4 ปีที่แล้ว +3

      Relatable

    • @rreprah9515
      @rreprah9515 4 ปีที่แล้ว

      E R R O R

    • @krgamer55
      @krgamer55 4 ปีที่แล้ว

      This is what it looks like when you join a random server without the content.

    • @testhekid
      @testhekid 4 ปีที่แล้ว +2

      @@krgamer55 or when u play any valve game without the hardware requirements

    • @irunasoft
      @irunasoft 4 ปีที่แล้ว +1

      @@testhekid indeed

  • @lycwydthoughts4640
    @lycwydthoughts4640 หลายเดือนก่อน +1

    Man i love your videos. Thank you for your work and showing us these videos!

  • @hypochondriac3194
    @hypochondriac3194 9 ปีที่แล้ว +450

    Can you imagine what would happen if you went back in time and showed the creators of pong a new game? Imagine the look on their faces seeing the crysis 3 or arma 3!

    • @sgt.nuclear
      @sgt.nuclear 9 ปีที่แล้ว +74

      of PC

    • @funnymememan2458
      @funnymememan2458 9 ปีที่แล้ว +30

      +Andloo Yunty I mean, it would probably change the entire history of video games but it would be fun!

    • @DexterousPants6
      @DexterousPants6 9 ปีที่แล้ว +11

      +Andloo Yunty I've always wondered that

    • @Poorgeniu5
      @Poorgeniu5 9 ปีที่แล้ว +37

      +Andloo Yunty You gotta show them the codes, they'll be amazed/baffled.

    • @rudyhero1995
      @rudyhero1995 9 ปีที่แล้ว +30

      +HDose Scared Shitless*

  • @Earthenfist
    @Earthenfist 4 ปีที่แล้ว +137

    I'm honestly surprised you skipped over the rise of anti-aliasing. I feel like that might have been a fairly major point in time.

    • @its_hysteriaa
      @its_hysteriaa 4 ปีที่แล้ว

      i was waiting to see that in the video too, but it was great anyway lol

    • @bowiemtl
      @bowiemtl 4 ปีที่แล้ว +7

      good point. the video was still well done tho

    • @missingno2401
      @missingno2401 4 ปีที่แล้ว

      bro i was waiting for halo

    • @caringancoystopitum4224
      @caringancoystopitum4224 4 ปีที่แล้ว +6

      I've been a gamer for over 25 years, yet I still don't know what anti-aliasing actually does or how it is pronounced xD

    • @bowiemtl
      @bowiemtl 4 ปีที่แล้ว +6

      Caringan Coystopitum just look it up. It’s fairly simple to understand the concept. Let’s take a simple example. When you display a circle black on white you have a instant transition from circle to background. What anti-aliasing does is that it smoothens out those kinds of edges and makes the overall image look less frayed

  • @joostoboy
    @joostoboy 8 ปีที่แล้ว +60

    Quality TH-cam right here.

    • @yakoyt3306
      @yakoyt3306 6 ปีที่แล้ว +1

      joostoboy quality youtube??? dont you mean video?

    • @thejay8963
      @thejay8963 6 ปีที่แล้ว

      I think he left out the “r” in TH-camr, Ahoy is an amazing info artist.

  • @noalear
    @noalear 3 ปีที่แล้ว +2

    One thing he totally left out was resolution. In my opinion that's one of the biggest changes that's impacted games the most. You no longer need to fill up 1/8th of the screen with a button just so you can read the button's text. Now you've got full on-screen UI that's exploded in complexity with 28" 4K monitors just now becoming pretty typical. I know not everyone has one, but coming from 720i to 1080p is certainly worth mentioning. QHD is a pretty wonderful spot to play in and still get amazing framerates, but getting rid of jaggies invading your life really starts to happen at 4K and the effect is addictive. Even pixely games just look so much better in high resolution because the movement can appear to flow better. Not to mention, better panel tech is becoming much more standard- everything you see isn't bland TN anymore so palettes aren't third or fourth thoughts. Monitors that can represent vivid and accurate colors are becoming quite affordable with contrast getting soo much better every year. We really have it soo good right now compared to the garbage we used to have.

