22:10 The creator said he's adding more content after finding out that its possible to win the world map, So more cursed baba videos yippee! Edit: The creator has retired from making baba levels and levelpacks, So the sequel got rejected.
(Hence why when he went to 3 and 4 text on dust is persist wasn't there unless he selected the level from the overworld) (They were not special levels ti make recursion harder ir whatever he first thought, that's just how the text works)
Those faces you made when trying to bring End and such into a level *without* the pallet including said words creates an Error object. I don't know their name, exactly, but stuff like "E" creating an invalid object (see a level pack I've seen someone play involving smaller and smaller levels) can do that, too. What it's doing unanimated and such otherwise is unknown, but I guess it's been thrown in as an "uh oh something messed up" so game don't crash.
black hole reference!! but actually, it's just a bug with level tiles being persisted. there's even a fix in the code for it but i guess it doesn't work somehow?
@@junyong0716 It comes from the word "beneath" which just means directly under. So "overneath" (not a real word btw, Icely made it up) means directly over. He hasn't said the word in a while.
22:15 The reason it did this is bcuz this "level" is a vanilla, and they dont know what this sprite is. So its like: Unknown sprite, time to change it! Yeah, that's why. And it reminds me of an other video where [other vid spoiler warning] half the time, a level is made while the other, this is made. This one, i do not know how it happens but that sprite is an error sprite.
trigger warning: explains the joke remake of a game called chess evolved online. the only thing that ever came of it was a hilariously low-quality teaser trailer
maybe it is possible? If you could steal the TEXT from the main map (maybe by getting a persisted baba inside, maybe by writing WALL IS SELECT and putting a baba in that space in a level with recursion?) and write TEXT IS PERSIST the whole game gets broken. With that, you could end up writing LEVEL IS WIN, and with persisted text you will ascend upwards for as many maps as you want. Could be a cool final puzzle
3:49 could you put just 'text' on the dust in level 1 to make TEXT IS PERSIST on the map, bringing a loose WIN text into level 2 edit i misremembered level 1 somehow
7:00 -- (paraphrasing) "What happened to 'Text on dust is persist? Is there custom code to remove it on recursion?" (note: i'm only half-way through the video, so it's probably going to end up that they figured this out later) I'm pretty sure that text isn't actually a part of any of the levels. However, it's on top of dust in the main map, so it persists into the levels, while no longer being on top of dust, so it won't persist again. By also making dust persist, you could extend the 'text on dust is persist' deeper into recursion. (is this a requirement for a future level? let's see.) edit: nope, apparently not.
We've now advanced from level-breaking cheese to levelpack-breaking cheese. It was inevitable.
But is it a chess battle tho?
"we have chess battle advanced from level-breaking cheese" lmao
One cannot use the word "advanced" in peace around this channel; it is impossible.
In-joke battle advanced.
weve gone from chess battle to chess battle advanced with this ome!!!
Soon were gonna get game breaking cheese with lua errors and having to delete a savefile all over the place
22:10 The creator said he's adding more content after finding out that its possible to win the world map, So more cursed baba videos yippee!
Edit: The creator has retired from making baba levels and levelpacks, So the sequel got rejected.
Context or content
@@calebisbill8051 fixed it, i really need to improve my English lol
I like that none of the levels had "text on dust is persist" native to them, and they just always inherited it from the overworld persistence.
(Hence why when he went to 3 and 4 text on dust is persist wasn't there unless he selected the level from the overworld)
(They were not special levels ti make recursion harder ir whatever he first thought, that's just how the text works)
@@xanderlastname3281 Yeah it's a clever way of limiting recursion.
Those faces you made when trying to bring End and such into a level *without* the pallet including said words creates an Error object. I don't know their name, exactly, but stuff like "E" creating an invalid object (see a level pack I've seen someone play involving smaller and smaller levels) can do that, too.
What it's doing unanimated and such otherwise is unknown, but I guess it's been thrown in as an "uh oh something messed up" so game don't crash.
black hole reference!! but actually, it's just a bug with level tiles being persisted. there's even a fix in the code for it but i guess it doesn't work somehow?
