I'm just waiting for the actual product this product is so great, I still use the art engine which as funding issues right now while running it, I'm waiting for this product to release officially so it can help masses, with least knowledge on coding.This could be revolutionary and the alpa 1 only looks so great and easy to use.
FANTASTIC! I needed to help someone figure out how to create the metadata for 1000 pieces of the exact same gaming asset. Another tool we tried would not allow for duplicates, so this was the perfect solution. This video showed us exactly how to do it all from stratch in short order. THANK YOU.
I don't think 1 hour will be enough for most users. I had a relatively small collection with only two layers, a good computer. It took 47 minutes to render. Maybe 4-5 hours would be better for users. They will want to walk away and be assured it won't time out before finishing.
Hello again, never got a response, but old computer running node version 16 and new running node version 22 (problem seems to be with Canvas)... another question, I see a Hashlips-DApp-Setup in your Github, is there actually a deployable Dapp so I can generate from a website rather than on my computer, this would solve my problem???
Thank you so much. Really enjoying using it so far. I have an issue, my collection is 8000, but I always seem to get "An error occurred while Generating" if I try to generate anything over 1600
@@Nitrovium try add more layers, you might not have enough to generate them all uniquely. To test you can also turn on allow duplicates and see if that generates
@@HashLipsAcademy Hi again, just tested with allowing duplicates but still get the error. Do you know if anyone else is able to generate as much as 8000? Just wondering if the issue is my side, thanks
Hi Daniel, I have been in your new Art Engine and it's AMAZING. I have a question. Will a user be able to set a price tied to a probability of an attribute within a trait? Meaning if the probability tool in the Art Engine is used to set a rare or very scarce level of probability to an attribute, will it allow for a price to be set tied to that rare or scare probability? Or would additional coding have to be added in the section you created for "adding additional coding"?
Interesting idea. That would be possible, but from a blockchain contract point of view, the contract will need to read the JSON, so you will need some oracle, unless it’s specified in the contract beforehand. So yes, it’s fair to say that will need extra development from a contract point of view. As for the art engine I will add a rarity tagging feature.
Im at the generation GET ACCESS PASS step and I get the message: are you sure you want to purchase a 0-hour generation access pass for MATIC? Isnt't this supposed to say 1-hour?
I am using the old art engine and moved files to a new computer and cannot get it to work now... this is the error I am getting, any suggestions to fix would be greatly appreciated!! I know it is not finding canvas.node, but how do i fix this? Thanks! npm run generate > hashlips_art_engine@1.1.1 generate > node index.js node:internal/modules/cjs/loader:1222 throw err; ^ Error: Cannot find module '../build/Release/canvas.node' Require stack: - NNNN-NFT-Project ode_modules\canvas\lib\bindings.js - NNNN-NFT-Project ode_modules\canvas\lib\canvas.js - NNNN-NFT-Project ode_modules\canvas\index.js - NNNN-NFT-Project\src\main.js - NNNN-NFT-Project\index.js at Module._resolveFilename (node:internal/modules/cjs/loader:1219:15) at Module._load (node:internal/modules/cjs/loader:1045:27) at TracingChannel.traceSync (node:diagnostics_channel:315:14) at wrapModuleLoad (node:internal/modules/cjs/loader:215:24) at Module.require (node:internal/modules/cjs/loader:1304:12) at require (node:internal/modules/helpers:123:16) at Object. (PLAYWORLD-NFT-Project ode_modules\canvas\lib\bindings.js:3:18) at Module._compile (node:internal/modules/cjs/loader:1504:14) at Module._extensions..js (node:internal/modules/cjs/loader:1588:10) at Module.load (node:internal/modules/cjs/loader:1282:32) { code: 'MODULE_NOT_FOUND', requireStack: [ 'NNNN-NFT-Project\ ode_modules\\canvas\\lib\\bindings.js', 'NNNN-NFT-Project\ ode_modules\\canvas\\lib\\canvas.js', 'NNNN-NFT-Project\ ode_modules\\canvas\\index.js', 'NNNN-NFT-Project\\src\\main.js', 'NNNN-NFT-Project\\index.js' ] } Node.js v22.5.1 PS NNNN-NFT-Project> modules: '127', (so I have the correct modules version) Running Windows 11 Intel(R) Core(TM) Ultra 9 185H 2.30 GHz
@hashlips, love the software man! I am trying to use rules because some of my traits are not working well together but it seems buggy and doesn’t work properly. Also would it be possible to get more “rules” Something like “x does not go with y” Is there way we can get in touch besides TH-cam ? Thank u
Glad you are enjoying the tool, yes the rules still needs to be perfected. This is still only in MVP. I have spaces usually towards the end on the month. That would be the best way if you want to come say hi.