  • @codookieproductions
    @codookieproductions 4 ปีที่แล้ว +404

    38:15 “Minecraft serves as strong support that graphics don’t matter”
    RTX update: *heavy breathing*
    Edit: The comment section has turned into an argument. Who's surprised?

    • @exurbian2420
      @exurbian2420 4 ปีที่แล้ว +18

      Even if RTX gets widespread implementation, I probably won't be using it. the classic graphics have a lot of the character from the game I love. also, the somewhat blockier lighting always serves as a way to tell where mobs might spawn or how often you need to place a torch so you don't get creepered at random.

    • @prodkaysa8636
      @prodkaysa8636 4 ปีที่แล้ว

      shaders???

    • @irunasoft
      @irunasoft 4 ปีที่แล้ว +5

      Graphics not matter
      But optimization does, ¿why bedrock performs so horrible?
      possibbly thanks to the language they used to code

    • @MatthewN07
      @MatthewN07 4 ปีที่แล้ว +11

      @@irunasoft bedrock preforms way better than java lol

    • @arctic7526
      @arctic7526 4 ปีที่แล้ว +2

      @@MatthewN07 Are you playing on a potato? Something tells me you are

  • @themelbornememer9575
    @themelbornememer9575 4 ปีที่แล้ว +6

    this is quality, this is probably one of the best youtube videos I have ever seen

  • @zirconis5411
    @zirconis5411 4 ปีที่แล้ว +18

    I really want a part 2 that covers the second half of the last decade. In all honesty though, Graphics have definitely slowed down quite a bit in recent years. Not sure how long that video would be.

    • @igorthelight
      @igorthelight 3 ปีที่แล้ว +3

      Not long.
      * Real time Ray Tracing is now a thing
      * Voxel games are rising in popularity a little bit
      That's all

  • @Ponk_80
    @Ponk_80 24 วันที่ผ่านมา +6

    For some reason TH-cam really wants me to watch this 9 year old video again, because it keeps on recommending it to me.

    • @Inv1xxity
      @Inv1xxity 18 วันที่ผ่านมา +1

      THIS WAS 9 YEARS AGO?!

    • @unknownname3703
      @unknownname3703 10 วันที่ผ่านมา

      yeah t kept hsppening to me tok. it took me a while to figure out that this video is 10 years old, it certainly doesn’t feel that old. up until the end at least

  • @Admiralex91
    @Admiralex91 8 ปีที่แล้ว +15

    I would pay $4.99 for this type of polished content. Great job Ahoy!

  • @user34rL
    @user34rL 10 ปีที่แล้ว +7

    I just love your graphic design so much

  • @tituslafrombois1164
    @tituslafrombois1164 4 ปีที่แล้ว +7

    This video has been in my recommended for like 2 years so I finally watched it. Good video, I'm just glad my curse is lifted.

  • @lebendigesgespenst7669
    @lebendigesgespenst7669 3 ปีที่แล้ว +18

    It just came to me that while pixels rainend supreme in the 2D era, and modern reinterpretations of it, it was actually vector graphics which can be traced more as an influence in the evolution to modern 3D with its vector wireframe polygons. Meanwhile the pixels, when translated directly into 3D, are the less successful voxel graphics which are more seem on the indie scene today

    • @badbeardbill9956
      @badbeardbill9956 ปีที่แล้ว +1

      The game logic uses vectors as polygons, but ultimately has to convert them into a rastered image.

  • @zooblestyx
    @zooblestyx 6 ปีที่แล้ว +4

    I remember that the first mod I saw for Doom 3 was called "duct tape". It was a highly speculative take on the game's premise, which introduced the far-fetched, yet interesting, suggestion that somewhere in a sprawling research station, there was a roll of tape, and that the player character used it in order not to have to switch between weapon flashlight.

  • @coolbd777
    @coolbd777 4 ปีที่แล้ว +6

    What a trip to memory lane! Thanks for the video guys! Great job!

