Elden Ring: Shadow Of The Erdtree Is Being REVIEW-BOMBED
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- เผยแพร่เมื่อ 20 ต.ค. 2024
- Tell me you've not played a FromSoft DLC without telling me you've not played a FromSoft DLC.
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What probably happened was, people built up an OP build at the time when they completed the game, burned out and didn’t turn it back on till around the DLC, builds get nerfed and buffed, and lost how the game clicked with them.
I think the DLC is very challenging, but it’s manageable. Every fight I’ve been stuck on, i learn and make progress more and more till I beat them. The Scudutree leveling is a must if you haven’t done that and are stuck.
Same here, I still trying to put the Blackgoal Knight down lol
That's the most crucial part, learning the bosses. You should go into every boss fight expecting to die at least a few times. Learn the boss's moves more each time and eventually you can pull it off. I've also found as a Faith build, the DLC requires more switching up of my build. I can't just slot my spells and power through everything without changing things up. I've had to use a different strategy for almost every boss I've fought. I can't just run in with my standard build and win every fight, which I love. I have to analyze the fight and figure out the best way to win. That may not be the same for melee builds, but the strategizing that caster requires is refreshing.
@@adstar1947 You just need to get one or two Scudutree upgrade for him - Will make the world of difference.
I just beat Baeyl by myself. I never play solo but have gotten so accustomed to to the difficulty I am now learning how to beat them as new players in coop just make the bosses that much harder
@@oneill6291 thank you
Well, they did complain that the base game was too easy.
From Software: You're welcome.
Rellana is tough. I was stuck on her for a while. But her Moon Balls can be jumped. Its actually really easy. People just refuse to learn.
That's literally souls games in a nutshell. You have to observe and learn with your mistakes. The problem. The kids these days don't know how to do that. What they want is interactive movies and not actual games.
Bruh. The first time I saw those nuts coming it killed me because I didn’t know what it was but my first thought was oh I probably should jump over those.
You can Also Jump the "single foot stomp" made by the First furnace golem without breaking a sweat
It´s because those snowflakes never played with girls and their balls before.
Every single death I've had in this DLC is 100% a skill issue.
... Except Gaius. ****** his giant hitboxes
You jump when rellana throws balls. Easy
omg right, people Arnt leaning the enemies moves is the issue
More like people don’t have patience for these games. These games take time
Or just switch shields and hold block. Magic.
Literally
Exactly😂 I thought Niall taught us that
It seems the “get good” crowd needs to take its own advice.
Nah, the "get good" crowd has just splintered and created a "get gooder" crowd. It's hilarious because all this arguing over objectively poor game mechanics.
I'VE NEVER LAUGHTED SO HARD!!
@@webhead4414HHAHAHAHAHAHAHAH nope one of the best games ever made you just don't have the patience to learn
No it's literally the new fans that steamrolled through the base game that are bitching now
@@cooperjordan1554 They had to beat Mohg to access the DLC. The people struggling probably aren't noobs.
You can jump over those shockwaves. The DLC is tough of course but it is not unfair.
I know so funny just jump over it. People forget in from soft stop trying the same strategy you have to experiment.
Last boss is straight up unfair
@@BBQcheese You think at the start but you can outrun all his light afterimage and the laser that goes after his strikes in phases 2 you can just dodge to the side into him and they won't touch you. You can run during his meteor and it wont touch you. And he has a lot of opening after his combos where you can just heavy attack with even a colossal weapon
@@AntoQc24
I swear people will defend anything...
He has an egregious frame trap combo that is straight up unfair and should be reworked.
@@BBQcheese Maybe But only the starts of his combos do that and they are the easiest part to dodge.
The only thing I think is bad about this boss is the double slash into scissor attack that is impossible to dodge without godlike timing or straight up luck
I do not agree with people complaining again on difficulty , it’s either for you or not , it’s like saying Beethoven sucks because I like metal 😂
Funnier because people complained ER was too easy
Welp, FromSoft listened ♡♡
Hahha always when we get new from soft everyone moans and then there is an easy mode discussion, every single time hahah
@splinterstreetrat what they don't understand is that when you play any game you are going to struggle with it no matter what
These definitely are not for me, but I agree with you completely. My buddy LOVES these dark soul games. He doesn't understand how I can't like them. Different strokes for different folks.
