I really like the small little touches they added to this game to make it better, such as when you defeat Cackletta's spirit she tries to reach for you both one last time to finish you off before she explodes and send you outside of bowser, whereas in the original GBA version she just went "poof" lol.
I know right? This remake is literally one of the best looking 2D games ever. The detail, the animations and the lighting are phenomenal. And I really loved the original Superstar Saga on the GBA as a kid.
@@lol-ih1tl No because they don't understand what nostalgia truly is, kupo. This remake brought back good times for me, kupo. Hell the remix themes were even more on point when psycing me for battles, kupo.
Dont forget they added and removed a couple features, They added: the 2 hit jump, which is op since the game wasn’t made with that in mind; a separate button for the advanced bros attacks; a button to make both bros jump out of battle; they remixed the entire soundtrack They removed: Being able to have Luigi in front while being able to jump with both bros (excluding that new jump button that most people wont know about) or hammer; being able to use Hammers/Fire/Thunder with the back bro before learning the move, which also removed a few funny bits between the 2 bros; removed the difficulty compared to the original, as in a lot of enemies have reduced stats, the buffed jump mentioned above, and theres no hard mode to revert the difficulty; most importantly, they removed Geno for little reason in that one minigame tutorial in that was in the toad village; the one that makes the most sense by removing the infinite hits of Super Chopper Bros. and Super Knockback Bros. (the 2 advanced hammer bros. attacks) and gave them both finishers
I like how in the gba version you could one shot the tree boss Trunkle by jumping on the tree instead of him, then in this update they made him protect it lol nice attention to detail
I do like how the Koopalings are given a little more personality in this version. It still isn't all that much, seeing how they still kinda feel shoehorned in, but they feel a lot more unique now and feel a bit more interesting to fight.
That's the go-to strategy of the game. Give Luigi the Scandal jeans/Anuboo jeans and spam this attack, which is the only attack that deals equally high damage to all enemies at once.
38:35 - With this Boss, I can gladly say that I managed to defeat *Jojora* before the other *_Boss_* (Chucklissa/Oholina/Hoohoolia/Teeheena), if you want some advice, here you go, always use Fire Bros. whenever you can, *Jojora* has the highest defense in this game, so at most they will take about 3 or 4 health for each hit (in my experience), so movements with many hits wear it out more than anything else, likewise, I recommend that you heal a the other *_Boss_* from time to time, since *Jojora* will leave when you counterattack *her* (and I recommend that, Jojora does too much damage) and won't come back until later, while the other *_Boss_* has some attacks that, when counterattacking *_her,_* you will hurt him and wear him down, in the same way with your _hands_ you will help him heal (blonde hair = immune to electricity, red hair = immune to fire), and the last, although most logical, come with all possible objects, which It's going to be a long battle, that's all I can offer
god, i love this game's bosses. their actual attacks are mostly kinda basic but still fun and their personalites, designs and music are great. I don't think any of the other ML games did it quite this well (not that they aren't great): the recurring team rocket-esque rival with amnesia Bowser, fighting the main villain twice (once normal and then as a ghost possessing Bowser), the techy secondary villain who uses different machines [I do think Fawful could've used one more boss fight tho] and a bunch of other cool shit like a soda monster, christmas hermit crab, buff woman, ice fairy, etc. Also something I dig that I know nobody else on planet Earth gives a single shit about is I like how all the bosses don't just work for the main bad guy, they could've so easily just had like random Cackletta minions as all the bosses. But instead you get to fight various characters and a goofy rival alongside Cackletta's (admittedly kinda small) forces. For reference there are: 9 Unaffiliated Bosses (Bowser, Tolstar, Hoohooros, Wiggler, Chuckolator, Mom Piranha, Trunkle, Hermie III, Jojora & Chucklissa) 9 Affiliated [Non-Recurring] Bosses (Dragohoho, Queen Bean, the Koopalings) 9 Recurring Villain Bosses (Fawful [Headgear], Popple & Rookie (1), Cackletta, Popple & Rookie (2), Popple, Popple & Birdo, Fawful [Ship], Bowletta, Cackletta's Soul. And to just keep hearing the sound of my own keyboard rattling, this game definitely has the most boss themes: the regular one, Popple, Cackletta & Fawful, Bowletta and Cackletta's Soul. That's 5 for anyone too lazy to count. PiT has 4, BIS has 3, DT has 4 and PJ has 4 (most of these only come close because of the giant themes). Granted it doesn't sound like much BUT in the other games those other boss themes are often only played once but in SS Popple plays 4 times and Cackletta & Fawful plays twice, it's nice. tl;dr there is none, just a long semi-aimless comment about how much i love this game's bosses
It’s sucks tho, either you’re to op by that point and have a good amount of speed or they lowered queen bean’s speed. The thing was her signature attack of the two hand slam, which make a few people get nostalgic
@@arthursnyder6935 The equivalent of the Know-it-all Toad in CS: ya gotta remember what they explained. That's why Ludwig is so interesting to fight in the original. He uses 3 moves you may have encountered before: •Dizzy spin. This is used by the thinner koopalings while he is much heftier. •Shell spin •Shockwave because he is hefty enough like the other heftylings No other koopa uses those 3 in 1 battle.
