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C4D TUTORIAL | Smooth Dynamic Camera Rigs [Cinema 4D]

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Join the Process of Motion: processofmotion.com/
    Source files for my Patrons:
    / smooth-dynamic-69913534
    This is a nifty trick to have up your sleeve to make any camera smooth as silk in Cinema 4D, using a Constraint tag of all things. Actually you can really use it to make any animation in C4D fluid.
    TUTORIAL: How to make a Smooth Dynamic Camera Rig in Cinema 4D:
    00:00 - Intro
    00:19 - Showing a finished camera move.
    00:36 - Making a guide spline for the camera
    01:04 - Making a camera follow a spline (using Align to Spline)
    01:16 - Adding a target object to the camera
    03:02 - Making the Align to Spline speed even (using a MoSpline)
    04:06 - Smoothing out the Camera Move using the Constraint tag
    05:38 - Adding pre calculation time for the Constraint tag to catch up
    06:15 - Give your camera a more handheld look in Spring setting
    06:37 - Get some Process of Motion
    07:02 - Big toodles
    Music:
    Intro & Outro - Gangsta Rap Made Me Do It by Ice Cube
    Background - Cello Concerto No. 1 In C Major by Joseph Haydn
    Illustration:
    Sales by Marie Van den Broeck from the Noun Project
    Yes, I am on the internet:
    danieldanielsson.com
    / motionviking
    / motionviking
    / motionviking
    www.behance.net/danieldanielsson
    vimeo.com/danielsson

ความคิดเห็น • 105

  • @CGWeasel
    @CGWeasel 4 ปีที่แล้ว +62

    Hello Daniel. Love the technique. I might have a quick tip for you so. You can skip the part with the MoSpline if you set the intermidiate points of your camera spline to "uniform". This will also result in a single speed motion. The position on spline tag looks at the intermidiate points. All the best. Love your work.

    • @DanielDanielsson
      @DanielDanielsson  4 ปีที่แล้ว +21

      Well, that really makes things lot easier... Thanks! XD

    • @artkiko4460
      @artkiko4460 4 ปีที่แล้ว +1

      hey, Weasel. i'd like to create a Dolly Zoom Rig to get a Hitchcock Effect that is adjustable with a slider. do you think that's possible, maybe using Expresso? thanks

    • @CGWeasel
      @CGWeasel 4 ปีที่แล้ว +2

      @@artkiko4460 funny, i have a rig for that right here. is a couple of years old. i will check if it still works and come back to you.

    • @artkiko4460
      @artkiko4460 4 ปีที่แล้ว

      @@CGWeasel ok. thanks.

    • @CGWeasel
      @CGWeasel 4 ปีที่แล้ว +5

      @@artkiko4460 i hope Daniel is fine with me posting a link here. You can download it. There is also video for explanation.
      gum.co/sfPKX

  • @andreeailiescu2220
    @andreeailiescu2220 3 ปีที่แล้ว +1

    Excellent tutorial, such good pace, clear explanation and super calm and soothing voice! well done, it's been super helpful :) :) :)

  • @kraphik3d
    @kraphik3d 3 ปีที่แล้ว +3

    Nice technique with constrain tag! You can do even speed without mograph Mospline by settings attributes in spline to "even". Will also be smooth as silk.

  • @mpbMKE
    @mpbMKE ปีที่แล้ว

    The tip about the constraint tag was exactly what I needed to calm down jolting in a Camera Morph. Thanks!

  • @Halllbert
    @Halllbert 4 ปีที่แล้ว +1

    You just show us a hole new world ! Thanks Daniel !

  • @mattrittman
    @mattrittman 4 ปีที่แล้ว +3

    Dude this is such a great tip! Thanks so much!

  • @Perry-wy2fc
    @Perry-wy2fc 7 หลายเดือนก่อน

    Excellent as usual ! it saves my life and a lot of headaches and time. Thanks a lot Daniel !

  • @BENBOBBY
    @BENBOBBY 4 ปีที่แล้ว +1

    Love these quick tips

  • @drewnix7201
    @drewnix7201 3 ปีที่แล้ว

    Looks like spring constraint is my new favorite tool. Thank you!

