@@BeAGoodDoga The Trial Mountain Chicane at the end of the course just before the finish line, basically what I'm saying is that I think nearly all the classic GT players always tried to get huge air off of that last corner
Its widely believed by many (Including me) that the road that goes under the current pitlane is actually the old pitlane. Anyone that remembers how tricky that was the nail will likely remember that. They most likely left it there in the same way Both Monza AND Fuji still have their oval sections leftover in real life despite both no longer being used in major racing anymore.
The track being 'fictional' is fair enough that they can change it however but to me the new changes make it too safe and more boring compared to the rises and dips before on certain corners and straights. It made you have to really consider what was coming up next every so often and it was challenging and fun to drive on. And losing the 'flying opportunity hill' to be more 'safe' at the end of the chicane is fine but honestly kills it for me. It was funny/sometimes helpful and the older parts gave it more personality like the rock walls than just a few average flat straights and corners with a few signs to direct us like we can see in the trailer after the first tunnel, it's so lifeless. It will feel like a more entry/medium level track I guess which it was most of the time I think but even still, the hills gave it so much fun driving potential, but everything being real takes the fun and creativity out of it so it's more bland, flat and uninteresting rather than an adventure or challenging circuit that hasn't been tampered with. Even the walls where the final chicane was makes it less fun, sure you aren't supposed to go onto the grass but even still being too confined makes sense for a tunnel or a city circuit then restricting space on some track that's intended to be near a lake and in the woods somewhere that I would expect more as a hillclimb, that or it feeling like a go kart track then anything now that I think about it. I hope that the FIA doesn't ruin some of the other classic tracks so they are too safe even though they are 'fictional'. Especially in the case of Deep Forest where the trees are moved more so it's not as dense/blinding even though it's appeal of the track. I'm not big on environments in games but to me the classic tracks in GT games I enjoy more than the real ones because of their personality and challenge, it's why I can't get into Forza but can Project Gotham Racing besides it being an Arcade Racer, the city areas are used really well to make challenging environments just like how Tokyo R246 or the Special Stage Route tracks, too many real tracks to me feels so boring to drive on one after the other in championships without a good mix of real and fictional, the fictional tracks look and feel appealing as break up from the safe environments of the real circuits, them being changed will make the tracks more boring and mundane than a fun adventure to drive on and compete against opponents or get better times on in time trial when the challenges the track presents are lost and the times may be more achievable but the results in getting it feel straightforward and like a casual drive I'm not interested in. I hope to see an Autumn Ring comparison with the GT Concept look and when it last appeared. Still great video.
They are just baiting because of the colossal failure of GT Sport in terms of content and campaign design. They don't actually care about the single player campaign anymore, sadly. Think about it... an entire PlayStation console generation that came and went without a full Gran Turismo release. All they had to do is slightly upgrade the models and sounds of the PS3 version and recycle the GT4 or GT6 campaign. Instead we got a buggy paid PS Plus subscription service multiplayer early access beta with laggy menus, broken penalty system and random loot-box-style car rewards for simply driving and a %-slider for engine tuning that you spend XP on. It was the first GT release that I immediately hated - on first start up. Hours of updating, broken forced always-online in the beginning, not being able to save when the servers went down... a total disaster, basically what Ubisoft did with AC2, which made me boycott the entire company. If GT7 does not make an effort to continue where GT6 left us, I'm done with Sony as well.
@@schlafanzyk GT Sport is a failure ah yes. You absolutely don’t have any clue what you are talking about. I admit when GT Sport was out, it wasn’t very good, as you said it. But it’s in fantastic shape atm; an e sport sponsored by FIA, all cars are extremely high quality, the online features like the discover menus, livery editor and photo mode are absolutely fantastic and amazing additions that will be present in gt7. Calling gt sport a disaster just shows that you didn’t care enough to do the search, plus saying that Polyphony is at the same level as Ubisoft makes me laugh
@@schlafanzyk GT Sport certainly has it's shortcomings, but the only GT game I've ever hated (immediately, or otherwise) was GT5: Prologue. An under developed and incomplete clown show, JUST to get GT fans to buy the new console.