SICK, now how the heck do I make people care about ma mint! - I used your original version for a project way back when, but am literally going to use this to release a project this week. Do you want me to make a video of my progress or anything whatsoever>?
Hi! I cannot generate a collection of 36,000 NFT sizes, it constantly gives an error about a lack of traits, but this is not the case (I have 5 traits of 12 layers each) What should I do in this case?
@@RomaThuger_ttv yea pretty sure the MVP will not be able to render 36000 NFTs in browser. You can try the code based one as well but that’s a lot of NFTs
@@HashLipsAcademy When I allow duplicates of the NF, it shows an error in the window interface itself, not as an alert on top, but inside the window itself and writes "an error occurred while Generating"
@@HashLipsAcademy thanks it worked on a Chrome with Metamask on Polygon but not on Brave, and not on Phantom. I know it's in alpha stages and I have used the code base before on VSC but only to test. Im running a generation for 2000-10,000 with 5 different body types and a lot of custom stuff... curious to play with the engine and see if it can handle the customization I need. :) I know your VSC code can handle it for sure, but the engine just looks so much easier.
@@JoshuaHorton-fl6ju yes. I've been hired by some people to create collections for them. But I got screwed over by all of them and eneded up with 0 dollars. So me and a good friend are going to be launching our own 5k collection on cronos within the next 1 to 2 weeks. Him, along with a few others have seen previews of my artwork and said it was going to be the best nft project on cronos they've ever seen.
Man i thing the NFTs was something like bubble and its done...but mabe in future its coming back but i don't think it will be like old way...i mean like this layers and thousand of nfts without any utility 😂 I don't know but if u have any vision about nfts futur plz let me know ❤
NFTs never needed utility, it’s like saying what’s the utility of a painting. I think NFTs will never go away. There are a some NFTs that uses Utilities as a business model but for the average artist it’s a medium to express and preserve their work. 😁
The metadata standard that is used by Ethereum on the ERC721 can be used on all EVM based blockchain. But the metadata has actually nothing to do with blockchains at all.
I am really interested to hear your feedback. Hope you enjoy the MVP.
how to connect with pinatas cid
I'm just waiting for the actual product this product is so great, I still use the art engine which as funding issues right now while running it, I'm waiting for this product to release officially so it can help masses, with least knowledge on coding.This could be revolutionary and the alpa 1 only looks so great and easy to use.
it's only showing the layer at the end the background layer
one of the best nft art teachers, thank you daniel
Only a pleasure
Do you sell artworks?
FANTASTIC! I needed to help someone figure out how to create the metadata for 1000 pieces of the exact same gaming asset. Another tool we tried would not allow for duplicates, so this was the perfect solution. This video showed us exactly how to do it all from stratch in short order. THANK YOU.
I don't think 1 hour will be enough for most users. I had a relatively small collection with only two layers, a good computer. It took 47 minutes to render. Maybe 4-5 hours would be better for users. They will want to walk away and be assured it won't time out before finishing.
🎉🎉🎉
@@lainastanford9762lucky the render part is not included in the 1 hour, you are for that would be stressful. This is only of the generation part. 😅
Hello again, never got a response, but old computer running node version 16 and new running node version 22 (problem seems to be with Canvas)... another question, I see a Hashlips-DApp-Setup in your Github, is there actually a deployable Dapp so I can generate from a website rather than on my computer, this would solve my problem???
like bro fr thanks
ppl like you allow me to get education i couldn't get anywhere else since i'm a child
Do you sell your NFTs?
Thank you so much. Really enjoying using it so far.
I have an issue, my collection is 8000, but I always seem to get "An error occurred while Generating" if I try to generate anything over 1600
@@Nitrovium try add more layers, you might not have enough to generate them all uniquely. To test you can also turn on allow duplicates and see if that generates
@@HashLipsAcademy Ok thanks will try that to test. Although it's a fairly extensive project with 439 different traits across 8 groups
@@HashLipsAcademy Hi again, just tested with allowing duplicates but still get the error. Do you know if anyone else is able to generate as much as 8000? Just wondering if the issue is my side, thanks
@@Nitrovium it should be fine but will look into that as I am not sure how far the MVP can be pushed yet.
