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Psionics Wizard & Spells in D&D's Unearthed Arcana
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- เผยแพร่เมื่อ 24 พ.ย. 2019
- Jeremy Crawford talks about the Psionic Arcane Tradition subclass for the Wizard, as well as new spells, feats and more for Dungeons and Dragons 5th Edition. Now Available on D&D Beyond: www.dndbeyond....
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Cast Friends as a bonus Action and they dont become hostile
*These are not the Warforged you're looking for.*
I would characterize that as the Suggestion spell.
@@fortunatus1 "Hey buddy, trust me these aren't the Warforged you are looking for." Roll Persuasion with advantage
Let’s hear it for more Intelligence saving throws! Yes! About time the other red-headed stepchildren save stats get some love...
Friends not making the target hostile just makes me as happy as can be :)
Psionics have traditionally been portrayed as innate magic that is manifested through pure thought. Wizards have traditionally been portrayed as characters who dedicate their life to practicing magic through study. I haven't heard anything yet which reconciles these seemingly opposing concepts.
Lol I love how he just rambles aimlessly around that. You just listen longer and longer and it gets worse and worse. So they get to get rid of components but then still need a spellbook? "You aren't a wizard without one" yeah and you arent a psionic if you need a spellbook.
@@BiologyIsHot You aren't a psionic if you cast magic.
Thematically, it would've suited a sorcerer better than a wizard. However, psionics has always been more INT based than CHA, and we already have a large variety of CHA classes. They should've just made it a class of its own, expanding on their original Mystic class, but using the standard spell system if they didn't want to create a new psi point one.
In the Drizzt novels. Grumpf Baenre(wizard) learned psi from a “psionicist” for what it’s worth... if you want a narrative for how that might happen, ya know, teaching a wizard to unlock and emphasize their abilities...
Could be seen as a student of classic and experimental magics. Basically you have your old standby magic and your new psionics. All while studying how to properly merge the two together into something with the best qualities of both.
I love the psion class and if we dont get it as a core class I will be sad. However, with that said, I understand making an entirely new spellcasting system for a class that has low interest is not likely to happen. There is no sense "nerd-raging" about it, just talk to your DM and tweak/reflavor one of these classes into a Psion and have fun. This article contains plenty of material to make it happen (assuming you all don't trash it in a survey and it never gets printed). Far too many players/DMs are obsessed with the Rules as Written. DnD is about imagination, reflavor and edit the rules as you needed in order to fit your narrative or increase the fun at the table.
I was thinking of having my character physically create their focus, as they have a missing hand, and due to inventing the prosthetic hand, they tried to make it work just like a normal hand, and boom there ya go their psionic abilities were born.
Man, it's like they read my mind with this stuff. Just weeks ago, I'd planned out a character who was trying to embody _just this,_ a purely telekinetic, telepathic wizard/sorcerer who didn't use (or begrudgingly used) any elemental magic; just force and psychic. I was even trying to get him to have a move that did -1d4 on saves, and they made that better than what I would bargain with a DM for! This is sooooo good! Go, Wizards of the Coast!!!
Will you be testing out the Psionic Wizard? Or using the new spells & feats to create a Psionic themed Warlock, Bard or Sorcerer? Any specific character ideas?!
Create a Psionics Wizard on D&D Beyond: www.dndbeyond.com/classes/wizard#PsionicsUA
I have urge to deck out a goo lock and see what happens 🤔
Also does this make awakend mind 2 way cuz if not it's now the worst form of telepathy.😑
TRASH
I rather like this idea of a wizard tradition focusing on a damage type/theme rather than a magic school. An over-simplification, but I like the implications of future Acid Wizards and Thunder Mages.
I've never quite understood the distinction between Psionics and Magic, it always seemed rather arbitrary to draw a line between the two. 5th edition cleared things up a lot by making 'psychic' an effect type rather than a parallel magic system that had a lot of overlap like I've seen in some other RPGs.
I liked the Soulknife and Psychic Warrior, but Psion needs to be its own class and to not need a spellbook, its wrong in every setting.
I think it would've been better to rework the Mystic class (using the current spell system if you didn't want Psi points), and add these subclasses to it. Adding the Artificer proves there's room for more classes, and another INT based one would be nice.
Where's my Gelatinous Cube player race?
Aberrant Sorcerer
My main question to Crawford is if these new subclasses mean we're never going to visit a proper Psion/Mystic base class again or not.
from what we know and based on an interview, no more new classes unless its a setting book that calls for it. For example Eberron needed the artificer to work, so if there's another setting that's heavy in psionics then that book might have a mystic class in there.
@@yodanobunga9238 Dark Sun?
@@yodanobunga9238 well, with all the focus on Psionics, we might be seeing Dark Sun in the near future.
Haven't understood the community reaction to this video. Literally nothing in this video suggests that this is the only psionic content we'd ever get. At 5:48, Crawford just lists off a bunch of things in this UA, past UA, and published content that would fit a psionic theme. That does not in any way suggest that there will not be any other psionic content published in the future.
"Spice.", Spice? "Spice."
Dune Expansion coming to the Multiverse nearest your realm~
This camera could have used some of that psionic focus.
Tbh, I prefer my magic and psyonics like oil and water...
Psyonics as "abilities" rather than "spells", similarly in having Psypoints, rather than slots.
I'd rather that they revert to revising the Mystic. But, that's me 🙂
Depends on how you think about it. Wizards are kind of the scientists of D&D. So they are using wizard techniques to achieve psionic abilities. Where as psionics use a different approach.
@@jacobfreeman5444 It would be cooler if magic and psionics are their own things, though.
Like that psionics have nothing to do with the weave, but are simply abilities of the mind just like jumping, running, climbing, and such are abilities of the body (so a psion could cast his psionics in an anti-magic field just fine, while a mage would just sit there).
Also, it would actually return some 'magic' into D&D since, as you said, current magic is basically fantasy science of D&D, meaning that while it's cool, it's still a bit too present to be anything mysterious, while psionics would be that mysterious thing that can be exactly measured or replicated (though I guess a Wizard could mimic what a Psion is doing similar to a scientist who would build a flamethrower in order to mimic a Wizard casting Burning Hands), but either you simply get it or you don't.
@@Lucitaur magic is still mysterious. Wizards just study the mystery.
@@jacobfreeman5444 Yes, but in tier that natural world is to a science, while psionics are way more mystery around them.
