Why no one has EVER gotten this coin before

แชร์
ฝัง
  • เผยแพร่เมื่อ 1 พ.ค. 2024
  • Go to strms.net/hellofresh_kosmic-5041 and use code POGKOSMIC16 for my special HelloFresh discount and to support my channel! #ad
    9️⃣ have already claimed this exclusive offer!
    Bismuth's framerule explanation: • Why 4:54 is the perfec...
    ‣ Twitch: / kosmic
    ‣ Twitter: / kosmicd12
    ‣ Second Channel (Full VODs, etc.): / @kosmicspeedruns
    ‣ Reddit: / kosmic
    Outro music: • Sacred Somnom Woods - ...
    #Kosmic #SMB1 #Mario
    #Ad #sponsored
  • เกม

ความคิดเห็น • 1K

  • @Kosmicd12
    @Kosmicd12  2 ปีที่แล้ว +1541

    Let me know what you think of this content style, I have a lot of topics I could do like this!

    • @BonusTokens
      @BonusTokens 2 ปีที่แล้ว +41

      Awesome, breaks down stuff for ppl like me

    • @aBlackMage
      @aBlackMage 2 ปีที่แล้ว +81

      I love these kinds of videos. Listening to people talk about topics they're very knowledgeable about is great. The little quips and gags are also fun -- helps keeping it engaging for sure.

    • @alaeriia01
      @alaeriia01 2 ปีที่แล้ว +4

      You are the first comment. You get a 🥇 and 25 championship points.

    • @Ronezkj15
      @Ronezkj15 2 ปีที่แล้ว +11

      great shift of content to keep stuff new! I haven't felt like watching your videos recently (especially the ones that were 15:00+) and this kept me interested!
      can't wait for more videos like this!

    • @AssemblyWizard
      @AssemblyWizard 2 ปีที่แล้ว +8

      I love the technical parts, as I am a nerd 😋

  • @Eight-Bytes
    @Eight-Bytes 2 ปีที่แล้ว +2954

    I always called it multi-coin block. But I guess I can now call it the "15 maybe 16 coin block if you're optimal"

    • @TransRoofKorean
      @TransRoofKorean 2 ปีที่แล้ว +173

      Now I just realize I need to only call them "10 coin blocks" just to give Kosmic that weird nervous twitch

    • @Avriel_Mimiga
      @Avriel_Mimiga 2 ปีที่แล้ว +141

      the "15 maybe 16 coin block if you're optimal unless it's three blocks above you then it's the 11 maybe 12 coin block if you're optimal"
      yes that is the entire new name of it

    • @TransRoofKorean
      @TransRoofKorean 2 ปีที่แล้ว +40

      @@Avriel_Mimiga Remember, he didn't even cover the _other_ games as intended. Toss in a few more "maybes" for posterity, including at least one legit 10, and you're safe.

    • @timohara7717
      @timohara7717 2 ปีที่แล้ว +6

      Fake bricks

    • @williamdowling7718
      @williamdowling7718 2 ปีที่แล้ว +7

      Rolls right off the tongue

  • @minecat1839
    @minecat1839 2 ปีที่แล้ว +768

    TH-camr: Says "framerule"
    A bus somewhere: "My time has come

    • @garfieldandfriends7981
      @garfieldandfriends7981 2 ปีที่แล้ว +35

      wtf this is actually true

    • @Veilure
      @Veilure 2 ปีที่แล้ว +28

      *pannenkoek music*

    • @jojoversus1100
      @jojoversus1100 2 ปีที่แล้ว +10

      I hear the brakes screeching up everytime I hear that word.

    • @syweb2
      @syweb2 2 ปีที่แล้ว +2

      What is this in reference to?

    • @jojoversus1100
      @jojoversus1100 2 ปีที่แล้ว +10

      @@syweb2 Go watch SummoningSalt's SMB1 World Record History. It would take forever to explain.

  • @hydrogen-8
    @hydrogen-8 2 ปีที่แล้ว +571

    imagine a $0.12 bounty for the frame perfect 12 coin block lmao

    • @litigioussociety4249
      @litigioussociety4249 2 ปีที่แล้ว +65

      12 steel pennies would be kind of cool, maybe arranged in a clock pattern or something. plus some sort of autographed certificate of accomplishment from Kosmic.

    • @DerTolleIgel
      @DerTolleIgel 2 ปีที่แล้ว +25

      @@litigioussociety4249 I did not read "pennies" the first time, which made the whole sentence much weirder..

    • @HappyBeezerStudios
      @HappyBeezerStudios 2 ปีที่แล้ว +5

      Aa bounty is a bounty. People will try it.

  • @Badspot
    @Badspot 2 ปีที่แล้ว +944

    I'm sure we can all agree to call them 15.5 coin blocks from now on.

    • @literallylegendary6594
      @literallylegendary6594 2 ปีที่แล้ว +131

      15.333 blocks

    • @Ben-sx6ew
      @Ben-sx6ew 2 ปีที่แล้ว +130

      A coin is a coin, you can't say it's only a half

    • @MeesterTweester
      @MeesterTweester 2 ปีที่แล้ว +85

      @@Ben-sx6ew Well Ben "Ben" Ben, hear me out

    • @kyawlinthan1415
      @kyawlinthan1415 2 ปีที่แล้ว +39

      @@Ben-sx6ew Well, if 0.5 A presses can exist, why can't 0.5 coins?