0:17 Bowser (Princess Peach's Castle) Music : Let's Go! 1:25 Fawful #1 (Koopa Cruiser) Music : Let's Go! 3:33 Tolstar (Stardust Fields) Music : We Can't Lose! 4:50 Hoohooros (Hoohoo Mountain) Music : We Can't Lose! 6:47 Dragohoho (Hoohoo Mountain) Music : We Can't Lose! 8:21 Queen Bean (Beanbean Castle) Music : We Can't Lose! 10:52 Popple and Rookie #1 (Chateau de Chucklehuck) Music : The Marvelous Duo 13:25 Wiggler (Chucklehuck Woods) Music : We Can't Lose! 15:49 Chuckolator (Chucklehuck Woods) Music : We Can't Lose! 19:15 Cackletta (Woohoo Hooniversity) Music : Fawful and Cackletta 23:04 Popple and Rookie #2 (Woohoo Hooniversity) Music : The Marvelous Duo 27:48 Mom Piranha (Beanbean Airport) Music : We Can't Lose! 30:18 Trunkle (Teehee Valley) Music : We Can't Lose! 33:09 Hermie III (Gwarhar Lagoon) Music : We Can't Lose! 35:56 Popple (Chucklehuck Woods) Music : The Marvelous Duo 37:50 Piranha Bean (Beanbean Fields) Music : Let's Go! 39:16 Jojora and Chucklissa (Joke's End) Music : We Can't Lose! 42:56 Popple and Birdo (Teehee Valley) Music : The Marvelous Duo 46:13 Iggy (Bowser's Castle) Music : We Can't Lose! 47:39 Morton (Bowser's Castle) Music : We Can't Lose! 49:21 Lemmy (Bowser's Castle) Music : We Can't Lose! 52:07 Ludwig (Bowser's Castle) Music : We Can't Lose! 53:24 Roy (Bowser's Castle) Music : We Can't Lose! 55:51 Wendy (Bowser's Castle) Music : We Can't Lose! 58:05 Larry (Bowser's Castle) Music : We Can't Lose! 1:00:44 Fawful #2 (Bowser's Castle) Music : Fawful and Cackletta 1:04:18 Bowletta (Bowser's Castle) Music : Time to Settle This! 1:06:35 Cackletta's Soul (Bowser's Castle) Music : Showdown with Cackletta!
@@jamiegioca9448 I think it was Alphadream actually, due to the whole two screen thing. Terrible idea if you ask me, the original has aged pretty well and could be played in the 3DS, plus the 3DS was at the end of its lifetime, should have go for the Switch remake instead
@@dollmaker6599The remake fixes a bunch of annoying things with the og BIS so I wouldn't say it's aged that well. Still good and fun ofc and yeah, not remaking the game for the Switch was Alpha Dream's director's idea so they could keep the classic feel of the og with the duel screen/stylus stuff. It definitely cost them, had they remade it for the Switch it probably would've sold great.
I looooove this remake but I do wish they had made the second half of these bosses have double their HP. Because some attacks finish them in two moves when you know your action commands and you focus all your Bonus Points on Attack. But I also get why, they’re supposed to be easy anyway.
I think it might be due to the game engine or the capture card. I'm not a programmer or anything, nor am I in any way knowledgeable about programming, but I do have a suspicion of what MIGHT be happening to cause this. Here it is: So whenever it has to load an entirely new stage (like at the start of a battle), it can't handle it perfectly for some reason and as a result, the sound starts lagging behind a bit. It always catches itself immediately after though, and speeds up the sound in order to compensate and that's what you're hearing in the video. It sounds plausible enough with my limited knowledge, but if anyone who knows what they're talking about could either confirm or debunk it, that would be great!
