Surprised you didn't say anything about the judges being goats and specifically goats. One common misconception with goats is that they will eat anything you put in front of them which is untrue. Goats are actually really picky eaters. so having to prepare a dish for a really picky eater only adds to the stress he must feel.
Every American knows the stereotype about goats but since Compton can speak with animals he knows the truth that they’re picky. That’s probably a constant subtle source of cognitive dissonance
7:10 Just noticed that Compton has a TV with a cooking show going on in the background. I guess that's why his mental world takes the shape of a cooking show.
He definitely enjoys cooking. His inner workd reflecting the food metaphors. Like me, I work in construction so I use a lot of building metaphors in my language.
This is why Psychonauts 2 is so... special, its not just about the people who suffer from anxiety/depression and other mental illnesses, but also the inability of those around them to recognize this problem and provide the necessary help in due time... its so sad, you cant help but feel satisfaction in seeing these poor elders, whom by all accounts are actually a representation of soldiers that came back from war, getting over their problems thanks to your help.
@@GamingUniversityUoG yeah... i feel shame in saying that i started to realize this side of the world thanks to doctor who season 3... there was this poor veteran without a leg outside a place where a party was taking place and i hated to see ask for charity, then years later came another heart break with seal team, dueing the second season there was this soldier who suffered from something that made him forget things and in the end, after loosing his wife, he takes his own life... it is horrible really.
Except otto, which the gane even points out that we neither explore his mind or interact with him much outside of gaining the camera and stray thoughts tracker (both optional items only really require for hunting for collectables ..its probably possible to never directly interact with him apart from the cutscene with Shasha and then never see him till the end of the game
Compton taking off the hand puppets and showing that HE was the one giving himself the criticism and judgments was one of my favorite of the endings. Also, given that Compton is the shortest of them, Cassie is the tallest, I find that funny in a “opposites attract” sort of way.
Compton is shaped like a marshmallow, Cassie is shaped like a skewer. By this logic, Helmut is Gram Crackers, Bob is chocolate, Ford is fire. PSYCHIC SMORES
Compton's Cook Off is definitely one of my favorite worlds in Psychonauts 2. Raz reminding Compton that it's okay to take breaks when you're overwhelmed was when it fully set in how much his level was designed around his crippling social anxiety. One of the things I like most is how Raz perfectly puts into effect here what Hollis had taught him at the end of Hollis' Hot Streak. He initially takes over the 1st presentation, but slowly encourages Compton to do more and more of the talking until he's comfortable and confident to present the 3rd dish by himself. The young Aquato merely helps the eldest Boole gain the footing he needs so Compton can help *himself*. Giving him the push, but nothing more.
Agreed. It is obvious he was really shook by his actions so he dows what he can to encourage the others to help themselves but gives then the tools to do so.
This is *_exactly_* what those in the mental health profession do, and it shows Raz is maturing as a Psychonaut. When I was a Peer Specialist, my job was to listen to people who needed to talk to someone and give advice and commentary based on my own experiences, not to just tell them what to do. A good therapist never tells their patient to do something, but instead suggests, making it clear it's a suggestion. Nobody gets stronger on their own, but those who help can't do all the work for them, or that person will never get stronger. You can give someone weights, you can show them proper form, you can spot for them, but they're the ones who have to pump the iron.
Raz is quite literally Compton’s Sue chef in his mind, which is like an assistant to the main chef that helps prepare ingredients. The connection and symbolism with raz’s role in Compton’s mind is perfect
The fake time limit captures my own anxiety so well. If I have any sort of deadline that means it has to be done NOW NOW NOW or something terrible will happen and my stupid subconscious won't even let me sleep because WHY ARE YOU SLEEPING WHEN YOU SHOULD BE DOING THE THING?? Also, I'm pretty sure the "pet shop" was an animal testing facility. Your average American pet shop doesn't sell monkeys as far as I know, plus you can see the telltale hypodermic needles and such in the foreground.
Copy that on the shop details. Im not sure how to classify me but I have a really hard time doing nothing. My brain always tells at me saying I'm wasting time if I just enjoy myself.
@@GamingUniversityUoG Sucks, doesn't it? It's one of the more damaging parts of many cultures including ours that you're taught that you must *always* be working, sometimes to the point that taking a day off sick makes you feel *guilty*. In fact I remember reading that when white settlers first came here to Australia and saw the locals chilling out in the shade once they'd gotten the day's food sorted out, they condemned them as "lazy" and therefore inferior. A real civilised Englishman must work in a factory all day, by Jove, or he's good for nothing! It's so toxic. No wonder our rates of anxiety and depression are so high.
i frowned when the time was over & repeatedly thought "i didnt serve it in time, i'll have to do it again." but when is served the dish i was so surprised 😭 the time limit really is a lie
I don't know if it's intentional, but I think of the ingredients as the animals that Compton used to fight Maligula. They're all happy to be sacrificed for the dish, with one commenting that they're old friends with Compton because he used their father and grandfather earlier. It's a reminder of the lives that he sent to their end in a failed attempt to defeat her, something Compton would likely feel guilty about.