@@Lucitaur only because it is so new to the majority of creatures. Certainly ilithids treat it as a science. And as they have plumbed its depths for eons this is as it should be. Science is just the discipline of studying the world. But that doesn't make this thing new to the usual humanoid races any less mysterious. Even the usual magic practices are still mysterious. The true interworkings of the Weave are beyond mortal ken.
From the streamlined design perspective of 5e, I get it. From my perspective, as someone who very much enjoys psionics form other editions, I'm terribly disappointed at how psinonics are being handled.
I think the Wizard Psionics are closer to how the Arcane Trickster delves into Arcane magic. Just because the Arcane Trickster exists doesn't mean that the Wizard doesn't exist; just because the Psionic Tradition exists doesn't mean there can't also be a full Psion class. The Tradition just reflects how somebody with a Wizard's mindset may go about that path.
@@yashmody1In past interviews they talked about not making Psionic classes, but making these sub-classes instead, so we are quite likely to not get actual Psions and Wilders but these pretenders.
@@Wizard_Level_1 Things can change.
@@yashmody1 maybe. If they do it that way it wouldn't be terrible, although they still need to move away from the flavour idea that psionics is just a type of magic. It isn't. It's a completely different thing with no connection to the Weave.
But I'm afraid that by putting out a UA titled "psionics" and having it only be these subclasses that use psionics like the EK and AT use magic, WotC is signalling to us that this is how they want psionics to be going forward. This is _all_ they want it to be going forward. And we need to provide feedback telling them that that is not good enough. In comment here, and especially in the feedback survey.
@@Wizard_Level_1 where did you hear that? Mearls said theres likely to be a full psion class alongside subclasses when he created these on happy hour last year.
Please can you make Psion a separate class!
I'm fine with psionics users using spells but Wizards and Psions being seperate is really important if I want to run Dark Sun!
Not gonna happen. That's what I don't like about 5e design philosophy.
Oh I didnt even think
Of that 😳
As someone who is not familiar with Dark sun, why does Psion as a wizard subclass cause problems?
@@DrewHerrema
Complicated story reasons but to dumb it down arcane magic sucks the life out of the earth which slowly turned it into a fantastical mad max hellscape while pscionics are more or less fine.
Then if the player wants to be a psion, discuss that at character creation, and then say all their spells are psionic, not arcane. Tell them to play psionic wizard, aberrant sorcerer or maybe GOOlock, maybe have them use spell points under the label of psi points, and say that arcane and psionic spells can't interact (dispel magic, counterspell) if that's a thing that you want to do
Wouldn't a Psionic Sorcerer make more sense?
Plus this is how a wizard dips into psionics. Wouldn't be surprised if we didn't see a bard sub eventually with it's own take on psionics.
@@zeterzero4356 WotC are working on a Psionic subclass for every main class in the game. Mike Mearls was working on them in his happy fun hour streams earlier in the year.
@@Reoh0z That makes sense. Do think a few of these need some revisions though.
@@zeterzero4356 I thought collage of whispers was the psionic sub class
Paulo turnell No, College of Whispers gives you abilities that would also work really well for a rogue.
The Psionic focus should simply be their spell book. They just store the information telepathically onto the stone and retrieve it as they cast.
A spellbook doesn't have to physically be a book. As long as mechanically it works like a spellbook, I would even say it's RAW to make your cristal the spellbook. "Have you embedded it into the cover of your spellbook?", so merging it with your spellbook into one already is an option. Flavour is just flavour, at least I always allow (and encourage!) my players to go crazy with flavour. It doesn't distort the game balance and makes all the difference for the players themselves to really own their character.
@@jaspermooren5883 Agreed. You would just have to figure out a way of transcribing new spells into the Psionic focus. Since, for the sake of game balance, you should still require your Wizards to spend the required gold to transcribe a spell. Ink and fine paper are usually the items for this, but this could be refluffed.
@@theHeavyMetalHermit buying brains, ether that or your metabolism is forced to accelerate to catch up to the mental energy they are using, forcing them to eat a lot more food than normal to not starve
@@defensivekobra3873 love it idea :D i keep imagining how funny it would be to use the food concept for normal subclasses like evocation.
'Beginning when you select this school at 2nd level, the gold you must spend to buy enough food to ear your way to a new evocation spell is halved, as is the time necessary to digest said food.'
@@theHeavyMetalHermit, I would say that whenever you implant the gem into the front of a book, the words appear within that book. Transcribing then becomes writing in the book before removing the gem.
I think I would personally prefer a full psionics class. I understand that the Mystic was horribly unbalanced, but I did like the direction they were going with it. I just think it needed a massive overhaul.
Now, if they were to break apart some of the Mystic subclasses and add psionic flavor to certain other classes (i.e. psychic warrior subclass for fighter, etc.), while still having a full psionics based class, I'd be cool with that.
I mostly agree with you, though I don't know about horribly unbalanced but it could have used some work.
@@IShadowStrykerI yeah, I think I was a little too hyperbolic, lol.
Maybe if enough people show they would want a reworked Mystic, we might eventually get one, but the current game plan from them is Psionics subclasses only as to avoid having to create a new system in its own book, to avoid the 3.5 problem of Oh hey this thing is cool, but also a lot of people don't fully understand it or play with it. The Mantra of 5e is to streamline a lot of stuff while having options, and to avoid making any other versions of the PHB, as to not make new players feel they have to learn so much before they play a game.
Although I think with enough support, they might consider making a class that is basically a Mystic, but with a few minor differences.
@@GearGearRingLeader hopefully that happens but probably won't
Bob Thesexyfish I for one would welcome them making a Psion class as I’ll likely be using something like it for several antagonists in my campaign soon. With BG3 coming and it’s heavy inclusion of psionic based extra-planar invaders it’s sure to be trendy soon, which likely explains this UA and I’d expect something like another BG Adventure Module with a psionic focus in the near future.
I generally build homebrew as I need it and I’m looking to introduce mind flayers and gith in my campaign relatively soon. I want them to feel like the 2e psionic villains and allies I grew up with so I’d end up pulling something together myself if WoTC hasn’t already done it for me. I’d build off the structure they have here with the wizard subclass and morph it into a full suite of Class and Psionic Subclass features. I wouldn’t spend a lot of time building an entirely new system like was done in 2e, as they said “It’s cool, but overly complex and hardly anyone used it.” so that’s wasteful. Start with the spell list and features of the Wizard Psionics then add some more flavor ‘spells’ and subclass features to make each psion subclass feel unique and well, alien (See 2e Psionic Disciplines for the subclass foundations I’d use). Then role-play flavor it like Psions don’t call them spells but powers, even though they’re mechanically just spells. Maybe throw some Magic Spell vs Psionic Spell interaction flavor, something simple like counter spell, dispel magic, remove curse etc... are at disadvantage if Magic vs Psion and vice versa, (yes I homebrew such that my PCs roll to remove curses). I’ll likely even use the Wizard Psionics subclass just not for the pure psionic NPCs, but definitely let them roll normally when countering and dispelling on either side of the Magic / Psionic fence.