  • @theredblood2976
    @theredblood2976 7 ปีที่แล้ว +42

    At 2:23 Car Polo is pretty much the ancient version of todays Rocket League , isnt it? :)

  • @AzureOnyxscore
    @AzureOnyxscore ปีที่แล้ว +4

    I would love to see another episode featuring newer techniques of graphic, the rise of VR taking the forefront of the gaming scene, and rendering techniques like DLSS and FSR

  • @Goldfish_Vender
    @Goldfish_Vender 8 ปีที่แล้ว +458

    2:21 Basically rocket league

    • @1-800-YLFEN-NAIE
      @1-800-YLFEN-NAIE 8 ปีที่แล้ว +5

      YAAAAASSS XD

    • @1-800-YLFEN-NAIE
      @1-800-YLFEN-NAIE 8 ปีที่แล้ว +4

      SirGamesAlot someone seems a bit flustered...

    • @Alcoholic_Nerd
      @Alcoholic_Nerd 7 ปีที่แล้ว +16

      How is a game from the 70s "basically rocket league", it's the other way around....

    • @appa3535
      @appa3535 7 ปีที่แล้ว +18

      came out 25 years before rocket leauge

    • @HuntersMoon78
      @HuntersMoon78 7 ปีที่แล้ว +16

      @Goldfish_Vender - Don't you mean Rocket League is based on Car Polo

  • @CraigSteelyard
    @CraigSteelyard 8 ปีที่แล้ว +9

    Easily one of the best documentaries on TH-cam!!

  • @androidfarmer8863
    @androidfarmer8863 6 ปีที่แล้ว +179

    "Every game I've ever played has had them"
    Zork
    Mic drop

    • @rikovladimir8655
      @rikovladimir8655 6 ปีที่แล้ว +4

      damn

    • @Nemo88881
      @Nemo88881 6 ปีที่แล้ว +7

      collosal cave

    • @doncarlin9081
      @doncarlin9081 6 ปีที่แล้ว +10

      It can be argued Zork had the best graphics of all, your imagination. Indeed Infocom ran an ad campaign using that point.

    • @androidfarmer8863
      @androidfarmer8863 6 ปีที่แล้ว +9

      You could, but the subject of this video is not the history of imagination.

    • @greyarea805
      @greyarea805 6 ปีที่แล้ว +9

      Maybe he just hasn't played Zork

  • @coromknight3171
    @coromknight3171 3 ปีที่แล้ว

    Brilliant video. Excellent narration, editing and writing. A part 2 of this will definitely be awaited.

  • @Cresitan258
    @Cresitan258 7 ปีที่แล้ว +197

    I think graphics still matter greatly, photorealism does not matter.
    A lot of indie games wouldn't be where they were without their particular graphical choices.

    • @pieterpauwels548
      @pieterpauwels548 6 ปีที่แล้ว +13

      exactly. graphics are HUGELY important for video games. it's often what makes or breaks succes. although it's not the technical improvements people care about anymore usually, but more how the artists use what they have available to them to make something coherent and stylish. making sure all art assets fit together in one scene is massively more important than having a couple of extra polygons or a higher resulution texture.

    • @DatBisa
      @DatBisa 6 ปีที่แล้ว +4

      Graphics don't matter, they're essential for a game to exist.
      What matters are a game's visuals.
      Semantics, but an incredibly important distinction to make nontheless.

    • @daithiocinnsealach1982
      @daithiocinnsealach1982 6 ปีที่แล้ว +1

      What I like is that now we can have a choice of different games from different graphical genres. My preference is for cartoony, pixelated games (I''m a product of the early 90's), and now I can play a plethora of games new and old in such styles.

    • @Zerviscos
      @Zerviscos 6 ปีที่แล้ว

      Depends on who you ask and what they prefer. I like both indies and AAA game, but I also still strive for a massive exploration based RPG that has photorealism in it, and thankfully we live in that era. So the entire argument about graphics has always been moot and will forever be.

    • @daithiocinnsealach1982
      @daithiocinnsealach1982 6 ปีที่แล้ว

      @@Zerviscos Only far more dangerous and less exciting.