    • @usernametaken017
      @usernametaken017 2 ปีที่แล้ว +11

      @@Ben-sx6ew beat me to it

  • @Blutzen
    @Blutzen 2 ปีที่แล้ว +1003

    I've always called them "10-coin blocks" because that's what the Nintendo Power official guide book for SMB3 called them. I always knew they held more than 10 coins, but that doesn't change what their _name is._

    • @TransRoofKorean
      @TransRoofKorean 2 ปีที่แล้ว +122

      Maybe they hold *_infinite_* coins, but it's a question of how many you can get out of them. O:

    • @KinataKnight
      @KinataKnight 2 ปีที่แล้ว +48

      Yeah, it's like a 10-gallon hat!

    • @emdivine
      @emdivine 2 ปีที่แล้ว +66

      @@TransRoofKorean This is technically correct, they DO hold as many coins as you can bonk out of them within a given time frame :D So they're infinite but stingy

    • @Broockle
      @Broockle 2 ปีที่แล้ว +15

      imagine talking to people irl who understand what a 10-coin block even is

    • @TransRoofKorean
      @TransRoofKorean 2 ปีที่แล้ว +50

      @@Broockle Well tbh, I have a feeling if I
      just said the words "10-coin block" to my irl friends, the majority would first guess I'm talking Mario.
      Haven't tested it.
      If I said "infinite coin block" on the other hand, they may guess it's just something I say because I'm Jewish. I dunno.

  • @qwerty273
    @qwerty273 2 ปีที่แล้ว +592

    I just noticed... could "10" really be 10h (hexadecimal number, 16 in decimal), and everybody was right all along?

    • @MetaKnight68
      @MetaKnight68 2 ปีที่แล้ว +35

      Underrated comment

    • @5MadMovieMakers
      @5MadMovieMakers 2 ปีที่แล้ว +19

      woah

    • @rubiks_20
      @rubiks_20 ปีที่แล้ว +13

      i usually know it as 10₁₆

    • @Kydrou
      @Kydrou ปีที่แล้ว +28

      Well, you're technically correct.
      The best kind of correct.

    • @JasperJanssen
      @JasperJanssen ปีที่แล้ว +28

      There are 10 kinds of people in the world. Those who know binary, and those who don’t.

  • @Ethan_Simon
    @Ethan_Simon 2 ปีที่แล้ว +1326

    I am honored to be exact reason why you've made this video!

    • @okachamie
      @okachamie 2 ปีที่แล้ว +6

      dAMMNN

    • @martymcfly88mph35
      @martymcfly88mph35 2 ปีที่แล้ว +17

      Same. I always thought it was 10 in every block, unless you hit too slowly.

    • @Weed69420
      @Weed69420 2 ปีที่แล้ว +4

      Weed

    • @blainethompson6988
      @blainethompson6988 2 ปีที่แล้ว +1

      @@martymcfly88mph35 in SMM AND SMM2 it maxes at 10 so maybe that’s why?

    • @bannah6400
      @bannah6400 ปีที่แล้ว

      This world is rapidly passing away and I hope that you repent and take time to change before all out disaster occurs! Belief in messiah alone is not enough to grant you salvation - Matthew 7:21-23, John 3:3, John 3:36 (ESV is the best translation for John 3:36) if you believed in Messiah you would be following His commands as best as you could. If you are not a follower of Messiah I would highly recommend becoming one. Call on the name of Jesus and pray for Him to intervene in your life - Revelation 3:20.
      Contemplate how the Roman Empire fulfilled the role of the beast from the sea in Revelation 13 over the course of 1260+ years. Revelation 17 confirms that the beast is in fact Rome. From this we can conclude that A) Jesus is the Son of God and can predict the future or make it happen, B) The world leaders/nations/governments etc have been conspiring together for the last 3000+ years going back to Babylon and before, C) History as we know it is fake. You don't really need to speculate once you start a relationship with God.
      Can't get a response from God? Fasting can help increase your perception and prayer can help initiate events. God will ignore you if your prayer does not align with His purpose (James 4:3) or if you are approaching Him when "unclean" (Isaiah 1:15, Isaiah 59:2, Micah 3:4). Stop eating food sacrificed to idols (McDonald's, Wendy's etc) stop glorifying yourself on social media or making other images of yourself (Second Commandment), stop gossiping about other people, stop watching obscene content etc. Have a blessed day!

  • @DavidWonn
    @DavidWonn 2 ปีที่แล้ว +472

    Original manuals and strategy guides of the era called these "10-coin blocks," hence the seemingly common misnomer. Super Mario Land allowed one to get a ton of coins from blocks directly above Mario's head with good mashing skills.

    • @madrox8
      @madrox8 2 ปีที่แล้ว +20

      i didnt know the original manuals said that, i know alot of more modern mario games tends to have 10 coins in them and mario maker being the most popular now always have 10 coins in them

    • @eragon78
      @eragon78 2 ปีที่แล้ว +16

      @@madrox8 I think its because if you are small mario with a normal height block, and you are on an average frame with non-perfect average jumps, you should expect to get around 10 to 11 coins. (even with the perfect frame, you only have 24 frames of leeway to get 11 coins. On an average frame, youd have like 14 ish frames of leeway. And on a very unlucky frame, youd only have 4 frames of leeway to still get 11 coins.)
      The developers probably set the time so most of the time as small mario, you would get 10 coins. Most people would probably get 10 coins from these things and sometimes 11.
      However, they likely werent accounting for the fact that large mario would have less jump frames, as well as possible frame perfect jumps to get extra coins.
      Setting the blocks to follow the frame rules was probably easier than making them have a set number of coins, so they just did that. And then set the frame rules so MOST of the time you would get 10 coins if you mashed jump without timing it.

