Episode 31: Manor Lords // Realism vs. Fantasy

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  • เผยแพร่เมื่อ 5 ก.พ. 2025
  • Or, "How the Furry Trench Warfare Scene is a Masterclass in Subtext"
    In which we wrestle with what it means for a game to be "realistic" and discuss why "The Lord of the Rings" is great at fantasy and "A Song of Ice and Fire" is better without it.
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ความคิดเห็น • 2

  • @RpattoYT
    @RpattoYT 21 วันที่ผ่านมา +2

    Threat Interactive a channel which has launched out of no-where in last six months, made an excellent first video: Fake "Optimization in Modern Graphics" He discusses in depth the issues with recent sloppy game development as it related to realistic graphics and how essentially a reliance on the user friendliness of UE4-5 (TAA, nanite, etc) has caused "realistic" graphics to look muddy, dull, blurry. Also, how it has affected game graphics and optimization much more broadly.

    • @gamesbydesign8037
      @gamesbydesign8037  21 วันที่ผ่านมา

      Thank you so much for the recommendation. I'm adding that to my playlist and will give it a listen as soon as I can.