2:23 I like the little way Raz asks if he can enter his mind, by simply letting him do 1 scream for yes and 2 for no. It shows that even if a patient seems delirious they can still reach some barebones level of communication.
Compton's Cook Off is easily my favorite level because of how much it resonates with me. As an adult with autism, I have similar self-judgement along with the anxiety that this stage gives with its timer.
@@GamingUniversityUoG When i read this comment arent i technically examining it? and When you read this you would be examining this comment INFINITE EXAMINECEPTION
11:54 also to note is Sam his granddaughter and her role in game at the Flapjack restaurant. He probably shared his love of cooking with his family. We can see both his grandchildren as also a mirror of him.
This was a perfect example of storytelling through gameplay--the player learns of the anxiety Compton has to deal with through intentionally anxiety-inducing gameplay. You can show someone being anxious, you can present things that cause anxiety, but nothing makes you connect to it like actually being put on the spot. Then, as you get more and more used to the level, your anxiety lessens and your confidence grows. Then when you're in front of the boss, things seem bad, but then you realize it's not as complicated as it seems--much like how many anxiety-inducing situations are so bad because our anxiety makes us overthink.
I’m kind of reminded of Waterloo World too, from the relatively small world compared to the other mental worlds to helping Compton overcome a self-imposed mental condition a la Fred’s Learned Helplessness
I love compton as a representation of anxiety and social anxiety because I can relate to it, Ive been diagnosed with generalized anxiety disorder. at the same time I kind of missed the anxiety this level puts upon you because videogames became my coping mechanism. so I guess it didnt work because gaming is how I get relief from anxiety
Sounds like you got a good way to cope with gaming. I forgot how I was the first time I played this level. I'd have go back and check the stream. Pretty sure I was rushing like crazy.
Out of all mental vaults in either game, Compton at the pet shop was the one that got to me the most. I can't imagine what living with that kind of guilt would do to such a caring person.
As someone who cooks for a living, anxiety is the last thing you want in a busy kitchen. But it really is a form of meditation, cooking my signature items is like being in the eye of a hurricane all calm and tranquil and as soon as I'm done the storm rages again.
When I have music playing and I am working on a dish I'm familiar with, it almost becomes a dance. Yes there is a lot going on but like you said, eye of the storm.
Feeling different than everyone else growing up, I always thought something was wrong with me but I couldn’t figure it out. Playing this level for the first time helped me understand my own social anxiety/ptsd and accurately depicted what my brain is like constantly. The constantly cycle of feeling anxious, off or there’s a target on you that others can see is real
I wouldn't be surprised if in the future this game was actually used as an educational tool, much as child therapists are apparently now using "Inside Out" to teach their patients about depression.
As a man with autism, self judgement and anxiety are two factors that constrict my mind. They can often caused me to procrastinate on my creative endeavors or career advancement. Sometimes even become defensive towards others, who are trying to help me because I perceive their comments as accusatory. It’s times like these I think about what my own mind would look like. There’s a good chance it may look similar to Compton’s cook off.
Compton's first mental vault is a total throwback to Dogen. While Dogen's accident is mostly played for laughs, you can see in Compton's case just what kind of damage that experience would do to one's psyche, feeding into his self-isolating behavior and fear of taking action, lest it hurt others. The psychic gifts of the boole line seem like such a cruel joke when you think about it.
You know this level was just pure anxiety especially with that damn time limit (always hated time limits in games) but hey that was the point of the level
@@GamingUniversityUoG And the best part of the comparison is what you lose if you fail to finish within the time limit: nothing. The level proceeds as normal and the mystery box remains closed. However, if you come back to the level later, they’ll be open.
Mine got better after I started working. No joke there was a time in college when I had to a speech in front of the class. Had the whole thing prepared. I went to school but stayed in my car until the class was over to avoid doing it. Told the professor I got sick.
The point about cooking being perceived as a stressful endeavor is why I'm glad I'm no longer working restaurant kitchens; I enjoy cooking & baking for myself too much to let that enjoyment be forever ruined by the grueling & stressful expectations of the hospitality industry. So, Compton's Cookoff depicting what's to a lot of us a great way to de-stress and find comfort after a busy day now being depicted as the worst & most stressful ordeal you could endure really resonates with me on a personal level.
