I can’t play daybreak rn because of the crashing bug on ipad, but I like these changes as a killer main ESPECIALLY on cliffmack which is so easy to fuck up on. seriously before the changes cliffmack was THE survivor sided map, with also huge genlock potential with the shitty gen spots. brenda good job
I am very happy that Cliffmack and Shifty finally getting a heavy nerf. Those 2 maps have the most survivor sided loops in the whole game, plus the new map still needs a few more tweaks like the weird walls that blocks the docks area one side and you can climb on the fencw thing in the main area Overall, very good map changes but the Roanoke loop in the middle still needs a nerf icl
I like most the nerfs because it makes it easier to be killer but I don’t like how they made most of the vaults that Atleast used to be a little useful and made them uselesd
What the hell is the fetish for holes in Roanoke? It's genuinely a really weird thing that there happens to be so many on the map, and I think it honestly makes the map worse.
I like the Hole in House, but they should nerf other areas in house. People complained that that area was free downs because you couldn't see terror radius and that was an especially big problem with killers like stalk and surgeon, so now it's a bit easier to get out of a sticky situation and also opens up some red light/terror radius mindgames from below.
when on the gen you have vision on the stairs leading up to the second floor, which gives you enough time to run and take the vault next to the rooms exit
In my opinion, I thought it was pretty bad. There was no need to remove almost all the vautls from the beach, tell me, why? It doesn't make sense besides making it much more difficult to loop
As a killer main, Cliffnack Beach was incredibly hard for killers. It was either genlock or loss unless you were against bad players or clutched at the end. The changes were pretty well-deserved.
@@Random_Hooman slasher, show, EMP, boss and watcher were kings on that map. Hell, the only killer that struggled was stalker. Now that the map got changed i haven't seen survivors win once, even with good survivors. They changed too much. They made the game too easy for killers. Being a killer should require skill not hold W the entire time and getting a down for literally doing nothing *cough* boss mains
I kinda agree with most of the cliffmark nerf, but one of the thing that gets me is this nerf on the long loop 10:27 , like, correct me if I'm wrong, but doesn't most killers already benefit in long loops before the nerf? Like warden, polluted, showstopper, principal, etc.? So in my opinion, the nerf was unnecessary.
my guess is the new survivor can go undetectable and silent when reviving downed people and make the downed survivor silent after they are revived. i also think that the new survivor will add 1.5 smarts to both themself and the revived survivor after getting a safe rescue
@@witchazeI like dude is still very hard to completely learn loop like me and my team literally got flabbergasted by the killer for the whole time even tho most of us level 200-300 😭
I'm level 800+ and still can't loop properly.. I'm sorry but the nerfs were quite decent but the map changes in Cliffmack made me rage and Shifty because like in cliffmack, this gen just outside of construction on the left, has no safe loops near it, so if you were to genrush there, trust me if you don't have 7 stamina or higher, you are dead meat. And the shifty nerfs where they put this gen where there are many possible ways killers can come from is so unfair, its so easy to genlock in Ahifty now, it was already easy and now the devs made it much easier... I might quit Daybreak at this point ngl...
changes are very balanced and no one should be saying survivior sided for cliffmack anymore
The game is piss easy for killers now
@@八雲藍-y2j stop complaining.
You know what, I'm actually fine with ciff being balanced more
I can’t play daybreak rn because of the crashing bug on ipad, but I like these changes as a killer main ESPECIALLY on cliffmack which is so easy to fuck up on. seriously before the changes cliffmack was THE survivor sided map, with also huge genlock potential with the shitty gen spots. brenda good job
Wait so I'm not the only one who just crash suddenly???
I am very happy that Cliffmack and Shifty finally getting a heavy nerf. Those 2 maps have the most survivor sided loops in the whole game, plus the new map still needs a few more tweaks like the weird walls that blocks the docks area one side and you can climb on the fencw thing in the main area
Overall, very good map changes but the Roanoke loop in the middle still needs a nerf icl
I just wanna know why they thought it was a brilliant idea to nerf those already unsafe loops under the center on shifty💀
I like most the nerfs because it makes it easier to be killer but I don’t like how they made most of the vaults that Atleast used to be a little useful and made them uselesd
ye some changes seemed random and unnecessary lol
Some of the nerfs suck but it gives survivor more of a challenge now so that’s a W
This looks like a good silent phase but at the same time playing ghost here would be pain 2:38
I don't even play Daybreak or even a fan of it, but these videos are pretty entertaining for some reason
What the hell is the fetish for holes in Roanoke? It's genuinely a really weird thing that there happens to be so many on the map, and I think it honestly makes the map worse.
fetish holes NAWWW 💀💀(i agree)
i think its just their way of balancing house loops without reconstructing the layout of em lol
@@nowordsbruhhey nowords is teaming bannable because me and my friends probably went too far..
