VRChat Avatar Dynamics Tutorial - PhysBones

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 451

  • @asadd2
    @asadd2 5 หลายเดือนก่อน +16

    man, things have gotten so much easier to work with during the years. It took me a couple of tries to get a rig to work properly and now with all those easy editors and clear tutorials it's almost no hazzle at all anymore to get even complicated things like hair bones to work in vr! I'm really thankful for what people have developed during the years to make all of this so much more comfortable and easier to work with, thank you

  • @Dante02d12
    @Dante02d12 2 ปีที่แล้ว +8

    For skirts:
    - Like the hair, you only need to give the physbone component to the parent bone.
    - Use the Polar limits. To avoid the clipping, give low value to the Max Yaw and Max Pitch. Don't touch the rest!
    - The gravity set to 0 works, but you should give a low value if you want the skirt to float a little.
    - The Max Stretch value should be lower than 0.1 for a realistic "cloth stretching".
    Just saying for those who were wondering if skirts were different. This tutorial is excellent!

  • @TallFoxStudio
    @TallFoxStudio 2 ปีที่แล้ว +82

    Thank you for creating this! I was having a hard time finding clear and concise explanations. This was extremely helpful!

  • @reed8246
    @reed8246 2 ปีที่แล้ว +58

    I haven't even played VRC in a hella minute, but I still use your videos to see how progress is going in the VRC world.
    Excellent video as per usual by the way!
    If you get the time, I'd love to see a video on how impressive an excellent rated quest avatar can actually be with "all the tricks in the book" being taken advantage of. 🤞

    • @rubyy.7374
      @rubyy.7374 2 ปีที่แล้ว

      Same with the first (second as well though!) I’m hoping I’ll be able to go to larger worlds now that my computer likely won’t kill itself having to render all the dynamic bones, which was a big reason why I fell off VRC to begin with.

  • @SippsAvatarBox
    @SippsAvatarBox  2 ปีที่แล้ว +271

    Important things to note:
    -*Don't set Humanoid bones as PhysBones Root Bones! It'll cause major issues.* Instead, create a duplicate transform of the initial Humanoid bone, and re-parent all the bones you want animated to that duplicate. Cat's Blender Plugin can do this for you.
    -To test your PhysBones in unity, Make sure the physbones have a radius greater than 0. Center the main camera on your avatar then enter play mode. In the game tab, click and drag parts of your avatar you applied physbones to.

    • @jagagagaga
      @jagagagaga 2 ปีที่แล้ว +5

      Hey, I'm sorry for asking as it's probably really easy to understand, but what do you mean create a duplicate of the bone, and how do you re-parent these bones?

    • @lefourbe5596
      @lefourbe5596 2 ปีที่แล้ว +18

      @@jagagagaga it has to be made in blender. you will have full acces to the armature. with your whole armature selected press tab to go to edit mode. select the parent bone > shift D to duplicate from the humanoid parent > select your futures phys bones and go to their bones properties > under "relations" type the name of the duplicated bone.
      your hair/cape/tails ect... have now a duplicate as a root and the issue is fixed

    • @supremetaco7476
      @supremetaco7476 2 ปีที่แล้ว +1

      Thx I needed that

    • @ThommyDude
      @ThommyDude 2 ปีที่แล้ว +1

      Click and drag WHAT? Because the testing in Unity very much doesn't work for me...

    • @lefourbe5596
      @lefourbe5596 2 ปีที่แล้ว +1

      @@ThommyDude in Play mode, you have to select the bones in the hierarchy first and the gizmo will apear in 3D. Click the name of the bone and drag it to the physbone component slot to apply physics.

  • @foxxify1
    @foxxify1 2 ปีที่แล้ว +16

    So hype for this update, its so much more customizable than dynamic bones! Thanks for your tutorials that are always get right to the point!

  • @aamuchii
    @aamuchii 2 ปีที่แล้ว +11

    This is why you're my favorite avatar TH-camr, right to the point and simple instructions

  • @eden4949
    @eden4949 2 ปีที่แล้ว +15

    Nice to see a replacement to dynamic bones at last, hopefully it will indeed have a lesser performance hit as planned by the devs
    Great vid!

  • @uno_3099
    @uno_3099 2 ปีที่แล้ว +386

    for those of you that cant move the bones in game tab, you have to add collision radius first, then enter play mode

    • @tonk8183
      @tonk8183 2 ปีที่แล้ว +8

      This is what I'm missing, thanks! ♥️

    • @mellogalexee4293
      @mellogalexee4293 2 ปีที่แล้ว +12

      THIS NEEDS TO BE PINNED OMG

    • @MooshSmoosh
      @MooshSmoosh 2 ปีที่แล้ว +3

      And how do I do that?