Realistically I’ll just build most of the NPCs without a full regimen of class features but still use the above as the basic framework to reflect that they are psionically powerful casters with a diversity of temporal abilities on par with Wizards but alien to the material world. If a player comes to me interested in trying my home brew as a PC then I’ll really flesh it out. If wizards does all the heavy lifting for me, they have a good start with the wizard subclass in the UA, I’ll be an eager customer.
Remember everyone that this is playtest. Might be they are slapping these on existing classes to see how they function with the intent of putting them on a revamped mystic later. Or not, either way they aren't the worst thing we've ever seen.
That said...soul knife should be able to modify and enhance its blades as it levels up.
It does, its called sneak attack
Function? These are just traits that are meant to be Psionic, and don't do very well. Especially calling it magic.
@@thisguy9943 I feel like I've had this conversation...anyway sneak attack is nice but still doesn't change the fact that a +1 weapon is still more appealing with or without sneak attack, unless you're playing a dagger thrower.
@@zeterzero4356 You basically sneak attack with psychic damage, how is that not an upgrade?
“The Arcane Tradition of Pscionics”
“... Yeah sure okay.”
(As some very vocal Mystic fans are foaming at the mouth in the background, probably)
Plz delet this video
Yes, every day we stray further from de way.. The only point to have psionics in the first place is that psionics are not magic.
lol, seriously.
@@bazyl3357
Hi New commer here and not gonna lie from what little I know the diffrence seemed poorly defined and there was more than a little overlap
They could've called it "The Arcane Tradition of Empowering Arcane Spells mimicking Psionic Effects and Encorporating limited Psionic Spell Casting", but I guess that name was too long.
Please, it's obviously possible for arcane magic to mimic psionic effects such as telekinesis. Psionic Wizards start out by getting 1 genuinely psionic cantrip and by 1st level. They then gain 1 psionic ability at 6th level and 1 psionic spell at 10th level. Other than that that they only get upgrades to the 6th level ability and to psychic damage. This isn't really emposing on the mystic more so than what already makes sense. Arcane magic functions differently from psionics but can still duplicate its effects on its own terms.
I get that mystic never got into a workable form, but I do not like psionics as a series of sublcasses for other classses. I don't mind psionic subclasses, but not as a replacement for a proper psionic class. It just doesn't tell the same story that a traditionsal psionic class allows for. Really, a psionic with a spell book? Maybe in some cases, but it feels wrong for the psychic specialist.
thehulkster94 I agree- there must be some way to make these subclasses of an all new class!
Haven't understood the community reaction to this video. Literally nothing in this video suggests that this is the only psionic content we'd ever get. At 5:48, Crawford just lists off a bunch of things in this UA, past UA, and published content that would fit a psionic theme. That does not in any way suggest that there will not be any other psionic content published in the future.
@@V2Blast a lot of people have been waiting for a psionic class (that is at least somewhat ballanced) for a while. It's dissapointing that the first we see of proper psionic theming in a while are subclasses for the core classes. Given how long its been since we heard anything about the mystic, it feels like this UA is an indication that they were at least considering go down the path of making psionics a series of subclasses rather than its own thing. But as a whole, I think what is being expressed has more to do with the fact that a lot of us are extremely eager for a mystic rework, and we would rather see that than psionic subclasses.
@@thehulkster9434: I imagine WotC want to see how the subclasses are received first and then see what design space there is for a unique class to occupy. Plus developing a full class takes more time and effort than a subclass - consider how many months artificer took to actually hit UA after Mearls speculated in like July or August 2018 that the first iteration of the new artificer would be out in UA within that month or the next.
I wouldn’t mind a full psionics class but these sub classes are a solid way to play test that potential class. I hope so! There is a current RA Salvatore wizard that starts to use psionics so this concept has been out in the ether for a while.
On the subject of spell schools, Evocation has more spells than any other school while Divination, Illusion, and Necromancy have the smallest spell lists, they're practically tied with each other on this front. Keep in mind, when I'm talking about schools of magic, I'm talking about spells over all of the spellcasting classes, not just the Wizard and Sorcerer (since they both have the same core spell list). That all said, the bulk of Evocation spells are available to the Wizard and Sorcerer. We don't need more Evocation spells, we have more than enough as is, the three I mentioned earlier deserve to get more than any other school of magic
I love that he called it Warlock Initiate instead of Magic Initiate XD
hahaha.. I love how Jeremy is talking about focus and the camera slides in and out of focus!!
I love it. I was waiting for a psionic class, but this'll do for now. ❤️
You know, Wizards that delve into Psionics in addition to their Arcane Studies aren't unheard of, but they are not deserving of the title "Psionicist". That title belongs to those who use Psionics exclusively.
Gamin' Reasons cerebremancer? erudite? ;)
It seems that if they ever made an actual class for the mystic, we already know what the subclasses would look like: Aberrant mind, Soul Knife, Psychic Warrior, etc.
I just think that what they’re missing is a core class resource- or ability- for the class to run off.
Off the top of my head, it feels like the mystic class should look quite similar to a spellcaster. They would have the ability to take certain spells at certain levels, similar to the Mystic Arcanum feature of the Warlock (Spells like Suggestion or Telekinesis). These spells would count as Psionics, however, and not magic.
I think that they would have a more limited “spellcasting ability”- for want of a better word- to make way for these more unique subclass abilities, like the power to Conjure Soul Knives, or other such things.
Idk, I don’t think it’s an impossible idea to implement, it’s just about getting the right feel. I don’t think that wrapping psionics into subclasses are the right way to go though- they should feel like their own “thing”
Maybe a blend of the Monk's ki and abilities with the casting of Sorcerers?
Not gonna lie, I wanna play a Soulknife Whispers Bard Changeling for a full on House Dimir styled character. Hop from identity to identity as they bend a city to their machinations... Then, one day it's king passes away mysteriously and the agent is already in a place to have a go at the crown. . .
The new sorcerer subclass needs these new spells in their subclass spell list.