Yes, Special Stage R11 (the original layout) has been greatly missed by fans of the original game. The original was initially meant to appear in GT3, but it was changed prior to release. Route 5 however is still the same as it was in the original
The Sierra Nevada Mountains are actually entirely in California. Within it lies the Sequoia National Park (home of the redwood giants) and King's Canyon (a mountainous area with redwood trees and a lake). I feel that the track may be in between the two areas mentioned...
I'll miss the old Trial Mountain. To me, it was perfect. I was so glad every time I picked up a new GT game that they hadn't changed it. Except for the jump.
The new layout looks amazing cant wait to try it. The way they've altered the final chicane reminds me of the bus stop in Spa. Hoping to see my personal favourite next Grand Valley Speedway. It's nice to finally know where the original tracks are located too
Minor correction. You won't find Redwood trees in Nevada that I am aware of. The course is located in the Sierra Nevada Mountains. Redwoods are found in California for the most part.
GT7 will likely be the reason I get a PS5. I can't wait to play this new Trial Mountain, although I do kinda hope that a historic remastered version is added to the game as well.
Just a correction from a California-native. The Sierra-Nevada Mountains are entirely in California, not Nevada, as stated in the video. Not a major deal, but I thought I'd mention it. This is the mountain range in which Yosemite National Park and Sequoia National Park are located in.
@@KikuraKun The Sierra Nevada is hundreds of miles long, as it is the roots of ancient volcanoes. They could be very close, but they could also be far apart.
That road next to the pit lane looks run down, so it might be either the old incarnation of Trial Mountain or perhaps a reference to one of the abandoned GT2 or GT4 tracks never to be seen in HD. Who knows? Might even be Deep Forest Raceway integrated into Trial Mountain
I think it peaked in Gran Turismo 3. When I see the final chicane turned into tight 90 degree bends, it almost reminds me of that Z corner at SPA before the finish straight. I'm going to miss the jumps but lets see what is what later.
14:39 - I find it hard to believe Trial Mountain is in Nevada. Nevada is pretty much all desert, and the track and its location more resembles northern California or Oregon.
GT Sport has some good race tracks overall, I don't see what the problem with GT Sport not having enough tracks is. However it would not hurt to add a "couple" vehicles in GT Sport or GT7.
GT Sport tracks are a disaster. The whole game is. The real world tracks and the updated sounds and visuals are the only good things. The UI and gameplay is absolutely hopeless, and you even have to pay for that rotten multiplayer. Biggest shame in GT history. GT died on PS4. Didn't even get a full release.
The updated layout and look of Trial Mountain looks really neat. But I still prefer some of the older aspects of the course. Namely that one corner just before the starting line that you can ramp off of. It was really fun taking that corner at speed and two wheeling through that section, or just ramping of it just for fun.
Very nice mate! So informative and nostalgic, you always make such good Gran turismo content 😁 I think Trail Mountain looks very good on GT 7 so far. Maybe you could do a similar video about Laguna Seca, first real world track in GT? Greetings from Germany 👋🏻
I would absolutely welcome good changes to tracks, if they actually serve a positive impact on gameplay. A good example was SSR 11, where the track was made much less frustrating and more beautiful in GT3. But this whole thing feels more like Sony/PD pandering to GT fans who were rightfully disappointed by GT Sport... So here you go boomers: Take this original track where we butcher the players' favorite chicane of the series in order to make room for more bragging rights in terms of starting grid and may be a few of you will still buy a PS5 to play it. I for one have learned my lesson from GT Sport and will not buy a GT7 PS5 bundle on release day and I encourage everyone to not do so either and wait for reviews of the actual "finished" product (which seems to be an oxymoron in the game industry these days). My biggest consumer electronics regrets in the last 5 years were all Sony (Xperia Z3, KD55AF8, PS4 Pro). Forcing people to get PS Plus membership to access multiplayer for a broken always-online early access demo/beta that was sold at full retail price was absolute the height of customer exploitation and still ignites rage in me whenever I hear anyone mention GT Sport. I give them one last chance. If they screw it up again, Sony can join Ubisoft on my list of banned publishers.