    • @uno_3099
      @uno_3099 2 ปีที่แล้ว +8

      @@MooshSmoosh its in the inspector panel towards the bottom when you have your avatar selected in the hierarchy, make sure you have the latest vrc sdk too

    • @chispychisp1690
      @chispychisp1690 2 ปีที่แล้ว

      How do u enter play mode??

  • @RiverPhobia
    @RiverPhobia 2 ปีที่แล้ว +5

    Watching this in class before going home and putting the physbones on my avatar. Thank you for the tutorial

  • @Zephyrr_.
    @Zephyrr_. 2 ปีที่แล้ว +1

    I love the fact that the immaculate boneworks sound track is playing in the backround.

  • @kittycat1506
    @kittycat1506 2 ปีที่แล้ว +16

    for those who wants to drag the hair like sipp did in the video, make sure your physbones have a collision radius that is greater than 0, enter into play mode by clicking the play button on the very top, position your camera in scene tab, and then go into the game tab to drag the physbone, good luck!

  • @MudZeePlayGamer
    @MudZeePlayGamer 2 ปีที่แล้ว +5

    How the hell do you have only 9k subs, dude you got on top of this live update the day of, I commend you highly mate thank you for these videos

  • @gnomehead2073
    @gnomehead2073 2 ปีที่แล้ว +1

    This was a genuinely amazing video. Straight to the point, clear and concise, easy to understand, comprehensive, and a high quality voiceover.

  • @PrinceLeader
    @PrinceLeader 2 ปีที่แล้ว +5

    This was a VERY well explained tutorial. Thank you for all the help with understanding this new tool.

  • @Ryan1993uk
    @Ryan1993uk 2 ปีที่แล้ว +80

    Nice! I can finally play with peoples animal ears!

    • @pawicidee
      @pawicidee 2 ปีที่แล้ว +3

      ryan??!????

    • @monikainsane
      @monikainsane 2 ปีที่แล้ว +1

      WHAT??!?!?>

    • @fakekazoo
      @fakekazoo 2 ปีที่แล้ว

      ryan!!!!! :D

  • @Shadowth117
    @Shadowth117 2 ปีที่แล้ว +1

    Thanks!

  • @Queen.Laqueefah
    @Queen.Laqueefah 5 หลายเดือนก่อน

    So glad I found this vid. So much better than using colliders! I just fixed all my hair with these adjustments. Perfect!

  • @aischa3319
    @aischa3319 2 ปีที่แล้ว

    You did so GOOD explaining this Tutorial!
    Most people creating tutorials simply go trough the process without explaining really what does what, limiting the learning experience.
    This from now on, will be my ''go to'' Tutorial for PhysBones, along with sharing this link with my friends 👍✨

  • @anzui
    @anzui 2 ปีที่แล้ว +1

    You complete and utter chad, you. You answered every question I had! I only do vroid models, and I barely knew how to use Unity prior to this. But I just did what you said step-by-step and it works!
    After some trial and error, I made my model recreate a scene from the Exorcist by accident, oomf

  • @ThamriyellVR
    @ThamriyellVR 2 ปีที่แล้ว +4

    Always on-point with new guides, Sippbox, you are a blessing ♥

  • @ralexandra1058
    @ralexandra1058 2 ปีที่แล้ว +5

    Mad respect; 🙏 thank you for posting these tutorial and breakdown videos… they’ve made the transition to physbones easier for me. The Info is presented in a clear, easy to understand format.

  • @BenjyVR
    @BenjyVR 2 ปีที่แล้ว +3

    Your guides are amazing Sipp, you helped me understand an issue i experienced super easily, thank you!

  • @nikorinmp
    @nikorinmp 2 ปีที่แล้ว +1

    I can't believe this is so cool! I think they outdone themselves, this is waay more complete than I expected! I can't wait to start tweaking my avatars!!
    Thanks Sippbox for explaining this in a simple and direct way. As every video you do

  • @lefourbe5596
    @lefourbe5596 2 ปีที่แล้ว +3

    i'm polishing my first ever "original" avatar. this video will be useful for sure.
    btw thanks, we don't say that enough.

  • @MrCharlesFWF
    @MrCharlesFWF 2 ปีที่แล้ว +4

    Thank you! Your tutorials never disappoint!