If people like Beethoven never made music, we likely would have never had metal
My build was able to one or two shot standard enemies in the DLC without collecting fragments. But the bosses will require the help of collectibles. Yes standard monsters can and will kill you in a few hits, but so can most end level enemies in the base game. I feel like everyone who is mad about the difficulty are mostly mad they cannot dominate the DLC right out of the shoot
Exactly. They just expected to just rush through the DLC dominating everything in a few hits, even bosses.
I'm level 113 in the base game, stuck on bosses and die by rats all of the time 😂
Wait.... Do people not understand that if they're on NG+7 that it's *also* NG+7 on the DLC?
People don't understand that Fromsoft DLCs are ALWAYS harder than base game stuff. These people weren't around for when Old Hunters dropped for Bloodborne and Ludwig filtered half the playerbase.
Exactly....I honestly think that they think their FIRST DLC run should be NG difficulty...just so they can dominate it right off the bat....now they're complaining how it's "too hard" being they are in NG+7.
When I first played the old hunter dlc I was ng8 and almost anything in the dlc could one-shot me let alone ludwig or the orphen
In fromsoftware ngplus only makes the dlc harder
Its what we payed for
I do understand. I am just gonna do the dlc in ng+7
Lol I'm saying. People bragging about lol 500 ng+7 characters and then crying when the already difficult DLC is 7x harder
You know, I really appreciate you guy providing the TH-cam channel you're using clips from. There were a number of clips I was 100% sure were from FightinCowboy, and sure enough I look in the lower left and there's his name. Kudos to you guy!!!!!
His playthrough helped me out of so many tough spots! Glad to see him getting recognition for his work and dedication!
A FromSoftware game being hard???? This is my shocked face: 😐
Except none of them are hard. They’re challenging and fair. How many non stop combos does gwyn have? Like 2 hits max?
wow no way people are taking it this deep, swear this happens w every major fromsoft release these kids never learn😭
Every single time we get new from soft this happens 😂😂
And FromSoft never bends for them. They have never made their games easier or added lesser difficulties just to appease the people complaining, and I have so much respect for them because of that. They are going to release the game they want, and if you don't like it, there are plenty of other games out there to play.
@@MayDayEXE And I hope they never do bend. That’s what makes From Soft great. They do their own style no matter what the negative reviews say.
@@Super911TrutherI agree. Hidetaka Miyazaki is the goat for challenging game like this and he follows his vision and knows what his customers want. As someone who has played all of the souls games I love every one and I hope we get many more.
I'm all for a challenging game, but if every boss is overtuned even early game then that's another thing entirely, I'm not sure if that's what people are getting at and not knowing how to word it properly. I feel it's poor gameplay design when bosses are overtuned even in early game
I have a friend who at level 200+ is still having problems with some parts of this dlc. He's not complaining or giving up- he's just trying to figure out the bosses and the best way to beat them thru trial, error and lots of patience.
I don't normally do this, but I have to criticize the title of the video.
If we don't differentiate between "negative reviews" and "review bombing," then all criticism is pointless.
This isn't a co-ordinated campaign in response to microtransactions or something, it's independent negative reviews coming in a wave due to the timing of the release and its high difficulty. I personally really like the DLC, but getting "mixed" reviews isn't going to hurt anything. After a while, the reviews will smooth out while people sort out the new strategies and mechanics.
60% of players never made it to end game Elden Ring, which those boss are known to be exceptionally hard. The DLC is scaled to those End Game boss power levels. It’s no surprise a number of people are saying it is so hard.
I am pretty invested in Elden Ring and i have been having a blast. I have yet to see an impossible boss that took more the an hour. I am not at final boss yet, so I am excited for that fight
You know what that’s makes a ton of sense. I remember seeing somewhere the percentages for people who actually beat Mohg or even Radahn and they were pretty low.
I’m with you though as I freaking love Elden Ring and how it difficult it can be.
The final boss fight is pretty nuts. Finally beat it today after leveling my blessing more and then coming back for some more attempts. Super difficult at first, but it's important to learn his attack cues because he does a LOT of damage and punishes every mistake.