This was the fourth mario rpg game I played. I wasnt ready for Bros. Attacks to use actual field moves instead of items like a green shell. Then I played the Inside Story Remake and the og star saga and I gotta say, the og was so damn broken. You could trash all the enemies in one go. Except the first time around it was hard cause i didn't know what was coming. The remake absolutely is on the same level as the og. It's so goofy with animation and sound but the og really made me laugh cause of the sounds the game used. Also using field moves as attacks surprised me. Especially with the remade music n graphics.
I don't know why people hate this game It shouldn't be confused with BIS 3DS because unlike BIS 3DS, it had some unique things that they haven't done in OG The most obvious example is the graphics Ignoring graphics, the most obvious one is Ludwig's fight After I thought about it again, I actually now appreciate it It feels like a cowbow draw, one of you will die in one hit Will it be The Bros? Or will it be Ludwig? This game deserves more appreciation
I feel like the remake has to be harder I mean for starters, the bosses have twice as much as HP than they had in the GBA version Second, there’s more inputs for bros attacks like knock back bros, alll you had to do is B,B,A but now, there’s an extra input so you have to do B,B,A,A Three The bros attacks that are advanced that used to be infinite are no longer infinite, Take Advanced chopper bros, in the GBA, you can hit as much as you desired and until you messed up or the enemy, the attack goes on for a while Four, the mush AA badge isn’t overpowered anymore Five, cackletta actually swaps with her clones position, which isn’t a big deal honestly Six, cacklettas final fight is twice as hard than the original GBA version Seven, Ludwig has a new ball attack which even emergency guard can’t help you Ok I missed some but the remake has SOME advantages the original didn’t have like, how you can get beans, clothes and badges way more easier
So...Cackletta basically saved Queen Bean from Diabetes(maybe not in a good manner but still)...why can't she just stay like that? She'd be nowhere near close to getting high blood pressure or diabetes or anything...Maybe Cackletta had some pity?
@@Prince_Eva_Huepow oh i haven't seen that in the original but since that game doesn't have the laughing battle sprite, I assume it just uses her normal hurt sprite with no animation like the big form does heres a vid of her dying in the remake in normal form, couldn't find an og version tho: th-cam.com/users/shorts5E907NhUV0g
@@jefferyandbob3137 Then it _is_ different, as I suspected; the og uses the normal enemy defeat animation. Probably because they didn't think you'd defeat her at normal size, so the computer doesn't have any animation for that and thus loads the normal enemy animation of compression into stars. Thanks you. Glad to see they animated/considered that in remake.
I really like the small little touches they added to this game to make it better, such as when you defeat Cackletta's spirit she tries to reach for you both one last time to finish you off before she explodes and send you outside of bowser, whereas in the original GBA version she just went "poof" lol.
Well actually all of have a KO animation, but Cackletta's was nice to have an animated ending bc of her being the major final battle
I don't get why people think this version isn't expressive. Honestly having played both versions the charm is still there in the 3ds version.
I mean, I like to replay old games, but even I think that some remakes are still expressive and awesome
I know right? This remake is literally one of the best looking 2D games ever. The detail, the animations and the lighting are phenomenal. And I really loved the original Superstar Saga on the GBA as a kid.
this is a good remake. The problem? Releasing it when the system was starting to die
@@lol-ih1tl No because they don't understand what nostalgia truly is, kupo. This remake brought back good times for me, kupo. Hell the remix themes were even more on point when psycing me for battles, kupo.
Dont forget they added and removed a couple features,
They added: the 2 hit jump, which is op since the game wasn’t made with that in mind; a separate button for the advanced bros attacks; a button to make both bros jump out of battle; they remixed the entire soundtrack
They removed: Being able to have Luigi in front while being able to jump with both bros (excluding that new jump button that most people wont know about) or hammer; being able to use Hammers/Fire/Thunder with the back bro before learning the move, which also removed a few funny bits between the 2 bros; removed the difficulty compared to the original, as in a lot of enemies have reduced stats, the buffed jump mentioned above, and theres no hard mode to revert the difficulty; most importantly, they removed Geno for little reason in that one minigame tutorial in that was in the toad village; the one that makes the most sense by removing the infinite hits of Super Chopper Bros. and Super Knockback Bros. (the 2 advanced hammer bros. attacks) and gave them both finishers
Beating Cackletta's soul with one HP left,without healing yourself and no damage is pretty impressive 👏🏼 👌🏼
The Mario Bros went sans undertale
“Hey kid you want a wiener in your mouth”-Mario undertake 2022
Lol@@kaltv6486
It's also very hard to do
@@kaltv6486which is why it's impressive in the first place
I like how in the gba version you could one shot the tree boss Trunkle by jumping on the tree instead of him, then in this update they made him protect it lol nice attention to detail
yeah i already wondered why he was so easy lol
I love this game, you go from fighting a walking plant on the beach to fighting a fairy in an ice palace
I do like how the Koopalings are given a little more personality in this version. It still isn't all that much, seeing how they still kinda feel shoehorned in, but they feel a lot more unique now and feel a bit more interesting to fight.