  • @DiggoryJiggory
    @DiggoryJiggory 2 ปีที่แล้ว +3

    I've never even made a VRC character before but this video is so comprehensive that it can be understood regardless
    Great work

  • @DarktideVtuber
    @DarktideVtuber หลายเดือนก่อน

    Goated tutorial, thanks for the super easy to understand instructions!

  • @alwaysyouramanda
    @alwaysyouramanda 2 ปีที่แล้ว +1

    Oh, the conversion from dynamic bones worked out beautifully too-! 🎉🔥😭

  • @BirbView
    @BirbView 2 ปีที่แล้ว

    Thank you so much for posting this. It seems so hard to understand Limits from everyone else's video but you did it so well

  • @FloofyMomo
    @FloofyMomo 2 ปีที่แล้ว

    Oh dear god thank you for including a list of body/clothes and their best settings to start with.

  • @NamirasBasement
    @NamirasBasement 2 ปีที่แล้ว

    Literally the moment I open unity I see this uploaded.

  • @bokkun-rlt
    @bokkun-rlt 2 ปีที่แล้ว

    Very Good Explanation, Must Watch, working on my avatar Tail and Ear stuff, really helped me out.

  • @justhayzel
    @justhayzel 2 ปีที่แล้ว +1

    bless you for getting this up so quickly haha

  • @ZorgyBabyVR
    @ZorgyBabyVR 2 ปีที่แล้ว

    I just favorited this video for future reference! Thanks for the great videos! I always look forward to them.

  • @Wolf-dx1cl
    @Wolf-dx1cl 2 ปีที่แล้ว

    Great guide, right to the point and very direct unlike most of them. Thank you!

  • @Leonard_Gray
    @Leonard_Gray 2 ปีที่แล้ว

    Thank you! All works perfectly! Presets for physics different parts looks nice!

  • @TabTabss
    @TabTabss 2 ปีที่แล้ว

    IV been waiting for this update for ages n it’s finally here

  • @JackTheBlindOrganistAndCrepey
    @JackTheBlindOrganistAndCrepey 2 ปีที่แล้ว +1

    Thank you so much for taking the time to create tutorials for us!

  • @b2kb34st5
    @b2kb34st5 2 ปีที่แล้ว

    I've learnt alot from you. Thank you so much. I now have a playlist of your videos saved for reference.

  • @Spirall445
    @Spirall445 2 ปีที่แล้ว

    It's so much better for quest now because we just got it and now we get to use it it also gives hope towards quest getting as good as pc soon possibly or just avatars as good

    • @Spirall445
      @Spirall445 2 ปีที่แล้ว

      Which some avatars are as good actually

  • @flameknight7
    @flameknight7 2 ปีที่แล้ว +4

    thank you for this. you're helping so many avatar creators!

  • @quwane
    @quwane 2 ปีที่แล้ว +1

    thanks so much for your tutorials!! !! !!

  • @PsychopompG2
    @PsychopompG2 2 ปีที่แล้ว

    dude the boneworks music fits so damn good

  • @trippy9865
    @trippy9865 2 ปีที่แล้ว

    Amazing video. Wish more tutorials were this concise

  • @ItsPuppy
    @ItsPuppy 2 ปีที่แล้ว +1

    babe wake up sippbox just posted

  • @TioMegamanX
    @TioMegamanX 2 ปีที่แล้ว

    Finally some physics allowed in quest, now I will be able to offer those to my clients.

  • @fuzzyreplex2033
    @fuzzyreplex2033 2 ปีที่แล้ว

    Super cool. I’ll have a lot of fun setting weird animations that play when the phys parameters change

  • @rabbitything
    @rabbitything 2 ปีที่แล้ว

    man, i used to get asmr tingles in vrchat but lost it, now im gonna get that all over again now that people can play with my hair/bunny ears.

  • @notpumkin
    @notpumkin 2 ปีที่แล้ว +3

    Timestamps to make it easier to reference specific parts ofthe video.
    Consider putting them in the description so youtube splits the video into chapters
    0:00 - What are Physbones
    0:27 - How to Add Physbones
    0:53 - Ignore Transforms
    1:03 - Endpoint Position
    1:24 - Multi Child Type
    1:50 - Forces: Intro
    2:01 - Forces: Integration Type - Simple
    2:08 - Forces: Pull
    2:19 - Forces: Spring
    2:30 - Forces: Immobile
    2:44 - Forces: Gravity
    2:55 - Forces: Gravity Falloff
    3:14 - Forces: Integration Type - Advanced
    3:22 - Forces: Momentum
    3:31 - Forces: Stiffness
    3:46 - Curves
    4:06 - Example Settings
    4:17 - Limits : Intro
    4:38 - Limits : Limit Types
    4:42 - Limits : Angle Limit
    4:59 - Limits : Hinge Limit
    5:11 - Limits : Polar Limit
    5:40 - Collisions
    6:08 - Grab & Pose
    6:18 - Grab Movement
    6:35 - Max Stretch
    6:47 - Parameter
    7:23 - How to use Parameters
    7:36 - Is Animated
    7:53 - Outro

  • @Ahmadsyar
    @Ahmadsyar 2 ปีที่แล้ว

    This is the longest video yet. As always, quality content.

