House Van Saar Deep-Dive - Necromundown

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  • เผยแพร่เมื่อ 28 เม.ย. 2024
  • Van Saar are the shooty gang of the Underhive and it is one of our favorites! Join Mitchell and Joshua as they give a full rundown on the Van Saar and how they play in Necromunda!
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ความคิดเห็น • 40

  • @senti5468

    They're really really good with plasma but everyone is really good with plasma. It's just always the best choice for a special weapon and that's not even limited to just this game. I have no idea how they manage to make it consistently so much better than anything else in all their games. It's not like they manage consistency any other time.

  • @BAZIUM666

    Ha my voice had a deciding part in this video xD So next one should be Cawdor!

  • @dirtybirdsf

    Hear me out: Ganger with mesh and a shield and any other cheap weapon = shield for the rest of the gang behind them. That's 2+ armor in CC 3+ at range

  • @1701Emperor

    Remember that Van Saar weapons got plentiful, which stacks with their Tech skills. It still isn't good... but it is something.

  • @SebbStrife

    Why does everyone say “CyberNETika” when it’s “CyberTEKnika”? It’s not just here but seems like it’s everywhere and I have to keep looking at the book to make sure I’m not going mad. I’m not going mad am I? I mean I am, but specifically related to this? 😂😅

  • @daveshearman3546

    So spider rig with gamma torsonic is a st6... further, play a game as underdg and take the forced awakening card put it on the archeoteck. If you win, buy a psi-amplifier and put it on the spider rig. You now have a Force Spider-rig. Thats a 6 attack (on charge), st6 entangle, parry, shock, power and sever. Each 6 roll causes str 6 auto wound cannot be saved damage 2 with auto ooa if reduced to 0 wounds. This is melee van saar...

  • @cardyfreak

    Cawdor next please, lads!

  • @timo52
    @timo52  +3

    Escher next please

  • @Swordsnstuff
    @Swordsnstuff 7 ชั่วโมงที่ผ่านมา +1

    Thoughts on the Ambot in Van Saar?

  • @davescotney3683

    Great Vid. Delaque please

  • @janklevaivancic4263

    Nice overview as always :)

  • @jaredbrady5566

    A nice mid-late campaign strat for Neoteks:

  • @steverogers3696

    Just in time, i was thinking to get my van saar models painted!

  • @akodotain

    An important hanger on for Van Saar is in the Goliath book. The Chem Dealer is 50 credits for non-Goliath. It has fixer, makes chems common at the trade post, and lets you purchase one dose during the pre battle step. This gives you on-demand access to 'Slaught, which sets the user to WS 2+, I 2+ and improves their attack profile by 1.

  • @PotatoPhoenix

    Cawdor cawdor cawdor

  • @wombatsteroids

    I think a decent case can be made for the Rad cannon: the Lascannon may be far better for a single target, but the Rad cannon is Van Saar's best AoE option. It's the only gun Van Saar have access to with a 5" blast- easily pin a group and the rad-phage trait means you've a good chance of at least getting some flesh wounds in too. Multi-melta is a fair deal more expensive, only 3" blast, scarce, and shorter range. Plasma cannon again has only the 3" blast and scarce, and even then- only on the maximal setting which means you're dealing with unstable and the chance it just blows up in your face.

  • @brionl4741

    I think they should just remove the grav cutter that's in the House of Artifice book, and errata the ash waste grav cutter to say that "only Neoteks are crazy enough to use this inside the hive.

  • @MalakhimJWQ1

    Hail all

  • @senti5468

    I've used rad a lot on my Orlocks with Autogun ammunition. It's reaaaally good. Cheap and just pushes wounds through. However I wouldn't buy a weapon just for this. Funny enough Van Saar aren't good at getting into rad. 'cause they just get autoguns.

  • @MyLonelyDeer

    I’m not a native English speaker, but gadgeteer says you can modify traits of any weapon, not weapons. So in case of dual lassubcarabines - only one of them would be rapid fire 2.