21:41
YESSSSS "OVERNEATH" IS BACKKKKKK
what reference is that
@@junyong0716 It comes from the word "beneath" which just means directly under. So "overneath" (not a real word btw, Icely made it up) means directly over. He hasn't said the word in a while.
@@junyong0716 he probably thought the opposite of under is over so the opposite of underneath must be overneath
22:15 The reason it did this is bcuz this "level" is a vanilla, and they dont know what this sprite is. So its like: Unknown sprite, time to change it! Yeah, that's why. And it reminds me of an other video where [other vid spoiler warning] half the time, a level is made while the other, this is made. This one, i do not know how it happens but that sprite is an error sprite.
I found this channel about a week ago and I really enjoy the content and I would like to know what the meme behind "chess battle advanced" is
chess battle advanced
trigger warning: explains the joke
remake of a game called chess evolved online. the only thing that ever came of it was a hilariously low-quality teaser trailer
@@Hyperboidchess fight superior
Baba is advanced chess is battle baba and chess is game. Ba!
i put chess battle advanced through google translate and random languages and the final result is “chess is always there”
start running
The next challenge is to win the level screen win map.
maybe it is possible? If you could steal the TEXT from the main map (maybe by getting a persisted baba inside, maybe by writing WALL IS SELECT and putting a baba in that space in a level with recursion?) and write TEXT IS PERSIST the whole game gets broken. With that, you could end up writing LEVEL IS WIN, and with persisted text you will ascend upwards for as many maps as you want. Could be a cool final puzzle
3:49 could you put just 'text' on the dust in level 1 to make TEXT IS PERSIST on the map, bringing a loose WIN text into level 2
edit i misremembered level 1 somehow
Naww, the Text on Dust is ERROR at 22:15 😅 ! It really looks like the levelpack itself has given up !
BABA IN LEVEL IN LEVEL IN LEVEL IN LEVEL IN...
Baba's babadox
baba's bababa
Baba is (Baba is {Baba is [Baba is \.../ And You] And You} And You) And You
too complex
@@uninable For the game or for my RAM? :P
never befor ehave i thought that baba would need a savestate mechanic
Baba baba bababad
level has level has level has level has level has...
baba is patrick 😱
15:09 E returns
baba has baba has baba
For no reason, i just think of the sing _Wndrwll_ and the movie Interstellar when i saw this.
Babababababa
Cheater Belt: Acquired
you never solved level end, please do that in the followup video, also WHY IS THE ERROR LEVEL MAP WIN LEVEL a) unnoticed b) level 6?
text on dust is *missing texture*
chess recursion advan(chess recursion advan(chess recursion advaced)ed)ed
Baba Is Corrypt
meanwhile i am stuck at level 4
Early comment(good vid)
cheese battle advanced
cheese. Also, bug
wRong OrDer
inception battle advanced
7:00 -- (paraphrasing) "What happened to 'Text on dust is persist? Is there custom code to remove it on recursion?"
(note: i'm only half-way through the video, so it's probably going to end up that they figured this out later)
I'm pretty sure that text isn't actually a part of any of the levels. However, it's on top of dust in the main map, so it persists into the levels, while no longer being on top of dust, so it won't persist again.
By also making dust persist, you could extend the 'text on dust is persist' deeper into recursion. (is this a requirement for a future level? let's see.)
edit: nope, apparently not.
Baba recursed
I sure love commenting on a video
wait you’re supposed to watch videos?
oh..
DO BOTH
@@IcelyPuzzlesok
AAAAAAAAAAAAA
jiji diced
((Chess Battle Advanced) Advanced) Advanced
(icely puzzles) is {pro}
(icely puzzles) is {boom}
(icely puzzles) is {safe}
@@Golden._Grayductions-x7j (icely puzzles) is (bog)
@@CHAZZRMAN chainish is broken
3 mins ago
H
Plz pinnn❤❤❤❤
what's a pi nnn
@@IcelyPuzzles 📍📍