I don't really like the psion as a wizard subclass. I'd much prefer if:
- the psion were a distinct class or a sorcerer subclass
- the soulknife were a monk subclass
- the psionic fighter were a bit more similar to a telekinetic eldritch knife, with a limited list of power they can cast and psipoints
I'd like to see a unifying mechanic different from that of spells to really hammer on the point they are two different cosmic forces
@@talscorner3696 that would be ideal for me too. That would be easily doable the model I proposed, where psions are a separate class and psionic warriors and soulknives are subclasses with limited psionic powers. Another cool thing that could be done is to make the psionic focus have slightly different effects in for the several psionic subclasses.
Also, I think psi points should be a thing, either used to activate or to strengthen psionic powers.
there is a super cool sorcerer psion already, the aberrant mind
@@anasb.8647 don't know whether it is super cool, but that is definitely true. That's also why I'd like to have the psion as a separate class. I'd actually like to also have many psionic for existing classes, like the thief having the lurk as a subclass and the sorcere the aberrant mind. There could even be some kind of psionic paladin (maybe devoted to freedom)... The list could go on and on.
Can we just get an actual psionic class? Please?
I think asking for a psionic class is like asking for a Necromancer class.
Better to just have most classes with access to some skills that fit the theme.
@@shanerooney7288 no it really isn't in this case
There is one, the Mystic. It's pretty cool, kinda got forgotten and I dont know why.
@@WeberTorinha I think it's because it's overpowered.
@@WeberTorinha and over complicated
Great. Now we have all types of psionics except of actual psions. A psionic with a spell book? I hate this creative path they've chosen.
SPECIALLY THE WIZARD
It is so great to see this. I've been trying to homebrew a 5e version of "The Master of the Unseen Hand" from 3.5e for the last few months and just can't seem to get it right. Time to dig in.
I'm going to say this simply: if psions are not a separate class, Darksun will no longer be a viable setting. Magic and psionics need to be separate things in order for psionics to work in that setting, because magic draws on the life force of the world (killing it) while psionics does not. A wizard with a psionic subclass? It's a big question mark for me how one would use that in the Darksun setting while staying true to the setting.
In addition, psionics has never had verbal, semantic, or material components. Psions have never used spell books in previous editions. The wizard psoinicist subclass throws this out the window. Flavor wise, it simply isn't psychic enough for me. I think a lot of the fans of psionics would agree with me.
It is Fair what you are saying, and to a certain point it is sad if no psionic class is ever available, especially to explore mind flayers. Yet also, not having dark sun is not a big deal tho, plenty other settings
@@defensivekobra3873 Be careful saying that too loudly around Dark Sun fans... We're a bit passionate about the subject.
@@MichaelStJohn-lr7el anyways while not having a proper psionic class is sad, the psiwizard abillities are really cool and you can Always reflavor the class completely
It is possible that none of these classes will exist in an out of the book Dark Sun setting. Dragonborn aren’t in Eberron. The may have a whole new system of Psionics if/when that campaign setting is released.
Please stop running around Dark Sun in circles. Just do it! :D
It's likely the next big book.
I can't wait to play this Psionic Arcane Tradition and wear psionic focus in my forehead like the D&D 2e and 3e Kiira gems which was a spellbook and a focus. Oh and an awesome job like always Todd. :)
I really liked 3.5 edition psionics, it worked on multiple levels mechanically.
I love the abilities of this Wizard Tradition! That said, I do hope that there will still be a psionic Mystic class. The Mystic is a unique narrative type of character. It's awesome to see a wizard focusing on psionics and arcane power together, but a full Psionic class is a much hoped for official material release for me.
*angry Mystic noises*
I am disappointed that psonics is being treated like magic and will not get its own full class.
The part of psionics people like/remember never wasnt magic (or at least equivalent and subject to 99.99% of the things magic is subject to) outside of setting specific variant rules. And while its a shame psi combat (mostly ego whip and mind blast) wasnt turned into cantrips with the caveat of "not subject to being dispelled or suppressed", its a small sacrifice.
Haven't understood the community reaction to this video. Literally nothing in this video suggests that this is the only psionic content we'd ever get. At 5:48, Crawford just lists off a bunch of things in this UA, past UA, and published content that would fit a psionic theme. That does not in any way suggest that there will not be any other psionic content published in the future.
A Githzerai would be a perfect wizard with a predisposition for psionics...
It gives the normally-reclusive githzerai a reason to become an adventurer...despairing against their people's isolation, the githzerai seeks their own personal freedom by leaving Limbo.
Enchanted by the worlds beyond, they find themselves on the Material Plane, and acquire an affinity for magic, tempered by their natural psionic power.
Basically, a prodigy...but with little to no social graces.
Ive already converted some of these spells into artificer spells. Id Insinuation for example, i lowered the damage die, made it last 1 round, no concentration, small 5-10ft aoe.
As if its a concussive grenade of sorts.
I dig these new spells & subclasses a lot.
I don't understand. As cool as it will be playing these psionics subclasses, will be also a pure psionic base class (lvl 1-20) or just psionic subclasses?
This subclass is Incredible. I look forward to playing it. One thing I notice though. In the same way this wizard can cast Any of their spells by means of their psionics, the Aberant Mind Sorcerer should be able to as well. Currently they can only cast the spells from their psionic specific list with their sorcery points. I think it has room to be expanded to any spell they know.
Please make a new class, the psion, with its own list of psionic disciplines. Then you can make a wizard subclass that has access to some of these disciplines.
This is the worst thing they could have done with the mystic. they literally took the cool new class and instead of refining it some more they just split them up into the other classes we already had, which is weird considering one of the biggest fears of people who like the mystic back in the day was that they would just make it a wizard...and now they have
also since I forgot to speak about the subclass itself psionics with a spellbook is thematically bad, psionic devotion is actually pretty cool, thought form is SO weird on a wizard I can't even believe it exists and am shocked no one is mentioning it though it seems like everyone is stuck on the Psion/wizard disconnect, I wonder how mental discipline works thematically but i like it, empowered psionics works on magic missile? that's cool. thought travel seems like it's what thought form should have been but they felt it would be too late a level to add or broken for multiclassing (same problem giant soul sorcerer had and to be honest i think they should just make both with the skill with everything at 6 and add better skills at 14).
TLDR: I HATE this class thematically and for even existing but objectively if they change thought form/thought travel a bit it could be a decent class, also why is arcane trickster mage hand the only talent (psionic cantrip) to stay a cantrip, why are they class features, and why are those class features (telepathy and mage hand) just feats(technically the feats also increase int. so they're actually better).
