Developers React to GTA's Evolution
ฝัง
- เผยแพร่เมื่อ 25 ส.ค. 2024
- It's time for some Experts and some Reactions guys.
Welcome back to another episode of Experts React, today with us back again are Eva and Noah who are going to react to all of the GTA Games and its evolution. From the first GTA on 1997 until our favourite last one GTA 5. What are the biggest changes and how much did it take for them to develop? Tune in and enjoy the reactions of our beloved Developers.
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Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth installment overall. When a young street hustler, a retired bank robber, and a terrifying psychopath find themselves entangled with some of the most frightening and deranged elements of the criminal underworld, the U.S. government, and the entertainment industry, they must pull off a series of dangerous heists to survive in a ruthless city in which they can trust nobody - least of all each other.
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- Hans G: / molotokgta2
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Developers REACT to Elden Ring | Experts React
*great to see Reanu Keeves back at Gameology.*
YOU STOLE MY JOKE BRO
Bit of a a stretch tbh
I was thinking jesus
*'Wohn Jick'*
I was thinking more of Drew McIntyre
If you didn't play the PS1 games, there's no way you can fully understand how mind blowing GTA3 was. People who've experienced them all don't really care that much about the graphics because of how much freedom you're given and the amount of stuff to do besides the main storyline.
When GTA III came out i was just blown away by the freedom of being able to do whatever i wanted!
The cheats were the absolute best back in the 3D Era. Swapping your character skin in III, flying cars and cars driving on the water in Vice City, and the jet pack in San Andreas. I stopped using the cheats in IV because they got stale and I wanted a different experience with games anyway (winning because I was good and not because I cheated).
they're paid actors. What did you expect?
GTA3 was mindblowing Really had a massive impact on open worlds.
@@KiLlACaMrOn94 Here is a challenge. Complete the main stories of GTA 3, Vice City, and San Andreas, GTA 4, GTA 5 with no cheats if that is too easy for you do it without any deaths. If you can beat GTA 3 with no deaths you have a good chance because each sequel is easier than the last all the way through.
So you're telling me these "game devs" had never seen GTA before ? seems very legit
Ikr
Yeah ikr , and they are always talking abt “objectives” and generally seem like they are hiding something
Average warzone dev
The girl said she played GTA years ago
@@unclelou2 I think they are mobile game developers who develope games like candy crush
Fun fact, Vice City was made in just 9 months. Fans were expecting a title so they had to do it really fast.
and in 9 months time a masterpiece was made.
Funfact, we haven't seen another GTA title in almost 10 years because there are 100 game devs hyper focused on the minimap and text overlays for the new UI
Man, Rockstar was really good at making games with a tight schedule, weren’t they? I heard BULLY was also rushed as well
@@thedrbat9572 and that was Good, NOW GTA 6 has been in developement since 2014 or 2018..ok let that sink in...Lol
my first gta i played on ps2
Really would be neat if they got to actually play the games and a short mission to really get a feel for it like they discussed.
Yeah, because in older GTA games, some missions can be varied and could really expand to the point where it almost went out of the scope or theme of the game, they usually at the middle to the end part of the story, Rockstar always do that. lol
They never saw the 2d GTA games before? How young are these devs lol.
Same. I was in my young adult era now but I have played it a bit, I think I played GTAII and because they almost look identical to me when I was young, I always thought I played GTAI. idk now. lol
They really weren't that popular back then, GTA really started to pop off around GTA III and such, but the old 2D GTA's did garner a decent following.
looks like they haven't even played Gta5..how do you expect them to know about the 2d games
@@StudioKujira GTA isn't the whole extent of the gaming industry.
I've seen them on a youtube video, but never played them cause let's be honest, why the hell would i
How is it that these people who have supposedly worked on games for over half a decade, indie or not, are acting like they've never seen footage of GTA3...?