Elden Ring is by far the easiest FromSoftware game guy, none of the bosses are very hard.
I think a big issue is that bosses immediately rush the player once they enter the arena. It makes it a lot harder to set up before the boss.
Let's be real any opponent that stands there and let's you buff 10x is lacking a chromosome. Any opponent would and SHOULD try to stop you from buffing.
Buff at the fog wall.
@@netwatch7261 Can't summon at fog wall.
@@j.d.6915 gotcha thought you meant buffing. I haven't run into this issue. Just roll and haul ass to the other side of the arena.
Rellana’s Moon attack can easily be dodged 😂 it’s 3 attacks and all you have to do is jump. That’s it just jump. Watch the two moons as they’re about to fall and on impact just jump, last attack will be her falling down with her dual swords creating a shockwave and all you gotta do is….. you ready…. Jump.
But that requires the player to learn the boss moves and react appropriately instead of just running in, face tanking all of the hits and winning with no effort! How could they possibly expect us to want to do all of that?
... Obvious sarcasm. I suffered for 3 hours fighting Rellana, dying many, many times, and I loved it! Finally got the win and it was soooo satisfying!
@@MayDayEXE 😂😂😂😂😂
same here it took me a few fights to even realize the moon’s were dropping and creating a shockwave 😅🤦🏻♂️ I was too busy trying to heal up after the multiple attacks with her swords. All in all I’m loving this DLC.
@@BlancoMarleyman I remember how crushed I was when I fought her the first time and she barely had any health left then pulled out the double moon move 😭😂😭. After 16 tries I finally beat her and the feeling I had was outstanding 💯😂. The DLC is phenomenal.
@@DajournPlays nothing beats that feeling of finally overcoming a boss lbs I’ve been using summons and of course mimic tear but I plan on doing another 2 or 3 play throughs without using them. I’m a noob with Souls game lol I still gotta beat Sekiro lol 🤦🏻♂️.
The game is balanced for you to use your spirit ashes, why people are too proud to use them and will complain is beyond me
Absolutely this. I one shot the first boss at Bellurat and beat Rellana on my second go. I used a spirit ash and have been upgrading with scadutree fragments. I don’t care if it’s deemed ‘not the right way’ by FromSoft gate keepers, the tools are there, I’m going to use it!
I’ve loved the DLC so far!
Using them is literally just less fun and less satisfying, it's not complicated.
@@BossCrazyRoss not for me…
Pro tip. Jumping dodges a lot of boss attacks in the dlc
Edit: obviously if it's low you can jump it.
One thing I don't like is how it seems to be pushing me towards specific builds. I like being able to experiment freely 😂
You can literally (and are SUPPOSED TO) jump over Rellana's Twin Moon attack. 3 times. Took me around 20 tries at blessing level 4, yes was hard, but fair. Some of the enemy attack chains/combos DO take the piss at times, and they ALL hit pretty hard, but I'm really enjoying the DLC on the whole!
My lack of interest in the DLC is more due to me not enjoying the combat as much as sekiro but I felt the same about base elden ring
Its hilarious that we have to have the difficulty conversation when Fromsoft drops literally anything
I felt the DLC was a really good add on but it felt empty sometimes and recolors of the same areas. On top of that I hate the reuse of bosses in the base game and they did it again here. The difficulty I did expect cause they said they were going to change it even the timing for when you have to dodge.
My complaint is that some of the difficulty feels unnecessary. Some games give a boss an excessive health bar or excessive damage resistance or excessive damage or lots of elemental attacks or healing to make an uninteresting boss challenging. The bosses would be interesting and challenging with fewer things from the list.
Dark Souls III has sections that I found more challenging, but those are a lot of fun. The base game has sections that were challenging, Caellid when you get teleported there are level five or ten is challenging. The DLC is not super tough except for the bosses, and it would be a lot of fun with fewer 'cheap boss buffs.'
Completely agree. The main issue with the DLC bosses is that most of them are not particularly difficult because of the new interesting mechanics, but because they are extremely aggressive with very high damage and health. And scadutree fragments are just plain % increase in your damage and defence against them. This reeks of "cheap difficulty".