Many butthurt Mystic fans foaming at the mouth about WotC going in a different direction with psionics. Over here, I'm just thinking, "oh, NOW you make the Friends cantrip usable!"
Otherwise, though, I like this direction. I especially like how, with all these new spells added to a bunch of different spell lists, it's really easy to cheat into psionics through Magic Initiate.
As a "butthurt" Mystic fan I would also like to say I thought that as well when i saw the updated cantrips...
I love the new friends usage, definitely mixing it with aberrant sorcerer or goolock (more likely the latter, prefer warlock to sorcerer mechanically) but also I wish that warlocks could have had that as an invocation
Psionics is being introduced to get ready for the return of the Dark Sun campaign setting. Please be true, please be true, please be true.
Spelljammer?
Psionics has always been a bit of an elephant in the room in D&D with different systems of varying complexity for different editions. I think that this is a nice simple and elegant solution that is dead easy to slip into most campaigns and adds some interesting flavour. Yes it might take a little jiggery-pokery to make it acceptable in a psi-heavy setting like Dark Sun but I think it's going to be an enhancement for most other settings, rather than something that sits a little uncomfortably beside the main rules.
IMO its not that it had different systems, just that in its origin it was just a additional combat system to drag on the game stapled ontop of the base combat (or gut a part of the party from doing much) with side flavour that turned into its main draw.
OD&D psionics = just another combat system with a few ways for any class to cast MOSTLY UTILITY spells
2e D&D psionics = same as above but with more fiddle and a very dumb list that attempts to split magic from psionics yet doesnt because of the rest of the rules/only causes confusion if run in any setting that doesnt use dark sun variant rules and there is a shift to more in combat non-environment or senses powers
3e psionics = even more clutter because a shitton of non-psi-combat damage psionic powers/"manifestations" got stapled on and because dummies cant read causing...
3.5 psionics where finally psionics-magic transparency is again a hard thing and the origin of psionic/psi combat is almost entirely gutted/everyone just uses it as a way to spellcast.
Thus i very much agree with you and Crawford (unlike with his stance on dragons breath weapons somehow not being magic or that contagion inflicts the diseases on touch and their spread/setting in vs immune system working being the effects later despite it working like that since forever), that hard merging the 2 is the most elegant solution.
I'm mostly torn about soul knife. On one hand yeah, in 3.5 psionics were crazy, but the soul knife had some really neat abilities the subclass just doesn't get. Mainly being able to enhance your knives as you level up. That is what I think the class needs most. Fighter looks fine and wizard sees like it could be scary under the right conditions with that psiform.
Over all I have mixed feelings but don't see anything wholly offensive here. Seems like some neat ideas.
@@zeterzero4356 The class does enhance its knives as you level up. Its called sneak attack. You enhance them by 1d6 every other level.
"...a little jiggery-pokery" would be making a Psion class. :-)
@@thisguy9943 ...I did not think about that. Still would you rather have that sneak attack with 1d6 or 1d6+2?
So I get that people are upset that they're not revising the mystic, but honestly, when I saw the last version of the mystic, my thought was, "This stuff is great, but it needs to be scattered across multiple classes, because right now there's no uniting concept behind the mystic. There's a uniting flavor, but that's not enough to make a coherent class. The mystic is all over the place and does not know what it wants to be." I know people will disagree with that, and I do think there should be a mystic class, but I think it needs to be focused down, and then can be supported by multiple psionic subclasses, which seems to be what they're doing.
I mean some things, like the soulblade needed to be scattered, but a core class using the Disciplines + Psi Points mould is brilliant.
@@BiologyIsHot I agree that parts of it were great, and I did like the idea behind the disciplines. My issue was that the disciplines themselves were so scattered, and that ultimately the subclasses didn't matter much. I know you don't seem to be a big fan of the subclass system, so that wont mean much to you, but I just wasn't a fan of how it seemed like mystics could fill any roll in a party. They could be the tank, the bruiser, the supporter, the sneak, etc. Basically, mystics just didn't feel like party players to me.
@@HSuper_Lee And I agree that instead of the mystic there should be a psionic subclass for all the existing classes instead. The only problem I have is that they decided that psionics are magic, which means that there is absolutely no difference between psionics and other spell casters, you can just fit any psionic spell into an existing school of magic and call it a day.
@@bazyl3357 Admittedly, I'm new to D&D with this version and have only been playing for a few years. What were the mechanical differences in previous editions? Currently it seems like it's just a different flavor and the lack of spell components. And I don't know that you need an entirely new list of abilities to highlight that. Even if you then add that abilities specifically targeting spells don't work on psionic abilities, most of them would probably come across as re-skinned spells anyway. I don't mean to start an argument here, I just genuinely am not sure what psionics would look like except another form of casting.
@@HSuper_Lee It's not that psionic abilities need to be different, it's the source that matters, you can have the exactly same spells, that's not the point, the point is that psionics should not interact with magic in any way shape or form. Psionics can't dispel spells, can't counterspell, don't have spell slots at all, psionics also can't be counterspelled by magic, can't be dispelled and don't interact with anti-magic field as they don't rely on the weave to function.
I was worried Crawford forgot about Warlocks until he mentioned GOO subclass
@LokiTetch I mean GOO might get some new "Variant" features rather than strictly replacing the old abilities.
I found various Unearthed Arcana versions of the Mystic/Psion infinitely more interesting than the Wizard. I hope we're not seeing the potential of that class thrown out and the remaining bits stuffed into the other classes - which is exactly what this UA feels like.
Haven't understood the community reaction to this video. Literally nothing in this video suggests that this is the only psionic content we'd ever get. At 5:48, Crawford just lists off a bunch of things in this UA, past UA, and published content that would fit a psionic theme. That does not in any way suggest that there will not be any other psionic content published in the future.
Am I the only one who thought the Mystic was Mary Sue garbage and am glad they shelved it? The class could do literally anything and broke the game over its knee. Even a few multiclass levels into it made whatever character you were using bonkers. Seriously, one level into the mystic gives you 3 options to use 2 times per day at minimum along with 2 pretty good passives (1 focus and 1 talent) and extra proficiencies or better. I'm into the idea of the Psionic being a class instead of a wizard subclass but the mystic can stay in the depths of history where it belongs.
Possibly. Then again, I rather liked the mystic and felt it just needed some tweaking to balance it out for multiclassing, so perhaps I'm not one to talk.
