Tom Clancy's Splinter Cell (2002) - All NPCs Conversations

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  • เผยแพร่เมื่อ 22 ต.ค. 2024

ความคิดเห็น • 77

  • @Megaritz
    @Megaritz 3 ปีที่แล้ว +63

    I've heard some of these way too many times. The checkpoint system made me listen to a lot of them over, and over, and over, every time I failed/died.

    • @madcyborg1822
      @madcyborg1822 3 ปีที่แล้ว +3

      My brain hurts from all the times I've listened to this. It's like the same guy has been screaming into my ear hundreds of times.

    • @silentassassin47
      @silentassassin47 2 ปีที่แล้ว

      same

    • @michaelandreipalon359
      @michaelandreipalon359 2 ปีที่แล้ว +4

      Heh, mostly never happened to me due to the PC port's save system.

    • @maxgilbert7209
      @maxgilbert7209 2 หลายเดือนก่อน

      Play the PC version. Problem solved.

  • @j.c.b.4872
    @j.c.b.4872 2 ปีที่แล้ว +31

    "We can kill their soldiers, and flatten their capitals, but we will never beat their hamburger stands!"

    • @jakesteven1980
      @jakesteven1980  2 ปีที่แล้ว +7

      This is why I hate patrolling with Feng.

  • @michaelandreipalon359
    @michaelandreipalon359 2 ปีที่แล้ว +18

    Stealth games. They sure are gems with conversations like these around.

  • @IQ-Gameplay
    @IQ-Gameplay 3 ปีที่แล้ว +25

    The exchange between the chef and the guard at 3:24 is one of the funniest things I remember from playing this game as a child 😂 you're a legend for uploading this mate, nice one! 😊

  • @jiovanysoltero923
    @jiovanysoltero923 3 ปีที่แล้ว +12

    Glad I found this While TH-cam Surfing 🏄‍♂️

  • @micahfries7878
    @micahfries7878 3 ปีที่แล้ว +7

    First CIA employee: "No it's like a moaning in the background."
    Second CIA employee rewinds tape: At 7:45 (sounds like Minnie Mouse) "That still believes..."
    I don't know about everyone else, but I laughed the first time I heard that part.

  • @The_Almighty.
    @The_Almighty. 3 ปีที่แล้ว +15

    The kalinatek dialogue mission to me was by far the most interesting

  • @tru_wrytr
    @tru_wrytr 7 หลายเดือนก่อน +3

    Loved every moment of these conversations, GameShark made older splinter cell games 100x better not to mention.

  • @agentsmith3825
    @agentsmith3825 3 ปีที่แล้ว +10

    Can’t believe someone made this. I loved it . Moreover I was able to listen to some conversations clearly with a new perspective

  • @erikstephens6370
    @erikstephens6370 7 หลายเดือนก่อน +4

    Damn, Sam Fisher really is good. You can't even see him until the end of this video.

  • @shane87smith
    @shane87smith 4 ปีที่แล้ว +26

    Such a great game, even today

    • @newmoneymadeit
      @newmoneymadeit 27 วันที่ผ่านมา +1

      one of my favourites even today, the original spinter cell trilogy is timeless.

  • @supt_martha_of_chicagoP.D
    @supt_martha_of_chicagoP.D 2 ปีที่แล้ว +11

    5:39
    Bugga, bugga, bugga.
    😝

  • @DarkStormProduction5
    @DarkStormProduction5 4 ปีที่แล้ว +7

    "Take it easy!"
    9:52 "Ah yes everything is coming to plan. Moohahaha..."

  • @AxisChurchDevotee
    @AxisChurchDevotee ปีที่แล้ว +5

    Stll annoys TF out of me that blacklist didn't have anything like this. Adds so much depth to the SC universe.

  • @filipeamaral216
    @filipeamaral216 2 ปีที่แล้ว +3

    This is really good. First for the conversations and how imaginative they are, and second for your editing, which makes it flow naturally, like in a movie.
    Good job, sir.

  • @TBAG
    @TBAG 2 ปีที่แล้ว +4

    great video! I like how you changed the camera angles to make it more fun to watch :)

  • @DarkStormProduction5
    @DarkStormProduction5 4 ปีที่แล้ว +23

    For the amount of effort this video has in it, it's a crime that it has this low of a view count.

    • @entertainme7523
      @entertainme7523 3 ปีที่แล้ว

      i guess nobody cares

    • @sashimi879
      @sashimi879 ปีที่แล้ว

      @@entertainme7523 you're smart

  • @yaboydolphin
    @yaboydolphin 3 ปีที่แล้ว +5

    Man I love splinter cell

  • @johnlynch42069
    @johnlynch42069 3 ปีที่แล้ว +8

    You should do this for Chaos Theory!