They felt shoehorned in the original as well
Ludwig going full power in the remake was a genuine suprise
@@zomboss3904 yes! Hence why I said "still kinda feel shoehorned in."
Ludwig going all-out reminds me of a certain, comedic strange creature... I wonder who?
*COUGH COUGH* Spirit ba- *COUGH*
I love that the Chuckolator is made out of puns and by telling puns heals it
Yeah, that made me CHUCKle
@@JustPhm_ You're not a real Knuckles!!!
@@Gazing-09 HERE I COME, ROUGHER THAN THE REST OF 'EM-
@@samuelrodrigues9071
You can call me Sonic
Unlike Knuckles, I don't flex my muscles
I'd rather chuckle
You could say he is made of PUNch
35:09 Who else here loves this attack?
It is nice but I prefer super fire bros
That one is also epic
I love both Thunder attacks, so fun
I like it, but og thunder bros looked cooler imo
That's the go-to strategy of the game. Give Luigi the Scandal jeans/Anuboo jeans and spam this attack, which is the only attack that deals equally high damage to all enemies at once.
Poor Bowser he has been through a lot in this game.😊
38:35 - With this Boss, I can gladly say that I managed to defeat *Jojora* before the other *_Boss_* (Chucklissa/Oholina/Hoohoolia/Teeheena), if you want some advice, here you go, always use Fire Bros. whenever you can, *Jojora* has the highest defense in this game, so at most they will take about 3 or 4 health for each hit (in my experience), so movements with many hits wear it out more than anything else, likewise, I recommend that you heal a the other *_Boss_* from time to time, since *Jojora* will leave when you counterattack *her* (and I recommend that, Jojora does too much damage) and won't come back until later, while the other *_Boss_* has some attacks that, when counterattacking *_her,_* you will hurt him and wear him down, in the same way with your _hands_ you will help him heal (blonde hair = immune to electricity, red hair = immune to fire), and the last, although most logical, come with all possible objects, which It's going to be a long battle, that's all I can offer
Thanks dude
39:41 That's incredibly true, Jojora, but let's keep it rated E, okay?
Achievement Unlocked:
Super Mario Brothers: Defeat the Final Boss Without Healing
Hah! Birdo dropped that line!
"This is as far as you go!"
Ah the memories of her yelling "I'll remember this!" at the end of each boss battles!
Heh. The “How could you?!” line got me all the time too.
Bro this is f##in superstar saga, not SMB2
Ludwig von deal 999 damage. Really ?
I like how iggy gets speechless after you dodge his fire attack
The detail in this game is godlike.
I finished this but the hardest one in my opinon is the final boss cackletta soul
I found that fight hard too!
i mean you ain’t wrong though
@@curtisashby768 Me Also!
A true final boss
I mean... duh. You start off the fight with one hp
god, i love this game's bosses. their actual attacks are mostly kinda basic but still fun and their personalites, designs and music are great. I don't think any of the other ML games did it quite this well (not that they aren't great): the recurring team rocket-esque rival with amnesia Bowser, fighting the main villain twice (once normal and then as a ghost possessing Bowser), the techy secondary villain who uses different machines [I do think Fawful could've used one more boss fight tho] and a bunch of other cool shit like a soda monster, christmas hermit crab, buff woman, ice fairy, etc.