Mike Mearls was working on a much better Psion class in his Mike Mearls Happy hour.
I think you just shouldn’t be able to multiclass a mystic it doesn’t make sense to begin with
@@DystopianSideCharacter It doesn't even seem to have an INT requirement. You get more out of 1 level multiclass than some classes get with 3.
@@Vile_Oreo It hadn't been balanced for multiclassing at the time. (that comes later when they're getting ready to publish) It's likely it would have required a minimum Intelligence score of 13 to multiclass into or out of, much like the wizard and artificer.
I like the Mystic more.
If you look at the names of the new unearthed arcana classes and spells it becomes obvious that they are trying to replace mystic by putting mystics abilities into all of the classes, I really do like how they are doing this but I would love it if they reworked mystic as well.
Lynchpinning layered psionic spells like delayed instructions leading to a mind wipe spell being cast and a false memory installed as a package (maybe meta psionic feats for sorcerer) something that a player can make a bunch of castings but it is all connected to one casting, if that one casting goes off the others cast previously will be successful or something like that...
i dont want to hear psionic as wizard subclass. We want psionics as a new class. it has always been so.
So reading the UA does the Wizard Empower Psionics level 10 feature add your int modifier to EACH missile of a magic missile or just one of them? The specific discussion of magic missile in this makes me think the former.
Just one of them. "... you can add your Intelligence
modifier to the damage against *one* of the spell’s
targets.
"
@@VanisKira After re-listening i realized they were talking about a completely different feature (psionic focus not empower psionics) in the reference to "very good with magic missile". That makes more sense and is definitely way better balanced :)
@@VanisKira That would indicate that every magic missile to hit that specific target would get the damage bonus.
Tack on a Spellshard from Eberon, and you are good to go.
My hat is for a Psion focused class, hell make each of what you've presented here as their sub classes even. Talking with a fellow gm/player we're already looking at the kind of shenanigans Mind Thrust allows.
My space wizard channeling force and psychic abilities through a khyber crystal.
It's hard to understand where they are going, but for 3.5 Extended Psionics Handbook, I loved how much it has for psionics. The list for this version they're describing sadly seems a little nerfed in my opinion, especially since 3.5 allows full creativity of you powers (equivalent to spells), especially the Psion class, and the boost of prestige classes to go along with it.
Plus, adding psionics to multiclass into wizard is even better, because you can be both potent in spells casted, and have a surplus of power points to use.
Perhaps people are right that psionics are OP, but it really changes the game :D
Thought Form? Thats a weird way of saying "THE MERGING IS COMPLETE! PSIIIIIIIII STOOOOOOOOORRRRMMM!"
Or why simply not give us Psion/Mystic as a class?
That makes sense from both crunch (I personally dislike spell slots, so a point based casting would be great for people like me) and fluff (magic is already everywhere in D&D, so having something that is like magic, but NOT it would actually add a breath of fresh air) points of view.
Or at least make psionic subclasses for Sorcerers and Warlocks (makes more sense than for Wizards anyway)! >_>
hey question if i am a tortle and use shell defense before using thought form do i still keep my 21 ac while in that form and does thought travel work while in shell defense to hover and move while still in shell throw in blindfighting for blind sight and does the astra arms from the monk work while still in the shell
You know what this smells like? Smells like *bring* *back* *the* *Shardmind*
Shardminds without an actual psionic class? Nothx
Maybe this is just me but I'd much rather they worked on fixing the mystic into a balanced stand-alone class rather than adding psionic subclasses for the others.
Where’s the Telepath/Psyon/Mystic Class?
They forgot it exists for some reason.
Felipe Weber they didn’t forget it exists, it just got bad feedback. So now it seems they’re going about implementing psionics in a different way.
So is this wizard school of magic the wu jen discipline from the mystic, as the soul knife rouge is from the soul knife discipline? Also if yall are splitting up the mystic disciplines when will we be seeing the nomad an immortal disciplines in classes or will we actually be seeing the mystic class?
I'm not sure about the idea of having the wizard ability to use spells without components, Thought Form, since that takes away a lot of the fun for sorcerer players who had to choose subtle spell and had to exhaust sorcery points, which are limited if not multiclassing, to effectively use in multiple scenarios (both narrative and combat) in one day. Not only that, but psionics seems to be more innate than a study. It made sense for the Aberrant Mind Sorcerer, Psychic Warrior, and SoulKnife because they're not studying the arts of psionics but more, like, manifesting their abilities. Honestly, wizards in 5e seem to be favored more than other classes in my opinion (says the sorcerer player). Though, I think an ability that completely transforms one's body and manipulates the way one casts spells, which is essentially the only unique thing of a sorcerer (mechanically), should be given to the sorcerer instead, to no one, or to the barbarian with less spells because it also kinda resembles a "rage" affect with resistance benefits.
The Monk class has always clashed with the medieval fantasy setting of D&D.
How about we give the Fighter an empty-hand subclass with the Monks abilities (Martial Artist), and create a monk-themed psionic class called Mystic instead?
Monks only clash with the setting if you want them to; there are a variety of martial arts from around the world, and while monks definitely have eastern influence, it would not be hard to design your monk as a something based on european fighting styles.
Unrelated note, one of their earlier UA updates, class variants, adds an unarmed fighting style to fighter, paladin, and ranger, so... yea.
Would a psionic focus work as a spellcasting focus to spells that don't use a wizard's spellbook (multiclassing)?
I always looked at psionics like Scanners with a much more sorcerer and rogueish of a spin rather than what has been made available. I'd probably homebrew this even further to achieve head explodey power at an earlier level up through the high levels for weaker up to stronger opponents. I have always been sorely let down by my conception of psionics as it has never fully been facilitated.
Think Scanners, corporate espionage, counter scanners, assassins, mental illusions, far scrying with the mind, mental disguises, command, mind wiping, and some manchurian candidate stuff with delayed instructions etc
Give me one d&d character realms or not that only dealt with psionics and used a book or focus to use psionics. I want to be more constructive than seeming like I'm just gatekeeping or something but this is the wrong road to go down. The entire principal of dark sun is magic is pretty much shunned but psionics is the way to get what you want. Evereska had elves that was different from the rest in that they developed psionics instead of practicing magic. If you end up staying Kamuriel Oboldra in some distant product having to do with Jarlaxle are you going to give him a book? When has he ever needed a book or focus. But if this was a psionic class and not a magic subclass I would say the mental form should be near the end, not in the middle.