  • @l33tster
    @l33tster 2 ปีที่แล้ว +2

    4:13 for example settings of things like hair, ears, tail, chest, skirt and chains

  • @foxyfursure
    @foxyfursure 2 ปีที่แล้ว

    Thank you for 4:13! 🙏

  • @TPRemRemillia101
    @TPRemRemillia101 ปีที่แล้ว +5

    I don’t have an armature? I downloaded my vroid right after making it and it’s only saying Face, Body, Root and then the children.

    • @Azar_or
      @Azar_or 5 หลายเดือนก่อน

      Your root is your armature

  • @Kimtendo_
    @Kimtendo_ 2 ปีที่แล้ว

    Your vid makes me confident to try it myself, thank you so much!

  • @rager_fox8147
    @rager_fox8147 2 ปีที่แล้ว

    Thank you, can't wait for the colider tutorial.

  • @magnum7424
    @magnum7424 8 หลายเดือนก่อน

    The desc improperly links the music used as analog sunrise instead of Bone Rhapsody by the same artist.
    Thanks for all the great tutorials.

  • @lillybugmusic.
    @lillybugmusic. 2 ปีที่แล้ว

    so for some reason the "(parameter)_IsGrabbed" and the other two ones aren't being created for me? i'm pretty sure i set everything up correctly :

  • @hatkid1017
    @hatkid1017 2 ปีที่แล้ว

    you already know what people are going to use these for

  • @noobymaniac
    @noobymaniac 2 ปีที่แล้ว

    Thanks man! This was extremely helpful.

  • @noonesself15
    @noonesself15 2 ปีที่แล้ว

    So glad this is finally out!

  • @HikaruOfficial
    @HikaruOfficial 2 ปีที่แล้ว +2

    Man you’re tutorials are amazing, do you think you could ever make a video about facial expressions with physbones?

  • @Scaramocuhemouth
    @Scaramocuhemouth ปีที่แล้ว

    TYYY SO MUCH THIS IS MY FIRST TIME MAKING A MODEL I HOPE IT WORKS❤️❤️❤️❤️

  • @cyber_zenith1501
    @cyber_zenith1501 2 ปีที่แล้ว

    Thanks, I want to create my own avatar (I'm starting and also using Blender), and the new features can help me a lot with the stuff I want to do :)

  • @makorays
    @makorays 2 ปีที่แล้ว +1

    THIS SHIT IS PHENOMENAL

  • @Heap0Honey
    @Heap0Honey 2 ปีที่แล้ว +1

    wow you did this quick, thank you so much!~

  • @B-SybrZaku-ThendHaloAirsofting
    @B-SybrZaku-ThendHaloAirsofting 2 ปีที่แล้ว +1

    this would be nice on a batman avatar cape so you could grab the cape to spread it open

  • @mtrclient5815
    @mtrclient5815 2 ปีที่แล้ว

    This is so good thank you guys for creating these

  • @BigClaudia
    @BigClaudia 2 หลายเดือนก่อน +1

    in 7:20 i got lost because i have no idea how to add those nodes since it has been skipped in this video

  • @saralim9071
    @saralim9071 2 ปีที่แล้ว

    Wow, i will try it
    Its amazing!! THX)

  • @pochi1622
    @pochi1622 2 ปีที่แล้ว +2

    Thanks to this video It makes me learn a lot !☺
    There's one thing I'm more interesting about is on 7:22 the animation part
    I saw your How to toggle prop video but still not understand it 🥺
    Can you do the other video just about this I'll be really appreciate 🥰

  • @SuppahTenko
    @SuppahTenko 2 ปีที่แล้ว

    I'll give you hugs and cuddles next time I see you in VRC.

  • @unievr9558
    @unievr9558 2 ปีที่แล้ว

    Good and simple Sipp! Good job! C:

  • @Lupain
    @Lupain 2 ปีที่แล้ว

    Super great tutorial that helped me alot.