Not to mention that some bosses are so aggressive and have so little windows for damage that someone with colossal weapons literally too slow to deal damage to them. How excluding entire class of the weapons by the very design of the DLC is considered good game design?
I recently replayed the base game to prep for the DLC, and I really explored everything to the point I was so over-levelled towards the end that I beat the final boss first try and it wasn’t even that fun. I’m so happy the DLC has knocked me back down to size and the sense of challenge is back
I don't understand the complaints. Is this not what you want? A challenge to overcome? I love this DLC. And the visual storytelling has been incredible
That orb attack by Rellana can be dodged by jumping lol
I don't think difficulty is the problem; I think it's the fun factor. For example, I beat a certain boss in FFVII: Rebirth recently and while he wasn't remotely difficult, it did take me two tries because the means to beat him was incredibly tedious due to the design of the encounter. It just wasn't fun. As someone who likes a challenge in games so much that I literally set every new game I play to the highest available difficulty from the start, it's not the difficulty that frustrates me about SoulsBorne games, it's that some of the encounters just aren't fun. Those two fish that ambush you in that well in The Old Hunters DLC comes to mind. One of those fuckers in a wide open space is hard enough but two in a tight space? It's just punishing. It's not fun to encounter stuff like that. Does it become fun once you "get good" and it transitions into being trivial? Sure but that stuff can be really off putting if you're not thrilled by the sole idea overcoming a challenge. Easy games bore me, that's why I'm into it, but it took me time to say I can enjoy the SoulsBorne style of games, and I don't enjoy the hardest bosses. They're just a chore I have to do to get back to the good stuff.
At this point everyone knows what to expect, people who don´t consider those games fun or combat situations you describe and still buy the game are clowns, plain and simple. And they deserve the loss of money they invested.
Everything that is criticized by paying fans means now is review bombed. Yeah, right!!!
The criticism shouldn't be about the difficulty but about the re-use of enemies. The environments are amazing but if I'm running into yet more copy paste bosses it takes something away from the amazing design personally. Still loving it but I never want to fight another misbegotten, tree spirit or lobster again
I don’t believe it’s truly review bombing. That would be just people looking to hurt the game. People reviewing the game saying it’s not fun is a valid criticism. Same for any other game that’s not fun.
U need to buy the game to review it in Steam. So u need to pay alot of money to hurt the game.
I think is more that most of the player dun know the new machanic in the DLC.
It is review bombing. They are too incompetent for the game or to inform themselves befor buying and trying to harm the game and the studio as a consequence. It is review bombing, period.
@@FelixS. they had to buy and play most of the game to get to the dlc. They were probably pretty excited for the dlc but bummed that it wasn’t fun for them and gave their honest review. No need to insult them for not glazing it.
@@Modern_Bread I think I will keep insulting them.
@@FelixS. aight
A lot of people consider Elden Ring endgame to be unbalanced when it comes to playing solo vs using a summon.q I definitely think that carried over into the DLC and the fragment upgrade system kind of made it more apparent for some. Which is my theory on why so many think it's hard.
I dont find using summons to be fun, so im doing a solo run right now on NG+. So far, the DLC has been fine in terms of difficulty.
See I am just pissed off that the fucked up the lore by resurrecting Radahn and making Miquella an incestuous nymphomaniac. Godwyn, Melena, even Mohg would have worked as the centre of lore but they shitted all over the story buildup!
I just beat Rellana 15 minutes and the orb thing, just jump, just jump 3 times before the two orbs land and then when she lands. Yes you can in fact jump in Elden ring.
I will never understand brutally difficult games. Games are supposed to be an escape. Stress relief. I want to turn my brain off and just cruise though the experience
ER is not for relieving stress but for challenging players and giving them the sense of achievement. If you want to play games for relieving stress there are plenty you can play.
I agree that it should not be altered at all. This is supposed to be the challenge, the ultimate challenge for this. Not to mention the sense of achievement for getting through it is so satisfying. When I finally beat Malenia (without any summons, or magic 🪄) after like four days lol it is one of the best most memorable fights of my gaming life.
I was level 150 and beat Rellana, and the Lion after i simply did one thing. I started blocking, and i found it was the key to almost every hard bosses. If you block it allows you to get a flask in at the end of their mega attacks. If you med roll and get clipped, by the time you get up the boss is within hitting range. I just used a great sword to block and poise boost tear.