@@nowordsbruh The map is literally a free win for killers now
And ghost too silent phasers like me will use this I think 3:40
they might as well get rid of those useless shifty vaults 😭 like genuinely who is gonna use them??
I really like these changes
I like the Hole in House, but they should nerf other areas in house. People complained that that area was free downs because you couldn't see terror radius and that was an especially big problem with killers like stalk and surgeon, so now it's a bit easier to get out of a sticky situation and also opens up some red light/terror radius mindgames from below.
when on the gen you have vision on the stairs leading up to the second floor, which gives you enough time to run and take the vault next to the rooms exit
tbh. i love cliffmack’s changes. its more killer & survivor sided (50/50)
4:14 WHY DID THEY DO THIS??? 😭😭😭
Cause daybreak 2 devs want to make everyone killer mains
BC the devs want to make the game easy for killers
In my opinion, I thought it was pretty bad. There was no need to remove almost all the vautls from the beach, tell me, why? It doesn't make sense besides making it much more difficult to loop
As a killer main, Cliffnack Beach was incredibly hard for killers. It was either genlock or loss unless you were against bad players or clutched at the end. The changes were pretty well-deserved.
@@Random_Hoomanthe only killers that weren’t so great on this map were banshee and stalk
@@Random_Hooman slasher, show, EMP, boss and watcher were kings on that map. Hell, the only killer that struggled was stalker. Now that the map got changed i haven't seen survivors win once, even with good survivors. They changed too much. They made the game too easy for killers. Being a killer should require skill not hold W the entire time and getting a down for literally doing nothing *cough* boss mains
I kinda agree with most of the cliffmark nerf, but one of the thing that gets me is this nerf on the long loop 10:27 , like, correct me if I'm wrong, but doesn't most killers already benefit in long loops before the nerf? Like warden, polluted, showstopper, principal, etc.? So in my opinion, the nerf was unnecessary.
YES. I don’t understand cliffmacks new nerf, it’s really unbalanced and you can’t rlly win anymore as survivor :/
Maybe less double back mindgames? 7:19
no idea why the transition vaults in shifty were changed like that....
where did you get tbat blueprint from?
How are you guys playing the new map? Ive been playing daybreak and cannot find it.
Yoo the shifty and cliffmack nerfs are insanely good, but wtf happened to roanoke??? Like who dropped a sledge hammer in the middle of the room 😭
are u sure because i don't see the hole in the roanoke woods
I hear that will have a new surv what are guess of ability?
my guess is the new survivor can go undetectable and silent when reviving downed people and make the downed survivor silent after they are revived. i also think that the new survivor will add 1.5 smarts to both themself and the revived survivor after getting a safe rescue
@@ezekielshorizon6WOAH!! that was SPOT ON!! no WAY!!
One word: bruh
seriously why the dev always thought when somebody play as survivor for the first time the will be immediately pro like looping is so hard 😭
looping shouldnt be easy for new players, its a skill that you improve on with experience
why are you expecting new players to have an easy time on their first times playing?
@@nowordsbruh yeah but it take a lot of time 😔
@@witchazeI like dude is still very hard to completely learn loop like me and my team literally got flabbergasted by the killer for the whole time even tho most of us level 200-300 😭
I'm level 800+ and still can't loop properly.. I'm sorry but the nerfs were quite decent but the map changes in Cliffmack made me rage and Shifty because like in cliffmack, this gen just outside of construction on the left, has no safe loops near it, so if you were to genrush there, trust me if you don't have 7 stamina or higher, you are dead meat. And the shifty nerfs where they put this gen where there are many possible ways killers can come from is so unfair, its so easy to genlock in Ahifty now, it was already easy and now the devs made it much easier... I might quit Daybreak at this point ngl...
more reasons to never play dbd again
also what did Brenda do?? 💀💀
The changes were bad. I understand some but alot were completely unnecessary