I loved this level not just for the fun of the obstacle course, but also for how it managed to resonate with me in that, while I don't suffer from social anxiety, I DO become a jittery wreck when trying to cook just about anything. To much happening at once with separate time sensitive things to watch over PLUS the idea that I have nothing but my own intuition on when something needs more, less, or is done absolutely terrifies me. I couldn't help but be reminded of that while playing, which helped put me in Compton's shoes. As an added bonus, I lovevthe detail that Compton wears a metal hat just like Dogen wears his "special tinfoil", likely to aid in keeping his own blasting to a minimum.
Yess, another Psychology of Psychonauts! I have never played any of the games, but I really look forward to seeing another one come out, and it made me reflect enough to take up knitting as a hobby because it helps me when i get stressed.
This is my favorite section of the game. I can relate to Compton. I have some social anxiety due to feeling overwhelmed in a crowd. I have to put myself in a certain mindset to be able to make it through most social activities. Part of it comes from being bullied as a kid but most of it comes from being short. I know that sounds silly but, when you're only 5 ft tall and all you see are chests everywhere you walk, it can get intimidating. Sometimes I feel like I can't breathe. It's scary. So, I have a special connection with Compton and his self judgement about "not measuring up".
Two of my favorite moments in the level are raz & compton improvising with the food descriptions, have fun & fake it til you make it. Also the satisfying feeling of raz realizing Compton doesn't need help anymore. Have you ever had that satisfying feeling after helping someone with their mental issues? It must be a great feeling.
I'm not a scientist, and also sure it will be brought up in her episode, but I feel like reason why Compton is so dependant on Cassie is mainly because he sees her as an example of what he can be. I don't remember if it was ever stated, but I may only assume Compton is aware of her past, the gang being such close friends and all, and seeing how Cassie managed to turn her life around for the better gives him hope to also escape his explosive misdeeds. Seeing Cassie being able to correct (and, honestly, overcorrect) every thought in her mind provides Compton assurance he can keep an iron grip on his abilities, actually allowing him to ignore his anxiety and function normally. Still, starstruck by this fantasy, he fails to realise on his own, that Cassie is right on the other side of the coin, facing surpisingly similar problems, except judging her past more than her present. But that's just my two cents, will look forward to hearing your opinion. Really love your work, dude, always glad to see more, and grateful for what you've done so far.
I’ll be honest while I love the level, it was the hardest for me to beat. I never discovered that the timer was meaningless because it stressed me out so bad that I kept dying over and OVER. I did other levels and avoided it for as long as I could because the first section was so stressful. I struggle with stress related to social interactions, and I’ve highly considered going to a therapist, but ironically the whole process is too stressful for me to actually do it. I also totally understand how Cassie could be an anchoring presence, as when I am with specific people I have much an easier time controlling my stress.
I don't know about social anxiety, but I do have diagnosed anxiety and it can definitely hinder me at times. Especially with the "get out of there right now" and "oh god everybody hates me" feelings. So it's nice to see anxiety given shape, and in a fun cooking game no less
Great video! It should also be noted that while the normal enemies that produce it aren’t notably present, there’s doubt slime EVERYWHERE in this level.
As someone with Anxiety, I understand how Compton feels. Sometimes, simple things could be so overwhelming. I am also one of those people who like their alone time as large groups are draining to me. I also get having someone that helps keep you calm with your Anxiety. I've been lucky to have great friends around me who understand that sometimes I just have some issues and need a little time to myself.
I used to be in the same boat. I would hate being around groups and need to go hiking to get away from everything and recharge. I'm getting better and can tolerate more of it but yeah. I tend to be a bit asocial.
4:02 I don’t know why, but the energy behind “this is a FALSE belief” was amazing. It felt like you weren’t talking about Compton alone. It felt like it was directed at ALL of the viewers who had self doubt.
Another thing is that due to how many times someone or something dies shortly before a perceived success (blowing up the shelter dogs leading to him becoming part of the Psychic 6 and the Maligula battle making him a Psychonaut leader), he made the mental connection of Success ------ Sacrifice This is referenced by the audience being the ones who are used as ingredients and their willingness to be mutilated and eaten to help Compton and Raz win the cook-off.
I've watched the whole playlist in one go because of how interesting this is ! I love watching stuff about the psychology of video game characters, but this is even better than what I usually watch ! And about the video, I would like to say that I relate to Compton but more one the physical and behavior side : going outside can be a real torture for me because I try to look "normal" even though I think I don't have anything abnormal going on me but I feel overwhelmed whenever I do something slightly weird or a little mistake. I also cannot see anyone as inferior or equal as me, plus I also have difficult understanding what people are saying of me which causes me trouble during school or work because I then get scared of talking to them again and isolate myself from them. The only persons I'm less anxious around are my parents, my rabbits and my best friend but I don't see her often since she live far away and only see some times of the year.
