Sifd truly has no idea how his upgrades and abilitys work, even though he played a full mission and still does not understand the rockets damage anything in their splash zone
@@DonyvanHendi well unfortunately he's one of the very few youtubers who tries new games that are my type of games, other youtubers I've found usually have really annoying voice
The main issue I've been having is the upgrade that gives you the building that generates resources is SO STRONG that I never pick anything else, it would be nice if I could max out builds more easily without that upgrade.
i think the laser would have been more useful than the death ray. it would have let you still use the rockets and would play well with the rocket. more walls to stall while the laser just melts thru everything.
He used to make good synergy decisions in games. Nowadays... 1. Rockets do damage to structures, so he places them where he fires rockets. 2. He had a way to generate more and more income without generators, so he wastes all his energy on generators just to destroy them with his rockets. 3. The death ray thing he chose that's free goes against gaining energy and will require other structures. The laser would have been an excellent combo with his wall, rocket, and non-generator requiring energy build. I used to watch him for his synergistic decisions. Now I can only watch 20 to 30 minutes before he gives me a headache from all the terrible decisions.
@@nitroseltzer2442I think if the station is the instant delivery one, and the generator path is when building destroyed gained 10 energy. It's going to felt less... Wasteful??? There's some build in there And yeah, coming back after inscription end I felt Sifd becoming duller? But I don't know why. I'm a third way through this video and there's some 3 hour video that's I saved so... I'm coming back when I finished that, just because... Idk Sifd doesn't has that min/max feeling again or Sifd doesn't has the godlike luck like before? Idk, I think it's because the game progression? IDK, I'm watching another video right now. I hope when this channel get recommend to me again, Sifd becoming sharper like before. Bye.
Sifd, have you tried Clickyland? I would like to see a blind playthrough if you think you might be interested that that kind of game. It takes 2-3 hrs for a full playthrough, so you might break it up into a few videos.
Active abilities only is hard because of the delay. You can't optimise good enough while greeding is another, though can't blame you for that. Ps will you play SNKRX, it has synergy like elements though it is old somewhat.
For a spell build the wave generator is insane.. if you pick shields on it, those friendly fire rockets aren't gonna damage your own buildings if they have a shield... oh btw I'd recommend skipping half the video because of his infuriating attempts at a pure spell build early game.. honestly hate irrational thinking, like at least put some offensive turrets there until you're confident in your spell build even a wave generator would massively benefit because you can concentrate your rockets on 1 location away from your buildings
Sidf seems to confuse a build idea with a challenge build. He plays like he can’t use anything else to win, when he doesn’t even have the base to start the build in a proper way.
Sifd truly has no idea how his upgrades and abilitys work, even though he played a full mission and still does not understand the rockets damage anything in their splash zone
he is learning
@@ShokyoLeaf typical simps talking about sif "learning" he's been learning basic mechanics for the past 5 years he just lacks common sense
@@liampurvisthats why we like him if u don’t like how funny he is dont watch
@@DonyvanHendi well unfortunately he's one of the very few youtubers who tries new games that are my type of games, other youtubers I've found usually have really annoying voice
just finished binge watching the four previous episodes and another one comes out 15 mintues later, lucky me
The main issue I've been having is the upgrade that gives you the building that generates resources is SO STRONG that I never pick anything else, it would be nice if I could max out builds more easily without that upgrade.
i think the laser would have been more useful than the death ray. it would have let you still use the rockets and would play well with the rocket. more walls to stall while the laser just melts thru everything.
He used to make good synergy decisions in games. Nowadays...
1. Rockets do damage to structures, so he places them where he fires rockets.
2. He had a way to generate more and more income without generators, so he wastes all his energy on generators just to destroy them with his rockets.
3. The death ray thing he chose that's free goes against gaining energy and will require other structures. The laser would have been an excellent combo with his wall, rocket, and non-generator requiring energy build.
I used to watch him for his synergistic decisions. Now I can only watch 20 to 30 minutes before he gives me a headache from all the terrible decisions.
@@nitroseltzer2442I think if the station is the instant delivery one, and the generator path is when building destroyed gained 10 energy. It's going to felt less... Wasteful??? There's some build in there And yeah, coming back after inscription end I felt Sifd becoming duller? But I don't know why. I'm a third way through this video and there's some 3 hour video that's I saved so... I'm coming back when I finished that, just because... Idk Sifd doesn't has that min/max feeling again or Sifd doesn't has the godlike luck like before? Idk, I think it's because the game progression? IDK, I'm watching another video right now. I hope when this channel get recommend to me again, Sifd becoming sharper like before. Bye.
One of the more harder videos to watch with all the self destruction lol
Hey Sifd, if you enjoy slay the spire you might enjoy a game called, Across the obelisk.
Sifd, have you tried Clickyland? I would like to see a blind playthrough if you think you might be interested that that kind of game. It takes 2-3 hrs for a full playthrough, so you might break it up into a few videos.
I was always thinking about a ship rocket build since half the time you seem to be spamming them anyways.. airstrike!!
I think the retaliation walls would have been an insanely good idea here, am i wrong?
GG, Sifd.
Enjoy the series alot. 😎👍
I think you should always reroll common for uncommon, rare and legendary
Active abilities only is hard because of the delay. You can't optimise good enough while greeding is another, though can't blame you for that.
Ps will you play SNKRX, it has synergy like elements though it is old somewhat.
Focus on your walls first, you always are so close to being overun
For a spell build the wave generator is insane.. if you pick shields on it, those friendly fire rockets aren't gonna damage your own buildings if they have a shield... oh btw I'd recommend skipping half the video because of his infuriating attempts at a pure spell build early game.. honestly hate irrational thinking, like at least put some offensive turrets there until you're confident in your spell build even a wave generator would massively benefit because you can concentrate your rockets on 1 location away from your buildings
if only you had gotten the walls do damage on hit
🔥🔥🔥
It HURT when you skipped on the artifact which gives you money per kill
Sidf seems to confuse a build idea with a challenge build. He plays like he can’t use anything else to win, when he doesn’t even have the base to start the build in a proper way.
I was literally just finishing another video of this, and this video pops up. Lucky me, i guess.
Day 13 of telling sifd he is a legend
This episode was painful to watch
💥💥💥
You’re really not doing well with this game 😂
hi
hi
hi
hi
Yeah... I can't watch this series anymore. For some reason Sifd is just completely spaced out and can't retain information.
Sub 1 hour gang