Priestess | Persona 3 Retrospective Chapter 2

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  • เผยแพร่เมื่อ 8 ก.ย. 2024

ความคิดเห็น • 20

  • @Gordoniankid
    @Gordoniankid ปีที่แล้ว +1

    Great video, I like the play by play of how you fought the Full Moon boss.
    9:00 - 9:15 Mitsuru's Marin Karin intensifies
    19:18 - 19:29 You can't choose which skills to inherit in Portable either. Persona 4 Golden was the first Persona entry to let you choose what skills to inherit.
    21:10 - 21:44 I agree that P3 is the quickest out of P3 - P5 to give you full control. I always disagree when people say that Persona 5 handles the introduction the best out of P3 - P5. Because of that 6 hour long tutorial where you're railroaded for the first arc's setup. On top of P5's Tutorial section not having you make progress in the dungeon it takes place in and can't be skipped on replays. Counting the Casino bit in P5 feels like cheating since you could also count the P3 Hero's Awakening fight and P4 Hero's dream fight in the same vein.
    51:50 - 51:58 I think this is the first time I've heard someone that isn't Yukari or Mitsuru's Marin Karin getting bashed for poor accuracy XD.

    • @lunarnocturne
      @lunarnocturne  ปีที่แล้ว

      -I decided to go for the play-by-play route as opposed to saying "they just kicked its ass" because that would've been terribly boring, and plus I wanted to demonstrate what Priestess was capable of. Thank you for that!
      -I busted out laughing at during a rewatch when I made her PNG fade in lol
      -Ugh, I got so mad when I rewatched the final cut before uploading.
      Thankfully I still have the original raw, so I can add a caption correcting myself.
      -Persona 3 throwing you right in in less than an hour is what makes replays of it so fun. As for Persona 4, even the devs must have realized the prologue was a slog thanks to the addition of that fast forward button lol. Persona 5's prologue also dragged too, but I found it more interesting than the small-town shenanigans in P4.
      -It was legitimately frustrating seeing everyone miss such a big target.
      I know that that's because of how the game is coded, but I think that enemies that take up a large portion of the arena should be programmed to be difficult to miss, especially if they're in a place like the front of a monorail...

  • @bobbinsthethird
    @bobbinsthethird 7 หลายเดือนก่อน +2

    Watching your Infamous reviews makes me think you should review the Prototype games next.
    watching this makes me think you should do Danganronpa next.
    Looking forward to you reviewing Saints row 4 and Gat out of Hell either way

    • @lunarnocturne
      @lunarnocturne  7 หลายเดือนก่อน +1

      Yeah the Prototype games have been on my list of things to cover for years, especially since it fell into that niche of open-world super/anti-hero video game back during the 7th gen.
      As for Danganronpa: As much as I love those games, I don't think I could do a good job covering them. I do appreciate the suggestion though!
      Yeah I went on a break from writing just to get some fresh air and re-engage with my hobbies. I'm back to writing multiple projects, including SR4 and Gat Out of Hell. Stay tuned!

  • @spielmann1647
    @spielmann1647 ปีที่แล้ว +1

    Never played persona, but heard a lot of positive things maybe i should 🤔. Great work as always LN 👍

    • @lunarnocturne
      @lunarnocturne  ปีที่แล้ว +1

      You should definitely give it a try! The newer games streamline a lot with the social sim mechanics tying into combat performance, so I think you'd love it!

    • @spielmann1647
      @spielmann1647 ปีที่แล้ว +1

      Maybe i will one day, but first i have to finish divinity original sin 2, bg3 , starfield so many games so little time 🙃

    • @lunarnocturne
      @lunarnocturne  ปีที่แล้ว +1

      Lol you've got a busy backlog this year. I'm trying to get the plat for Sleeping Dogs and playing through Digital Devil Saga 2 while I film this retrospective

  • @AlCapwnedProductions
    @AlCapwnedProductions 8 หลายเดือนก่อน +1

    Lune, I would love to see you stream the games you analyze!

    • @lunarnocturne
      @lunarnocturne  8 หลายเดือนก่อน +1

      Lucky enough, I do stream! I did a few livestreams of Persona 3, but I wanna branch out and stream stuff like Saint's Row.
      Be on the lookout for stream announcements 👀

  • @yaboyz5277
    @yaboyz5277 ปีที่แล้ว +1

    Finally!!!!

  • @ScorpionWag
    @ScorpionWag 6 หลายเดือนก่อน +1

    Did u quit? Love ur videos btw

    • @lunarnocturne
      @lunarnocturne  6 หลายเดือนก่อน +1

      Nope, i didn't quit! I'm currently on a hiatus due to prepping for a certification exam, but I expect to get back to writing and editing this month.
      Feel free to enjoy my past work. I've got plenty of it!

    • @ScorpionWag
      @ScorpionWag 6 หลายเดือนก่อน +1

      @@lunarnocturne I am. I really like ur saints row videos. Keep it up

    • @lunarnocturne
      @lunarnocturne  6 หลายเดือนก่อน +1

      @@ScorpionWag Thanks so much! I hope you enjoy more of my stuff!

  • @HersheyHemi1
    @HersheyHemi1 ปีที่แล้ว +1

    I liked Persona 3. But I HATED how BS some of the Social Links whern I kept getting breaks and reverses! I also hated the Sick status effect! Persona 4's SL system is WAY better!

    • @lunarnocturne
      @lunarnocturne  ปีที่แล้ว

      Social Link breaks may have been immersive and helped the game with the social sim aspect, but good lord they were tiring. I'm so glad that Portable, 4, and 5 fixed the SL system.

    • @HersheyHemi1
      @HersheyHemi1 ปีที่แล้ว +1

      @@lunarnocturne The SL Break (or reverse I forget) that I hated the most was the "Don't Hug Yukari" one!

    • @lunarnocturne
      @lunarnocturne  ปีที่แล้ว

      Lmaoooo that one is so tricky. Also hated how the Social Link would reverse if you don't hang out with someone for a certain amount of days.