Walking Tour of Rome | ULTRA REALISTIC Tech Demo in UNREAL ENGINE 5 with RTX 4090 4K Ultra

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 902

  • @saywhat9760
    @saywhat9760 หลายเดือนก่อน +1789

    Awesome visuals but the sound of footsteps is quite ridiculous...

    • @cut--
      @cut-- หลายเดือนก่อน

      Terrible! Ruins the immersion. It sounds like a little girl trying to walk in her mom's high-heeled shoes for the first time.

    • @fortnite.burger
      @fortnite.burger หลายเดือนก่อน +29

      Agreed

    • @whirlengine6476
      @whirlengine6476 หลายเดือนก่อน +54

      Didn't you know, He's riding on a horse

    • @myleshorton9990
      @myleshorton9990 หลายเดือนก่อน +37

      @@whirlengine6476 a horse wearing clogs

    • @user-oe7co8jg8e
      @user-oe7co8jg8e หลายเดือนก่อน +4

      @@saywhat9760 the demo is made to show the grafics possibility, not audio's possibility

  • @kasparflueck
    @kasparflueck 24 วันที่ผ่านมา +280

    The footsteps make it feel so counterstrike....

    • @yahont7096
      @yahont7096 20 วันที่ผ่านมา +2

      @@kasparflueck its sound unrelistic

    • @GerbenWijnja
      @GerbenWijnja 18 วันที่ผ่านมา

      Yes, and the left and right foot sound different, as if he has a loose sole on one of the shoes and is nervously looking for a cobbler/shoemaker. My advice: take a walk in the city and sample your own footsteps.

    • @hellogoat
      @hellogoat 17 วันที่ผ่านมา

      The footsteps keep going at the same pace even when the camera stops moving :D

    • @sushi2504
      @sushi2504 15 วันที่ผ่านมา +2

      in memory of cs_italy ;-)

    • @GerbenWijnja
      @GerbenWijnja 15 วันที่ผ่านมา

      @@sushi2504 ooooh that bring back memories. A couple of chickens would make this video perfect!!

  • @ntstudio28
    @ntstudio28 หลายเดือนก่อน +729

    The footsteps ruined it a bit.. lovely visuals!

    • @Jesse-sf8qu
      @Jesse-sf8qu หลายเดือนก่อน +6

      I walk like that all the time. Don't judge🙏

    • @bubyoz
      @bubyoz หลายเดือนก่อน +1

      @@Jesse-sf8qu u do not

    • @thepooz7205
      @thepooz7205 หลายเดือนก่อน +12

      @@ntstudio28 yeah totally the footsteps ruin it. Too rapid for the pace of movement, too loud, immersion breaking when the panning is 100% smooth, and the worst part is that they tried to make each step louder on one side than the other alternatingly. Nobody hears their left footfall noticeably louder in their left ear, and vice versa!

    • @mnomadvfx
      @mnomadvfx 28 วันที่ผ่านมา

      @@Jesse-sf8qu OP meant the footstep SOUNDS ruined it.
      It's unnecessarily loud, especially when the rain would muffle it.

    • @Jesse-sf8qu
      @Jesse-sf8qu 28 วันที่ผ่านมา

      @@mnomadvfx Ye I walk like that. It's hard to be this annoying I know.

  • @jirist4196
    @jirist4196 24 วันที่ผ่านมา +76

    The cobblestone roads detailing is insane. Uneven ground, puddels, sewers. It looks absolutely accurate. In my opinion the greatest part of this demo.

    • @LeMatt87n
      @LeMatt87n 21 วันที่ผ่านมา +2

      That is not what the inside of the Pantheon looks like. At all.

    • @GerbenWijnja
      @GerbenWijnja 18 วันที่ผ่านมา

      Yes the variation in the stones is superb. Very well done, very realistic.

    • @vignesharunachalam6252
      @vignesharunachalam6252 2 วันที่ผ่านมา

      Maybe they scanned all this and imported them as assets into UE5?!

  • @elsevillaart
    @elsevillaart หลายเดือนก่อน +333

    Cant wait to run this in 3 frames per second.

    • @Andreas1976K
      @Andreas1976K หลายเดือนก่อน +18

      @@elsevillaart 3? I am jealous!