These are the brain dead people who make our video games now
You do realize GTA 3 is a 21 year old game, right? Not everyone plays the same games so why should it be assumed they have to have played or even seen that game? Especially considering it is literally two decades old. I play videogames avidly, love them. Battlefield is a hugely popular game franchise. I have not played a single one of them, because I don't like first person shooters at all. The list of videogames that exist, indie or not, is huge. As is the list of people who work on them, and their choices as to what they work on. On that note, why be a dick and say they have "supposedly" worked games? They have. Stop being shitty.
Cause it is possibly they didn’t like GTA growing up
@@dakotasmart15 Dude, still, they seem to have never heard of the highest grossing franchise of the world.
That's insanely weird for a game developer
@@dakotasmart15 even if they didn’t enjoy it, they should still be aware of it due to it being such a breakthrough for gaming. Video games are suffering these days cause these types of people are making them, simple as.
Whats really crazy to me is how they say they don't understand the UI when its ridiculously straight foward.
it's no wonder modern games hand hold you trough everything with these type of devs lol
It's funny that they said GTA needs arrows or waypoints to know where to go, when arrows and waypoints totally ruin videogames, that's why those types of games telling you where to go and almost grabbing you by the hand like a little kid never get to be GOTY
But GTA has arrows and waypoint telling you where to go. Hell, GTA was the game that started that trend.
would you rather be lost all the time? i don’t get the point of this comment
@@xbobjob69x64I understand your frustration, but your point kind of doesn't work with GTA, because it's really not that hard to navigate throughout GTA games, most areas are pretty distinct from each other with constant landmarks, interactable places, places of interest and roads that are pretty straightforward and distinct as well.
@@lakshaykochhar6799 it doesn’t affect my overall point though, when you’re playing a story mission, you NEED a marker to tell you where you need to go for the next objective, acting like waypoints and arrows are detrimental to a game is dumb, it’s not “hand-holding”, it’s literally just competent game design 💀💀💀
Hey uh....I don't wanna ruin it for you but you know GTA IV and V (GOTY winners) both have a GPS that literally shows you exactly how to get to your destination, right?
Okay. For game devs i'm shocked that they have almost no knowledge about such iconic... not even GTA series but just GTA V
Haven't you noticed the shockingly bad state of the western gaming industry?
They're not game devs.They are game designers. Man,Gamology needs to fix their title.
@@philbert85 the industry is bad all around these days.
@@sam8404 listen to these guys..he cleary knows what's up. Too woke and shit. You're sleeping under a rock, a cave or something. Games has been improving..well of course there are some that's shit but gaming news always features bad games and overly hyped game for clout or some shit. You're just too stupid to see it.
How long have they been developers? For them being “experts”, I was expecting them to go a little bit into the technical aspects of game development and use some technical lingo and go into further explanation. And they acted like they knew nothing about one of the biggest franchises in gaming. This was extremely awkward to watch.
They said when the chick is like 7 years I think she said and he said 6 years 💀
They're not developers, they're game designers. Its not the same role hence why they are only talking briefly about design aspects like UI, game mechanics, narrative etc.
Yeah and they were like " is there an objective?" "How did he find that phone?" You can clearly see the square on the radar and talking about "that 90s aesthetic" about Vice City when Vice City is set in 1986....
@@ovidiuz34 when they said VC had a 90’s aesthetic I nearly lost it lol😂
Kinda agreed 💯 tbh I was really surprised that they have never played GTA VC and San Andreas 🤷🏻♂️🤷🏻♂️😲😲
how can one be a game dev and live under the rock like these people?
the guy that provided the footage for the more modern GTA's was literally playing on low settings
couldn't even get a proper comparison
It was the original version, meaning PS3/ Xbox 360 era
@@beachesandhose2374 i didnt see a radar with black lines on it like ps3
@@HakoTaco1 then why does it say original at the top?