    • @JamieVegas
      @JamieVegas 2 ปีที่แล้ว +4

      @@madrox8 The original SMB manual doesn't call them that.

    • @guiorgy
      @guiorgy 2 ปีที่แล้ว +6

      @@madrox8 in Mario Maker 2 you can set a condition of collecting all/set number of coins to win. If those blocks gave varying number of coins, this wouldn't work!

    • @qwertyuiop.lkjhgfdsa
      @qwertyuiop.lkjhgfdsa 2 ปีที่แล้ว +6

      @@guiorgy ... they aren't talking about mariomaker

  • @akesich
    @akesich 2 ปีที่แล้ว +253

    So I paused to read the assembly code, unpaused, and Kosmic said, "So you can pause here if you're a nerd and you want to read it all... like I know I would."

    • @zylent8251
      @zylent8251 2 ปีที่แล้ว +2

      Which software he used for his analyses?

    • @NovaTheDark
      @NovaTheDark 2 ปีที่แล้ว +3

      @@zylent8251 the code is probably publicly available somewhere

    • @aetimes2
      @aetimes2 2 ปีที่แล้ว +1

      @Zylent @TheDarkNoVa I think the code is publicly available because it's commented

    • @NovaTheDark
      @NovaTheDark 2 ปีที่แล้ว +1

      @@aetimes2 comments are probably either from him or from the people that made the decomp work. Probably both actually, it's not the original comments if thats what you meant

  • @litelbrown
    @litelbrown 2 ปีที่แล้ว +277

    Informative. Jokes. Kosmic with a sponsor. This is a good video.

    • @Mermaider
      @Mermaider 2 ปีที่แล้ว +2

      Right?

    • @cosmologicl
      @cosmologicl 2 ปีที่แล้ว +1

      + under 10 min mark 🤯🤯

  • @joshuagrahambrown
    @joshuagrahambrown 2 ปีที่แล้ว +113

    For those playing at home, you’re not completely insane: Coin Blocks in the Super Mario *Maker* games DO have a limit of ten coins.

  • @BrickmanZero
    @BrickmanZero 2 ปีที่แล้ว +182

    I rememeber this knowledge helped me a lot in retroachievements, getting more than 120 coins in world 8 without dying, i used the turbo button (i always got like 14/15 coins in 8-1 while i got like 12/13 without it) also had to take the wrong tube sometimes in 8-4 to reach 120 coins

    • @gabrielcamiloanunciatodeol2566
      @gabrielcamiloanunciatodeol2566 2 ปีที่แล้ว +4

      another fellow retroachievements player, cool, whats ur account name?

    • @BrickmanZero
      @BrickmanZero 2 ปีที่แล้ว +1

      @@gabrielcamiloanunciatodeol2566 my account name is Brickman, i'm the one with the Josuke pfp (the one with a purple background)

    • @jojoversus1100
      @jojoversus1100 2 ปีที่แล้ว

      which NES emu do you like use that works with retroachievements? I'm trying to find something different & you seem like the right guy to ask

    • @jojoversus1100
      @jojoversus1100 2 ปีที่แล้ว +1

      @@gabrielcamiloanunciatodeol2566 I also play retroachievements :D I have a lot in Resident Evil 1 & 2 lol.

    • @BrickmanZero
      @BrickmanZero 2 ปีที่แล้ว

      @@jojoversus1100 for nes i use the standalone emu, it was fceux iirc

  • @gasparguruoftime5475
    @gasparguruoftime5475 2 ปีที่แล้ว +111

    As a kid the coin block was so mysterious to me. Why did it give out different amounts of coins every time? Of course as time went on I realized there was some sort of timer, but it was really cool to get the full explanation.
    Also your narration is very good. I’m not used to you doing a more scripted video like this and it was very nice.

  • @whazzup_teacup
    @whazzup_teacup 2 ปีที่แล้ว +43

    What I discovered as a child was that I can get 13 coins max by mashing jump. That's because I understood it's on a timer but I didn't know what a framerule is (or even how the game operated).

    • @Ringcaat
      @Ringcaat 10 หลายเดือนก่อน +1

      I occasionally managed 14 and thought of that as the maximum. :)

  • @taemien9219
    @taemien9219 2 ปีที่แล้ว +21

    After watching this, I actually learned a bit more about what the frame rule is. I'm thinking we need a video for just timers alone. Because there's a ton of them. Stuff like how often the time ticks, Bullet Bill delays, stomped koopa durations, Bowser hammer patterns, and I'm sure there are many others.