Also something I dig that I know nobody else on planet Earth gives a single shit about is I like how all the bosses don't just work for the main bad guy, they could've so easily just had like random Cackletta minions as all the bosses. But instead you get to fight various characters and a goofy rival alongside Cackletta's (admittedly kinda small) forces. For reference there are:
9 Unaffiliated Bosses
(Bowser, Tolstar, Hoohooros, Wiggler, Chuckolator, Mom Piranha, Trunkle, Hermie III, Jojora & Chucklissa)
9 Affiliated [Non-Recurring] Bosses
(Dragohoho, Queen Bean, the Koopalings)
9 Recurring Villain Bosses
(Fawful [Headgear], Popple & Rookie (1), Cackletta, Popple & Rookie (2), Popple, Popple & Birdo, Fawful [Ship], Bowletta, Cackletta's Soul.
And to just keep hearing the sound of my own keyboard rattling, this game definitely has the most boss themes: the regular one, Popple, Cackletta & Fawful, Bowletta and Cackletta's Soul. That's 5 for anyone too lazy to count. PiT has 4, BIS has 3, DT has 4 and PJ has 4 (most of these only come close because of the giant themes). Granted it doesn't sound like much BUT in the other games those other boss themes are often only played once but in SS Popple plays 4 times and Cackletta & Fawful plays twice, it's nice.
tl;dr there is none, just a long semi-aimless comment about how much i love this game's bosses
8:18 Look out, IT'S QUEEN KONG!!!!!!!!
It’s sucks tho, either you’re to op by that point and have a good amount of speed or they lowered queen bean’s speed. The thing was her signature attack of the two hand slam, which make a few people get nostalgic
Aw and here i was looking forward to seeing bowser and popples bros attack.
There actually is
Yea there is there one where he sets popple on fire, creates a shockwave its was also shown when it was on gbs
Well there you have it!
16:23 I’ve played that game before, but I didn’t know chuckolator could switch hands cuz I didn’t see him do it in MY play through…
Battling the Koopalings with the time bob-omb is like battling all 7 of them in Color Splash: time limit.
I also like how Roy explained how the time bobombs work in the remake
@@arthursnyder6935 The equivalent of the Know-it-all Toad in CS: ya gotta remember what they explained.
That's why Ludwig is so interesting to fight in the original. He uses 3 moves you may have encountered before:
•Dizzy spin. This is used by the thinner koopalings while he is much heftier.
•Shell spin
•Shockwave because he is hefty enough like the other heftylings
No other koopa uses those 3 in 1 battle.
...and the Mario & Luigi series is back; Nintendo Direct just announced Mario & Luigi Brothership today
00:00 Bowser
1:10 Fawful (1)
3:04 Tolstar
4:37 Hoohooros
6:07 Dragohoho
7:58 Queen Bean
10:04 Popple and Rookie (1)
13:04 Wiggler
15:02 Chuckolaor
18:22 Cackletta
22:23 Popple and Rookie (2) + Cackletta transforms into Bowletta
27:31 Mom Piranha
30:02 Trunkle
32:57 Hermie III
35:28 Popple
37:32 Piranha Bean
38:34 Jojora and Chucklissa
41:39 Popple and Birdo
45:37 Iggy Koopa
47:27 Morton Koopa Jr.
48:59 Lemmy Koopa
51:27 Ludwig von Koopa
52:55 Roy Koopa
55:26 Wendy O. Koopa
57:34 Larry Koopa
59:44 Fawful (2)
1:03:42 Bowletta (Final Boss)
1:06:32 Cackletta's Soul (Final Boss)
1:10:01 Ending
thank you man of culture
@@lowquality7297 Culture!
Tolstar is my favorite boss
"Mario doesn't respect thieves."
Mario: *PROCEEDS TO MOVE THE COLLECTABLE BEHIND POPPLE AND AMNESIA-RIDDEN BOWSER.*
Fighting the final boss (which is lvl 40) at lvl 35 was a truly humbling experience
I dare ANYBODY to fight Cackletta without Bros attacks, without items, and with 1HP. Just Jumps👞and Hammers🔨 and hand powers 🔥⚡️
I tried that and I died and I had to start all over again
@@Willydiaz3791 keep trying till you do it man
@@FaysalIsGoated yeah you right.if I keep trying,I’ll beat the game
Which one
@@leanneketterer7602 the Mario and Luigi superstar saga remake game.
26:04. The star wakes up
0:17 Bowser (Princess Peach's Castle)
Music : Let's Go!
1:25 Fawful #1 (Koopa Cruiser)
Music : Let's Go!
3:33 Tolstar (Stardust Fields)
Music : We Can't Lose!
4:50 Hoohooros (Hoohoo Mountain)
Music : We Can't Lose!
