it's funny because alot of older snes emulators tend to all have sprite layering and or audio issues, as even all the ones that were made for the DS or DSi have that same issues as the ones present in your video, earthbound seemingly get's it the worst as the battle backgrounds just explode edit: nevermind JESUS CHRIST F-ZERO😭
Just as good as the previous NES emulator video, if not better, hope you keep doing these with more console and even handheld emulators. It's been a long time now, but I vaguely recall GBA and DS having some really crusty emulation early on
32 bit games use layers the same way animation does, to create a parallax effect that simulates depth. Scrolling the layers at different speeds creates the illusion in game just like in a cartoon. Some SNES emulators let you turn the layers off and on, which isn't useful onto itself, but if it could shift the layers to the side slightly, with each layer being slightly more, the emulator could create a 3-D effect by showing 2 screens. I've posted this idea a few times now, and the only flaw offered is, it wouldn't look good in all modes, like mode 7. Yeah, i know. lol
Thanks for 2000 subs by the way !!!!!
it's funny because alot of older snes emulators tend to all have sprite layering and or audio issues, as even all the ones that were made for the DS or DSi have that same issues as the ones present in your video, earthbound seemingly get's it the worst as the battle backgrounds just explode
edit: nevermind JESUS CHRIST F-ZERO😭
"Pass me the aux cord."
_"Just don't play garbage."_
8:01
now we need shoddy N64 emulators
Close enough, welcome back Vinny
12:05 that was actually great tho
12:05 sounds like something you would hear in a siivagunner rip
BABE WAKE UP, THE NEW SHODDY EMULATORS VIDEO DROPPED
12:05 ngl both sound fire
4:44 this makes it look like this is some kind of analog horror and they got murdered by the plant thing
Just as good as the previous NES emulator video, if not better, hope you keep doing these with more console and even handheld emulators. It's been a long time now, but I vaguely recall GBA and DS having some really crusty emulation early on
is that logo a mgs reference lmfaooo
joel style intro we like those
32 bit games use layers the same way animation does, to create a parallax effect that simulates depth. Scrolling the layers at different speeds creates the illusion in game just like in a cartoon. Some SNES emulators let you turn the layers off and on, which isn't useful onto itself, but if it could shift the layers to the side slightly, with each layer being slightly more, the emulator could create a 3-D effect by showing 2 screens.
I've posted this idea a few times now, and the only flaw offered is, it wouldn't look good in all modes, like mode 7. Yeah, i know. lol
i wanna make a gameboy emulator someday... maybe it'll end up in one of these videos 😭
Quite a sequel to the previous one
do shoddy ds emulators,
Scribblenauts
Pocoyo Racing
Pokemon B&W
and Mario Party DS.
you were dragging in the sram save files in the beginning idk if anyone told you
YAY MORE SUFFERING :3
brother at the beginning you dragged SRAM (save) files into the emulator!
hadoo
Supermium? I've only ever heard of mypal
so cool
so retro!
Nice video !
8:17
this actually sounds good
and also 12:20
Shoddy N64 emulators when
finally!!!!!!
0:01 Where did you get the music from, please?
th-cam.com/video/ZM9g_PPE9yQ/w-d-xo.html
@@thxdeeply I like how it sounds glitched. Thank you.
what operating system is this on