    • @crassusmaximus5879
      @crassusmaximus5879 หลายเดือนก่อน

      @@Andreas1976K ;D

    • @Corrosity
      @Corrosity 29 วันที่ผ่านมา +41

      maybe also 3 seconds per frame :D

    • @geort45
      @geort45 28 วันที่ผ่านมา

      Peasant

    • @honeytgb
      @honeytgb 26 วันที่ผ่านมา +1

      @@Andreas1976K 🤣

  • @extraterrestrial7424
    @extraterrestrial7424 23 วันที่ผ่านมา +28

    The graphics has become so good that it actually feels unnatural. Because some parts (like the graphics) feel real while other parts (lack of people, sound, elements) feel virtual. Something like an Uncanny Valley but for scenery. But stop my blabbering, this demo was obviously for demonstration of the graphics part of sceneries, and you made simply great job in that!

  • @MarcoTedaldi
    @MarcoTedaldi 25 วันที่ผ่านมา +14

    That's breathtaking! The only thing that immediately fell through was the water in the fountains. Snd over time, some other small things stood out. But it's incredibly impressive how far we've come! Thank you for sharing!

  • @GoelWCS
    @GoelWCS 24 วันที่ผ่านมา +68

    Amazing work, some improvement axis :
    - wind animation on leaves and flags
    - Distance fog (to blur things that are farer)
    - 2/3rd layer of rain fall (it seems just like a kinf of curtain of rain)
    - Colors a bit vivid (especially in shadow)
    - people sound in desert streets.
    - remove step sounds or listen to yours compared to the ambiant noise => put softer ones... and do not pan them !!!!!)
    PS : pavement and water puddles are amazing !!!

    • @SigC00P3R
      @SigC00P3R 22 วันที่ผ่านมา +2

      +1 also to add, we dont have those toktok especially in the center of the city (I'd remove both motorcycles and toktok) and a few modules like light pole are placed randomly. and lastly the birds dont fly when its raining

    • @danielbartolomew4533
      @danielbartolomew4533 21 วันที่ผ่านมา +2

      +
      - No floods except fountain(and when you looking at it, you understand why)
      - Reflections is OK, but no more
      - Foliage... bad shadows, wrong coloring, no motion. I'd prefer to cut it out.
      - Shadows have problems with different angles like dishes on 16:57

    • @oddities-whatnot
      @oddities-whatnot 15 วันที่ผ่านมา

      Why not just enjoy ? I bet parties are a hoot.

  • @MrEnoch-dy4tg
    @MrEnoch-dy4tg หลายเดือนก่อน +37

    Omg those footsteps !

    • @LogiForce86
      @LogiForce86 23 วันที่ผ่านมา +1

      Sounds more like a horse. 😂

    • @deaddycruel
      @deaddycruel 20 วันที่ผ่านมา +1

      @@LogiForce86 like a goat :)

    • @gamophyte
      @gamophyte 19 วันที่ผ่านมา +1

      dook dook dook dook dook dook

  • @secmo648
    @secmo648 หลายเดือนก่อน +252

    As already pointed out by others, this is not Rome... Not because of scooter number, cleanliness or lack of crowd, but because the architecture is profoundly wrong. The assets reasonably resemble certain parts of Rome but they are combined in ways that make no sense. Balconies are not where they're supposed to be on the facades, street lamps are placed unreasonably, and the Pantheon-esque church-y building with open roof is a nonsensical abomination. Although the result is hauntingly pleasant, this is not Rome at all, it has nothing to do with the city. This is more like a backrooms Rome-like level

    • @d3rd3vil
      @d3rd3vil หลายเดือนก่อน +3

      good one

    • @sigrid714
      @sigrid714 29 วันที่ผ่านมา +19

      According to the product description, it's an asset pack built from actual scans of Rome... The reason why it looks like a "backrooms Rome-like level" is because it's literally just a demo level from an asset pack. Every asset pack usually comes with a demo level. Demo levels in asset packs aren't meant to be high art pieces and are mostly just there to demo the assets included in the asset pack, intended for the buyer to use to create their own environments. It's like a bunch of people standing around a product display at the department store and critiquing it like they're in a museum. But this asset pack offered its demo level as a standalone executable for free as a preview to potential buyers to see what they're getting. So of course "good graphics" TH-cam channels will take the opportunity to create content with it like it's an Unreal Engine tech demo.

    • @eestaashottentotti2242
      @eestaashottentotti2242 28 วันที่ผ่านมา +19

      Graphics budget: 300 000
      Design budget 300
      Sound budget 30

    • @karagi101
      @karagi101 27 วันที่ผ่านมา +15

      This is a demo of graphics fidelity. Not for city accuracy.

    • @captain_context9991
      @captain_context9991 27 วันที่ผ่านมา

      I thought this was laser scanned or something. But if its recreated in a game engine, then you are probably right.