They take that real driving simulator creed to the next level by - as in real life - changing some really great and unique chicanes or corners and make some boring standard crap out of it.
wow, they absolutely ruined Turn 5. that's such a nice corner if you can nail your entry and exit. actually that whole section between the two tunnels was always a lot of fun, it's a shame they've dumbed it down. also, reverse.. Monza, anyone?
Is it just me or does Trial Mountain (like many other tracks) look very dry and bland in GT4 and later revisions? It seems to me like all of the tracks had better contrast and colors in GT3.
FUN FACT for those who haven't noticed: That Racing Modified Renault Laguna's texture is botched. Mainly the front bumper is overwritten by the stock version.
I don't like the design changes at all, even if it doesn't look that good compared to other tracks, I liked a lot drive in Trial Mountain in Gran Turismo 6. But visually is stunning than before
I don't like that you won't be able to jump the last corner anymore. That was always the fun part of the track, especially if you were able to completely flip your car over during the race - or doing so to finish/win the race.
they made it much more generic. I love the old fanatsy GT tracks, they feel so .. otherworldly. One of the few tracks that don't consist of run off areas and Tecpro/Tirewall- Forests. (btw. Deepforest is my favourite mod track for AC :) )
Matt could you please tell me the name of the Song and Artist at 12:21 into your this video. 12:21 to 15:51 I love your and have Subscribed to your channel. Thank you
I bet nearly everyone who's played the classic GT games always tried yeeting off the final corner
Y e s
What do you mean exactly?
@@BeAGoodDoga The Trial Mountain Chicane at the end of the course just before the finish line, basically what I'm saying is that I think nearly all the classic GT players always tried to get huge air off of that last corner
@@ProTM-Fordo Lol okay. Well I have rolled many a car there... But it was at Daytona Road Course where I got my first rollover...
@@ProTM-Fordo which other classic GT tracks u ever missed?
The final chicane is iconic, not a good idea to get rid of it.
Me: "Oh Trial Mountain is coming back for GT7"
Also me: *Sees new layout* "Look how they massacred my boy!"
No one in 2022 will be able to experience the magic of cutting the final corner every time they go around.
I agree with you, but just imagine the absolute CARNAGE in online races if the chicane was still there 😂
@@silkz98 It would be no different than the death chicane on Dragon Trail.
It would be nice to have a classic version remade from GT1 in GT7, like a historic layout
Yeah, that'd be nice.
nice feisar logo
@@NOWAXWORKS thanks
It should be called “Trial Mountain 90’s” XD
This is what I was exactly thinking before looking at comments.
Its widely believed by many (Including me) that the road that goes under the current pitlane is actually the old pitlane. Anyone that remembers how tricky that was the nail will likely remember that. They most likely left it there in the same way Both Monza AND Fuji still have their oval sections leftover in real life despite both no longer being used in major racing anymore.
others: Yes were getting trial mountain in hd!
me: haha funny monky in hd
LMAO THE EASTER EGG
Or Loch Ness monster and fishermen
I remember it was an Owl not a Monkey.
The jump between GT2 and 3 was astounding and hasn't been matched since.
