I was scrolling through the top builds and didn't see ricochet a single time, kinda crazy tbh its a good lesson that just because something is popular doesn't mean its good
Don't know if most people are just bad but the harrasment on lane with djinn is pretty awesome. Killed tons of people cause they didn't hide long enough for the stacks to deplete and therefore killing them instantly when they are around half hp. I also mostly get my ricochet between 15-20 minutes, so I basically equally skill the first 3 skills to 2 and then max djin first. Using alchemical fire is definitelly a good idea so thx for that :D
I did some testing and yeah its really good assuming you get it after most of the other items. If you're getting full debuff its slightly more damage than burst fire, and you shoot slower so less time spent reloading good call.
problem with mirage is erly rly strong ult nice to have. But late game to go in, is most in the time self kill. I think we lacked in someway wiht dmg if you dont hit Headshots
Diviner's Kevlar for when you’re ulting 700 bullet/spirit shield and immediately after ulting you should be able to cc them with your 1 if you got echo shard and duration should keep them up long enough to gun em down and to land scarabs
The real best build is scarab farmer build. Genuinely become unkillable and take everyone's farm and then stack of your 3 while team fighting. It's not as powerful late game as focused 3 build but it's strong in the midgame way more than the 3 build is
Wraith is TF, mirage Tornado isn't hard cc, but ult is definitely similar. It reminds me of AD tf where you know hes just going to auto you to death after he tps on you
You miss the point of mirage. You max 3 because no one can contest you because your dps in a sustained poke battle is insane. You could tag someone 5 times and kill them
I agree, I think in the late game when its always just full blown teamfights its hard cause he really excels in 1v1's. So the tornado insta kill strat doesn't "carry" like others.
In the early game kills only get you aroudn 200-300 souls, basically an entire creep wave so kills are actually not worth it. You should focus on denies and last hits and your poke should encourage them to zip back to base to heal since it is less time with them getting farm and free time for you to push the objectives. You are genuinely better off not killing them if they leave lane. Once you get to about 13-15 mins you will notice a increase in souls for player kills. Before that time frame you should just be farming as fast as humanly possible so you are the one snowballed by the time kills mean something. The idea for the build was decent and it clearly worked early on but by end of match its clear you struggled in team fights where a ricochet spirit build would have done better damage and applying debuffs for your whole team to take advantage of. Some nice plays by you though, thanks for the video.
Very real and true, I wonder if that was a design decision considering lane choices aren't a thing and they don't want getting killed to be super game ruining
Its strong in lane for sure. I just think in the early mid game it takes to long to get your damage out and 9 times outta 10 they are not gonna let you shoot them for 10-12 seconds.
I was scrolling through the top builds and didn't see ricochet a single time, kinda crazy
tbh its a good lesson that just because something is popular doesn't mean its good
I'm still remembered when I browse Mirage's build then I go "Who the heck is Neetoro?" since the build was a bit complicated 😭
Don't know if most people are just bad but the harrasment on lane with djinn is pretty awesome. Killed tons of people cause they didn't hide long enough for the stacks to deplete and therefore killing them instantly when they are around half hp. I also mostly get my ricochet between 15-20 minutes, so I basically equally skill the first 3 skills to 2 and then max djin first.
Using alchemical fire is definitelly a good idea so thx for that :D
I did not expect the Bobby Scar reference in my Deadlock video.
Mirage is quickly becoming my favorite character so far next to mole and rat
Same honestly, at first I didn't like him but after some time he has grown on me.
Lmao, I love this content. Informational, Gameplay + Memes = Great Fun
What about quickfire rounds on his 3. Early game i get it while laining & shred.
Neetoro with another banger!
Ill bang u
What about withering whip and hunter's aura for another -41% bullet resist?
I did some testing and yeah its really good assuming you get it after most of the other items. If you're getting full debuff its slightly more damage than burst fire, and you shoot slower so less time spent reloading good call.
did you publish it?
I have now
problem with mirage is erly rly strong ult nice to have. But late game to go in, is most in the time self kill. I think we lacked in someway wiht dmg if you dont hit Headshots
Diviner's Kevlar for when you’re ulting 700 bullet/spirit shield and immediately after ulting you should be able to cc them with your 1 if you got echo shard and duration should keep them up long enough to gun em down and to land scarabs
The real best build is scarab farmer build. Genuinely become unkillable and take everyone's farm and then stack of your 3 while team fighting. It's not as powerful late game as focused 3 build but it's strong in the midgame way more than the 3 build is
IMO this guy is like Twisted Fate lmao. You don't have that good dmg at early-mid game but you have good CC and Ult for ganking.
Wraith is TF, mirage Tornado isn't hard cc, but ult is definitely similar.
It reminds me of AD tf where you know hes just going to auto you to death after he tps on you
You miss the point of mirage. You max 3 because no one can contest you because your dps in a sustained poke battle is insane.
You could tag someone 5 times and kill them
Yes I know that I'm saying thats lame and stinky but I can see how it can be strong af.
@@Neetoro understandable have a nice day
Well i try it for few games, its OP in early game but late game feels meh, need bit improvement
thanks for review
I agree, I think in the late game when its always just full blown teamfights its hard cause he really excels in 1v1's. So the tornado insta kill strat doesn't "carry" like others.
Quicksilver is great also so you almost never need to reload
w88888 u can use quicksilver on his e????
@@seguro2864 yes
positive comment
gotta upload the build bro
Fixed LOL
@@Neetoro i do NOT see it in the browse builds 😭
It was bugged idk why now its actually fixed lol
@@Neetoroyou didnt buy echo shard forma tornado
Nice build but you didn't publish it :C
Just fixed oopsie
In the early game kills only get you aroudn 200-300 souls, basically an entire creep wave so kills are actually not worth it. You should focus on denies and last hits and your poke should encourage them to zip back to base to heal since it is less time with them getting farm and free time for you to push the objectives. You are genuinely better off not killing them if they leave lane. Once you get to about 13-15 mins you will notice a increase in souls for player kills. Before that time frame you should just be farming as fast as humanly possible so you are the one snowballed by the time kills mean something. The idea for the build was decent and it clearly worked early on but by end of match its clear you struggled in team fights where a ricochet spirit build would have done better damage and applying debuffs for your whole team to take advantage of. Some nice plays by you though, thanks for the video.
Very real and true, I wonder if that was a design decision considering lane choices aren't a thing and they don't want getting killed to be super game ruining
Kills are good though, because not only do you get souls but you deny the opponent souls when you crash the wave.
Thanks for posting this
unrelated but i just had a game of bomba Ivy... i feel so dirty i had to stop playing
I saw that, looks nasty af
he feels so bad dude. this character feels awful to play. hes so damn clunky
djinn's mark really strong early game, tf u on about
Its strong in lane for sure. I just think in the early mid game it takes to long to get your damage out and 9 times outta 10 they are not gonna let you shoot them for 10-12 seconds.