  • @groupups11
    @groupups11 28 วันที่ผ่านมา +27

    The camera could have been free flying into the world like a pov drone and avoided the foot steps, this would have been 10X better, amazing visuals, kudos.

    • @komplizia
      @komplizia 21 วันที่ผ่านมา +2

      Or just without the step sound. Real walking tour videos often have intentionally very quiet walking sounds

  • @prestoneric6705
    @prestoneric6705 หลายเดือนก่อน +47

    I don't want to nitpick but some things that bugged me were:
    1. The Pizza sign pop in
    2. The ripples in the puddles popping in
    3. The lack of variation in the footsteps-some soft splash sounds would be nice when walking through puddles
    4. The uniformity of the Vespas/mopeds->feel like at least one could've been covered with a tarp or something to protect from the weather
    5. Would love some variation in the sound of the rain dependent on the material it's hitting i.e. the seats, puddles, concrete/road

    • @alessandron1360
      @alessandron1360 หลายเดือนก่อน +5

      @@prestoneric6705 the texture used on wet building facades is repetitive...

    • @prestoneric6705
      @prestoneric6705 หลายเดือนก่อน +1

      @alessandron1360 I thought so too and also thought there could be some cracks on the buildings but I already had 5 things lol

    • @adrianpiex7006
      @adrianpiex7006 27 วันที่ผ่านมา

      and camera should swing a bit to the sides while walking

    • @Tubemanjac
      @Tubemanjac 25 วันที่ผ่านมา +1

      Re to 4.) The Vespa's and tricycles breath the '60 era, during those years there was hardly a need to cover them thanks to the soft climate. If the intended era was indeed '60 than the square parasols didn't exist yet.

    • @fillfreakin2245
      @fillfreakin2245 13 วันที่ผ่านมา +2

      There's also a lack of rain effect on most objects aside from buildings and the street. Rain on chalk menus for example.

  • @neon7603
    @neon7603 หลายเดือนก่อน +29

    I'm Italian, and here you can breath perfectly the Rome atmosfhere, but they had tooks some freedom interpretetions of many things, Bernini fontain for example. and not everything is on right place. Good Job anyway. 👏👏

    • @TicTac-g7m
      @TicTac-g7m 27 วันที่ผ่านมา +1

      Ok, well, you would know!

    • @Tubemanjac
      @Tubemanjac 25 วันที่ผ่านมา +2

      Am i right to state that the Vespa's and tricycles breathe the '60 era? We visited Italy during those years. If the intended era here was indeed '60 than the square parasols didn't exist yet, right?

    • @JunkManuel
      @JunkManuel 25 วันที่ผ่านมา +2

      @@Tubemanjac lamp posts, street signs, even the bins are modern in this demo, imagine if this was accurate. but yes, the vespas are from the 60s the tricicle are called Ape, we call them Apetta

    • @neon7603
      @neon7603 25 วันที่ผ่านมา +2

      @@Tubemanjac yes, vespas and ape are from '60 but still you can find alot of those around in the city 😀

    • @Tubemanjac
      @Tubemanjac 24 วันที่ผ่านมา +1

      @@neon7603 Is that so? Wow, how do they keep those classics running? 😳

  • @AAm942
    @AAm942 19 วันที่ผ่านมา +2

    water, camera movement and cleanliness is giving it away to be real, rest of it looks soooo real mate

  • @TooToo246
    @TooToo246 หลายเดือนก่อน +43

    When people tell me that we have reached peak graphics in games, I look at videos like this, and games like Unrecord, and that Cyberpunk 2077 ultra realistic mod...and I say...nope, not yet!

    • @VictorFernandes-q9o
      @VictorFernandes-q9o หลายเดือนก่อน +20

      There is no peak. Until we can not distinguish from reality. I can still easily tell this is not real life.

    • @MarcoTedaldi
      @MarcoTedaldi 25 วันที่ผ่านมา +2

      But I get the feeling that we've started to climb out of "uncanny valley"

    • @SirusStarTV
      @SirusStarTV 23 วันที่ผ่านมา

      Maybe kids or elderly couldn't differentiate but not us

    • @Raulikien
      @Raulikien 22 วันที่ผ่านมา +1

      The peak is when genAI video gets perfected and you can apply a photorealistic filter on real time

    • @winkipinky2-chump
      @winkipinky2-chump 22 วันที่ผ่านมา +1

      And who are the fictional people you speak of?? It sounds like nonsense to me.