It'll take me a month to finish the dlc, having too much fun exploring, "getting good". I failed a lot on that blackgaol knight, but I got him. I managed to defeat the Orphan of Kos. It took 60+ tries, but I did it. If I can do that, I can finish this dlc.
Rellana’s double moon shockwave attack: you’re supposed to jump over it… with the jump button, the timing isn’t even that tight
People who only played elden ring complaining when they get a taste of the actual hard souls games, yes all souls games are this hard and don't give you tools on top of that
The craziest thing is that Elden Ring is the hardest one, it's just more forgiving in particular areas that this DLC's not as lenient on, namely the spirit ashes and the fact that they scale separately to you and require a unique collectible. My only real gripe is that the attacks have become so flashy that it's kinda hard to read them. Even so, patience is a necessary virtue for these games.
Every other souls games is easier than elden ring unless you used a broken build in ER
@@leeroy2752 that's not true elden ring is not hard except the dlc, I don't use builds I just flow with whatever the games throws at me and see if I like it
But I mean... this is Elden Ring, not Dark Souls IV. If the intent is a bit lighter approachable difficulty, broader appeal, grinding as a counterbalance against skill checks, then invalidating much of that essentially changes what Elden Ring is.
It's like how people would complain of the Souls game DLCs were dummy easy.
Or you fail to pay Tom Nook and suddenly find yourself in a Survival Horror. Not necessarily going to go over with that game's original demographic.
@@jaeusa160 It’s important to note that the DLC is optional. You can experience the game all the way through without it. Just because you bought the game doesn’t mean you’re entitled to win. Besides, there’s plenty of places to go to power up before you take on a remembrance boss.
This What Culture Gaming Channel doesn’t curse. It is clearly aimed at a younger audience. So why is there multiple adds on the podcasts promoting gambling. Tony Bet, Boyle Sports, promoting soccer betting, Cheltenham, Royal Ascot. What Culture, What are you playing at?
It's a post-game DLC! What, are these review bombers the kind of people who play New Vegas and make b-line straight from Doc Mitchel's house to the divide?
No, IT ISN'T a post-game DLC.
You can enter it upon beating Mohg at the earliest opportunity to do so by continuing Varre's story after beating Radahn.
@@MrJordwalk All I'm saying is that complaining that a FromSoft DLC is too hard is like a late 90's RTS game player complaining that the mission packs for C&C Red Alert were too hard because the main campaign was so much easier.
And I don't know what part of my Fallout New Vegas comparison didn't click. The starting point for the Lonesome Road DLC is within walking distance of the starting town. That does not mean that you should just walk right through it first thing. GIT GUD FIRST!
@@QuixoteBadger
The comparison didn't click because I haven't played any of the Fallout series. I was simply correcting you that Shadow Of The Erdtree isn't a post-game DLC.
I mean it is hard in the beginning but once you start getting tree fragments it gets easier, it's like they intended the game to be like it was when you start a fresh character and not just come in over levels and one shot every thing
One major issue I've seen with many games (prevalent with this as I do plan to play Elden Ring soon while knowing the pain to expect) is that a portion expect to be hand held the whole way and speed through it all just to complain when they aren't challenged or need to learn to succeed. And given this is a DLC, an expectation to a greater challenge should've been in place given how souls games can be. Patience is key for a reason. Pairs greatly with learning.
I’m not super far in the dlc but I’ve beat a few bosses. Eldin Ring was my first souls game. The dlc is hard, but it’s not harder than first third of the base game was for me and I ended up platinum trophying the base game. Explore. Kill mini bosses. Find fragments. It’ll be fine.
After beating the dlc, I will say this, out of all of these amazing bosses, there are only 2 that are annoying and terribly designed and still do a ridiculous amount of damage even with 20 shadow blessings. Everything else is manageable and make you learn something every try you get agaisnt the bosses, resulting into a victory. One thing I will mention however, you might get a spoiler if you look in a guide to find the scadutree blessing, follow gardern of eyes's video to find them, minimal spoilers to be found
finished the DLC in 48 hours its difficult, but just got to learn their move sets like always, also having the golden braid talisman for the final boss is a game changer
Exactly fam. I’m currently on the final boss as of Sunday afternoon but literally all you have to do is learn their move sets and lock in. It may be difficult, but that’s like the entire point.