    • @EebstertheGreat
      @EebstertheGreat 2 ปีที่แล้ว +4

      The game has timers at a bunch of memory addresses, and every frame, a subroutine decrements every timer by 1 frame, unless it is at 0, in which case it just ignores that timer and moves on. If I want to create a new timer for something, like if I stomp a koopa and now I need a timer to control its feet, I just set a memory address to however many frames I need (max 255) and check every frame if it's 0. The decrement code will automatically decrement it every frame, so eventually it will reach 0, and when it does, I'll beq to some code that makes the legs come out or whatever, and which _also_ resets the timer so it can run again.
      So these "fast timers" just count every frame, meaning they have no "frame rule" aspect. But they are also limited to 255 frames = 4.24 sec. They also aren't super-well optimized, since most timers are checked twice every frame. For long timers, a different strategy is used. A special fast timer is used that resets every 21 frames (it works the same as every other timer, this one is just always running and is shared by a lot of things). Each time that timer resets, every "long timer" gets decremented by 1. So for instance, if I want to create a long timer for a multi-coin block, then when it gets hit the first time, I set $079d to 6. Every frame, all the fast timers decrement. Whenever that special timer reaches 0*, all the long timers also decrement, including $079d. And when $079d finally hits 0, the multi-coin block will be turned into a normal (single) coin block.
      Every timer works this same way, so every "long timer" works on the same frame rule, and every "short timer" ignores them entirely. This is the full list of long timers and their addresses:
      ScrollIntervalTimer = $0795
      EnemyIntervalTimer = $0796
      BrickCoinTimer = $079d
      InjuryTimer = $079e
      StarInvincibleTimer = $079f
      ScreenTimer = $07a0
      WorldEndTimer = $07a1
      DemoTimer = $07a2
      *Technically -1. It gets set to 20 and immediately decremented to 19 on the first frame, and decremented every subsequent frame until it reaches -1, at which point it branches. Speculatively, the devs may have intended this timer to expire every 20 frames rather than 21, and BMI was used instead of BEQ just to catch overflows (if a timer at 0 gets decremented due to some buggy code, the overflow flag will be set and the value will go to 255. BMI will catch this as a negative number and thus branch, while BEQ will not branch because it doesn't equal 0. So using BEQ there could in principle be risky since it could skip one or even more cycles due to bugs, if any such bugs exist in SMB1. Still, if they wanted to use 20 frames instead of 21, they could have initialized the value at 19. It doesn't really matter either way.)

    • @indigofenix00
      @indigofenix00 2 ปีที่แล้ว +2

      Tying as many events as possible to a single universal variable instead of giving each object its own timers is a tactic for saving precious memory. The original SMB had very limited memory available, and they came up with all kinds of optimization tricks to squeeze as much game as possible into the tiny package they were given.

    • @HappyBeezerStudios
      @HappyBeezerStudios 2 ปีที่แล้ว

      @@indigofenix00 reminds me of the Tetris RNG code.

  • @MeesterTweester
    @MeesterTweester 2 ปีที่แล้ว +15

    I remember learning this because it was important for Super Mario Bros. 35. More content like this would be great!

    • @Lisinfilm
      @Lisinfilm 2 ปีที่แล้ว +3

      Same haha. I also remember learning every coin location in SMB1, something I never knew before Super Mario Bros. 35 was a thing

    • @MeesterTweester
      @MeesterTweester 2 ปีที่แล้ว +2

      @@Lisinfilm Same! I knew the locations for some levels, but I memorized every coin and item to win in SMB35. I don't think I beat the game warpless much before it, but now I know every level inside and out.

    • @607
      @607 2 ปีที่แล้ว +2

      @@MeesterTweester That's why I'm kind of glad that Super Mario Bros. 2 didn't get added to it, even though I would've loved to play it in Super Mario Bros. 35, because I'm sure there are many secrets there that I haven't found yet (at that point I hadn't even played worlds A-D yet), and I wouldn't want to spoil them for myself.
      I looked at Kosmic's video of secrets for Super Mario Bros. 35 then, and if I recall correctly I learnt about one 1-up and one multi-coin block.

    • @MeesterTweester
      @MeesterTweester 2 ปีที่แล้ว +2

      @@607 Oh hey!

    • @bannah6400
      @bannah6400 ปีที่แล้ว +1

      This world is rapidly passing away and I hope that you repent and take time to change before all out disaster occurs! Belief in messiah alone is not enough to grant you salvation - Matthew 7:21-23, John 3:3, John 3:36 (ESV is the best translation for John 3:36) if you believed in Messiah you would be following His commands as best as you could. If you are not a follower of Messiah I would highly recommend becoming one. Call on the name of Jesus and pray for Him to intervene in your life - Revelation 3:20.
      Contemplate how the Roman Empire fulfilled the role of the beast from the sea in Revelation 13 over the course of 1260+ years. Revelation 17 confirms that the beast is in fact Rome. From this we can conclude that A) Jesus is the Son of God and can predict the future or make it happen, B) The world leaders/nations/governments etc have been conspiring together for the last 3000+ years going back to Babylon and before, C) History as we know it is fake. You don't really need to speculate once you start a relationship with God.
      Can't get a response from God? Fasting can help increase your perception and prayer can help initiate events. God will ignore you if your prayer does not align with His purpose (James 4:3) or if you are approaching Him when "unclean" (Isaiah 1:15, Isaiah 59:2, Micah 3:4). Stop eating food sacrificed to idols (McDonald's, Wendy's etc) stop glorifying yourself on social media or making other images of yourself (Second Commandment), stop gossiping about other people, stop watching obscene content etc. Have a blessed day!

  • @SpringdayAutumnmoon
    @SpringdayAutumnmoon 2 ปีที่แล้ว +8

    I always knew that after getting one coin from it, it'll only give you one more after a certain amount of time, but I never knew people cared this damn much about all the math and science behind it.

  • @whamer100
    @whamer100 2 ปีที่แล้ว +11

    please do more stuff like this, im a huge fan of low level technical breakdowns like this. I'd honestly love to see a bunch of super obscure explanations, like how level loading works under the hood with the generators

  • @Teeto_K
    @Teeto_K 2 ปีที่แล้ว +57

    I like this content style.
    I am a fiend for deeper understanding of systems in games I'm interested in though. I guess your analytics for this video will tell you if that makes me an oddity or just one of the throng :D

  • @jlewis4441
    @jlewis4441 2 ปีที่แล้ว +3

    This was a really cool video, didn't know there was so much going on in the coin blocks. I'd love to see more!

