now that's a lotta damage (read desc)

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  • เผยแพร่เมื่อ 5 ต.ค. 2024
  • A friend of mine suggested punch damage should be based off of velocity so here it is
    Punching pushes you forward a bit and spamming it increases the push strength therefore making you faster and faster. Dashing or even walking can interrupt this.
    The reason I took damage when there weren't anymore enemies is because of the self attack mechanic which has you attack yourself to lose HP to get to Panic Mode quickly. I'll explain Panic Mode in a different video.

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