Amazing tool! Ive yet to play around with it as finishing up the layer artwork.
Just wanted to know, does this support PulseChain?
Hi @HashlipsAcademy does it supports generative gif art? or if not can you recommend me one from your tutorial videos. thank you :)
Hi! Thanks a lot for this !
Would it works with animated layers like video with alpha or png sequences (maybe by putting sequences into subfolders?) ?
For now it is just PNGs but have plans to add more formats
@@HashLipsAcademy dope! I can wait to try this! thanks again !
Do you sell NFTs?
@@JoshuaHorton-fl6ju I do yes, in digital NFT format and physical
Hi Daniel, I have been in your new Art Engine and it's AMAZING. I have a question. Will a user be able to set a price tied to a probability of an attribute within a trait? Meaning if the probability tool in the Art Engine is used to set a rare or very scarce level of probability to an attribute, will it allow for a price to be set tied to that rare or scare probability? Or would additional coding have to be added in the section you created for "adding additional coding"?
Interesting idea. That would be possible, but from a blockchain contract point of view, the contract will need to read the JSON, so you will need some oracle, unless it’s specified in the contract beforehand. So yes, it’s fair to say that will need extra development from a contract point of view. As for the art engine I will add a rarity tagging feature.
Do you sell artworks?
Where's the link to the Alpha to test with?
In the video on my browser or in the description. Hope you enjoy the experience. 🎉
Do you sell NFTs?
#HashLipsAcademy your brain is a cornucopia of blessings❤ thank you 😊
Im at the generation GET ACCESS PASS step and I get the message: are you sure you want to purchase a 0-hour generation access pass for MATIC? Isnt't this supposed to say 1-hour?
@hashlipsacademy any help on this?
I am using the old art engine and moved files to a new computer and cannot get it to work now... this is the error I am getting, any suggestions to fix would be greatly appreciated!! I know it is not finding canvas.node, but how do i fix this? Thanks!
npm run generate
> hashlips_art_engine@1.1.1 generate
> node index.js
node:internal/modules/cjs/loader:1222
throw err;
^
Error: Cannot find module '../build/Release/canvas.node'
Require stack:
- NNNN-NFT-Project
ode_modules\canvas\lib\bindings.js
- NNNN-NFT-Project
ode_modules\canvas\lib\canvas.js
- NNNN-NFT-Project
ode_modules\canvas\index.js
- NNNN-NFT-Project\src\main.js
- NNNN-NFT-Project\index.js
at Module._resolveFilename (node:internal/modules/cjs/loader:1219:15)
at Module._load (node:internal/modules/cjs/loader:1045:27)
at TracingChannel.traceSync (node:diagnostics_channel:315:14)
at wrapModuleLoad (node:internal/modules/cjs/loader:215:24)
at Module.require (node:internal/modules/cjs/loader:1304:12)
at require (node:internal/modules/helpers:123:16)
at Object. (PLAYWORLD-NFT-Project
ode_modules\canvas\lib\bindings.js:3:18)
at Module._compile (node:internal/modules/cjs/loader:1504:14)
at Module._extensions..js (node:internal/modules/cjs/loader:1588:10)
at Module.load (node:internal/modules/cjs/loader:1282:32) {
code: 'MODULE_NOT_FOUND',
requireStack: [
'NNNN-NFT-Project\
ode_modules\\canvas\\lib\\bindings.js',
'NNNN-NFT-Project\
ode_modules\\canvas\\lib\\canvas.js',
'NNNN-NFT-Project\
ode_modules\\canvas\\index.js',
'NNNN-NFT-Project\\src\\main.js',
'NNNN-NFT-Project\\index.js'
]
}
Node.js v22.5.1
PS NNNN-NFT-Project>
modules: '127', (so I have the correct modules version)
Running Windows 11 Intel(R) Core(TM) Ultra 9 185H 2.30 GHz
@hashlips, love the software man! I am trying to use rules because some of my traits are not working well together but it seems buggy and doesn’t work properly.