No it wasnt, gta 4 is literally being played with the maxed out graphics, im actually shocked they didnt use the ps3/ps2/1 versions of these games
You're a game dev and you don't know what game GTA have been and on what platforms it came out? Sure, very reliable channel...
How can you be game devs and not have played some of the most iconic games in history and a franchise that changed the face of gaming forever! That's wild.
Yea, that's just wrong in my opinion. I wouldn't hire them if I had a game company because come on. GTA is kinda like mario or tetris. Even you grandma has heard about it.
Another dumb comment
@@Grapefruit5000 i studied it, and game stuff, most of the devs are not even gamers, they just work to get the money
She said borderlands wasnt cartoony lol
@@GreenTF No, she said GTA V wasn't as cartoony as Borderlands.
If you're a game developer and you never played a top 5 greatest game of all time like GTASA, you're a hack.
They are game designers I think not game devs. Tho still shocking to see that they don't know anything about the GTA franchise
No, you're a busy person.
Why? You don't need knowledge of the GTA series in order to be a game developer or designer or whatever.
@@-sanju-"Yeah, you shouldn't know the most famous game in existence that revolutionized the entire gaming world" Bro that's like saying I'm a gamer who don't have electric devices.. Like wtf?
@@user-pt2el1tt1r ...No it isn't? Electric devices are vital in order to play video games but you can easily develop games without having the knowledge of a single game series.
If I had said that they don't need knowledge of computers and coding in order to develop a game then your analogy would work.
Gigachad Jesus seems like a pretty cool guy lol
90s neon my guy is 10 years too late neon was a 80s thing
Unfortunately they didn’t comment on the euphoria engine for the rag dolls, really thought they would have ate that up
GTA 3 was where it started for me. Watching this n remembering my brother & his friends playing, to see who could last longer w/ a 6 star wanted level. 😂 Nw in todays GTA 5, pulling heists online w/ friends I have, that live in different states. My how times have changed. 🤣👏🏼
I don’t understand how my younger self never played gta games until gta 5. I for some reason only played Lego games on the ps2. I just recently bought vice city, 3, and San Andres. Just finished vice city. Now working on beating gta 3.
GTA 5 is kind of garbage...it prioritises the online over the main story...the very fact it does that should have got it thrown in the bin.
@@IDyce88 yeah, i hope the singleplayer and multiplayer got separated launch on steam like call of duty. I don't like downloading over 100gb multiplayer content that i don't like to play
Lol funny
So you no longer see how long you can last, with 5*? Coward. Lol
They maybe experts. But you should at least explain to them the questions they may have or things they get wrong. For example how vice City was in the 80s not the 90s
That example might be the least important part in the whole video as it has nothing to do with the subject. But I do agree that if you bring experts to react to a game's design you should let them play the game instead of just watching it on video.
GTA honestly has always been about quality. Their single player campaigns have always been awesome to play through. I hope that if we ever get GTA VI the campaign won't be neglected for that shitty multiplayer lol
Well without their main writters and the general exodus of developers that they had after RDR2, don't expect the quality of the current GTAs, also they already confirmed it's going to be kind of woke, so bye bye over the top jokes.
@@YOEL_44 wdym woke? Having a female protagonists? GTA games were always woke. There is a literal Gta game called “GTA: Ballad of *Gay* Tony”
@@jimmilton4543 wdym they're always woke, Rockstar has always mocked every stereotype there is. They haven't given any details about 6 yet so we'll have to wait and see if they held back on the jokes to not ''offend'' the minority.
The first one was actually originally meant to let you play as a sworn in cop aswell as a criminal. But they couldn’t figure out how to stop the police chasing the player using a police car regardless of status. The remnants of which are in the fact that you could steal a police car, actively avoid all wanted level for 30 real minutes and from 5 lanes over a cop car will spot you.
@@deveney GTA has always been aware and made commentary on societal injustices and it’s been a primary factor in each games story mode. you don’t know what woke means.