  • @RoyWae87
    @RoyWae87 หลายเดือนก่อน +18

    This is good stuff! I'm a 2D/3D artist myself and I know how much work has been put into creating all those high-resolution assets. Impressive work!

  • @Patoxico
    @Patoxico 25 วันที่ผ่านมา +6

    the camera travel gives away. and the rain too

  • @JakeG1
    @JakeG1 20 วันที่ผ่านมา +1

    The raindrops falling into the puddles are unconvincing; the ripples are in slow motion. Also, the water in the fountain doesn't look like water in real life. Everything else is superb, apart from the invisible people I can hear.

  • @zero-loot5699
    @zero-loot5699 หลายเดือนก่อน +8

    Looks great, but probably very static I'd guess? I think the key factor to really realistic and immersive worlds is three things:
    - dynamics (in regards to physically being able to interact with the world but also characters being able to dynamically behave. This might become a thing if AI is included to make characters talk and generate voice lines spontaneously and dynamically with regards to what's happening in the world)
    - proper clipping/collision
    - and good particle physics (for stuff like cloth, liquids especially etc.)

    • @berkertaskiran
      @berkertaskiran หลายเดือนก่อน

      If game interaction was life-like, that includes AI and things you can physically interact with, you wouldn't even care about the graphics, but obviously that part is harder to do than graphics. Also, in terms of visuals, you really want VR and HDR support and then you are inches away from it being indistinguishable from reality. You will only be missing the senses, that's obviously the holy grail of the whole thing.

  • @MarkusGeheim
    @MarkusGeheim หลายเดือนก่อน +37

    Let's turn back time to the early 2000's, and then imagine how long a top-level Silicon Graphics machine would need to render this. It's awesome how far we've already come. But the sound has potential for improvement. Not only the super-unrealistic-repetitive footsteps are anoying, also the transitions are quite hard. And it's scary to hear sounds of people, cars and things without actually seeing them in the scene. Nevertheless amazing!

    • @gruntaxeman3740
      @gruntaxeman3740 27 วันที่ผ่านมา +1

      Early 2000s, there was no off-the-shelf solution to do this kind of fidelity on any computer, because whole scene would not fit on 1Gb ram together with operating system and rendering application. And we didn't have photogrammetry back then, just making models by hand use photograph textures.
      Would have been cheaper to rent Super 35 camera and walk in Rome with that.

    • @dzonikg
      @dzonikg 22 วันที่ผ่านมา +1

      Back in early 2000s we did not have milions off migrants in Europe so you could safely walk in night and record footage you want .I am now as tourist in Italy currently in Genova and this is not same Italy like 20 years ago .Yesterday i took train from Genova to Sanova and half off train was black men migrants with out tickets ,guy who sell tickets was alone and could not do nothing ,they just refused to pay and he could only walk away ,was scared to confront them bease there were 50 off them all young black men in full straight ,they even smoke in train

  • @jrgenjrgensen5987
    @jrgenjrgensen5987 28 วันที่ผ่านมา +18

    I would pay quite a bit to get a VR experience like this.. just walking around looking at the buildings

    • @broyout3586
      @broyout3586 25 วันที่ผ่านมา +3

      Exactly what I thought. I have a VR set (that I never use), but how cool would it be to see discover the world this way. "And now we go back 200 years (or whatever years) and do the whole walk again!"

    • @alessiobrabus7990
      @alessiobrabus7990 24 วันที่ผ่านมา

      You can certainly do that with UEVR, a mod that brings in VR on Unreal Engine.
      But there probably isn't a GPU that can run it decently yet.

    • @broyout3586
      @broyout3586 24 วันที่ผ่านมา

      @@alessiobrabus7990 Besides that, you would also need a very high resolution VR set. They exist, but it's still pretty expensive for a good setup.

    • @claudianreyn4529
      @claudianreyn4529 23 วันที่ผ่านมา

      You can go outside. The Raytracing is even better, not to mention the textures! You zoom in and there are sharp AF.

    • @wyldanimal2
      @wyldanimal2 23 วันที่ผ่านมา

      try out
      Earth VR...
      and
      Wonderer

  • @darkcell06
    @darkcell06 17 วันที่ผ่านมา +2

    The footsteps make it sound like the hunchback of Notre Dame is walking through the town

  • @mnomadvfx
    @mnomadvfx 28 วันที่ผ่านมา +3

    Got me excited for a second, thought I was gonna see a toga fest with pagan temples 😂🤣😆

  • @iz8ssx
    @iz8ssx 23 วันที่ผ่านมา +1

    I miei complimenti, questo è un lavoro eccezionale. Una grafica che va oltre al reale. Bravi. 👏👏👏👏👏👏👏👏👏

  • @TTrigg
    @TTrigg หลายเดือนก่อน +13

    Adding a crowd consisting of Metahumans would've probably caused slowdown..