  • @hiiamej982
    @hiiamej982 2 ปีที่แล้ว +35

    I LOVE THIS PLEASE DO MORE

  • @MedAnimations
    @MedAnimations 2 ปีที่แล้ว +4

    That is a perfect type of video for you! Your voice and explanatory fits this video type the most. Wish you make more of these in the future!

  • @EebstertheGreat
    @EebstertheGreat 2 ปีที่แล้ว +19

    8:16
    I think this should be 8-14 frame-perfect jumps. The first jump isn't perfect, because you can't even really know or control the timer in Mario 35, so the first jump just comes whenever. And the final, sixteenth jump is never perfect, because you have all the time in the world to hit it (at least until you run out of time and die). So only the intermediate 14 jumps are ever precise. In the worst-case scenario (in fact, 2/3 of the time, like you said), there isn't enough time to even get those 14 jumps. But in the second-worst-case-scenario (1/21 of the time), it will be possible but with no time to spare, and all 14 jumps will be frame-perfect. In the best-case scenario though, you will have 6 extra spare frames, meaning up to 6 of those 14 jumps could come a frame late, and thus it's possible to get all 16 coins with only 8 frame-perfect jumps.
    TL;DR: 8-14, not 9-15.

  • @Mosk915
    @Mosk915 2 ปีที่แล้ว +4

    I’m proud to say I did know you could get more than 10 coins from those blocks (only from hearing you say it before), but it was nice to see an extremely detailed explanation of how it works.

  • @fbodirector7464
    @fbodirector7464 2 ปีที่แล้ว +4

    I love it when videos dig into the way the code worked on the classic games I grew up with. I write code for a living but never really got into video game development so I am always interested in this kind of thing.

  • @mrmrsanime
    @mrmrsanime 2 ปีที่แล้ว +2

    I love this video of yours, Kosmic senpai!
    You ramped up the quality of editing, wrote a good script and made a better video than usual, as you usually post cuts from your stream.
    I love watching videos from your streams, sure, I've been subscribed for ages, but seeing this kind of improvement really warms the cockles of my heart.
    Keep this video format up, but never stop uploading your streams as well :)
    Much love from Serbia

  • @jump_start
    @jump_start 2 ปีที่แล้ว +7

    I hope this isn’t a crypto scam

  • @vncur
    @vncur 2 ปีที่แล้ว +30

    i think the reason they are called "ten-coin blocks" are because in SMM2 they have 10 coins stored in them

    • @CosmicPlatonix
      @CosmicPlatonix 2 ปีที่แล้ว +20

      They've been called 10-coin blocks since long before Super Mario Maker, though. Honestly, it's more likely that the reason they hold ten coins in SMM2 is because they're traditionally called that. The real reason they're called that is probably just because ten is a nice round number that's only one syllable long and very few people pay close attention to how many coins they're getting from it.

    • @EebstertheGreat
      @EebstertheGreat 2 ปีที่แล้ว +14

      The English strategy guide published in 1987 in North America called _How to Win at Super Mario Bros._ refers to these as "Ten-Coin Blocks" and marks them on maps with a letter T. I haven't tracked down the Japanese version published in 1985 called スーパーマリオブラザーズ完全攻略本, so I can't say if that was already in the original. I don't know if the authors really thought that these each contained exactly ten coins, or if "ten" was just being used as a round-number substitute for "a few."
      Mario Wiki also lists variations on "Ten-Coin Block" in the languages of Dutch, French, Portuguese, Russian, and Spanish. So it seems to be a very old and widespread misconception spread by Nintendo itself.

    • @jake3988
      @jake3988 2 ปีที่แล้ว +2

      And what's odd about mario maker is that mario maker (at least 2, I never played 1) still HAS a timer, just like the original mario (though, I don't know how long it is). It just caps you at 10, for whatever reason... probably consistency for coin clear conditions.

  • @lexitilde
    @lexitilde 2 ปีที่แล้ว +3

    This was a really interesting video! Honestly I've always wanted to know how these blocks worked in SMB1 (and other Mario games) so thanks for the explanation!

  • @Amqzinq
    @Amqzinq 2 ปีที่แล้ว +1

    I've been watching your channel for over 2 years now and I have to say this is easily one of my favorite videos you've ever made. keep up the great work man!

  • @Coburn64
    @Coburn64 2 ปีที่แล้ว

    Love the video, Kosmic. The way you did the joke at 2:03 was spot on, I actually had to go back and re-watch it. The "That was a joke." at the end was just gold, I actually thought we were going to follow in one of the SM64 mechanic explanation gods' steps. Keep up the great content, it's really nice to watch you pull off speed run tech and then explain it in a easy to digest format.

  • @Shadowgenisis
    @Shadowgenisis 2 ปีที่แล้ว +4

    This kind of content is incredibly interesting, I would love to see what else you have ready to dissect for us! :)

  • @johnrose1641
    @johnrose1641 2 ปีที่แล้ว +9

    Can’t wait to see Kosmic add getting 12 coins off a “frame variant” block to his long list of SMB feats!

  • @georgeedwards-morris5402
    @georgeedwards-morris5402 2 ปีที่แล้ว

    Loved this type of video format! I'd love to see more of this type of thing from you in the future ^-^

  • @cirlu_bd
    @cirlu_bd 2 ปีที่แล้ว

    this was so interesting ! I love deep dive into very specific subjects like this, by people really passionate about it, so satisfying to listen to !