Game developers and they haven't seen the first GTA before? shame
My thoughts exactly one of the most historic games ever and she wasn't sure if it was on playstation
Obviously nor R* developers
New to the game industry.
"Experts" - who have apparently never played or even seen GTA by the sounds of it?
Ok... if you say so...
You don’t need to know anything about GTA to be an expert Game Designer or Developer
@@Im2lazy4thisCrit"hi, I'm an expert architect. What does the burj khalifa look like again? "
@@BossyPine I mean I agree but still that’s irrelevant to GTA lol
Developers reacting to a video game series and did even know the original. Wow
The radio stations were always brilliant, I think the first 2 games used original songs, but the station depended on what kind of vehicle you were in, if you were in a truck it would be country and western. “menfolk find their women scary, because they’re so big and hairy” I haven’t played them for 20+ years and I still remember that line 😊
Please do more of these types of videos. I love hearing dev viewpoints on the history of gaming.
After hearing this clueless blather i unsubscribed. Their rambling and lack of sense explains why the industry is the way it is.
Chill we’re all on a journey🌟
Yes please, but get some actual developers next time. Not these ones who have barely even heard of GTA.
Bruh they they don't know about games there is no need for their shitty reactions..
To answer her wondering how people know what to do and where to go, yes there is waypoints in missions but the best way back in the day was use the map that came with the game in the case to mark and name all the spots on the map of intrest
you can't do that in GTA 3 unfortunately.
@@maxcanonstunner6532 no map in the case? I never bought gta3 besides on psp
@@ThEgamingGINJ other than PC mods, you can't go to map menu as it doesn't exist in GTA 3. Making some of long driving missions hard.
@@maxcanonstunner6532 hello there is a mini map you can literally see that
@@nidula if that's the solution that you got, then you might've never experienced the problem or heard the criticism of the navigation in the missions. The mini map doesn't help you at all as it doesn't show where to navigate mission spots exactly until you get too close that the spot that it shows up in the mini map. Making some of the navigating missions harder than they're supposed to be. It's easier if there's a map menu which shows you where the mission spots are exactly but it doesn't exist until you have a map menu mod. But without it, you pretty much have to go to the direction of the mission spot, hoping for the best you're not going to the wrong road. This is one of biggest criticism of GTA 3.
We need rockstar games developers reacts
The OG ones, not the new progressive Rockstar
@@randymarsh9488 Yeah, like... the ones that no more work at R* LOL
@@randymarsh9488 you be surprised there's many og gta 5 developer still workd in R*
@@danishchawla690 I'm talking about the lead devs. I watched the documentary on it
Their knowledge about GTA tells us why we don't get games like that apart from Rockstar, because people in EA and such are hacks and not actual devs
How do I know more about these games about actual game developers??
Game developers who have no clue of GTA. Well...
So basically, noobs react to GTA huh.
People would have had a completely different reaction to this video if that was the title! Noobs react! Game developers... experts react? Experts?!!
so these developers never played one of the biggest franchises in the world ? ok
3:00 Yeah, there are car chases, in fact, this game was going to be very different, but a programming error made the cars start to chase the player and that kind of changed the whole thing, so they pivoted from a racing game to a crime "simulator".
5:35 That's Anywhere city, it was only used in GTA 2, in the og GTA you had Liberty city, Vice city and San Andreas (which at that point was only San Francisco, unlike the later Califonia + Nevada).
6:44 You can select a top down view, but it's not enforced (nor recommended) anymore, and yeah, there's rain, duh, the freaking intro of the game takes place during a rainy night.
8:50 Yep, it was originally planed as extra content for GTA III but it kind of grew, so they made it into a full game, BTW a very important upgrade was the animations and ped bone structure, it was made of separate chunks in III but now each character is a singular model that "bends" just like any modern game does it.
10:03 That's just the film studios, not a usable UFO, that hasn't -yet- happened in any GTA.
