I'd givce this game a 9/10 if not a 10/10 mostly due to #1, they went for their target auidience... children and adults and I think they hit both. #2, the music. #3, this isn't a metroidvania, it's just a straight forward story-piece and on that level, it delivers in ever tone. I'm confused by you on this review.
I wonder why the dev didn't submit Lost Words to this year's Luddonarracon, seems like it'd qualify and it is good marketing. Gameplay's not for me, but some of the art and mechanics looked quite appealing.
Actually, the girl's name is customizable.
I thought just the girl in the story has a customisable name. The girl writing the story is Izzy.
I'd givce this game a 9/10 if not a 10/10 mostly due to #1, they went for their target auidience... children and adults and I think they hit both. #2, the music. #3, this isn't a metroidvania, it's just a straight forward story-piece and on that level, it delivers in ever tone. I'm confused by you on this review.
would you consider this game as a supplement in helping a 6 year old with reading issues?
I wonder why the dev didn't submit Lost Words to this year's Luddonarracon, seems like it'd qualify and it is good marketing.
Gameplay's not for me, but some of the art and mechanics looked quite appealing.