Exactly. And never will be
The track being 'fictional' is fair enough that they can change it however but to me the new changes make it too safe and more boring compared to the rises and dips before on certain corners and straights. It made you have to really consider what was coming up next every so often and it was challenging and fun to drive on. And losing the 'flying opportunity hill' to be more 'safe' at the end of the chicane is fine but honestly kills it for me. It was funny/sometimes helpful and the older parts gave it more personality like the rock walls than just a few average flat straights and corners with a few signs to direct us like we can see in the trailer after the first tunnel, it's so lifeless. It will feel like a more entry/medium level track I guess which it was most of the time I think but even still, the hills gave it so much fun driving potential, but everything being real takes the fun and creativity out of it so it's more bland, flat and uninteresting rather than an adventure or challenging circuit that hasn't been tampered with. Even the walls where the final chicane was makes it less fun, sure you aren't supposed to go onto the grass but even still being too confined makes sense for a tunnel or a city circuit then restricting space on some track that's intended to be near a lake and in the woods somewhere that I would expect more as a hillclimb, that or it feeling like a go kart track then anything now that I think about it. I hope that the FIA doesn't ruin some of the other classic tracks so they are too safe even though they are 'fictional'. Especially in the case of Deep Forest where the trees are moved more so it's not as dense/blinding even though it's appeal of the track. I'm not big on environments in games but to me the classic tracks in GT games I enjoy more than the real ones because of their personality and challenge, it's why I can't get into Forza but can Project Gotham Racing besides it being an Arcade Racer, the city areas are used really well to make challenging environments just like how Tokyo R246 or the Special Stage Route tracks, too many real tracks to me feels so boring to drive on one after the other in championships without a good mix of real and fictional, the fictional tracks look and feel appealing as break up from the safe environments of the real circuits, them being changed will make the tracks more boring and mundane than a fun adventure to drive on and compete against opponents or get better times on in time trial when the challenges the track presents are lost and the times may be more achievable but the results in getting it feel straightforward and like a casual drive I'm not interested in.
I hope to see an Autumn Ring comparison with the GT Concept look and when it last appeared. Still great video.
this comment is two years old, but this is exactly why i find GT7 so boring.
I've missed SS R11 for nearly two decades. I really hope it shows back up in 7
They are just baiting because of the colossal failure of GT Sport in terms of content and campaign design. They don't actually care about the single player campaign anymore, sadly.
Think about it... an entire PlayStation console generation that came and went without a full Gran Turismo release. All they had to do is slightly upgrade the models and sounds of the PS3 version and recycle the GT4 or GT6 campaign. Instead we got a buggy paid PS Plus subscription service multiplayer early access beta with laggy menus, broken penalty system and random loot-box-style car rewards for simply driving and a %-slider for engine tuning that you spend XP on. It was the first GT release that I immediately hated - on first start up. Hours of updating, broken forced always-online in the beginning, not being able to save when the servers went down... a total disaster, basically what Ubisoft did with AC2, which made me boycott the entire company. If GT7 does not make an effort to continue where GT6 left us, I'm done with Sony as well.
@@schlafanzyk GT Sport is a failure ah yes. You absolutely don’t have any clue what you are talking about. I admit when GT Sport was out, it wasn’t very good, as you said it. But it’s in fantastic shape atm; an e sport sponsored by FIA, all cars are extremely high quality, the online features like the discover menus, livery editor and photo mode are absolutely fantastic and amazing additions that will be present in gt7. Calling gt sport a disaster just shows that you didn’t care enough to do the search, plus saying that Polyphony is at the same level as Ubisoft makes me laugh
@@schlafanzyk GT Sport certainly has it's shortcomings, but the only GT game I've ever hated (immediately, or otherwise) was GT5: Prologue. An under developed and incomplete clown show, JUST to get GT fans to buy the new console.
@@schlafanzyk "They don't actually care about the single player campaign anymore, sadly." +100
Yes, Special Stage R11 (the original layout) has been greatly missed by fans of the original game.
The original was initially meant to appear in GT3, but it was changed prior to release.
Route 5 however is still the same as it was in the original
Rip old final chicane
TM will never be the same without your jump
I like this new version, but a historic layout to go along side it would be sick
That would be a good idea. A 90's throwback to simpler times. The classic layout, with the classic corners and bankings to go along with it.