  • @NOTDeezy.
    @NOTDeezy. 5 หลายเดือนก่อน

    I definitely need another tutorial for 7:22

  • @abbielamb5980
    @abbielamb5980 2 ปีที่แล้ว

    Thank you so much I'm now a semi popular avatars creator an was losing fa me due to lack of outshines and now I have reached back to my point t ysm

  • @lootbot
    @lootbot 2 ปีที่แล้ว

    Ur my savior man! love you!

  • @NIMDAEXE
    @NIMDAEXE 2 ปีที่แล้ว +2

    I can't grab my character's hair or mess with it while in play mode even after adding bones and collision radius.

  • @beanofcans
    @beanofcans 2 ปีที่แล้ว +3

    when i added the physbone and did what you said, and adjusted it to what i needed, the hair didn't move at all when i used gravity or messed with the radius and game tab. i can't figure out what im doing wrong.

  • @KitsuneOori
    @KitsuneOori 2 ปีที่แล้ว +14

    How do I grab the bones like you did in Unity? Nevermind: I didn't see the little bit of text saying to use game view

    • @itspage12
      @itspage12 หลายเดือนก่อน

      but how do you get close to the avatar? I see it super far and I cant get close (nevermind: move the camera object in the editor)

  • @kurayami9721
    @kurayami9721 2 ปีที่แล้ว

    Where can you find avatars like the one at 0:19? The one you were showing as an example? I had a similar one and it get yeeted out of existence.

  • @KippSa
    @KippSa 2 ปีที่แล้ว

    Hm atm the limit types @ 5:00 don't seem to be working atm, I have the SAME settings on something on my chest in which I don't want it to clip through the body but it doesn't seem to be doing anything. However, it was functioning properly when the SDK first came out. /shrug

  • @polarisphobia
    @polarisphobia หลายเดือนก่อน

    How do you grab and interact with the avatar like at 6:16 ? I cant figure it out

  • @DolzzDesign
    @DolzzDesign 2 ปีที่แล้ว

    Thanks! Needed to see this!

  • @Louis-qh8dq
    @Louis-qh8dq 2 ปีที่แล้ว

    this tutorial is good, thank you!

  • @UltiverseProductions
    @UltiverseProductions 2 ปีที่แล้ว +1

    In the first step while adding the phys bones component I do not see that as an option. Already tried reimporting the SDK and that did not work

  • @mythra2685
    @mythra2685 2 ปีที่แล้ว

    Nice to know that the avi I found in the beta that works doesn't work in the update now.

  • @intergalacticspacewizard1966
    @intergalacticspacewizard1966 2 ปีที่แล้ว

    For anyone confused, in order to enter "play mode" hit the triangle facing right on the top middle screen

  • @KeithHilderbrand
    @KeithHilderbrand 2 ปีที่แล้ว

    Great Videos as always

  • @dtupper
    @dtupper 2 ปีที่แล้ว +1

    super well done, thanks sipp!

  • @hunterx2210
    @hunterx2210 2 ปีที่แล้ว

    Thanks Sippbox

  • @Khontadhondato
    @Khontadhondato 2 ปีที่แล้ว

    That's so amazing, is there an in depth tutorial out there for triggering facial expressions when interacted with hair?

  • @Silverlol
    @Silverlol 2 ปีที่แล้ว +2

    Trust me the bones will work, he’s using the boneworks OST

  • @crackpipejr
    @crackpipejr 2 ปีที่แล้ว +1

    *In play mode, the physbones work, but I still don't know how to grab them with my cursor and move them.*

  • @moonlightblue9196
    @moonlightblue9196 2 ปีที่แล้ว

    thank you so much!

  • @anserem-n8s
    @anserem-n8s 2 ปีที่แล้ว

    I was wondering how to get those white things to show up like at 1:43

  • @mattyvrc
    @mattyvrc 2 ปีที่แล้ว

    Love your vids ❤️

  • @DavidPearcey
    @DavidPearcey 2 ปีที่แล้ว +1

    Excellent Video - I truly loved it. I am just wondering how you were able to grab the pieces in game mode. I have everything set up correctly but i cannot seem to grab things like you grabbed the hair tips for example. I can move the avatar around and see parts moving but cannot grab and manipulate bits like you did. :) Thanks for your time!

    • @SippsAvatarBox
      @SippsAvatarBox  2 ปีที่แล้ว +1

      make sure collision radius is greater than 0

  • @MartyBellvue
    @MartyBellvue 2 ปีที่แล้ว +1

    im doing everything but my phys bones arent animating at all when i move the model around like you do :(

  • @stagnation293
    @stagnation293 2 ปีที่แล้ว +1

    Can you go more in-depth on the parameters and how to transfer them to the animator etc?