The tree items are good, but some of the design choices are crazy. Why do they have npc summons inside the boss arena? The boss attack strings are way too long. Also, character poise is absurd. They look at my character in heavy armor and my poise is broken. Look, I've beaten Messer, but the hell was that fight?
yeah, i agree qith you. Dlc flopped hard
As many people have said in the past about the Dark Souls games if they were to put a story / casual mode into the game it wouldn't affect veteran players of the series because they just wouldn't pick that difficulty and it would probably increase sales because more people would buy the games
I’m disappointed in the DLC’s design. I’ve always complained that time should never be a metric of difficulty. And that’s usually something fromsoftware excels at. Look at health sponges in other games. If the difficulty setting is just changing the amount of health enemies have and the amount of damage the player can deal, that’s not very exciting. It’s not making me learn any new moves, it’s not making me come up with exciting tactics, I just have to waste more of my time doing the same repetitive thing. And that’s exactly what this DLC does. I defeated the first boss with no dark realm upgrades on one character. I then defeated the same boss with a different character who had a lot of the upgrades stacked. There were no different moves, there was no exciting tactics that I came up with, I could just deal more damage. Thus, the fight took last time. The only difference between me having the item and me not having an item is the amount of time it takes me to finish the fight. How is that exciting?
What is the reason of having an open word and not explore it? That's how you get a chance on taking challenges ahead lol, people that complain usually are the one's that are stuck in a loop of overpowering characters and don't like challenges 😂
The game known for being notoriously hard is hard. Who'd of thought 🤔
Like....i bet its the people not using summons not collecting scadu tree fragments etc. Then complaining the game isnt catering to them....the games built around the idea of summons. If its too hard then use the fkn options the games give you
When you realize these ppl complaining had not even beat Mohg , you understand why they crying 😂😂😂
They should all go fight dark eater midr.
@@splinterstreetrat 🤣🤣
Scadutree Seeds. Roam the open world and collect them. No boss fights needed to find them.
The people with performance issues have a legit reason to complain. The rest do not.
My biggest problem with Elden Ring, DLC included, is that every named character in the game has basically the same exact name for some dumb reason. So thank you for clarifying Rellana instead of Renalla
You don’t need Bloodhound’s Step to dodge Rellana’s Twin Moons. You can just jump. Heck, I usually just roll through it.
Fun fact you can just jump over the attacks and is the intended way to avoid a lot of low swinging or magic aoe spells and attacks but a vast majority or people refuse to just jump and get mad at not being able to roll through everything
If you could go in over-leveled it would break the game
Ppl don't seem to realize; you don't break FromSoftware games, FromSoftware games break you 🤣
ER was tough as nails at launch back in 2022, and nobdy review bombed it back then. The Path to the hagil tree snow section is what nightmares are made of, the base game wasn't a walk in the park either.
So disrespectful to review bomb this game, I feel ashamed.
This game is pure art, can't believe it's possible to even do a game like this.
You can't dodge Rellana's twin moons? THE JUMP BUTTON IS RIGHT THEREEEEE
For me those forge giants in the caves are harder to neat than Rellana you can only hit them in the back and they do massive lava damage. I beat Rellana fairly quickly with summoning
“Can’t dodge the shockwave “ just jump. It’s a super low shockwave. We’ve been doing this basic move in games for decades.
I agree with alot of what yall brought up, as a souls vet who played em all, its fun its just only a few specific bosses that lose the "fun" of the challenge like bayle cause they spam alot, and i love a challenge but i dont love trying to use a summon and getting instant chained by a 10 hit combo before it even spawns. They dlc is great and im glad people like the scurdtree fragment idea but as someone who just wants to run into whats intresting which happens to be bum rushing main bosses it more just disheartening to have to put so much energy into surviving, without perfect frame dodges but ig im the minority. Still dosent deserve the hate just maybe some fine tuning cause being stuck on a boss for 3 days straight is exhausting. Great video guys!
Yet look at the player numbers....nearly 800,000 over the weekend on Steam and still at around 700,000 now. Pretty amazing numbers for a single player game.