I've just binged all your psychonauts videos in one go after being recommended the Milkman one, and I'd just like to say how amazing they all are. You clearly have a lot of skill and put a lot of work into your videos, and I want to thank you very much for that.
Something I just noticed is that the judges share the same hefty, hunched-back figure as Jasper, further making it clear that Jasper is himself analogous to a Judge. It's a nice touch, though I'm not certain it was intentional.
Never really noticed that. Wonder if that is because both Jasper and they are so much higher that they have to hunch over to look down upon you. Sounds reasonable.
Compton's powers really feel representative of people with psychosis, sort of like in Senuas Sacrifice, in terms of hearing negative voices, or just any voices, constantly reflected back at them.
Interesting comparison. I always looked ar the Furies as being different parts of Senua's internal thoughts. All her insecurities and thoughts playing as audible voices rather than subconscious thoughts.
As someone with both PTSD and autism spectrum disorder, which includes a good amount of social anxiety, I resonate so strongly with this character and how they handled his perceptions of those around him. The metaphor of puppets animated by his own hand struck a cord with me: social anxiety makes monsters of your peers before you've even interacted with them enough to know for sure. The looming antagonism you feel as you approach any social situation is easily summed up by Comptons stature in comparison to these constructs that dwarf him entirely. David, but everyone's Goliath. It made me sad, but not in a depressing way, more as in I was identifying and relating to Compton's traumatic experience and coping methods. Also, this fully-featured level coming after Raz's aesop from Hollis is very good chronologically: Hollis instills in Raz the idea that Psychonauts help victims of mental illness fight their own demons (the one they already have), and this level is basically Raz doing just that. It fits the narrative. Also props to the writers for avoiding going the obvious route of having a loud, angry Chef Ramsey-alike as the antagonist and metaphor in his mental world. That kind of real world reference, even if it would've fit the cooking show theme, would've dated the hell out of this game.
i think its so cool how psychonauts 2 is able to immerse us into the game by being directly able to put us into the shoes of who we help. minds are diverse, yet similar, and this makes almost anyone able to resonate with the psychonauts in some way, shape, or form. its beautiful, 10/10 game
I must say, although I'm aware you have several other levels to cover, I'm looking forward to seeing you do "Cassie's Collection", "Bob's Bottles", "Fatherland Follies" and going in depth about Maligula. The former two being my personal favorites.
The bossfight made me feel pretty stressed too. You kind of have to keep doing the ingredient collecting minigame while under heavy fire. And it's absolutely disgusting too. Pretty unnerving and it's quite the endurance test as well.
My favorite detail when it comes to the storytelling is that the goat vomit in the boss fight that is also featured around the level, is similar to the doubts we see earlier with being purple goo, showing how the Goat bosses along with all the other mental bosses/villains represent the character’s ultimate internal struggle, and in Compton’s case, the judges are the smaller part of Compton’s true struggles and doubts.
12:19 fun fact about me I enjoy being creative because it helps me focus. As someone with adhd and is easily distracted something to just focus on and tune out everything else Is best. It's why I have noise canceling earphones.
Related so hard to this level and his anxiety but also seein ghim grow more and mroe confident and at the end not needing any help anymore felt powerful to me when he casually walks off cool as a cucumber with Raz comment of "huh, guess he doesnt need my help anymore"
All the food items from the cook off, even those Compton makes during the final battle, are all related to Grulovia (Drowned Egg, Royal Borscht), Cassie (Strawberry Jam Croque Madame, Jam Tarts (strawberry),Vegetable Medley), or Ford (Honey Pepper Pancake Stacker). It actually gives a hint of his priorities/what he holds important (Cassie, Grulovia, and Ford from most to least).
Absolutely amazing job, once again. Your lectures are just so well put-together and articulate, they constantly help me understand myself and a lot of the behavioral patterns that I find I tend to exhibit. Of course it never can hurt when you're pulling from one of the greatest games ever created for source material. I can't wait for the next one. 👍
I love the content, and I never noticed that the enemies were relevant. Honestly, I just thought it was power scaling but them being special for each prize is an amazing catch.
5:00 But what's also interesting is how the timer is utterly irrelevant. Yeah, you can fail it, but it doesn't impose any actual punishment except not getting more mental health from the prize boxes. It signifies how much Compton is basically putting unnecessary levels of pressure on himself, creating his own artificial limits in his own head when none might actually exist.