  • @ojsilva1975
    @ojsilva1975 4 ปีที่แล้ว +7

    Hey are you gonna be uploading the NPC Conversations for Chaos Theory, Double Agent & Conviction???

    • @jakesteven1980
      @jakesteven1980  4 ปีที่แล้ว +3

      Not sure about them. I don't have Conviction for PC though.

  • @howardmctroy3303
    @howardmctroy3303 3 ปีที่แล้ว +11

    I can recite parts of this game.

  • @benmontey3438
    @benmontey3438 ปีที่แล้ว +2

    6:42 I always thought this guy sounded like a southern Trunks

  • @benmontey3438
    @benmontey3438 ปีที่แล้ว +3

    23:26 "And how do you estimate the value of an ally your enemies can't prove is dead?"
    That question still doesn't make sense.

    • @RoundenBrown
      @RoundenBrown ปีที่แล้ว +1

      Like a true politician!

    • @blondebimbobee8969
      @blondebimbobee8969 11 หลายเดือนก่อน

      It probably means that neither you or your enemy knows that the ally exists so therefore you can't prove if they are of any value.

  • @DrLizShawOBE2
    @DrLizShawOBE2 3 ปีที่แล้ว +1

    You forgot some conversations in Kalinatek - the mafiosi who rush out of the auditorium basement to look for you, and the radio conversation which triggers if you complete the objective without taking out any of them. And the mafioso who uses the computer you have to use to trigger the fire emergency system will try to radio a friend about what he's found, only to get no response. In my experience, though, the latter doesn't always trigger.

    • @jakesteven1980
      @jakesteven1980  3 ปีที่แล้ว

      I did not included them because they are not talking to each other in person.

    • @michaelandreipalon359
      @michaelandreipalon359 ปีที่แล้ว

      So, is there a video with that in mind?

    • @jakesteven1980
      @jakesteven1980  ปีที่แล้ว +1

      @@michaelandreipalon359 Almost every Kalinatek video found around TH-cam. I would love to add them, but because it's in Google Takeout it would take some time to retrieve them and add it during editing.

  • @MasterTaters
    @MasterTaters ปีที่แล้ว +1

    This is why I hate being on patrol with tang...

  • @villekuismin277
    @villekuismin277 3 ปีที่แล้ว +4

    Did you use cheat codes for the camera angles or did you have to edit game files?

    • @jakesteven1980
      @jakesteven1980  3 ปีที่แล้ว +7

      Yes, I used codes.

    • @villekuismin277
      @villekuismin277 3 ปีที่แล้ว +3

      @@jakesteven1980 Fly and invisible?

    • @jakesteven1980
      @jakesteven1980  3 ปีที่แล้ว +8

      Fly, invisible and A.I. disable so I can start the recording after finding the right angle before I enable the action again.

  • @Saelestria-jd3uq
    @Saelestria-jd3uq 3 หลายเดือนก่อน

    Feng's conversation reminded me of a political conversation I had with the afternoon shift supervisor at my work. He brought up what Nikita Khrushchev once said: "We do not have to invade the United States, we will destroy you from within."
    Interesting to me how that works in terms of pop culture. He has a point, sort of, but it's still a stretch.

  • @osuna3525
    @osuna3525 5 หลายเดือนก่อน +1

    5:41 Fisher back there spookin by LOL

  • @stuffedsheepshead
    @stuffedsheepshead 3 ปีที่แล้ว +1

    Are there any different conversations in the various versions of the game? Obviously, Nuclear Power Plant is a factor for the PS2.

    • @jakesteven1980
      @jakesteven1980  3 ปีที่แล้ว

      Only on Sam's comm radio so far.

  • @DrLizShawOBE2
    @DrLizShawOBE2 3 ปีที่แล้ว +2

    I never knew the conversation existed at 25:34, and I only just barely read the transcript on the SC Wiki. How can you trigger it in-game normally?

    • @jakesteven1980
      @jakesteven1980  3 ปีที่แล้ว +1

      It does actually. Once you got detected by the infrared lasers in the area as shown, you must hide immediately as the doors shut before the large spotlight turns on as seen early from the timecode you've marked. Wait for the three guards to enter the area while hiding in the dark. After one of them gives the all-clear, they'll regroup and this conversation will start.