10:07 Yep, flying was very basic and only woking for planes in GTA III, for Vice city they introduced helicopters and motorbikes.
12:51 My dude, those were a very early implementation of volumetric clouds, maybe the textures are a bit weird, but that was very high tech for such a massive game.
13:57 All the GTA's since III have a mission complete jingle.
Here you missed GTA Liberty city stories and Vice city stories, also GTA III had a prequel-spinoff for the GameBoy Advance called GTA Advance, where you still played in top down view.
14:08 If you look at the Xbox port of GTA III, you'll already see realtime reflections, some basic cooked map shadows, separated fingers, dynamic water droplets dripping through the screen, rim lighting on characters, etc... is just that the PS2 was the main focus at the time, so they had to fit the graphics into that budget.
15:58 Yes, there is a health counter, hidden in the radar ring. Being elegant was the moto of this installment.
16:45 GPS navigation was kind of popular back then, so they included it in the game, with great detail BTW, as each vehicle has it's own GPS voice (or lack there of in some older vehicles) and even the radio would sound slightly differently tuned in each vehicle (as in different EQ settings).
And here you missed GTA Chinatown Wars, it was also top-down but much more detailed, with a comic book artstyle, very unique game.
18:41 Well you didn't see them, but there definitelly where, most missions are either drive here and there or shoot this and the other, but there's always a good bunch of missions with custom code for specific actions and events, and the tower defense kind of shooting was easy to implement so of course they had it, the point of view was different as character models didn't have enough detail that close and maps where more spacious, so it wasn't really needed.
19:18 I totally agree with you, but GTA V had a more casual and mainstream focus, so they had to babysit the player every second, not the most elegant solution, but it is what it is.
i thought GTA 2 was London
@@IDyce88 no London was a game that was basically a DLC for the first GTA but I'm pretty sure it was a different game
Honestly you have just said every criticism I had for the video
@@persondahydrationman4117 the original two GTA games were made so long ago there no such thing as DLC back then
@@IDyce88 well there's gta London
ngl bro the fact that they dont seem to know the most basic shit about any gta is kinda infuriating tbh
not even just gta, it's just basic game design in general
I played all games from 1 to 5. 1 was the most revolutionary, because at the time, i don't remember any other game like it. When it comes to the world itself, San Andreas is my favorite one, the biggest leaps on technology were from 2 to 3, and from SA to 4, 4 still is the best in certain aspects, even better than 5. All of them are great!
How do you become a video game designer and have NEVER played GTA!?!!??! 🤦♂️
Fr bro I was also very surprised that they never played it before 🤯🤦🏽♂️
lmfao beats me bro
Easy, it's cause gta is not that good :)
I wonder too...
@@Pripod100 it definitely is. Regardless of people's opinions it's literally been standing at the pinnacle of gaming alone since the ps2 era.
no game has been able to come near it in terms of scale and well everything else.
Every other game out there has competition. GTA is the only game with none. It can release at any point of the year and dwarf any game triple A game coming out at a similar time.
Unless you just dislike violent games or are new to gaming there's literally no way you haven't touched a GTA game. (well unless you're these two)
Imagine showing Old gen gtas without applying wide-screen patch... Good job 👍
Imagine making the ability to run emulators your entire personality because you can't be assed to actually own the systems... Good job 👍
John wick with a bad reaction to a bee sting
There's nothing to tell us that these two are real developers quite like having them pose with unplugged PS4 controllers
The lady also gives me the vibe of a Ubisoft developer, which is *not* a good thing. One of the first things she complained about was not being able to tell all the different UI components apart in GTA 3 because they're so close together but they're all very clearly color coded and have symbols to denote what they mean right beside them in the same color
around @3:00 FINALLY someone realizing, that you can't judge a game just by a few random snipets
I've seen way too many reactions to games where they just assume those are the entire game
Agree. I think they should atleast play it a bit or watch some specific videos that showcase some new features or because I am lazy I tend to read on wiki and confirm it if it's true.