    • @claude199x
      @claude199x 27 วันที่ผ่านมา +4

      ...and pickpocketing!

  • @rippingmyheartwassoeasy
    @rippingmyheartwassoeasy 20 วันที่ผ่านมา

    This reality of this blew my mind. Its so Beautiful!

  • @MrWar2050
    @MrWar2050 หลายเดือนก่อน +16

    This is just completely insane! 😮

  •  5 วันที่ผ่านมา

    Amazing, detailed high resolution textures, advanced shading and dynamic lighting, rtx, 4k, 8k etc. and yet the wheel is not a wheel but a conglomeration of lines. (you can clearly see this on the scooter)

  • @gugod
    @gugod หลายเดือนก่อน +3

    Awesome rendering. Although the dominance of Vespa scooters would totally give it away. :)

    • @scubbasan
      @scubbasan 17 วันที่ผ่านมา +1

      @@gugod if they substituted Vespa's with Honda SH 125's that would be an accurate representation of Rome today

  • @congolaiskinshasa3161
    @congolaiskinshasa3161 11 วันที่ผ่านมา

    Je lis les commentaires et je ne vois que des gens qui se plaignent vous vous rendez même pas compte le progrès des graphismes dans les jeux vidéos
    Et le travail effectué franchement bravo

  • @cemsengul16
    @cemsengul16 หลายเดือนก่อน +23

    Hard to get excited for Unreal Engine 5 anymore because developers can't utilize it properly and you end up with stuttering.

    • @carleffique2687
      @carleffique2687 หลายเดือนก่อน +1

      Glorified tech demos is all it can do. You can't even implement it in modern games without problems.Current hardware still isn't powerful enough to process these kinds of graphics.

    • @cemsengul16
      @cemsengul16 หลายเดือนก่อน

      @@carleffique2687 Yeah they should stick with what works for current hardware.

    • @marknickells6097
      @marknickells6097 27 วันที่ผ่านมา

      I have to get smooth frame rates out of 5. Choppy graphics, and the Avatar wanderers around in slow motion. 4.27 simply worked. 5? I don't get it. And, don't use it.

    • @a420dro
      @a420dro 10 วันที่ผ่านมา

      never had any problem with kinda cheap rtx4070 16gb, older i9 and 50gb ram, even badly optimized indie stuff

  • @ALsArchViz-xe5fo
    @ALsArchViz-xe5fo 18 วันที่ผ่านมา

    Hey! Nice result. Can you told how you made all the buildings? Is it photogrammetry? We are working on big digital twin project and the biggest question about good quality surround buildings are opened. Any advice? Thanks!

  • @luislozano2896
    @luislozano2896 หลายเดือนก่อน +6

    The one thing that still has not changed is camera movements. Video game Tank controls. Visual Improve, animations don’t.

  • @guanxichen4400
    @guanxichen4400 22 วันที่ผ่านมา

    Absolutely stunning, can't wait to plays with such graphics.
    Is this the town Luca? I was there half a year ago! I bought an gelato at that gelateria at the square, yummy.

  • @Octamed
    @Octamed หลายเดือนก่อน +4

    Add in motion captured (VR headset captured) camera movement and it'd add 200% to this. Realism is just as much about movement as pixels.

  • @robertmoore119
    @robertmoore119 5 วันที่ผ่านมา

    Very nice! I like the appearance of what I have seen so far.

  • @foxy2348
    @foxy2348 หลายเดือนก่อน +5

    Footsteps and rain, breaks the immersion...

  • @Ben-rz9cf
    @Ben-rz9cf 23 วันที่ผ่านมา +1

    This is crazy, I've been there and it feels just like that. Its almost an exact recreation. They nailed it.

    • @lucasrem
      @lucasrem 22 วันที่ผ่านมา +2

      Real is not the same, videwogame real it is.