The Sierra Nevada Mountains are actually entirely in California. Within it lies the Sequoia National Park (home of the redwood giants) and King's Canyon (a mountainous area with redwood trees and a lake). I feel that the track may be in between the two areas mentioned...
It's between Northern California, Northwestern Nevada and Southern Oregon.
I wish they'd bring back Complex String. Good long circuit with plenty of variation.
I'll miss the old Trial Mountain. To me, it was perfect. I was so glad every time I picked up a new GT game that they hadn't changed it. Except for the jump.
The new layout looks amazing cant wait to try it. The way they've altered the final chicane reminds me of the bus stop in Spa. Hoping to see my personal favourite next Grand Valley Speedway. It's nice to finally know where the original tracks are located too
14:39 The track is in the Sierra Nevada mountain range, which is in CALIFORNIA
Goodbye chicane of Destruction and Rollovers
Hey, that's my favorite GT circuit! I'll check this out.
Minor correction. You won't find Redwood trees in Nevada that I am aware of. The course is located in the Sierra Nevada Mountains. Redwoods are found in California for the most part.
I seem to be the only one who misses Red Rock Valley Speedway from GT2 more than any other track in the history of the game.
The new track looks very safe, GT 5 & 6 had the best redesigns without losing the charm.
Seems Trial Mountain got the Herman Tilke treatment 😔
I'll have to run it to know if they ruined it, or improved it.
GT7 will likely be the reason I get a PS5. I can't wait to play this new Trial Mountain, although I do kinda hope that a historic remastered version is added to the game as well.
Just a correction from a California-native. The Sierra-Nevada Mountains are entirely in California, not Nevada, as stated in the video. Not a major deal, but I thought I'd mention it. This is the mountain range in which Yosemite National Park and Sequoia National Park are located in.
So, El Capitan and Trial Mountain are close huh.
@@KikuraKun The Sierra Nevada is hundreds of miles long, as it is the roots of ancient volcanoes. They could be very close, but they could also be far apart.
The Trial Mountain supposed to be a Scottish race track because of the Loch Ness Monster
@@shokata9923 Someone didn't watch the video...
That road next to the pit lane looks run down, so it might be either the old incarnation of Trial Mountain or perhaps a reference to one of the abandoned GT2 or GT4 tracks never to be seen in HD. Who knows? Might even be Deep Forest Raceway integrated into Trial Mountain
I think it peaked in Gran Turismo 3.
When I see the final chicane turned into tight 90 degree bends,
it almost reminds me of that Z corner at SPA before the finish straight.
I'm going to miss the jumps but lets see what is what later.
The last chicane was iconic, why would they change that. I hope we get two versions of the track new and classic.
And becoming a torpedo on final corner too
The cadence of this dude is tripping me out
Racers at Trial Mountain : *IMMA DO THE Y E E T*
I'll miss the last chicane
I'm glad it's being brought back, but the new layout is incredibly disappointing.
Now that's a big change. Looking forward to race on this track when I got my hands on PS5 (one of few reasons why I wanted to have PS5).
Love Trial Mountain.
I would do all my suspension and gearbox set ups on this course for every car.
GT1 - 6 Trees after tunnel
GT7: I am the Lorax, I speak for the trees!
Now put these trees back, oh please!
i roll over my car on the roof back in GT3 times in the last chicane... never know thats there is a Trophy in GT5 for it
14:39 - I find it hard to believe Trial Mountain is in Nevada. Nevada is pretty much all desert, and the track and its location more resembles northern California or Oregon.
Yep, it says Sierra Nevada Mtns 12:23, which is in Central to Northern California
I just wanna know how Trial Mountain got moved from Scottland to the Sierra Nevada mountains
GT3 is still beauiful.
Funny how many of the tracks still look the best in GT3 to this day.