I feel like I could have 100% reacted better then them 💀
Literally, I agree
15:26
“I saw, a moment ago, the different car angles… it is interesting though because, like I said, I feel like it’s not super useful. It makes it harder to drive but it also takes up a whole button.”
Wow. This kind of thinking explains why Watch Dogs: Legion ditched all vehicle camera angles. There’s literally just one locked view despite the previous games having different choices. No hood view, no interior view, no cinematic, etc. I guess they’re just not “useful” even though the hood view in GTA IV genuinely helped me put the nose of the car right where I wanted it.
Then she argues that it “takes up a button.” You serious my boy? Have these game devs never heard of double tapping? In Mad Max you double tapped down on the D-pad to go into first person driving. Boom, problem solved. Or you can even use a modifier where holding one button changes the actions of other buttons.
I’m sorry but this video illustrates why this industry has gone to shit. Giving players more than one camera angle isn’t considered “useful” anymore. Lol “it takes up a button.”
Like bro, I feel like Jim Carrey in Liar Lair where he keeps repeating, “I’ve had better” in disbelief and laughing to himself. I’m doing the same thing with that “it takes up a button” line.
10:32 "90's neon aesthetic" 😂🤣
Their lack of gaming knowledge explains the shocking state of the industry. Clueless "developers"
Playing videogames isn't "gaming knowledge".
@
"Knowing" about games is. They don't know shit about games. Stop defending them. You are being pretty ignorant rn
@it certainly helps in creating games that are more fun
While it is fun to watch a couple of people who never played GTA react to GTA over the years, I can't stop myself thinking that a couple of developers fit into the "game design expert" role awkwardly. Especially because you're asking them to comment as experts on things outside their expertise. A critic fit's in to the role more comfortably then. But I noticed how much respect they have to the craft of designing, which is a thing you'd be hard to find from a critic. So I thought it was great.
For me it all started, for real, with GTA San Andreas because, i played briefly GTA 1, skiped GTA 2, never played GTA 3 until, like 2013 or something. So, for me it was like this: GTA 1, GTA San Andreas, GTA Vice City, GTA 4, GTA 3 and then GTA 2. Skiped VC Stories and LC Stories, but played them later via emulation. The same with GTA Chinatown Wars. All tho i still did not played GTA 5, nor the other modern game because... well, we have different level of life here. Also this war... it's just crazy. So i'm still using my very first, 15 years old PC, like back from 2007.
Which war? I'm living in the states, the war in Ukraine comes to mind
@@DocMortsnarg In Ukraine.
@@deathcold_longplaysua4846 I figured, godspeed, enjoy some GTA
Why do people keep forgetting that GTA Vice City Stories And Liberty City Stories Exist For PSP & PS2.
Because they are spinoffs, just like episodes from liberty city in gta IV, they are not original games. Liberty city stories' original game is GTA 3, and vice city stories original game is Vice city.. so we only focus on the originals
8:46 "90s neon thing" 💀
Imagine being game developers and not knowing anything about one of the most impactful franchises in the industry. Embarrassing, really.
lol did they play any GTA game. like bruh🤣🤣🤣
Ugh... I'm not surprised the industry is going downhill if these are developers and they talk in such a derogatory way about things they don't even understand or know about.
I'm so glad the original games were used for this video rather than the "definitive edition" ones
The Definitive Edition doesn't exist. They only exist on another timeline and reality, at least for me lmao
Good to know that highest grossing solo story mode game franchise is an indie now . Good job experts of the gaming industry🐸
Great topic just not properly appreciated. All I heard was UI, Graphics, Graphics, Minimap, Graphics, Camera... So much critiquing and nitpicking. So little joy, passion, and understanding.
Agree
Graphics?
I didn't hear that word throughout the entire video
@@-_wanderer Not the literal word itself. But indirect reference to graphical fidelity.