    • @AERONOOB
      @AERONOOB 22 วันที่ผ่านมา

      oh come on

  • @rodzandz
    @rodzandz หลายเดือนก่อน +39

    All those wonderful, photo-realistic graphics but they couldn't add a half decent footstep sound effect 🤣🤦‍♂

    • @cdt996
      @cdt996 หลายเดือนก่อน

      @@rodzandz Maybe wearing clown shoes 🤡

  • @JasonHartsoe
    @JasonHartsoe 22 วันที่ผ่านมา

    Amazing! Water needs a bit of work, and needs bouncing in your steps….but the quality is mind blowing! Adding in the sound captured around there is a pleasant experience! Now if VR just had this quality…

  • @kurniawanwidisusanto3619
    @kurniawanwidisusanto3619 หลายเดือนก่อน +7

    Gotta do tap dance in every walk

  • @bootstrapflyer
    @bootstrapflyer หลายเดือนก่อน +2

    Incredible!!

  • @Turgineer
    @Turgineer 28 วันที่ผ่านมา +3

    The graphics are very impressive, the only thing missing is VR.

  • @StrasGUS
    @StrasGUS 17 วันที่ผ่านมา

    not just the sounds, but camera movings too !!! and the rain have not good physic... but... yes the visual are incredible !

  • @littlereislin_lv4673
    @littlereislin_lv4673 หลายเดือนก่อน +38

    I don't know why, but look very unnatural. Too clean and shiny, and I don't see any shadows.

    • @studiodsr
      @studiodsr หลายเดือนก่อน +9

      @@littlereislin_lv4673 agree. The detail is amazing but it’s all too perfect. The buttery smooth motion of the camera doesn’t help either. A real cameraman would have some shake and inconsistency.

    • @claude199x
      @claude199x 27 วันที่ผ่านมา +1

      We don´t see casted shadows because the sky is highly overcast, but agree on the rest, the lack of littering keeps away from the realism of the atmosphere, but nonetheless the graphics are amazing, which is the main purpose of the video.

    • @truthseeker9454
      @truthseeker9454 25 วันที่ผ่านมา

      20:03

  • @jasonxoc
    @jasonxoc 11 วันที่ผ่านมา

    That is incredible!

  • @ginlucks
    @ginlucks หลายเดือนก่อน +3

    Cristo santo che impressione 😳

  • @tyruido1175
    @tyruido1175 22 วันที่ผ่านมา

    The graphics are UNREAL! Get it, unreal engine

  • @lucianoturano2326
    @lucianoturano2326 หลายเดือนก่อน +24

    Rome Suttering with style ...

    • @TheShmrsh
      @TheShmrsh หลายเดือนก่อน +1

      It really isn't the case

  • @alexanderwingeskog758
    @alexanderwingeskog758 24 วันที่ผ่านมา

    What once took 5-6 days for a home computer in the late 80's early 90's for a single frame of this video is now pretty much real-time (on a although expensive home computer) is mind blowing...

  • @gorin8842
    @gorin8842 หลายเดือนก่อน +5

    welcome to Lambretta city!

  • @daugustus
    @daugustus 23 วันที่ผ่านมา

    Insane level of details! Very good!

  • @TopFix
    @TopFix 27 วันที่ผ่านมา +4

    Also those are Ireland flags at 6:34

    • @mrglide7078
      @mrglide7078 25 วันที่ผ่านมา

      Maybe they're over for a pre-season UEFA friendly?

  • @JaroAtry
    @JaroAtry 28 วันที่ผ่านมา +2

    Nice. It looks very detailed and realistic, except for the water and rain.

  • @PedroHeitor-d6k
    @PedroHeitor-d6k หลายเดือนก่อน +3

    How hot got the 4090?

    • @cut--
      @cut-- หลายเดือนก่อน +1

      45-49 C. Same as everything else.

    • @balloonb0y677
      @balloonb0y677 หลายเดือนก่อน

      It’s 5.5 so not has hot as you think

  • @andrecallebaut
    @andrecallebaut 20 วันที่ผ่านมา

    Leuk om zien en ook leuk om al de fouten te vinden.

  • @delawarepilot
    @delawarepilot 24 วันที่ผ่านมา +3

    My graphics card caught fire just WATCHING this demo…

  • @andreassciascia5745
    @andreassciascia5745 22 วันที่ผ่านมา

    😁I love the footsteps!

  • @brazula8890
    @brazula8890 หลายเดือนก่อน +3

    I can imagine a GTA Rome. The player is a member of the mafia, driving an Italian car, listening to Italian songs, and roaming chaotically through the streets of Rome.

    • @Dmitry_Melikhov
      @Dmitry_Melikhov หลายเดือนก่อน +1

      @@brazula8890 Это уже mafia 2

    • @SubhadeepDas
      @SubhadeepDas หลายเดือนก่อน +2

      And eating ze pasta

  • @Limaplus
    @Limaplus 23 วันที่ผ่านมา

    That's wonderful! Great!

