UE5 Lyra: Character Parts Overview

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 21

  • @feuer_wasser
    @feuer_wasser ปีที่แล้ว

    Somebody knows how to assign different mesh for each team?

  • @guilloisvincent2286
    @guilloisvincent2286 ปีที่แล้ว

    need a tut to use phase system to create a character creator phase / lobby before game start. Dunno why all the tut are for chossing char in man menu..

    • @XistGG
      @XistGG  ปีที่แล้ว +1

      Thanks for the suggestion, I'll look into doing a game phase tutorial.

    • @guilloisvincent2286
      @guilloisvincent2286 ปีที่แล้ว

      @@XistGG oh thanks ! You're the best!

  • @TheScorpionAly
    @TheScorpionAly ปีที่แล้ว +1

    Is it possible to add parts at runtime? I tried doing so, but the bots will be stuck in T pose until they get hit to until they pick up a weapon

    • @XistGG
      @XistGG  ปีที่แล้ว +1

      You need to call "Link Anim Layers" which Lyra does by default when you pick up a weapon. To fix unarmed without weapons, look here: x157.github.io/UE5/LyraStarterGame/Tutorials/How-To-Fix-Lyra-Unarmed-Animation-Bugs

  • @kristianrabakov8579
    @kristianrabakov8579 ปีที่แล้ว +1

    Hey bro, can you please make a quick tutorial how we can stop the randomisation of the characters ? For example blue team has 1 type of characters, red team has another type only. And stop them from mixing up. Thanks!

    • @XistGG
      @XistGG  ปีที่แล้ว +1

      This video showed how I assigned one type of character to Players, and a different type to Bots. You can change that to look at the Team and assign players as needed.

  • @markheinrich9733
    @markheinrich9733 ปีที่แล้ว

    For some reason whenever I use the ADS and look around, the hands mesh disappears, any clue on why this is happening? I'm guessing it's some sort of clipping prevention but I have no idea where to look

    • @XistGG
      @XistGG  ปีที่แล้ว

      No idea. Sorry!

    • @haitingli4670
      @haitingli4670 9 หลายเดือนก่อน

      I have the same issue.Do you have any idea now?

  • @inwardocean
    @inwardocean 11 หลายเดือนก่อน

    Great video. I'm just sitting down to work on this so I really appreciate the clarity and brevity. Also a huge fan of your C++ git structure docs, I now have a very clean C++ build of editor that can handle updates. Probably saved me many months, strongly appreciated!

  • @UNDERKING_UDK
    @UNDERKING_UDK 7 หลายเดือนก่อน

    Your tutorial got me out of hell :)
    Thank you for making the tutorial!

  • @SkinnyBruv
    @SkinnyBruv ปีที่แล้ว

    Keep up the good work Xist, lots of great content!

  • @kryogenicgames
    @kryogenicgames ปีที่แล้ว

    thanks buddy, very helpful

  • @BaseRealityVR
    @BaseRealityVR ปีที่แล้ว

    I like the format of these videos 👍

  • @roja
    @roja ปีที่แล้ว

    Heck yeah, this is great thank you!

  • @youngjin8300
    @youngjin8300 9 หลายเดือนก่อน

    You are golden.

  • @StrayVertex
    @StrayVertex ปีที่แล้ว

    Perfect, just what I needed to get started! :)

  • @ivantaier1569
    @ivantaier1569 ปีที่แล้ว

    thx for sharing bro!

  • @chris987spike
    @chris987spike ปีที่แล้ว

    Excellent detail and direction!