Houdini + Nuke Tutorial | Create a Perfect 2D Motion Vector AOV

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  • เผยแพร่เมื่อ 9 ม.ค. 2025
  • Welcome to this Houdini and Nuke tutorial on how to create a perfect 2D motion vector AOV. In this tutorial, you will learn how to calculate the original motion of an object in reference to the camera, and how to use this information in Nuke.
    At the establishment point of 00:27, we will dive into the process of setting up the motion vector AOV in Houdini. You will learn step-by-step how to create the AOV and get the calculation of the object's original motion.
    Then, at 07:34, we will move on to the practical use of the motion vector AOV in Nuke. You will see how to import and use the AOV data to create stunning visual effects and composites.
    This tutorial is perfect for those who want to enhance their motion graphics and VFX skills. And, to make the learning experience more engaging, we have included background sound from bensound.com.
    So, sit back, relax, and get ready to create a perfect 2D motion vector AOV in Houdini, and use it in Nuke like a pro!
    BG Sound: bensound.com

ความคิดเห็น •

  • @wahegurug
    @wahegurug 8 หลายเดือนก่อน

    Important topic. Wonderfully and Nicely Explained👍

  • @vipergx
    @vipergx ปีที่แล้ว

    have to say, this is some deep level stuff... bravo.

  • @MaxCrow
    @MaxCrow ปีที่แล้ว

    Excellent. Very useful, thanks.

  • @SizSarayut
    @SizSarayut ปีที่แล้ว

    Thank you for sharing!!

  • @buffetbar8231
    @buffetbar8231 ปีที่แล้ว

    Hey, Can you please explain the method for making breakdown of the Houdini project?

  • @mako-vfx
    @mako-vfx 8 หลายเดือนก่อน +1

    Does this work for volumes?

  • @tristangybels8040
    @tristangybels8040 ปีที่แล้ว

    Interesting stuff! but when i import the rendered exr file into the image composite inside houdini i indeed have the C, A and the mvb channel. But the problem is that my mvb channel is completely black. I copied over your settings from the video but nothing seems to help. Could you help? Im using a pyro simulation.

  • @Simpleshape3
    @Simpleshape3 ปีที่แล้ว

    to become like u, should i learn computer graphics.