  • @AB-mv1mb
    @AB-mv1mb 3 ปีที่แล้ว

    This is gonna be pretty useful for my project🔥🔥

  • @zerosixtwosix
    @zerosixtwosix 4 ปีที่แล้ว +3

    Perfect solution!

  • @polystormstudio
    @polystormstudio 4 ปีที่แล้ว

    Daniel, you are about as badass as the intro song to your tutorials! Glad to see a new one, peace.

  • @harrywildegreer4039
    @harrywildegreer4039 3 ปีที่แล้ว

    excellent video. love the timecodes. very helpful.

  • @ronniesong6694
    @ronniesong6694 3 ปีที่แล้ว +1

    thanks for the great tut. admire from far oversea.

  • @rohittyagi007x
    @rohittyagi007x 4 ปีที่แล้ว +4

    6 years ago i am searching how to create smooth cinema 4D Camera animation now i get the result thankyou you are master

    • @DanielDanielsson
      @DanielDanielsson  4 ปีที่แล้ว +1

      Better late than never, I guess! I've been sitting on this technique since 2011... XD

    • @rohittyagi007x
      @rohittyagi007x 4 ปีที่แล้ว

      @@DanielDanielsson thankyou

  • @ozkr022
    @ozkr022 4 ปีที่แล้ว +1

    Awesome! Thanks for this tut!

  • @bn3d128
    @bn3d128 3 ปีที่แล้ว

    Great tutorial! Thanks so much

  • @hieudana
    @hieudana 4 ปีที่แล้ว +1

    super coolllllllll! love this tutorial!!

  • @azree9916
    @azree9916 4 ปีที่แล้ว

    This is GOLDD!!!

  • @mondexproduction
    @mondexproduction 2 ปีที่แล้ว

    Nice smooth tutorial!

  • @Roystoncinemo
    @Roystoncinemo 4 ปีที่แล้ว +1

    using c4d for years but never looked at spring constraint. great tip thanks a ton

  • @lexxandera
    @lexxandera 2 ปีที่แล้ว

    amazing tip with the hook constraint. I did not know that - and I am often struggling with camera animation. So it was a good idea to once again search for camera techniques and to luckily find your little gem video. QUESTION: I think you dont really need a hook camera, you could also use nulls but maybe it is better to use a hook camera for the first look and feel of the animation.

  • @raddioacctivegfx
    @raddioacctivegfx 8 หลายเดือนก่อน +1

    Exactly what I was looking for. Thanks

  • @wutrefresh
    @wutrefresh 4 ปีที่แล้ว +1

    Cool stuffs here 🤘🏻🤘🏻

  • @Amy-ug3yn
    @Amy-ug3yn 2 ปีที่แล้ว

    This was amazing!! thank u

  • @mikkelmelby
    @mikkelmelby 3 ปีที่แล้ว

    super sweet!

  • @LumaBox
    @LumaBox 3 ปีที่แล้ว

    Super useful. Thank you

  • @cazalpine
    @cazalpine 3 ปีที่แล้ว

    Daniel is awesome ! Thank you ;)

  • @xvisionimaging273
    @xvisionimaging273 2 ปีที่แล้ว

    Awesome tips

  • @fernandolardizabal458
    @fernandolardizabal458 10 หลายเดือนก่อน

    Love it! Great!

  • @geniusReviewChannel
    @geniusReviewChannel 9 หลายเดือนก่อน

    Thanks you! Awesome tutorial

  • @yyyyshvjs
    @yyyyshvjs 4 ปีที่แล้ว

    Awesome!

  • @alexinavrotski4489
    @alexinavrotski4489 3 ปีที่แล้ว +7

    That is the best technique for camera animation I've ever seen so far. Thank you for kindly sharing it with us!!!! That is epic really, as I've been dying for hours tweaking those damn curves... =D

  • @nadinec7585
    @nadinec7585 ปีที่แล้ว

    Thank you so much!

  • @MylonasFilms
    @MylonasFilms 4 ปีที่แล้ว +1

    invaluable

  • @zohaibmalik819
    @zohaibmalik819 4 ปีที่แล้ว

    Great tutorial!

  • @ahmedmoussa79
    @ahmedmoussa79 2 ปีที่แล้ว

    Dood, this is genius!