I loved tomahawkin the skyline through the last two turns at full speed b4 the finish line.
also Mid Field and Apricot Hill didn't appear in GT5
Best track in gt series.
GT Sport has some good race tracks overall, I don't see what the problem with GT Sport not having enough tracks is. However it would not hurt to add a "couple" vehicles in GT Sport or GT7.
GT Sport tracks are a disaster. The whole game is. The real world tracks and the updated sounds and visuals are the only good things. The UI and gameplay is absolutely hopeless, and you even have to pay for that rotten multiplayer. Biggest shame in GT history. GT died on PS4. Didn't even get a full release.
@@schlafanzyk No, I strongly disagree.
Trial mountain in TT is amazing!
Imagine a 24hr Trial Mountain race in GT7. I would grind that
with progressive time and added dynamic weather,imagine that
@@revolverocelot3741 yes that would make it automatcally one of the greatest events on Gran Turismo.
@@llb2rtii205 Hope those three original circuits would get included in the 24hr races. They are the tracks that deserve more memories since GT1.
Its u lol
The updated layout and look of Trial Mountain looks really neat. But I still prefer some of the older aspects of the course. Namely that one corner just before the starting line that you can ramp off of. It was really fun taking that corner at speed and two wheeling through that section, or just ramping of it just for fun.
This track, Midfield Raceway and Tokyo R246 are my favourite GT tracks
Very nice mate! So informative and nostalgic, you always make such good Gran turismo content 😁
I think Trail Mountain looks very good on GT 7 so far.
Maybe you could do a similar video about Laguna Seca, first real world track in GT? Greetings from Germany 👋🏻
I would absolutely welcome good changes to tracks, if they actually serve a positive impact on gameplay. A good example was SSR 11, where the track was made much less frustrating and more beautiful in GT3.
But this whole thing feels more like Sony/PD pandering to GT fans who were rightfully disappointed by GT Sport...
So here you go boomers: Take this original track where we butcher the players' favorite chicane of the series in order to make room for more bragging rights in terms of starting grid and may be a few of you will still buy a PS5 to play it. I for one have learned my lesson from GT Sport and will not buy a GT7 PS5 bundle on release day and I encourage everyone to not do so either and wait for reviews of the actual "finished" product (which seems to be an oxymoron in the game industry these days). My biggest consumer electronics regrets in the last 5 years were all Sony (Xperia Z3, KD55AF8, PS4 Pro). Forcing people to get PS Plus membership to access multiplayer for a broken always-online early access demo/beta that was sold at full retail price was absolute the height of customer exploitation and still ignites rage in me whenever I hear anyone mention GT Sport. I give them one last chance. If they screw it up again, Sony can join Ubisoft on my list of banned publishers.
Sekiro Shadows Die Twice will not disappoint. From Software made it . Try milestone or codemasters moto gp or F1 games
I miss Red Rock Valley.
I use to plow through that chicane flat out
also this track with sunlight just doesn't feel right
They take that real driving simulator creed to the next level by - as in real life - changing some really great and unique chicanes or corners and make some boring standard crap out of it.
Scottish here: the sun never shines
First, from Australia that is. Can’t wait for GT7!
Aus gang
@@sjkxo1333 you an Aussie too, dude?
@@BeAGoodDoga yeah man
@@sjkxo1333 cool man. Which state?
I can wait.. learned my lesson from GT Sport. Still regret not returning my PS4 Pro it came with when I still had the chance.
Looks like they killed my favourite track
My best time there was 1:20 I think in GT1
I never really broke that record again sadly
Hops on gt1 on my phone... best racing franchise ever! Even with the evolution and reimagining of the game.
wow, they absolutely ruined Turn 5. that's such a nice corner if you can nail your entry and exit. actually that whole section between the two tunnels was always a lot of fun, it's a shame they've dumbed it down. also, reverse.. Monza, anyone?
trial mountain has always been my favorite track.