6:47 Dragohoho (Hoohoo Mountain)
Music : We Can't Lose!
8:21 Queen Bean (Beanbean Castle)
Music : We Can't Lose!
10:52 Popple and Rookie #1 (Chateau de Chucklehuck)
Music : The Marvelous Duo
13:25 Wiggler (Chucklehuck Woods)
Music : We Can't Lose!
15:49 Chuckolator (Chucklehuck Woods)
Music : We Can't Lose!
19:15 Cackletta (Woohoo Hooniversity)
Music : Fawful and Cackletta
23:04 Popple and Rookie #2 (Woohoo Hooniversity)
Music : The Marvelous Duo
27:48 Mom Piranha (Beanbean Airport)
Music : We Can't Lose!
30:18 Trunkle (Teehee Valley)
Music : We Can't Lose!
33:09 Hermie III (Gwarhar Lagoon)
Music : We Can't Lose!
35:56 Popple (Chucklehuck Woods)
Music : The Marvelous Duo
37:50 Piranha Bean (Beanbean Fields)
Music : Let's Go!
39:16 Jojora and Chucklissa (Joke's End)
Music : We Can't Lose!
42:56 Popple and Birdo (Teehee Valley)
Music : The Marvelous Duo
46:13 Iggy (Bowser's Castle)
Music : We Can't Lose!
47:39 Morton (Bowser's Castle)
Music : We Can't Lose!
49:21 Lemmy (Bowser's Castle)
Music : We Can't Lose!
52:07 Ludwig (Bowser's Castle)
Music : We Can't Lose!
53:24 Roy (Bowser's Castle)
Music : We Can't Lose!
55:51 Wendy (Bowser's Castle)
Music : We Can't Lose!
58:05 Larry (Bowser's Castle)
Music : We Can't Lose!
1:00:44 Fawful #2 (Bowser's Castle)
Music : Fawful and Cackletta
1:04:18 Bowletta (Bowser's Castle)
Music : Time to Settle This!
1:06:35 Cackletta's Soul (Bowser's Castle)
Music : Showdown with Cackletta!
I love this game!
Me too!
I loved this game!! I like the remix of the battle boss music, and the music of every location they crushed it
0:17 and 37:50: Let’s-a go! (13:24, 13:25 and 13:26) (19:15 and 19:16) (1:04:17 and 1:04:19)
0:21 and 0:22: (BOWSER) RAAAAAAAHHH! (21:29, 21:30, 21:33 and 21:37)
13:16, 13:18, 13:19 and 13:20: WHOA! Mamma mia! Huh? WAAAAA! (14:54 and 14:57)
13:56, 13:59, 14:07 and 14:09: HERE WE GO! (15:14, 15:18, 15:26, 15:27 and 15:28) (16:34, 16:37, 16:45 and 16:47) (17:34, 17:36, 17:38, 17:39 and 17:40) (17:57, 17:58, 18:00, 18:05 and 18:07) (19:33, 19:36, 19:44 and 19:47) (19:54, 19:56, 20:01, 20:02 and 20:04) (20:49, 20:52, 20:54 and 20:55) (27:56, 27:59, 28:07 and 28:09)
41:52, 41:53 and 41:54: MARIO! LUIGI!
45:56 and 45:57: Mamma mia. (53:21 and 53:22)
57:38 and 57:41: TENNIS TIME!
57:48, 57:49 and 57:54: THAT’S IT! (58:04) (1:03:40)
1:05:20: LET’S SPIN! (1:07:55)
1:06:03, 1:06:05, 1:06:12 and 1:06:13: WAH! MAMMA MIA! (1:05:42, 1:06:53 and 1:09:09)
1:08:37, 1:08:38, 1:08:40, 1:08:48 and 1:08:51: LET’S SUPER CHOPPER! (1:08:53) OH YEAH!
1:10:03, 1:10:04, 1:10:06 and 1:10:07: DAMAGED! (1:10:09, 1:10:10 and 1:10:14)
1:10:25, 1:10:31 and 1:10:34: BOWLETTA IS DOWN! (1:10:40 and 1:10:42)
1:11:08: THIS IS IT!
1:11:22, 1:11:25, 1:11:26, 1:11:27 and 1:11:28: You gotta get out of here now!
1:11:29 and 1:11:30: HERE WE GO!
1:12:40, 1:12:41 and 1:12:43: EXCELLENT! (1:13:34 and 1:13:39)
1:13:14, 1:13:15 and 1:13:16: WHOA!