@@Perry_Talion you mean "cartoonish" and "stylish"?
Those are the only words related to graphics that I noticed
People in 1978-2016: Wow these games are so much fun
People in 2023: What’s the goal in this game
He looks like the guy who thinks he's Jesus at Vespucci beach.
Calling GTA V cartoony made me beat those guys . That game has sold more no of copies than they both will earn combined
There both 150 generations combined cannot earn 8 billion dollars😂
Is she really a Indie developer ?. Because I am a Game Dev too and her analysis kinda looks like a person who doesn't play any video games. And for a Game Dev you should know about all types of games.
They should have used the ps2 version of vice city the pc version has the classic orange haze removed
Eva is ALL about the minimap.
I can't take this devs seriously you can see they are not gamers might have gotten into gaming for the money who has not played GTA as a Gamer and dev it's a must
They’re game developers but they’ve never seen gta? Bro this is like when a Reddit post says “Pilots of Reddit” and then every response is like “not a pilot, but-“ 💀
Not gonna lie, these developers hardly seem experts to me.
They're not
8:57 vice city actually has the best graphics on ps2 out of all of the gta games, being more ahead of gta 3, very improved car reflections, char models, and water. The xbox version of gta 3 is the best version of gta 3 looking nearly as good as gta 4
How does a game developer not know anything about the biggest franchise in gaming
*Man, I didn't knew that the Moist Meter guy was also here in Gamology*
Lowkey I was expecting Rockstar devs, not sure why.
These game devs took a massive L.
They didn't even bother researching about the game and made comments abt it for no reason.
You are telling me you don't see the map on the bottom left corner of GTA 3 and say "Oh is there a waypoint system of where you are going? Is there a map? Or do you just have to know?"
"Oh why are you not on a mission" It's an open-world for a reason!!!!
"I don't like the blue on top of blue" ITS BECAUSE YOU ARE ON THE WATER!!!!
I can't be bothered with these guys. They are truly just... undeserving to talk about Grand theft auto if they only know about the HD universes or only care about the graphics. Grand theft auto is way more than that and no new gamer will get it. It's an OG thing. Sad to see game developers who claim to have played GTA before act like that.
ROCKSTAR GAMES REVOLUTIONIZED GAMING! IT MADE SO MANY DETAILED, INTERACTIVE GAMES AND WAS WAY AHEAD OF ITS TIME. GTA 4 FOR EXAMPLE, WAS A GAME NORMAL PEOPLE WERE MAKING IN 2015! ROCKSTAR MADE THAT 7 YEARS AGO!
How are you telling me that the gaming company that changed the entire course of the entire gaming history is not known by you?!
For people wondering why there are people annoyed that these designers have no idea what gta is, gta is the largest video game franchise ever, there are SOO many other video games that copy elements and aspects from gta, and im talking about other large video games like fortnite and all those shooter games, even games that have little to no combat involved have use elements like the weapon wheel from gta. this is why it is very questionable that these people are game designers and arent aware of gta at all, then again anything is possible.
It really does show how far tech has gone when you go from GTA I to GTA V. Though, to really appreciate the games they should be played. Some of the atmosphere doesn't come through with video alone.
My entry to the series was GTA III. The amount of freedom and the life it had, there was nothing like it back then and I fell in love with it. My PS2 became an exclusive GTA III machine because that was all I played on it. I got the PS1 version of GTA II sometime around that time expecting more GTA III, but in pixels. However, it wasn't exactly what I expected. I liked it, but GTA III definitely spoiled my experience a bit just because of how great and atmospheric it was. Plus, I liked being able to see the city skyline at the horizon from afar. Just seeing the skyline with the skyscrapers really sells the atmosphere of city life and the top down perspective doesn't offer that view.
I've played every mainline GTA since and own various copies across different platforms with each one offering more of what I liked about the series.