That is a lot of collectibles
this is how fromsoft goes back to being a "indy" darling with less then 1 million copies sold. They BURNED So much good press with elden ring, odds are these fans who aren't the original masacists won't go back to another title from them. Hidetaka Miyazaki has a quote saying "I would put a lake of poison in front of every character with no way to heal just to streach the game out..we already got paid we dont care if the game is "fair""
What I’m trying to find out is are all your old weapons and spells useless now, or are some still good? Are some status effects good etc? I’m a level 250 faith/fire/blasphemous blade user.
I went in as a level 240 Faith build and I can confirm Blasphemous Blade is amazing in the DLC. The spells from the base game still work really well too. You will be squishy as hell, I was dying in about 2 or 3 hits to most things at the start of the DLC, but you'll be ok. Explore and find those Scadutree fragments!
They slightly nerfed Taker's Flames in that it doesn't knock down enemies anymore. Still ridiculously powerful, probably still among the best weapons in the game
@@themightymcb7310 Did they? I honestly haven't noticed. I could've sworn it was still knocking people down. At the very least, it still causes most enemies (even some bosses) to flinch, so you can still spam it and stunlock a lot of enemies with it. My faith is so high Taker's Flame can kill most standard enemies in one or two hits anyway.
@@MayDayEXE yeah, honestly I think it was just done so you can't cheese Malenia or other human-size bosses with it
I'm still using the same powerstance twinblade build from the main game. Level up using the Scadutree Fragments, and you'll be able to use whatever you were using previously. A lot of new options as well with the new weapons, been having fun with the backhand blades.
It's as hard as it needs to be. I couldn't beat the bosses right away, so I went around exploring till I beefed up a bit and finally took them down.
What we need fixed, however, is better camera tracking. My god, the Divine Twerking Lion was full fecking John Cena. Couldn't see him half the time.
you can jump the double moon attack. standing in place, just a casual jump.
I dunno what people are talking about, this is the best DLC they've ever done.
I hope this doesn't discourage Fromsoft in the future.
Also wtf are people talking about you cant dodge Rellana's moon attack?? I did it second try, all you need to do is get some distance and jump over the shockwaves lol
You need to get the scadutree fragments in order to make your character stronger so that it doesn't die in two shots. Increase your hp and stamina as much as possible. There are new weapons in the game. Use them after upgrade.
I got a few of those and all of a sudden I was face taking Rellana and killed her with my brain dead fist build. It really isn’t as impossible as they say.
It's weeding out the casuals😆
The developers are probably sitting back, grabbing a beer, and saying, "We did it, boy." From game one, the people complaining about things being hard have always been what the devs wanted it. Good on them for not compromising on how they want to make games. Though this game is not for me, good on them.
I mean Miyazaki did warn you the DLC would have it's own leveling system like Sekiro
I had stepped away from Elden Ring for about half a year while waiting for the dlc to drop. I didnt beat the game yet cuz i knew the dlc would be incredibly tough and maybe if i saved theate game stuff for right before i start the dlc I'll be able to transition easier... that actually helped me... saving Melania (sorry of misspelled) for right before final boss fight helped me get back in the groove of jumping and dodging and countering... u play a FromSoft game expect the difficulty to be turned up!
I’m about 99% sure you can dodge her moon attacks. I either dodged them all, or I was out of range. But I was pretty close.
Imagine review-bombing a game because it's too hard. Kids these days. 😂🤣
i think performace issues is more of possible issue on user, like i been playing the dlc fine and im using radeon 6600 graphic card with 1tb sd card, as guess people are using very weak pc parts maybe if there having performances issues with dlc maybe as it is heavy game to run depending on what area your in on actual game.
I run a GTX 1650 in a laptop and it's been fine.
@@themightymcb7310 might be user settings then which is causing it, as need to know limits you can push on your hardware, as i set cap frame of 60 myself just incase and show s the frame rate in corner of each game i open
To these people, these should be running smoothly and perfectly on 1990s computers.
I'm playing on my shop's PC which is rocking a RX580-4GB and and an i5-4670k. yes it's an ancient setup but manages to pull off high-50's fps on High setting. never had any problems. it runs just the same as the base game for me.