So the only thing that remains the same throughout all the versions is the monkey in the tree
My favorite original track I would test all my builds in online track day lobbies here
the old track was way more challenging and fun, i hope therers a retro version of this historical map!
PSP game has forgotten...
The video title is inaccurate if you can’t get a full look because GT7 isn’t released.
I always cut the final corner because funny
Is it just me or does Trial Mountain (like many other tracks) look very dry and bland in GT4 and later revisions? It seems to me like all of the tracks had better contrast and colors in GT3.
To be fair that's how it would look IRL, GT3 had way too much color saturation and contrast
10:10 Don't forget about the High Speed Ring Course. It only appeared in Gran Turismo 1 & 2 & hasn't appeared in the later versions since :)
I recall it showing up in GT5 and GT6
@@spoonmugen5599 Ah yes, those versions too. Thanks for reminding me 😅
@@spoonmugen5599 also Gran Turismo 4 & 5 Prologue
I have so many ideas for gran turismo videos
hi from brazil - love your work!!
Bye from fuck
Trial Mountain is the oldest GT track ever exist.
I think that title belongs to High Speed Ring, as it was heavily featured in the betas of the first game. Either that or Deep Forest
FUN FACT for those who haven't noticed: That Racing Modified Renault Laguna's texture is botched. Mainly the front bumper is overwritten by the stock version.
That's lame to change the layout of the track. Catering to the cars and drivers that rely on more power and speed to make up for lack of skill
Ssr11, red rocks, Grindelwald,
Excellent content as always 👍
I don't like the design changes at all, even if it doesn't look that good compared to other tracks, I liked a lot drive in Trial Mountain in Gran Turismo 6. But visually is stunning than before
Nice video, 5 stars and favorites!
I don't like that you won't be able to jump the last corner anymore. That was always the fun part of the track, especially if you were able to completely flip your car over during the race - or doing so to finish/win the race.
Rest in peace, Yeet Chicane :(
It's been a bash
they made it much more generic. I love the old fanatsy GT tracks, they feel so .. otherworldly. One of the few tracks that don't consist of run off areas and Tecpro/Tirewall- Forests. (btw. Deepforest is my favourite mod track for AC :) )
I would love to test out the newly renovated version of Trial mountain myself. If they would just release the game already
Expect a buggy disaster if you want it released right now.
I like fictional tracks from GT
I can barely see a loch ness monster on gran turismo 3 on my copy but I swear it is there
Matt could you please tell me the name of the Song and Artist at 12:21 into your this video.
12:21 to 15:51
I love your and have Subscribed to your channel.
Thank you
So its bigger and easier and has less fun easter eggs. Sounds about right.
Hello from Indonesia :v
halo gan
5:29 did GT5 and 3 have the same UI? Looks like GT3 to me.
Did you forget gran turismo psp?
Who want to get it into GT Sport as a last update circuit with some classic GT500 race cars as GR2 cars?
Changing trial mountain is sacrilege. Destroying all it’s iconic and distinctive character. 😔
Did you know that trial mountain has ditch run
TLDW: It stayed pretty much the same until GT7 where they made it worse
Well I´m excited, while still playing GT1-4 in my closet :D
Not traumatized by GT Sport? Hard to get excited about anything holding the GT brand name after that steaming pile of dog shit.
@@schlafanzyk Yea wasn´t much into that either, didn´t play it or care about it
Nevada seems like an odd choice. Why not somewhere in Colorado or something?
Not Nevada. California. Sierra-Nevada Mountains are in California. As a Californian, I can confirm this. Visited many times.
it still feels weird that there is a Lock ness monster in Nevada.
He forgot GT psp
The best coarse !!!!!!
I love Red Rock Valley
SSR11 Early GT3 Beta was better than the SSR11 Final that was in GT3
Great video but you should set GT3 to 16:9
trial. mountain huh where’s the puzzles
They removed the most iconic shortcut in sim racing with the changes to the final chicane!