My wife was SOOOOOOOoooooooo happy to see her army fighting my army next week!!!!! My wife pulled down her trident realms 2 boxes and is going to assemble today!!!!!! You did a GREAT Job Big Guy!!!! My wife has about 100 figs to put together and after 50 stitch zombies I'll have about a 100 figs to put together ( I'm converting the stitch zombies with mantic bits). So with luck we'll have 200 figs assembled this weekend!!!! You are a FANTASTIC MOTIVATOR!!!!!
The shown mini are from mantic games for anyone curious. Really like the concept of the infected colonies. Fun way to have "zombies" without them just being zombies.
Just what I was hoping for! I've been trying to create an Infected Colonies army for a while now. I don't want to buy the Mantic models but trying to find a good mix of models has been a challenge.
I love infected colonies they are so much fun to play especially when you combine them with human inquisition and you have yourself a lethal recipe for fun-ageddon
Not sure about what is in the rule book but for how a shaken unit passing combat morale is handled I'd say it just means they don't route but are still shaken. That makes the most sense to me. However I'd also say if a shaken unit wins combat they should be able to remove the shaken condition.
I'm not sure about that. As is, it mainly affects low Quality units much more than high Quality units anyway (simply due to them failing moral much more often in the first place) and if winning combat removes it without having to sacrifice an activation then that's just going to push the slider even further towards high Quality units since they have a much easier time to win combat even while being shaken.
The Infected Colonies are a fun concept, however I feel they aren't quite fleshed out and the models don't do anything for me either, unfortunately. I'd love to have more of the undead/mutant flavor and less of a "Human Defense Force but ugly" flavor. They're kinda lacking their own identity for the most part, I guess. It's like they tried to and then lost inspiration halfway through. Great video as always, though!
are you asking about the models I showed with the unit stats? Those are from mantic games plague army. I used some station forge in the models I printed. www.myminifactory.com/object/3d-print-corrupted-guard-253910
Hey Fitz, is there a reason you dont show the point values of models? I like to paint and listen, every now and again I have a look up and read unit stats but its annoying that I cannot see the point values. Thanks
In the slides in the beginning it's because they are screenshots off the mobile app. I used it because they have better formatting than the full website. I can add them back in.
@@WarbossFitz Yeah the slides at the beginning. It would be very much appreciated by me if you could but if it makes things too difficult then its totally fine. Love the content :)
I wouldn't say its op, there are a few counters to it that are relatively common and its a way to make a unit tougher than just upping the defense value would.
If you know you're gonna face an army with access to regen throw some rending/poison in and you'll be fine. The mixture of regen/undead does lead to some really hardy units.
Not really. It's adds quite a huge points tax on units, so it's not like you get it for free or anything and if your opponent has units with poison or rending, which aren't that uncommon even, then you would've been better off just investing those points into more models instead.
@@MissLeafi There are definitely units that benefit more from regen than others, I wouldn't pay for regen on every unit that can take it. But, I would throw it on hardy units and keep them away from rending units, just part of the strategy. It helps way more than it hurts regardless of the points you pay, which is why it costs more than most other upgrades.
My wife was SOOOOOOOoooooooo happy to see her army fighting my army next week!!!!! My wife pulled down her trident realms 2 boxes and is going to assemble today!!!!!! You did a GREAT Job Big Guy!!!! My wife has about 100 figs to put together and after 50 stitch zombies I'll have about a 100 figs to put together ( I'm converting the stitch zombies with mantic bits). So with luck we'll have 200 figs assembled this weekend!!!! You are a FANTASTIC MOTIVATOR!!!!!
These videos should really be a standard for reviewing all games 20 min overview then 40 min test game wonderful!
Its Resident Evil as a Table Top Army and I'm loving it.
The shown mini are from mantic games for anyone curious. Really like the concept of the infected colonies. Fun way to have "zombies" without them just being zombies.
Just what I was hoping for! I've been trying to create an Infected Colonies army for a while now. I don't want to buy the Mantic models but trying to find a good mix of models has been a challenge.
no way all of those flamers hit.
riliable usually just makes me roll nothing but 1 XD
I CAN'T BELIEVE YOU DID THIS FOR ME YOU LOVABLE CRAZY GAMER!!!!! YOU ARE AWESOME!!!!!! My wife SALUES YOU!!!!!
I got some mantic zombies for my son. Painting them now they are good enough for zombies lol
Great matchup! Looking forward to the next one! Love watching these. :)
I love infected colonies they are so much fun to play especially when you combine them with human inquisition and you have yourself a lethal recipe for fun-ageddon
Your in my head! I wanted infected colonies so bad! Thank you!
Those Custodians. Where did you get the models? They're chunky but i may add them to my GW Custodians for OPR. They have a lot of character.
They are from atlan forge
@@WarbossFitz Thanks!
Not sure about what is in the rule book but for how a shaken unit passing combat morale is handled I'd say it just means they don't route but are still shaken. That makes the most sense to me. However I'd also say if a shaken unit wins combat they should be able to remove the shaken condition.
I'm not sure about that. As is, it mainly affects low Quality units much more than high Quality units anyway (simply due to them failing moral much more often in the first place) and if winning combat removes it without having to sacrifice an activation then that's just going to push the slider even further towards high Quality units since they have a much easier time to win combat even while being shaken.
The Infected Colonies are a fun concept, however I feel they aren't quite fleshed out and the models don't do anything for me either, unfortunately. I'd love to have more of the undead/mutant flavor and less of a "Human Defense Force but ugly" flavor. They're kinda lacking their own identity for the most part, I guess. It's like they tried to and then lost inspiration halfway through.
Great video as always, though!
@@phandaal Where can I see this art? Consider me intrigued!
Could you list the actual station forge minis you shown in the images? I couldn't find most of them based on the "corrupted" keyword.
are you asking about the models I showed with the unit stats? Those are from mantic games plague army. I used some station forge in the models I printed.
www.myminifactory.com/object/3d-print-corrupted-guard-253910
Probably would've been better off with more Infected rather than Runners, but you still won so there is that.
Hey Fitz, is there a reason you dont show the point values of models? I like to paint and listen, every now and again I have a look up and read unit stats but its annoying that I cannot see the point values. Thanks
In the slides in the beginning it's because they are screenshots off the mobile app. I used it because they have better formatting than the full website. I can add them back in.
@@WarbossFitz Yeah the slides at the beginning. It would be very much appreciated by me if you could but if it makes things too difficult then its totally fine. Love the content :)
@@WardieJayPlays yeah I can shop them in there
@@WarbossFitz Legend! Thank you
Oh cool I own mantic plague
Very well done. Is regeneration OP?
I wouldn't say its op, there are a few counters to it that are relatively common and its a way to make a unit tougher than just upping the defense value would.
If you know you're gonna face an army with access to regen throw some rending/poison in and you'll be fine. The mixture of regen/undead does lead to some really hardy units.
Not really. It's adds quite a huge points tax on units, so it's not like you get it for free or anything and if your opponent has units with poison or rending, which aren't that uncommon even, then you would've been better off just investing those points into more models instead.
@@MissLeafi There are definitely units that benefit more from regen than others, I wouldn't pay for regen on every unit that can take it. But, I would throw it on hardy units and keep them away from rending units, just part of the strategy. It helps way more than it hurts regardless of the points you pay, which is why it costs more than most other upgrades.
@@Tarunyu Yes I never said it's not a good rule. Just that it's not anywhere near OP lol
Where did the runner and boomers minis come from?
Both from thingiverse. The boomers are flood models that started at 10-15mm and the runners were something like doom zombies