I was waiting for them to notice how GPS wasn't implemented until GTA IV. The reason why the mission objectives weren't so easy to find on the mini map with routes plotted out for the player was because they didn't have GPS navigation back in those days.
I think these two should look at the Red Dead Redemption games
This was disappointing to watch. I now understand why games are becoming garbage these days. It's because the ones developing them are people like these
How tf they not play these games when younger especially if they're " developers " ?
walmart keanu and walmart billie eilish
Im surprised they didnt show them that there are cougars in missions
Does he ever stops smiling.....bet he would still have that face even at a friend's funeral
I'm a bit concerned that these devs haven't played San Andreas and also think games SHOULD have waypoints.
Should have shown them all the Different activites in San andreas really made a big leap from vice city in that department. GTA4 Euphoria physics and Branching choices that lead to different different side quests really was a significant jump for the series. GTA5 having 3 characters, Side quests, random encounters and activites made it the most well rounded GTAm
Would be cool if they reacted to the history of Elder Scrolls games
Eldet Scrolls
@@en3myspott3d54 Lol whoops
That’s the bootleg version, it’s underrated.
Fun fact: the ability of Franklin to slow down time while driving comes from the Rockstar racing game Midnight Club, and Michael's ability to slow down time to shoot enemies is a nod to the bullet time in Max Payne.
No idea what the Trevor ability is supposed to reference though.
I assumed it was a reference to The Warriors video game where you would rage out if you sniffed plenty of meds and do finishing moves on rival gang members
Hasn't played the game? Ok done watching this
I'm Suprise That No One Ever Heard GTA Vice City Stories Which Had More Mechanic Than GTA Vice City.
They’re mad annoying
You guys would do much better to pair an older game designer and a younger one. These two show their inexperience and youth by not being familiar with what was very common game design in the original GTA.
agreed, so there will be dynamics between them
I expected to hear some really insightful comments, instead I think I just learned these are the people who see the monotonous lifeless minimalist UIs that all games soullessly share identical copies of and think; "that's great"
Why didn't they show the Gta trilogy definitive editon so we could hear about all the steps back...
because Rockstar didn't develop them. Not fair to put a mobile developer in here to compare against Rockstar.
@@deveney Yes it is, because rockstar gave the green light to "Groove Street Games" that the game was good enough to ship.
You can really excuse rockstar that easily like the good guys
@@jackshizuho1491 Fair point,Rockstar should have decided not to release that crap, I still think it doesn't deserve a place next to the orignals though.
Soooo there are people who’ve never played GTA 😂😂
And that too "Game Developers" that never played, kinda weird for me tho
@@saisriharshachakramahanti3021 cant be a game Dev and never play GTA, they are shitty devs if they've never played GTA...every dev has to play gta
Yeah... what is wrong with that?
"I'm not sure what the numbers underneath the gun are"
Are you goddamn serious?
Weird I could pick some random person from the street and they’d know more about gta then these guys
"Is that blue on the map some sort of an indicator???" Did he really just say that? WTF.... And they were complaining about "blue on blue" Like really? That's your big observation? Video gaming is DEAD. "leaning into the 90s neon thing" Wow, unbelievable how they get everything wrong. It's 80s... They're talking about HUD color schemes, this is the type of thing they notice first??? Can't imagine what awful games these people "worked" on.
10:30 this angle really opened up my childhood
Watching this when it's 6 hours old.
This is the most real video ever made! Their reactions were very real and I meant that with 100% and 1000%!
11:05 Are you all seriously gonna ignore the fact that Tommy just went cheetah mode on those stairs?
They are developers and they don't know about GTA. What are they 2yrs old?
For game developers they didn’t know much and I’m surprised they barely knew anything about the GTA franchise. It’s like if they just learned about the games while filming.
“developers” and they didn’t play any gta game……..it’s like an artist who never seen a Van Gogh painting.
Also: indie games developer & telltale developer. It makes sense now.