Luigi being dragged by a rope in the beginning got me
nice video
For what it's worth, the popple theme is a bopple
I find it funny that in this version, the hammers are big, but in the original one they are smaller
Never caught this before, but unless I'm remembering wrong, you fight the koopalings in the same order as you fought them in Super Mario World.
yeah you're right
When I played that game for first time is very tough to defeat the bosses
same but it was because I was stupid and didn't fight enough enemies so I was way weaker then I should've been
I found it pretty enjoyable and easier than BIS bosses
Popple's theme goes hard
Fr
Please
Bowser's minions all bosses
(Quest minions)
I might be wrong but I think chucklissa takes more damage from thunder attacks when she’s pink (40:28).
No the thunder heals her i tried it
27:17. Bowser is now Bowletta
wish the advanced versions of knockback and chopper went on forever like the original
The Koopaling boss battle in this game just took us back to Super Mario World
Imagine if they remade partners in time on the 3ds, hearing the boss music especially the finally boss music and everything it would’ve been lit
Don't give me hope for a Partners in Time remake
Dont count on it.
The studio that made those games went bankrupt because thier newest games didnt sell well
The game could be succesful but in that moment the switch came out and the 3ds was almost dead
@@Sanws Why was Nintendo so deadset on beating the dead horse that was the 3DS?
@@jamiegioca9448 I think it was Alphadream actually, due to the whole two screen thing.
Terrible idea if you ask me, the original has aged pretty well and could be played in the 3DS, plus the 3DS was at the end of its lifetime, should have go for the Switch remake instead
@@dollmaker6599The remake fixes a bunch of annoying things with the og BIS so I wouldn't say it's aged that well. Still good and fun ofc and yeah, not remaking the game for the Switch was Alpha Dream's director's idea so they could keep the classic feel of the og with the duel screen/stylus stuff. It definitely cost them, had they remade it for the Switch it probably would've sold great.
When i see the damages he does at cackletta soul he gotta be overleveled
I got an ad for The Boss Baby: Family Bussness while watching this video!
Ok?
I want to rip the boss baby apart with my bare hands
You poor soul
I looooove this remake but I do wish they had made the second half of these bosses have double their HP. Because some attacks finish them in two moves when you know your action commands and you focus all your Bonus Points on Attack.
But I also get why, they’re supposed to be easy anyway.
I love how bowser is being constantly bullied/controled by everyone in the superstar saga
Im imagining every mario game with an 8-bit texture
41:55 Brotherly love… ❤️💚
Still waiting for the mario and luigi collection to come to switch.
I genuinely feel bad for bowser at the end lmao
Does anyone notice how almost every time the battle starts the music speeds up for a short moment or is it me?
No its the same thing for me as well
I think it might be due to the game engine or the capture card. I'm not a programmer or anything, nor am I in any way knowledgeable about programming, but I do have a suspicion of what MIGHT be happening to cause this.
Here it is: So whenever it has to load an entirely new stage (like at the start of a battle), it can't handle it perfectly for some reason and as a result, the sound starts lagging behind a bit. It always catches itself immediately after though, and speeds up the sound in order to compensate and that's what you're hearing in the video. It sounds plausible enough with my limited knowledge, but if anyone who knows what they're talking about could either confirm or debunk it, that would be great!
This was the fourth mario rpg game I played. I wasnt ready for Bros. Attacks to use actual field moves instead of items like a green shell. Then I played the Inside Story Remake and the og star saga and I gotta say, the og was so damn broken. You could trash all the enemies in one go. Except the first time around it was hard cause i didn't know what was coming. The remake absolutely is on the same level as the og. It's so goofy with animation and sound but the og really made me laugh cause of the sounds the game used.
Also using field moves as attacks surprised me. Especially with the remade music n graphics.
Nailed it
Ludwig is probably the easiest boss i have ever seen
And yet the only good I game over'd against multiple times
Bro just COUNTER
But also the smartest!
Fawful is hilarious, I dare you to prove me wrong!!!
sometimes i cant believe they remake this and bis and not partners in time, i wish they now do it for the switch
Say what you want, popple has the best battle theme
You have the correctness.
I'm currently doing timestamps for this video on my laptop😑
finally someone who has a brain and uses super splash bros on queen bean while she has the crown
Sincerely the lighting and the speed of the bros attack, more the double jump addition in the solo attack is what kills the game for me
the double jump changes any thing💀
wish the koopalings were silent and brainwashed like the original made me think
ROOKIE AND POPPLE MY FAVRITE
1:12:42 the Best moment
Bowser predicted Screen KOS.