  • @kaseyhall7960
    @kaseyhall7960 หลายเดือนก่อน +5

    The constant nearby conversations and husr and bussle yet there isn't a single person! Takes away all sense of realism instantly!

    • @VictorFernandes-q9o
      @VictorFernandes-q9o หลายเดือนก่อน +1

      @@kaseyhall7960 this is a demo. If they made a game there would be all that people there.

  • @alexzh.8779
    @alexzh.8779 27 วันที่ผ่านมา

    I have no words😮 It's incredible😮

  • @Zeusbased
    @Zeusbased หลายเดือนก่อน +3

    Gameplay >>>>>>>>>>>>>> Visuals

  • @WealthyChronicle
    @WealthyChronicle 18 วันที่ผ่านมา

    As a Rome lover, this is both breathtaking and kind of heartbreaking-real-life tourism will never be the same. 😂

  • @interkotk5303
    @interkotk5303 หลายเดือนก่อน +10

    what kind of ultra realistic graphics are we talking about? All that is in the video is a careless use of high-poly models and lumen lighting. The rain is not finished, look at how the water surface behaves in reality when a drop falls on it, it is painful to look at, the water in the fountains is disgusting, it was possible to at least simulate it a little more realistically, but it just falls through the models, and the author also emphasizes this, if at first the puddles looked correct, then after the rain stopped, the reflection in the puddles suddenly broke, a 20-minute tour of a generated city where the models "stick out" from the ground, decals have been used for a century, but even they are not here, I keep saying that the title of the video does not match the content of the video

    • @edvardasleika
      @edvardasleika หลายเดือนก่อน

      I agree plus Not really that high in polygons . Buildings look flat near windows. The details around windows are, flat textures. Walls low poly with no corners for light to hit.

  • @mrp9367
    @mrp9367 12 วันที่ผ่านมา +1

    Perfect no more need for vacations. Thats as real as I need to have it to go on vacation by playing Games

  • @Cornholio_X
    @Cornholio_X หลายเดือนก่อน +7

    I hear people talking but i don't see anyone.

  • @onlinesmartservices6661
    @onlinesmartservices6661 21 วันที่ผ่านมา

    Amazing! you guys, are master programmers!

  • @ltonos9557
    @ltonos9557 29 วันที่ผ่านมา +3

    Why are they neglecting realistic movement? Not even a physics defying UFO moves that steady. I mean you already went 99% real, why not give it that extra inch to pull off the mirage.

  • @ruisantospt
    @ruisantospt 23 วันที่ผ่านมา

    Awesome work! Work on camera movements. If your chasing cinematic looks go for and 24 fps and slow camera moves. Its great for the processing and it looks great! Also, dont forget about motion blur ;)

  • @agauerm
    @agauerm 18 วันที่ผ่านมา

    it's the lighting and the textures that make it very believable

  • @SomethingForYourSleep
    @SomethingForYourSleep หลายเดือนก่อน +6

    Shame we still arent seeing this in actual games

    • @berkertaskiran
      @berkertaskiran หลายเดือนก่อน

      While this looks stunning, some recent games that support path tracing are actually pretty much 90% of what this looks like. I'd imagine if this demo was more like a game environment with characters and stuff, 4090 would struggle. So we really need better hardware. In 2025, we will probably get to 95-99% territory of this.

    • @Peter-wu4eh
      @Peter-wu4eh หลายเดือนก่อน +2

      this graphic need rtx 4090 but in next 2 or 3 years this kind of games gonna come. probably starting with next gen consoles.

  • @worldcolors444
    @worldcolors444 17 วันที่ผ่านมา

    Which software u used it to upload the video to unreal engine? Plz reply must

  • @trstquint7114
    @trstquint7114 หลายเดือนก่อน +5

    WHERE IS EVERYBODY?????

    • @nem3th
      @nem3th หลายเดือนก่อน

      4090 cant render anymore to keep it above 30fps.

    • @johnblackmouth
      @johnblackmouth หลายเดือนก่อน

      Zombie apocalypse 🧟‍♂️

  • @OneEyedMonkey9000
    @OneEyedMonkey9000 19 วันที่ผ่านมา

    It’s less convincing when you watch on a big screen, for real time rendering it’s pretty impressive ❤

  • @vladrazym9955
    @vladrazym9955 หลายเดือนก่อน +3

    Too many copies of scooters, there are much less of them in real Italy nowadays

  • @gokkiyoutube
    @gokkiyoutube 20 วันที่ผ่านมา

    Cool! But why is there a drizzle of water 1 meter around the camera? Is that supposed to be rain?