  • @5MadMovieMakers
    @5MadMovieMakers 2 ปีที่แล้ว +5

    Mario is now a certified blockbuster

  • @fabiosonhandogrande1697
    @fabiosonhandogrande1697 2 ปีที่แล้ว +8

    I always saw those blocks as having timers after the first hit and before the last hit. It just couldn't be anything else if ya can get *2* coins out of them!

  • @Ender_Onryo
    @Ender_Onryo 2 ปีที่แล้ว

    This was pretty cool and really informative in regards to frame rules. I would definitely be interested in more of this stuff, weather it be about more coins such as the ones in 3D World you alluded to or other topics.

  • @DouglasZwick
    @DouglasZwick 2 ปีที่แล้ว

    Dude, this video was super. Your delivery was excellent and I loved the content. I think you should do much more of these!

  • @WalkerSunriseChannel
    @WalkerSunriseChannel ปีที่แล้ว +9

    I’ve literally never heard anyone call it it a “10-coin block” and I’ve been playing Mario games for 30 years

    • @Valspartame_Maelstrom
      @Valspartame_Maelstrom ปีที่แล้ว

      same here but 20 years

    • @dropfish3109
      @dropfish3109 ปีที่แล้ว +1

      maybe you touch grass too much idk

    • @WalkerSunriseChannel
      @WalkerSunriseChannel ปีที่แล้ว

      @@dropfish3109 I do make an effort to go out and touch grass regularly, this is true. I spend most of my time gaming but I try to stay in touch XD

  • @rileyparks1894
    @rileyparks1894 2 ปีที่แล้ว +3

    I definitely like the video essay format! This was interesting and you made it well, more would be cool. I kind of want to learn more about the high score records, I hadn't heard about that before

  • @KingZarathus
    @KingZarathus 2 ปีที่แล้ว +1

    I love the nerdy deep dives like this. Keep it up!

  • @PavoneSoftworks
    @PavoneSoftworks 2 ปีที่แล้ว

    I love these essay type videos. This and Romhack Wednesday have got to be my favorite vids from you

  • @blakeblockblook5522
    @blakeblockblook5522 2 ปีที่แล้ว +5

    In the olden days you were Kosmicd12. where did your d12 go?

  • @BagOfMagicFood
    @BagOfMagicFood 2 ปีที่แล้ว +5

    Now I wonder, could you jump into a 3rd-block-above multi-coin block a little faster by getting a slight running start?

    • @607
      @607 2 ปีที่แล้ว

      Why? There's no use in it.

    • @BagOfMagicFood
      @BagOfMagicFood 2 ปีที่แล้ว

      ​@@607 to see if you can shrink the 23-frame loop at all.

  • @Fritzafella
    @Fritzafella 2 ปีที่แล้ว

    5:55 This joke had me in tears!
    Brilliant video btw, and yes, I love the format.

  • @lesfrisbees
    @lesfrisbees 2 ปีที่แล้ว

    Love this type of content. Super interesting to get into the technical minutiae of the game. Really good pacing as well.

  • @richardohana8898
    @richardohana8898 2 ปีที่แล้ว +14

    Congrats on the sponsorship! This is some stellar content, love learning weird things about games. Especially when it's titled "How this goomba BROKE SPEEDRUNNING" or something. Maybe I'm just a sucker for clickbait...

  • @Pixelcraftian
    @Pixelcraftian 2 ปีที่แล้ว +8

    I can't wait for people to try and figure out if 17/13 coins is possible for Big/Small Mario, it's probably 99% impossible, but there's always that 1% of possibility, because this is Super Mario Bros.
    Awesome video! Didn't know this cool fact, always thought it went up to 11 and that's it.

    • @chibinecco1981
      @chibinecco1981 2 ปีที่แล้ว +2

      .... Did you watch the video? He just explained why it's mathematically impossible to do that. It's not a probability or random chance thing. It's literally a matter of math.

    • @minimum850
      @minimum850 9 ชั่วโมงที่ผ่านมา

      ​@@chibinecco1981oh boy

  • @befuddledwiz
    @befuddledwiz 2 ปีที่แล้ว

    Very much enjoy this type of content! I'm sure there's a lot of topics that you typically don't get an outlet to talk about since that's hard to do on a stream, where all the focus is on the game itself (usually).

  • @dynagamerproductions8249
    @dynagamerproductions8249 2 ปีที่แล้ว

    Cool Vid, one of the achievements on Retro Achievements was to get a certain amount of coins in total in World 4, and one would need to get 15 coins out of most of the coin blocks, which I found to be super challenging. This video clears up why I found it easier some of the time compared to others to get the 15 coins.

  • @absantos
    @absantos ปีที่แล้ว

    That's the best explanation for frame rules I've seen. I say that because now I finally understand it. Great work!

  • @mikeb8674
    @mikeb8674 2 ปีที่แล้ว +2

    Thanks to Darby over at BTG, I knew it had to be timed somehow: he once played a hack where Mario had a “death ray.” (Hilarious video, btw.) When he blasted a coin block, he’d rack up dozens of coins each time - clearly the game registered a hit every frame or second frame, much faster than possible by jumping of course. This was a perfect explanation of the mechanics - thanks!

  • @paulyd2406
    @paulyd2406 2 ปีที่แล้ว

    I'll admit I absolutely Loved knowing this knowledge as I recall remembering the most I ever gotten was 14 coins but that was so long ago. I actually Appreciate Learning about this. You Earned A New Subscriber!! 😎

  • @sponk13
    @sponk13 2 ปีที่แล้ว

    This was one of the most entertaining SMB1 videos if watched in a while. I'd love to see more in this style.