Did you know if you beat up Jojora first you can get the revenge jeans? I know... BEACUSE I DID THAT ON MY LUIGI ONLY CHALLENGE!
I was always wondering what would happen if you did that, I didn't even think you could unalive her.
1:12:44 Bowser Breaking The 4th Wall
Liked it :)) 💖💚✨🎇💝👍
Who would have thought this game had to be creepy?
Pro gamer
Great
I don't know why people hate this game
It shouldn't be confused with BIS 3DS because unlike BIS 3DS, it had some unique things that they haven't done in OG
The most obvious example is the graphics
Ignoring graphics, the most obvious one is Ludwig's fight
After I thought about it again, I actually now appreciate it
It feels like a cowbow draw, one of you will die in one hit
Will it be The Bros? Or will it be Ludwig?
This game deserves more appreciation
Wait, people can hate this game?
Ludwigs fight tho
I feel like the remake has to be harder
I mean for starters, the bosses have twice as much as HP than they had in the GBA version
Second, there’s more inputs for bros attacks like knock back bros, alll you had to do is B,B,A but now, there’s an extra input so you have to do B,B,A,A
Three The bros attacks that are advanced that used to be infinite are no longer infinite, Take Advanced chopper bros, in the GBA, you can hit as much as you desired and until you messed up or the enemy, the attack goes on for a while
Four, the mush AA badge isn’t overpowered anymore
Five, cackletta actually swaps with her clones position, which isn’t a big deal honestly
Six, cacklettas final fight is twice as hard than the original GBA version
Seven, Ludwig has a new ball attack which even emergency guard can’t help you
Ok I missed some but the remake has SOME advantages the original didn’t have like, how you can get beans, clothes and badges way more easier
I can't believe bowsetta has 🥥🥥
Its bowletta. I think
The only part I hate about this game is when you have to guide peach through the desert that was the most annoying
How do you even remember the lemmy puzzle
Popple noise 35:33
34:27
Go Weegee!
Piranha Bean is like a seedling version of Petey Piranha.
1:04:31 Guys looks, it’s Bowser with boobs!
So...Cackletta basically saved Queen Bean from Diabetes(maybe not in a good manner but still)...why can't she just stay like that? She'd be nowhere near close to getting high blood pressure or diabetes or anything...Maybe Cackletta had some pity?
I just subbed
1:10:07 1:10:09 1:10:13 1:10:25 1:10:31
35:33 - 35:50 why don’t they use this voice more
I’ve completed the whole game and Cackletta and Fawful didn’t stand a chance against me…
Who else thinks morton sounds like the heavy from tf2
"i am heavy morton guy. and this, is my fire."
you could have just splash advance queen bean and hammer her to not need disable arms
MY BIRTHDAY IS COMING UP AND GUESS WHO'S INVITED TO MY BIRTHDAY PARTY JULIO THAT'S WHO
38:15 H a n d
I have the impression that the 3ds version is more 'easier'
1:00:12 nice dance moves
Am I the only one, who thinks, that the old game looks better?
Yes
@@CraftBattleAxe wrong answer
yes
yes
I do not like the music, but what i DO like, is the visuals of the attacks
What happens if you defeat Cackletta before she's giant? Is it the same as before?
late but she plays her laughing animation and then dies with her normal hurt sprite
@@jefferyandbob3137 So, the same in both versions? I wasn't entirely clear but that is what I meant.
@@Prince_Eva_Huepow oh i haven't seen that in the original but since that game doesn't have the laughing battle sprite, I assume it just uses her normal hurt sprite with no animation like the big form does
heres a vid of her dying in the remake in normal form, couldn't find an og version tho: th-cam.com/users/shorts5E907NhUV0g
@@jefferyandbob3137 Then it _is_ different, as I suspected; the og uses the normal enemy defeat animation. Probably because they didn't think you'd defeat her at normal size, so the computer doesn't have any animation for that and thus loads the normal enemy animation of compression into stars.
Thanks you. Glad to see they animated/considered that in remake.
Good game
26:33 why did he fall like that LOL
I prefer the original rather then this version of the game, to this day the original is my favorite Mario and Luigi games
29:25 goodbye special effects
electric shock a Big attack known as Super Thunder Bros