    • @DrLizShawOBE2
      @DrLizShawOBE2 3 ปีที่แล้ว

      @@jakesteven1980 So basically this conversation joins the security check conversation at the start of the CIA Headquarters mission as something I'll never trigger on my normal runs, because I'm focused on remaining completely undetected.

    • @jakesteven1980
      @jakesteven1980  3 ปีที่แล้ว

      @@DrLizShawOBE2 You can listen the whole thing without worrying about the countdown of the ventilation system fans because you'll be left with about a minute to get inside the building.

  • @Raizmorph
    @Raizmorph หลายเดือนก่อน

    How did you do this free camera in your video???

  • @ghostviking7521
    @ghostviking7521 4 ปีที่แล้ว +4

    Nice

  • @smail6295
    @smail6295 3 ปีที่แล้ว +1

    Nostalgia ❤

  • @RoundenBrown
    @RoundenBrown ปีที่แล้ว

    20:45 - Mr. Ratburn from Arthur!

  • @UmongusSussehFrusseh
    @UmongusSussehFrusseh 9 หลายเดือนก่อน

    3:27 my favorite one

  • @W.P.CDarkEvilLordBadassGamer
    @W.P.CDarkEvilLordBadassGamer 8 หลายเดือนก่อน

    That’s nasty when the police officer 👮‍♀️ spits out the flem out of his throat

  • @breedc4862
    @breedc4862 3 ปีที่แล้ว +3

    Georgians don't speak with russian accent

  • @amsterboy1850
    @amsterboy1850 8 หลายเดือนก่อน

    I'm playing from the PS3 version and I still can't hear the conversation between the NPCs at 14:52? what should I do? As soon as I arrive the Chinese soldiers leave

  • @samfisher9588
    @samfisher9588 2 ปีที่แล้ว

    hello,how do i listen to the conversation at 14:52 on ps3? I arrived quickly and without being heard by anyone, but it doesn't make me listen

  • @lykrodha8545
    @lykrodha8545 2 ปีที่แล้ว +1

    what should I do to hear the first conversation of the three Chinese soldiers? as soon as I arrive, the first two soldiers leave

    • @jakesteven1980
      @jakesteven1980  2 ปีที่แล้ว +1

      This one's kinda tricky. You must try to reach near the area faster and quietly.

    • @lykrodha8545
      @lykrodha8545 2 ปีที่แล้ว

      @@jakesteven1980 Thanks. while for the conversation at 21:43? I just miss that one

    • @jakesteven1980
      @jakesteven1980  2 ปีที่แล้ว

      ​@@lykrodha8545Make sure you are quiet enough on your way to the keypad locked door. If you're near spotted by them, they'll go back to their positions and begin talking. If you take out one of them, the other will begin this conversation himself.

  • @amsterboy1850
    @amsterboy1850 2 ปีที่แล้ว

    WHAT SHOULD I DO TO BE ABLE TO LISTEN TO ALL THE PRESENT CONVERSATION AT MINUTE 3: 56 SECONDS? I TRIED EVERYTHING MARIESCO TO ALWAYS LISTEN HALF CONVERSATION INSTEAD OF COMPLETE,

    • @jakesteven1980
      @jakesteven1980  2 ปีที่แล้ว

      This sequence can only be heard fully on the PS2, GameCube and PSP under the title "Essentials". Most of the audio files (except Xbox mission packs) were taken from the PS2 and has the complete set for this sequence.

  • @lykrodha8545
    @lykrodha8545 2 ปีที่แล้ว

    how do you enter the room shown at minute 11 and 01 seconds? the one where the mercenaries are.

  • @UmongusSussehFrusseh
    @UmongusSussehFrusseh 8 หลายเดือนก่อน

    0:27 "how the hell?"

  • @FlyingJalopy
    @FlyingJalopy 3 ปีที่แล้ว +1

    My own idea for why the dialogue seems clunky: Sam would know these different languages but not super fluently. What we're hearing are 'decent' understandings of Georgian, Russian, and Chinese.

    • @michaelandreipalon359
      @michaelandreipalon359 ปีที่แล้ว +1

      A shame such accents are absent in Pandora Tomorrow. Oh, well, that's what happens when the game is basically a glorified expansion pack made by different devs.

    • @andrewaaroncezar4248
      @andrewaaroncezar4248 5 หลายเดือนก่อน +2

      @@michaelandreipalon359
      Splinter Cell 1: *Enemies speak English in their own accents
      Splinter Cell Pandora Tomorrow:
      *Indonesian terrorists speaking fluent English with heavy American accents

  • @landlockedcroat1554
    @landlockedcroat1554 3 ปีที่แล้ว

    remove random crits