While playing a psionics wizard one could easily say my psionic focus also functions as my spellbook and never mention studying from it. And call yourself a psion. Having to prepare your spells or powers is a bit weird but I dont think it would break immersion.
Aligning your inner psionic energies with psychic energy allowing yourself to manipulate the world around you in a specific way would be a good way to explain preparing spells
I strongly disagree with the design decision to create psionic subclasses! You have proven with the Artificer that there is room for completely new classes in 5th edition! I know that the Mystic had problems... let's fix them!
Feel like sorcerers should have a psionics based class.
Isnt Blackstaff an enchantment wizard? You guys didn't have some psion art for the thumbnail?
I've never really understood why magic and psionics are different when they kinda just do the same thing i know that psionics come from the mind and suff but magic can come from several different sources like a god or nature itself or your study or your own body or the dedication to a belief so why do psionics have to have an entirely different rule set why you could just say they have spell points that they use to cast the same spells that all the other casters cast with their spell slots
Psyonics isn’t magic because it doesn’t involve the weave like the others do. It’s interesting and unique and really cool. It’s about becoming more me with the universe understanding your place in it finding enlightenment through it and being able to control it as you would any other part of yourself.
It’s just cool
@@DystopianSideCharacter i the weave was only for arcane magic like the wizard or sorcerer
Yeah honestly, if you want to make psionics feel like not magic, use the variant spell points rule, call it psi points and say that psions and magic users can't dispel or counterspelled each other's spells
@@thisguy9943 i get why everyone wants psionics to be separate from magic because that's how it's been forever but psionic abilities and spells have basically can do the same stuff and so i don't see why they couldn't dispell each other because a sorcerer could dispel a clerics magic and a druid can dispell a warlocks magic and so on
Hey Psion fans we all love your enthusiasm, and WOTC does too I'm sure, but we need to accept that this is not the direction they're going to go with introducing Psionics into D&D. It just doesn't fit with 5E's design philosophy. Homebrew is rad and I hope you have a good time with it, but let's not fault WOTC for picking a direction that makes sense for the game and going for it.
Lol but artificers fit the design philosophy?
It should go like this: Lore > Gaemplay, not Gameplay > Lore. I hate gameplay/lore segregation.
Eh, I still want the ability to use fireball. Pyrokineticist is a valid psychic archetype.
Also, does it have to be a crystal? Could you have a sword? Like an elf who gets themselves into the right frame of mind by doing sword routines? At the very least, could you implant the crystal into the hilt of a sword?
The sidebar "Your Psionic Focus" actually says it doesn't have to be a crystal, also it says you can embed it into an object (I doesn't specifically mention sword, but it does mention spellbook, staff, and necklace), so I don't see why you shouldn't be able to do that.
Also, you can use fireball, you very much can, it's a wizard spell after all. "Here is a list of wizard spells that fit with these themes. Spells marked with an asterisk are spells presented in this document." This is not, this is now your spell list, it's not a rule, it's a suggestion (also it's not a psionics feature, so it's completely independent from that). It's advice for all psychic oriented characters, including bards and sorcerers and warlocks.
Does the Psionic Wizard get psionic spellcasting in their physical form or just their thoughtform?
why not give this to sorcerers
They kind of did, the Aberrant Soul is basically a Sorcerer that uses Psionics.
@@gyorgyor7765 I think what they meant was why does this feel like a Sorcerer subclass, but just stronger than anything Sorcerers get. This Subclass abilities read like something you could get from a Sorcerer subclass, althought it would be a third of the overall strenght, when you compare how strong it is to literally ever Sorcerer Subclass including the Psyonics UA, you realize the intere thing is scaled up to be stronger version of stuff you usually find only in Sorcerer Subclasses.
@@GearGearRingLeader honestly I don't really like this subclass anyways, they are trying to get a wizard subclass to fill the gap left by a lack of a Psion class and it just doesn't work, it's a problem on multiple. I have done a poll on Enworld to see if people want a Psion class and a human majority want a full Psion class.
@@gyorgyor7765 The plan WotC have now is more to create subclasses instead as there are already psyonics flavoured spells in the game, and making a new system different than magic would make it harder for newer players to get into dnd, and to avoid the problems with 3.5.
A lot of people complained about their old attempt at the mystic class, many also complained about the Warforged (mind you for good reason, but now the Warforged are cookie cutter at best). I worry that if they tried to add psyonics and made them too different people would complain again sbout making it too complex, and if people made them too similar to arcane casters, people would complain they where too similar and might as well be a subclass.
It might also require them to make a lot of new spells, which they don't seem to want to make class specific spells, and are making more and more spells be shared, so mystics would likely barrow some Wizard spells anyway, which will annoy people.
People complaining about how Psionic's can be studied.. Literally.. you could have a magic book connected to the psionic consiousness that writes itself.
Its such a shame this got axed, although at least Wizards can take all the psionic spells that ended up in Tasha's.
I would really like to be able to read the UA for myself. 315 pst and still nothing.
The new UA was released around noon PT, and you can find the article here: dnd.wizards.com/articles/unearthed-arcana/unearthed-arcana-fighter-rogue-and-wizard
@@DnDBeyond Thank You ^_^
Rename The Mystic the Occultist.
Balance it into a class focused on psychic damage and single target control spells.
Psionics is magic in the same Divine magic is magic, AKA: Energy is energy regardless of the form it takes.
Lean into the Lovecraftian with Psionics in general rather then the Professor X vibes.
Why is this such a task?