  • @SandSeven
    @SandSeven ปีที่แล้ว +1

    I love this content style, and I say do it. You should be the 1st to hit the 12 coin mark. These are thr kinda records I would love to see you go after.
    I don't blame you for retiring from speedrunning the original Mario Bros. Your last run that set a WR was so clutch on 8-4. The amount of of time needed to tie the tas until 8-4 to set the next wr is a nope for me.
    You should use your skills to do things like this that have yet to be done, that are incredibly difficult to do, and interesting to learn thr mechanics behind.
    I think learning the nuts and bolts behind what speedrunners like yourself have to do in great detail is utterly fascinating. The video you did analyzing your wr run was incredibly intriguing.
    There's definitely a market for it as Summoning Salt, Bismuth, yourself and many others have shown. We like the rabbit holes when they go deep.
    Keep up the good work brotha man!

  • @hauntedsunsets
    @hauntedsunsets 2 ปีที่แล้ว +2

    absolutely LOVE videos like this, I'd love to see more!

  • @schildkroete97
    @schildkroete97 ปีที่แล้ว +2

    2:06 Now, you're probably wondering what I'm gonna need all this speed for. After all, I do build up speed for 12 hours. But to answer that, we need to talk about parallel universes, and if you thought my other tangents were complicated, just you wait.

  • @PatJamma
    @PatJamma 2 ปีที่แล้ว

    Sick. Really liked this video and this style in general from you. The only thing more I would have liked to see in this video would be some more statistics involved: average number of coins collected from just mashing (and therefore occasionally bumping the block before it is ready to give another coin) and the average number collected from not being frame-perfect but also never bumping the block too soon

  • @ZaTimou
    @ZaTimou 2 ปีที่แล้ว

    I like the style the video was made, where you were just doing things (without voice) and narrating over it. Nice!

  • @carlkamuti
    @carlkamuti ปีที่แล้ว

    Thanks for the knowledge Kosmic.
    I knew that multi coin blocks were timed because I've scuffed up and only got a few out of them in the past; but I thought the maximum was 11, primarily because that was the most I was able to get out of one.
    The more you know, eh...

  • @KornersquaredMike
    @KornersquaredMike 2 ปีที่แล้ว

    Well made vid Kosmic. I love learning about the smaller details

  • @RGC_animation
    @RGC_animation 2 ปีที่แล้ว

    I really hope this becomes a series and you talk about other coin blocks from other games!

  • @SailorLoonie
    @SailorLoonie 2 ปีที่แล้ว

    Yoooo this video is some fresh content from you! I'd love to see more nitpicky dives into obscure mechanics

  • @amzab123
    @amzab123 2 ปีที่แล้ว

    Very cool video !! I definitely love stuff like this and with a few editing tweaks you’d have an algorithm video for sure ! Keep it up but don’t stress too much over it ;) gg !

  • @morchela
    @morchela 2 ปีที่แล้ว +2

    I remember that as a kid always trying to get the max amount of coins. I didn't know this, but noted that it was time related.

  • @prizm9515
    @prizm9515 2 ปีที่แล้ว

    S tier content my dude. I had no idea this was even a thing. Then again I've only beaten all stars smb and lost levels like two or three times each.

  • @kickstartavalanche
    @kickstartavalanche 2 ปีที่แล้ว

    Really loved this presentation. Nice to see a little bit of code, it wasn't mind bending so - good! Had a laugh 😄

  • @budderk1305
    @budderk1305 ปีที่แล้ว

    your little comedy bits are super adorable, on TOP of the video being just accessible enough to penetrate my not number brain

  • @JosiahBradley
    @JosiahBradley 2 ปีที่แล้ว

    I love hardcore content and so happy you've explained how 10-coin blocks work!

  • @kyoholiday129
    @kyoholiday129 ปีที่แล้ว

    Great video! Just discovered your channel now and look forward to seeing more

  • @connorwatson3045
    @connorwatson3045 2 ปีที่แล้ว

    The Mario/64/Maker is an awesome community. Do more of these type videos man, really cool and stands out! Keep it up dude!!!

  • @halfaheartbongobongo
    @halfaheartbongobongo 2 ปีที่แล้ว

    Nice, big fan of these kinds of game mechanics breakdown videos.

  • @OxydedGaming
    @OxydedGaming 2 ปีที่แล้ว

    Very informative content, loving it!
    Thanks Kosmic!

  • @TravisLawrence12
    @TravisLawrence12 ปีที่แล้ว +1

    I really like this direction of content. Speed running is great and all, but diving into the mechanics of SMB (or any classic NES game) is a very interesting topic.

  • @froginabox
    @froginabox 2 ปีที่แล้ว

    really excited for the follow-up video!

  • @ShamanJeeves
    @ShamanJeeves 2 ปีที่แล้ว

    I'd always thought 15 was the most you could get. Thanks for improving my understanding of the mechanics!

  • @imeverywhere629
    @imeverywhere629 2 ปีที่แล้ว

    this was actually so entretaining to watch, I would have taken a little bit more time to explain the logic for the formula at 4:10, but besides that, it was perfect
    also i love your sense of humor

  • @Shynd
    @Shynd 2 ปีที่แล้ว

    I don't normally, but I am doing all the actionable things I can because I love this format and this video. Keep it up!