BUT, people having problems are on Modern expensive setups. looks like the game engine can't differ Between P-Cores and E-cores on high-end CPUs. it's sending intensive code to E-cores (efficiency cores) which are there to manage slow processes and background tasks. it's weird but it's gonna get fixed soon.
I finished The Old Hunters solo no problem. Shadow of Erdtree: Screw it... summons all the time, every time.
I wish they add another DLC and this time they explore "the land of reed" (samurai themed culture). And thats the best place they could have added all the new katanas and great katanas
Also I remember people protesting when they nerfed Radahn in the base game, so I guess you can’t make everyone happy. It will always be too hard for some and too easy for others
You dodge the rallana attack by jumping over it… that’s it…. no blood hound step
Fromsoft built an incredible dlc for players to explore. Most players just want to brute force through it.explore, change tactics it will click.
Rellana’s blue moon is her easiest attack to dodge… people are just actually stupid and stubborn and call a game hard without using half of the available mechanics
I put magical defense tailsman on and have 80 vigor and Relana does not 1 shot me with that attack. People need to adjust tailsmans and be strategic
Im loving the DLC so far. Not very far yet since i work and have a toddler; BUT every single little bit so far has been incredible. And the difficulty is perfect so far. Using my NG+2 character because i dont have time to start a whole new playthrough and im doing great damage to mobs etc. ; while getting WRECKED by bosses and named NPCs etc.
So, in other words; it feels PERFECT
Rellana aoe attacks can be avoided by jumping lol
There is a button for jumping, use it
Another thing is people trying to steam roll this game and not just playing and enjoying it. It doesn't have to be beaten in a day or two just cause your favorite streamer/youtuber did.
The fact that people are saying the average clear time is around 40 hours is wild to me. I'm about 40 hours in and I would say I'm maybe just now getting to the halfway point. Granted, I did get stuck fighting Rellana for a solid 3 hours 😆
I want to take my time. I want this to last as long as possible.
For all those trying to bum rush the main story and solo every boss but are now struggling… you’re meant to use consumables, you’re meant to use summons and help from other players, you’re meant to explore everything and get stronger over time, you’re meant to use all the tools given to you by fromsoft. You don’t have to bash your head against a wall until you’re let me solo her level of god gamer if that is frustrating you. I think that From’s games have become mainstream when they’ve always been made for niche audiences. It’s great that more people are experiencing them but they aren’t for everyone, and there will people that liked other souls games that don’t mesh with Elden rings formula.
Most people kept their old character for the dlc and were likely on NG+7, so yeah it would be pretty hard.
I started a new character when the dlc came out and walked through it, i was lvl 75 when i was done with it.
The DLC is not getting review bombed.
Review bombed implies malicious intent.
People are simply dissatisfied with the DLC for whatever reason.
People are too incompetent to beat the DLC or inform themselves about a game before they make their purchase. Hence it is review bombing, period.
@@FelixS. Don't you have to purchase the game to leaver a review on Steam?
@@Zefurion1988 It has nothing to do weither or not they bought the game, the game is as it should be and some overstrained consumers can’t handle it and hence try to harm the game by giving undeserved low scores. That is exactly what review bombing is (and what happened with every fromsoft game before). Those „gamers“ belong excommunicated from gaming entirely.
Let Fromsoft suffer thier success! Coming to mainstream with general audience they should have anticipated such pushback
They already got the money from all those clowns who can´t beat the game, they have the last laugh in this and well deserved.
I don't think that's the whole story. I think its hard to talk on difficulty on this game without playing it. Some of the complaints is the bosses and their rush down none stop 7 string combos and only 2 whip you out and the whole aspect of "good/bad side of hard".
I actually wasn't going to buy the dlc because I also assumed that it would harder versions of the same. Not a negative, but even though I loved it, I'm burnt out. This review explaining how you play with that mechanic actually made me jump on board. Thanks.
Just love how it's showing the streamers and mainliners who demanded "casual mode" for wow and cod are getting wrecked
You guys should see ONGAL's videos. The dude is a fromsoftware boss fight god. He just steam-rolls every fight in all their games
To those struggling with Rellana's moon nuke, try jumping.