  • @mobbaddictchannel
    @mobbaddictchannel หลายเดือนก่อน +6

    Always those water reflections everywhere to justify ray tracing

  • @ed.mil.5029
    @ed.mil.5029 หลายเดือนก่อน +1

    Wow, it looks so real and immersive!

  • @JvanEdits
    @JvanEdits หลายเดือนก่อน +7

    Looks like silent hill 2 remake

  • @RightNowMan
    @RightNowMan 20 วันที่ผ่านมา

    I had to do a double take! Impressive 👍

  • @bitkarek
    @bitkarek 21 วันที่ผ่านมา

    those great textures made 80% of the impression!

  • @cozmolocke
    @cozmolocke 25 วันที่ผ่านมา

    Is the rain an overlay or actual particles being rendered?

  • @gibanica87
    @gibanica87 16 วันที่ผ่านมา

    Decals will never beat phototexture
    I can still easily recognize this is a render

  • @blastbuilder2430
    @blastbuilder2430 หลายเดือนก่อน

    I’m wondering how big is the project on disc on how big is the runtime build?

  • @lehmejoun
    @lehmejoun หลายเดือนก่อน +2

    Can you upload the demo somewhere else? gdrive is not allowing us to download because it's been downloaded too many times.

  • @pkphilips2
    @pkphilips2 17 วันที่ผ่านมา

    Amazing visuals! great work! one point though : the visuals are not as though someone is actually walking through place.. it is more like a camera rig on rails shooting the location. To be more realistic there should be a little more movement in the video mimicking how humans actually see something when they are walking.

  • @pauld.9856
    @pauld.9856 17 วันที่ผ่านมา

    Awesome details and light. I just would add a very little bit more Depth of Field and a little bit more Ambient Occlusion. The walls of the lower floors are a touch too light for me with the black paving stones.

  • @dan.j.boydzkreationz
    @dan.j.boydzkreationz 21 วันที่ผ่านมา

    You need a far higher density of splashes in the puddles to match how much rain is falling. Some areas are flat like it's stopped raining.

  • @pdjinne65
    @pdjinne65 21 วันที่ผ่านมา

    Thank you, I had planned a trip to Rome but I cancelled after watching your video. I'm already satisfied.

    • @LeonardoPisano-sn2lp
      @LeonardoPisano-sn2lp 21 วันที่ผ่านมา

      no way but I can see someone feeling that way if we ever get true virtual reality like in Star Trek Holodeck

    • @pdjinne65
      @pdjinne65 21 วันที่ผ่านมา +1

      @@LeonardoPisano-sn2lp JK of course, lol

  • @smokysmoka
    @smokysmoka หลายเดือนก่อน +2

    Nice work, a little bit of volumetric fog can help the rain to be better.

  • @lenxie4501
    @lenxie4501 10 วันที่ผ่านมา

    what aniti-aliasing method do you use?

  • @__________________________Fred
    @__________________________Fred 18 วันที่ผ่านมา

    I can totally imagine a "noir sytle" mystery game like this, even though I normally wouldn't play such games

  • @VincentScrenci
    @VincentScrenci 14 วันที่ผ่านมา

    Looks amazing! When are we going to get to see this in an actual game? And if there is one that exists, please tell me.

  • @flyingmusicnature
    @flyingmusicnature 26 วันที่ผ่านมา

    I wouldn't take the red pill if I would lived there in this simulation. 🙂

  • @normg2242
    @normg2242 18 วันที่ผ่านมา

    Man, you're good...!!!

  • @kamalthapa5464
    @kamalthapa5464 16 วันที่ผ่านมา

    Superb! What is the configuration of you pc?

  • @N1originalgazza
    @N1originalgazza 23 วันที่ผ่านมา

    Truly amazing!!
    P.s. too many vespa, all of them the same old model.

  • @Alasdair-Morrison
    @Alasdair-Morrison 19 วันที่ผ่านมา

    Moving water looks like it's always under high pressure even from a short fall, needs more laminar flow at the source before it breaks up in to streams of droplets. Rain needs improving too.

  • @Neuromanter
    @Neuromanter 20 วันที่ผ่านมา

    ¿Para qué pones sonidos de gente, si no se ve un alma por las calles? Y esos tacones... Ni que estuviera corriendo una maratón! Incómodo de escuchar, pero las imágenes son brutales. Buen trabajo gráfico!!