  • @victorsaisse1340
    @victorsaisse1340 4 ปีที่แล้ว

    Thank you so much

  • @MrCCxiong
    @MrCCxiong 4 ปีที่แล้ว +1

    really helpful!!!

  • @wavee-ri4up
    @wavee-ri4up 2 ปีที่แล้ว

    Thanks so much

  • @Studio10lk
    @Studio10lk 4 ปีที่แล้ว

    Love it

  • @holapro8780
    @holapro8780 3 ปีที่แล้ว

    a GREAT thank you :)

  • @friranger
    @friranger 4 ปีที่แล้ว

    You are genius! I'ts magic

  • @lodesign5911
    @lodesign5911 4 ปีที่แล้ว

    just wooo :) thanks

  • @ArgoBeats
    @ArgoBeats 4 ปีที่แล้ว

    Great!

  • @Eneroscu
    @Eneroscu 2 ปีที่แล้ว

    Awesome

  • @glmstudiogh
    @glmstudiogh 2 ปีที่แล้ว

    Hi. Thanks for the tips. You made my life simpler, how do I render out that camera only with it's animation? As in I want to export that camera and use it in nuke

  • @Machi_ADL
    @Machi_ADL 2 ปีที่แล้ว

    nice

  • @Lucas3dlm
    @Lucas3dlm 4 ปีที่แล้ว

    nice tuto bro

  • @Dackylito
    @Dackylito 4 หลายเดือนก่อน

    No idea why this popped up in my algo but thank god it did! The different speeds of cameras when using "align to spline" tag was driving me nuts for years but I never came across the MoSpline as a solution for this (and I remember having problems using the "uniform method" - but dunno exactly). Anyway: Thank you!

    • @DanielDanielsson
      @DanielDanielsson  4 หลายเดือนก่อน +1

      The algorithmic overlords work in mysterious ways. All we can do is bow and receive.

    • @Dackylito
      @Dackylito 4 หลายเดือนก่อน

      ​@@DanielDanielsson ALL HAIL HYPNOALGO!

  • @chifulyator
    @chifulyator 8 หลายเดือนก่อน

    Cool

  • @artkiko4460
    @artkiko4460 4 ปีที่แล้ว

    Very Cool! i'd like to create a Dolly Zoom Rig to get a Hitchcock Effect that is adjustable with a slider. do you think that's possible, maybe using Expresso? thanks

  • @isollusion
    @isollusion 4 ปีที่แล้ว

    U re best 🌹

  • @blackacidproduction
    @blackacidproduction 2 ปีที่แล้ว

    my boy created a whole fucking gyroscopic gimbal in c4d this is so awesome

  • @MylonasFilms
    @MylonasFilms 4 ปีที่แล้ว +1

    Amazing tip. Can your next TUT be using that smooth camera trick with different parameters on different animated objects , not cameras etc, as you mentioned.
    Also i’m buying your e-book.
    Peace from Down Under ✌️

  • @SHIVAM.M.S
    @SHIVAM.M.S 4 ปีที่แล้ว +2

    Anybody knows what is plugin El Beepo's site?
    Anyone 🔥🔥🔥

  • @merianamoodyan380
    @merianamoodyan380 4 ปีที่แล้ว

    pls make a tutorial about the material you made for the stone it has melting core with fire effect and a nice skin surface.thanks.

    • @DanielDanielsson
      @DanielDanielsson  4 ปีที่แล้ว +1

      It's actually a 3D scan of a volcanic pumice rock off of ebay, then I remapped the displacement map into a nice hot gradient and plugged into the emission channel.

  • @mrdre9241
    @mrdre9241 2 ปีที่แล้ว

    when i render it shows camera not following spline... any idea what I did wrong brother?

  • @MsAlenka1993
    @MsAlenka1993 2 ปีที่แล้ว

    Hi, thanks a lot for this tut. But I have a problem. Can you help me? When I add constraint tag and make adjustments which you recommended, my second cam moves smoothly, but when my main cam makes a turn, the second one starts to turn earlier and bacause of that it looses focus from my main object. Any ideas what am I doing wrong? Or how can i fix this ?

    • @lexxandera
      @lexxandera 2 ปีที่แล้ว

      my guess would be that the objects are in the wrong order of operation. main camera needs to be above the second camera. Always think from top to bottom. if something drives another object, it needs to be calculated first.