  • @Giftig--Daniel-P
    @Giftig--Daniel-P 2 ปีที่แล้ว

    Man the algorithm *really* loved this video. I've been watching D2R, MTB and REI videos a ton and I opened TH-cam this morning and this was the recommended video. Your videos haven't been top of my recommended list for a while. I wish we could just see how the algorithm works

  • @demonkingt
    @demonkingt ปีที่แล้ว

    As a kid i noticed they were timed and always felt like different times for some reason. Like i was bad at the game but noted one of the early blocks gave different amounts based on how quick you did it in under a set time. Never would have figured it to be that complicated though. Sheesh
    You have earned a like. Good video!

  • @Linker2A03
    @Linker2A03 2 ปีที่แล้ว

    I knew it was 16 coins before I saw this video. I used to think it was 15 because I frequently executed enough jumps to get that many, but I recently saw a video that showed 16 coins collected. However, your video explained everything very well, and now I know why I haven’t gotten 16 coins yet!
    Thanks for the awesome video!

  • @riversarcadereview385
    @riversarcadereview385 2 ปีที่แล้ว +2

    possible it was called the "10-block" because it was the average number of coins when small Mario

  • @nerothos
    @nerothos ปีที่แล้ว

    The humor in this video was cute :3
    I actually enjoyed seeing parts of the code and not shying away from some math, also!

  • @sagacious03
    @sagacious03 2 ปีที่แล้ว

    Neat analysis video! Thanks for uploading!

  • @Brazbit
    @Brazbit 2 ปีที่แล้ว

    I never put much emphasis on coins in SMB so I always kind of accepted the 10 coin block rule as that was what I had always been told and what I saw in print back in the day. I figured whenever I exceeded that I just miscounted. Then just last night I was playing on a new emulator and noticed that I sailed right past 10 and got more coins on the one coin block I tried. I was wondering if I had counted that poorly or if it was just bad emulation with a screwed up timer or something. Next thing I know here is your video to explain it all. Perfect timing. 😁

  • @DanPellegrino486
    @DanPellegrino486 2 ปีที่แล้ว +2

    I love this kind of content about these games.

  • @retro2vr
    @retro2vr 2 ปีที่แล้ว

    Crazy that I've never thought of this but I already inherently knew it was timed and the animation time was a factor.

  • @dycedargselderbrother5353
    @dycedargselderbrother5353 2 ปีที่แล้ว +1

    I knew that 16 coins was the maximum and that the multicoin block is on a timer, but I had thought that 16 was a hardcoded limit given the power-of-two nature of it. I didn't expect that it coincidentally works out that way due to framerules.

    • @BagOfMagicFood
      @BagOfMagicFood 2 ปีที่แล้ว +1

      Right, I had discovered that 16 coins was the limit, but I didn't realize that it could force you into 15 depending on the luck of your first jump.

  • @oblivionrapture1469
    @oblivionrapture1469 2 ปีที่แล้ว +1

    I love this idea, it’d be great if you could do more videos like this!!!

  • @billpozniakas1699
    @billpozniakas1699 2 ปีที่แล้ว

    Awesome video. Great job kosmic!
    I really enjoyed this

  • @randomguyontheinternet7940
    @randomguyontheinternet7940 2 ปีที่แล้ว

    I like watching videos that confuse the hell out of me to fall asleep to. It just makes me want to stop trying to understand anything and just let go, perfect for falling asleep.

  • @aurafox1
    @aurafox1 2 ปีที่แล้ว +1

    I can't believe Kosmic's been playing on a hacked rom this whole time where he can get 16 coins out of a 10-coin block.

  • @mradamdavies
    @mradamdavies ปีที่แล้ว

    Great video. Very well explained. Love it :)

  • @Caitlin_TheGreat
    @Caitlin_TheGreat 2 ปีที่แล้ว

    That explains a lot. When I was younger I thought some of the blocks just randomly had fewer coins.
    It's so weird to base it on a timer rather than just have a set number that de-increments on each hit.

    • @Kosmicd12
      @Kosmicd12  2 ปีที่แล้ว +1

      well, the only actual difference here is that newer games have a maximum. They still have a timer, and if you dont hit it fast enough youll end up with 2-9 coins. Having it be on a timer rewards skill :)

  • @edge3220
    @edge3220 2 ปีที่แล้ว

    I've learned so much about SMB1 from you it's crazy. I haven't even played SMB1 in over a decade. lol

  • @ReliableDragon
    @ReliableDragon 2 ปีที่แล้ว

    Super cool video, would love to see more like this!

  • @cantsu
    @cantsu 2 ปีที่แล้ว

    I've not really learned anything new cause apparently I've watched too many videos about smb frames but it was fun to review everything in a short video like that I'd love to see more of these in the future

    • @Kosmicd12
      @Kosmicd12  2 ปีที่แล้ว +1

      the only way you didnt learn anything is if you decided you had nothing to learn. There's information in this video that is not in any other videos.

    • @cantsu
      @cantsu 2 ปีที่แล้ว

      @@Kosmicd12 I knew the basics of frame rules and how the timer on the block works but you did explain it in a very clear way and you did some additional math so it really boils down to what you count as "new thing learned" in this case overall amazing work and I didn't mean to disrespect your info in the first comment

    • @Kosmicd12
      @Kosmicd12  2 ปีที่แล้ว

      Didn't feel disrespect or anything, I just found it hard to believe since I myself learned things making the video, haha

    • @cantsu
      @cantsu 2 ปีที่แล้ว

      @@Kosmicd12 guess I spent way too much time on TH-cam lol

  • @uelssom
    @uelssom ปีที่แล้ว +2

    great explanation!