This is a complete betrayal of the lore that's been established in first edition at Define psionics as being completely separate from Arcane magic it reaffirms this in second edition and again in third and fourth well they make comparisons between a psionicist and a sorcerer or wizard as far as raw capability they are not the same there are three types of magic at play in The Dungeons & Dragons Universe this is an established fact Arcane Magic draws from the weave a omnipresent fourth-dimensional fabric underlying all of the Forgotten Realms reality and it is unique and distinct from the other two forms the other form is called Shadow weave Magic or Shadow Magic it draws from a structure similar to The Weave but not the same called The Shadow weave and just like the weave and the shadow weave the third source of power the astral sea is also coterminous with all points in existence this is actually the source of clerical magic or at least the power behind it if you notice something none of them are psionic
Where is a wizard through intense training research knowledge and practice can use a handful of items and create wondrous Effects by tugging and poking and pulling from the weave in just the right way
A cleric it's very similar in some respects except he asks his God doing so can take the form of anything from using his holy symbol to Smashing an undead in the face with his mace and as I've mentioned the source of this power for me thermal dynamics point of view is the astral plane the home originally of all the gods from whence all divine power emanates
and just as mystra created the weave to facilitate spell-casting
Her dark rival Shar created the shadow weave a dark reflection of the weave both of which were probably based on the original crystal Matrix lattice that was the underlying framework and structure of the astral plane long ago before it was destroyed
now if you noticed there are three things that do not fit into this those are the Wu Jen ,the Incarnate and the psionicist
the WU Jen uses the power of His very soul to power his spells it might seem like normal Arcane magic at however is not a shaman is similar except he's drawing power from the Fugue plane or the Ethereal Realm and his spells appear to function similar to Divine spells of a druid
An Incarnate is similar in most respects to a sorcerer they are born inherently different from almost every other Mortal they naturally are magical and have access to Divine magic in a similar fashion to the way a sorcerer functions as far as spells known and spells per day and what is required of them to cast spells the difference being is they get access specifically to clerical spells the source of their power is a leftover hand-me-down reminiscent of divine spark handed down through their ancestry in other words their descendant of a god and are the vessel for that God's power similar to a proxy or servitor the perfect example is the Baal spawn as they are the inheritors of The Godly might and Power of their father the Lord of murder
Now the psionicist which is the proper name for a psion who has trained their mind and honed their inborn ability
Unlike a wizard or sorcerer or a cleric or a druid or even a shaman
Their power does not rely on external factors or sources to function they do not draw their power from the weave they do not draw their power from a god they do not draw their power from the Ethereal plane the astral plane the Fugue plane or any other source despite what 4th edition claims with the whole far realm explanation
The reason is because it is simply the power inherent to the being using it in first edition psionics was what separated Mortals from gods to be a God you had to be able to use solar energy from your worshipers to manipulate reality or you had to be able to do so with powerful psionics and most had both and it originally was set up as a counter to Arcane Magic both in Form and Function and mechanically and narratively that's why psionics still works perfectly fine in areas of dead magic or wild Magic in a lot of ways it is similar to a WU JEN as there is no external source of their power
And it was set up in such a way to wear a psionicist are designed to be Mage killers why do you think she'll get a nullify and anti-magic fields these are area-of-effect abilities nullify literally suppresses the weave and anti-magic field does essentially the same thing though accomplishes it a little bit differently nullify shuts down both the weave access to the astral and the shadow weave
in addition to this most of their powers 90% of them are instantaneous manifestation duration most of their powers can be manifested with a partial action and none not a single one requires a material component of any kind this is well-established and reinforced across four editions of the game I'm sorry I refuse to acknowledge this new Abomination as anything resembling a true psionicist
and the Mystic is somehow even worse what baffles me is hell did a Prestige class and obscure Prestige class like the soulknife a psionic Prestige class mind you get a much better representation in 5th edition they've had Soul knife as a class forever now for 5th edition
Looking at the comments below, I can see that there is a sharp divide of outlook on this topic, even when looking back at earlier versions of dungeons and dragons.
Are psionics magic? Are they not? To me, they kind of are, but not exactly. Think of it this way.
Psionics are magic in the sense that they are of mystical, immaterial energies. In the same way, qi for monks is in a sort of way also magical, but not exactly, because qi is mystical and immaterial energies of the body.
But, neither class is about casting *spells*, but rather abilities fueled by an immaterial source of power. Hence, not specifically magical, but definitely mystical.
I'm not sure if that makes sense, but that seems to be the cause for the strange disconnect in this class that many seem to be feeling. I find it fascinating, yet equally odd, myself. I kind of would have liked a nice, rebalanced Mystic instead but hey, it's okay to try something new.
Please create or fix Mystic class. Yeah, I know it is hard to make a new system, not based on magic, but I am sure it would pay off !!! I always wanted to play psionic, but I never had a chance...
Now is your chance. These are psionics. There is no reason to create an entire new system when spellcasting works fine in 5e. Just say your spells are psionic, not arcane and discuss with your dim to see if you can use spell points from the dmg instead of spell slots
@@thisguy9943 Monks have ki, sorcerers have metamagic points, why not to create a class on this basis. You have some psi points, you can do this and that , you have effect of this spell except you dont use material components or it does different type of damage. I spent 5 minutes on this and here it is, and guess what, I m not a wizard
So you mean creare a new Psyonics list? Which would be mechanically work in allowing you to use a resource in order to channel and activate one of a list of different abilities your class might have? Sounds like spells to me, and adding a new list and saying these are different goes against what 5e seems to stand for, IE keeping things relatively simple, which is why all spell casters have Sorcerer's old spontaneous casting and why all full casters, except Warlock have equal spell slots.
At best it would have to be a class similar in nature to a Warlock, but I doubt they would do a lot to mechanically change spells just to make Psyonics feel different, at most they might bet suble spell, but need another nerf in its place to keep things balanced. What I mean is I think they would nake the change be mostly in the class rather than in how Arcane and psyonics interact.
If you would be fine with a nerfed Psyonics caster style class, then maybe Wizards can give you what you want, but if you want a new sort of magic system for 5e, I am sorry but I doubt it will happen.
And this is why I never left 3.X.
Please, just make the Mystic official. Please.
"they turn themselves into pure thought"
lots of redditors thinking this is the class that is "literally them" unironically hurts me to my core
So similar to psicrystals but not sentient?
Haven't understood the community reaction to this video. Literally nothing in this video suggests that this is the only psionic content we'd ever get. At 5:48, Crawford just lists off a bunch of things in this UA, past UA, and published content that would fit a psionic theme. That does not in any way suggest that there will not be any other psionic content published in the future.
Finally some new feats ^^
This is honestly as big a mistake as when they tried to make the artificer a subclass. I like the other subclasses but this right here is a mistake to take the entire class and shove it into one tradition.
Another Dimir wizard
I love these interviews but could whoever is operating the camera please turn off the autofocus, for the love of god. They’re sitting still! The focus doesn’t need to change every 5 seconds!
I actually like the sound of a psionic wizard tho, it sounds like a cool idea for what would essentially be an inteligence based warlock. Someone who’s unlocked their brain, rather than finding an old god. V cool.
So no fixed mystic.🙃
With the other interview about the Psychic fighter, it seems they dont want to introduce a new system to dnd5e, they say although it would be fun, most people would not use it, so having subclass options added to the other classes will work out better. Sorry man, Mystic might be dead, but not forgotten.
Is this in a book or did this get killed?