  • @marcus_ohreallyus
    @marcus_ohreallyus 3 ปีที่แล้ว

    Goddamn that's useful. Thanks

  • @user-re3ce9zw5k
    @user-re3ce9zw5k 10 หลายเดือนก่อน

    Hi Daniel. Really great tutorial - works wonders on my animation. I cant seem to do DOF though thru the CAM. Only works thru the CAM HOOK. If thru the CAM its absolute, so the entire scene goes OOF and not on the focus target. Any help here? Im using Arnold. Thanks alot!!

    • @DanielDanielsson
      @DanielDanielsson  10 หลายเดือนก่อน

      No idea... If both have the Arnold tags and the target objects etc I would expect it to work. Might be something with the order of operations in the objects manager. Baking the springy camera might solve it.

  • @deaosatori216
    @deaosatori216 3 ปีที่แล้ว

    When I add the second camera with the spring tag, it doesn't rotate to look at my target nul like the original camera does. any ideas? Thanks

    • @DanielDanielsson
      @DanielDanielsson  3 ปีที่แล้ว

      Sounds like an unchecked checkbox for rotation on the spring constraint tag.

    • @Vinula
      @Vinula 3 ปีที่แล้ว

      I had the exact same problem! After baking the camera hook and then assigning the baked one as the constraint target it worked for me! :D

  • @ruirodrigues488
    @ruirodrigues488 4 ปีที่แล้ว

    i wonder if i can have the book without enrolling the course?

    • @DanielDanielsson
      @DanielDanielsson  4 ปีที่แล้ว

      The book is really just a tiny part of the whole course. More meant as a searchable summary of it, really. So it's not available separately.

  • @tf4908
    @tf4908 4 ปีที่แล้ว

    could you not just zero out the new camera to the hook camera to avoid the starting jitter?

    • @DanielDanielsson
      @DanielDanielsson  4 ปีที่แล้ว

      As long as you also bake it that will work. Otherwise as soon as the timeline loops around the camera still has to swoop back from the position is has at the very last frame.

  • @leo.saramago
    @leo.saramago 4 ปีที่แล้ว +5

    Constructive Criticism: insert a De-Esser on your voice Audio channel to keep your sibilance under control.

    • @DanielDanielsson
      @DanielDanielsson  4 ปีที่แล้ว +6

      That is legit constructive. Thank you.

  • @elissitdesign
    @elissitdesign 4 ปีที่แล้ว +2

    I dont think the MoSpline is necessary. If you simply change the camera path splines 'intermediate points' to "uniform" that fixes the timing/speed issue.

    • @DanielDanielsson
      @DanielDanielsson  4 ปีที่แล้ว

      I've learned that now, and it's changed my life.

  • @bogdanjaremenko7943
    @bogdanjaremenko7943 4 ปีที่แล้ว

    just check - Ilia Kapustin variant on youtube

  • @e11world
    @e11world 3 ปีที่แล้ว

    Very good tip but that -50 frame and having to change the spline to keep the target locked isn't ideal. Still useful though.

    • @DanielDanielsson
      @DanielDanielsson  3 ปีที่แล้ว

      Yeah, you're gonna have to bake it. Always hurts a bit.

    • @e11world
      @e11world 3 ปีที่แล้ว

      @@DanielDanielsson a good option too. I guess it doesn't work on every camera move.

  • @shymekcinco
    @shymekcinco 4 ปีที่แล้ว

    my camera is not moving

    • @DanielDanielsson
      @DanielDanielsson  3 ปีที่แล้ว +1

      In a sense, that is the smoothest a camera can get.

  • @wadjannah
    @wadjannah 3 ปีที่แล้ว

    you can skip step 3:14 of using Mospline by changing the parameter of spline "intermediate points" to uniform and increase the number

  • @seleldjdfmn221
    @seleldjdfmn221 4 ปีที่แล้ว +1

    I love this channel. What are you looking Forward to in the Future Of youtube? I really want to be youtube friends xP

  • @racaman666
    @racaman666 2 ปีที่แล้ว

    it aint for begginers, aint working after hour work :(

  • @MegaBexon
    @MegaBexon 2 ปีที่แล้ว

    Thus is and Alfabet for everyone who use camera.