Also would it be possible to get more “rules”
Something like “x does not go with y”
Is there way we can get in touch besides TH-cam ?
Thank u
Glad you are enjoying the tool, yes the rules still needs to be perfected. This is still only in MVP. I have spaces usually towards the end on the month. That would be the best way if you want to come say hi.
@@HashLipsAcademythanks for the reply! Yeah I read that on the page. Is there a timeline on when this will be ready?
Thanks 🙏🏻 Im
@@HashLipsAcademy I really need the “X doesn’t go with y” instead of “X only goes with y” rule
🙏🏻
SICK, now how the heck do I make people care about ma mint! - I used your original version for a project way back when, but am literally going to use this to release a project this week.
Do you want me to make a video of my progress or anything whatsoever>?
Hi! I cannot generate a collection of 36,000 NFT sizes, it constantly gives an error about a lack of traits, but this is not the case (I have 5 traits of 12 layers each) What should I do in this case?
@@RomaThuger_ttv yea pretty sure the MVP will not be able to render 36000 NFTs in browser. You can try the code based one as well but that’s a lot of NFTs
@@RomaThuger_ttv you could also try to turn the “allow duplicates” on and see if it handles the amount
@@HashLipsAcademy Yes, I understand, will the code be able to give me a collection of 36,000?
@@HashLipsAcademy When I allow duplicates of the NF, it shows an error in the window interface itself, not as an alert on top, but inside the window itself and writes "an error occurred while Generating"
No way nft bros still exist
Do you sell NFTs?
Ido@@JoshuaHorton-fl6ju
Hey HashLips are you on farcaster?
Hi, This is so usable for my giftaway ticket system, I use custom qr codes that as visible for check the validate. I appreciate it
Fantastic!
Do you sell artwork?
Have I been waiting a long time to try it like I did master?
Hope you enjoy the experience.
does it work? it says its not recommended and not ready?
It’s not production ready yes but it is useable. Basically I am still working on it so it’s just a disclaimer for if people experience bugs.
I get stuck at the metamask connection point and the app wont open for me - is anyone else having this issue? I would love to give this a try!
Try be on the polygon network
@@HashLipsAcademy thanks it worked on a Chrome with Metamask on Polygon but not on Brave, and not on Phantom. I know it's in alpha stages and I have used the code base before on VSC but only to test. Im running a generation for 2000-10,000 with 5 different body types and a lot of custom stuff... curious to play with the engine and see if it can handle the customization I need. :) I know your VSC code can handle it for sure, but the engine just looks so much easier.
It's going very well. The engine is so great, thank you!
❤ let's gooooooooooooooo
Lets goooo
Great Job , just add ai layer generator and go to production
Do you sell your artworks?
Is this open source?
woww cool
Thanks, hope you enjoy the experience
Do you sell artworks?
I cant find the link to this 😮
It’s in the video on my browser or in the description.
Do you sell artworks?
@@JoshuaHorton-fl6ju yes. I've been hired by some people to create collections for them. But I got screwed over by all of them and eneded up with 0 dollars. So me and a good friend are going to be launching our own 5k collection on cronos within the next 1 to 2 weeks. Him, along with a few others have seen previews of my artwork and said it was going to be the best nft project on cronos they've ever seen.
Amazing!
Man i thing the NFTs was something like bubble and its done...but mabe in future its coming back but i don't think it will be like old way...i mean like this layers and thousand of nfts without any utility 😂
I don't know but if u have any vision about nfts futur plz let me know ❤
NFTs never needed utility, it’s like saying what’s the utility of a painting. I think NFTs will never go away. There are a some NFTs that uses Utilities as a business model but for the average artist it’s a medium to express and preserve their work. 😁
@@HashLipsAcademy Aha..ok that actually is true
And I hope the nft market back 🙏🏻
Do you sell NFTs?
ERROR SAVING IMAGE FOR GENERATION 0
Please could you describe the error in more detail so I can have a look at it, thank you in advance.
HHAAAA IM VieW 1000!!!!
lol he made just for certain blockchains lmmfao what a waste
The metadata standard that is used by Ethereum on the ERC721 can be used on all EVM based blockchain. But the metadata has actually nothing to do with blockchains at all.
can i connect with pinta/nft.storage api?
Not with the API but you can point to ipfs afterwards like we did in the OG engine but will mkae that change on production.
Do you sell your artworks?