I got diagnosed with anxiety when my grandma had fallen ill back in 2019 since she's been around for the majority of my life, but now it looks like she's not gonna be around for much longer with her health continuing to decline(not to mention the anxiety I have when I had to cook dinner for my family). so this level hit very close to home for me
This level is so amazing because many of us can relate to it. We all feel anxiety, many of us have low self esteem, we feel overwhelmed when we're being judged. It's more difficult to relate to other brains.
While I understood the cookshow on a surface level, I was so consumed in performing under the time limit, collecting things and generally enjoying the game that I did not see a lot of the things you pointed out. What I like about his level is how you mention the splitting up of tasks. That the main task - the level - needs to be your focus and your distractions should be sequestered when your focus is off it. It's a relatively simple rule for life but I never realized the level was showing me that because I was so immersed in the giant antagonistic goats. I especially like the part where you show how these sort of conditions can be come a cycle, synergizing with the coping mechanism. I guess if there's anything to take away from this video to me is that there is a time to protect/ care for yourself and then there is a time to invest and make a stand for yourself. It can be bloody hard, especially when you're going through it, to know which is which. Good video, brother. Keep it up. Just wish I could fucking beat control at some point so I can watch those as well.
Trust me I've been stuck in loops of messed up logic so I get where you're coming from. Glad you enjoyed my ramblings here. And make sure to stop by once you finish up Control and let me know your final thoughts. How far in are you?
@@GamingUniversityUoG If I recall - my memory might fail me a bit .I switched over to playing high on life to completion just recently - I just learned about the brother and got myself lost in the ashtray maze. After not seeing any clues to how to solve it I destroyed everything I saw in hopes it would reveal a clue. It did not and I managed to get some of that anomalous crystal for the portal protective devices, I think. My gut tells me that I'm as far as the middle segment of the story at best. I won't lie, the game kicked my ass a bit. I went into it being slow and careful before I realized it was a game where I need to be fast and comboing.
Also, the judges represent you beating yourself up. Particularly since you can bear yourself up over having anxiety. I know that I do. In particular, I have social anxiety. This is a good representation of how it feels to go out when I've been having bad anxiety. I'm also on the spectrum, and my sister is as extroverted as the receptionist. I know that feeling, Compton. I really do.
Cassie has enablers, and Compton did think he couldn't do things without Cassie. Do you think she enabled his dependence on her? As to why he got along so well with her, Cassie was quite adaptable. What if she used an archetype free of judgement to deal with him? We see in Cassie's mind that the psychic 6 are hidden, but it's not just the psychic six. She's very judgemental of them, and it shows in what each has to say. Is it significant that she, who gets along so well with Compton, is so good at hiding her judgement?
Interesting~ I had a much simpler and direct reading of Comton's Cook Off. To me, it seemed clear that Compton was mostly over his trauma but just genuinely wanting to be alone, and this was getting a glimpse what it looks like when a mature Psychonaut is toying with somebody. AKA, well, playing when more positively put. The game show. The dark humor. The slightly mean but still funny digs at his old co-workers slash Raz's big idols. The gross-out. How Comton shows up as he slowly lowers his guard towards Raz and enjoying himself. Even getting swept up in the 'fight' at the end. Even how small and compact the world is, to me, points to it being a construct. Kinda like a light mirror to the start of the game, where we get to see a mental construct from the other end. As the 'entrapped' being subtly interrogated instead of the jailer slash interrogator. Raz being watched, to see how he reacts. And~ at the end, in this reading, Comton decides to focus, and walk out. Because he realizes at least one of his old friends are in town, Cruller, *and* something fishy is going on. But that this kid seems to at least thinking he's doing the right thing and so Comton takes a mostly wait & see approach. So something of a Hero Of Another Story, meets a benign getting lost in your own story you're telling type deal.
I just cant wait to watch your videos and i know they take long to make but for a month i dont watch nothing and then i have a maraton of enjoyment, keep up the good work, i have yet to watch a video from you that i found anything other than amazing
At first I thought the reason the puppet’s vomit was purple goo was to make it fun and less gross, but now I think it’s actually made from the same purple goo that the doubt monsters are made of. You mention self doubt and that gives to this idea that his puppets of these figures that relied on him are literally taking in his work and then vomiting their doubt onto him. I think he is deeply effected by imposter syndrome over his career and relationships and that sort of blew up during his breakdown.
What’s weird to me is that, before you enter his mind, Compton’s main issue seems to be with a sensory overload, but once you actually enter, his problem seems to be displayed as an inferiority complex. Maybe I missed something, I dunno.
All of what is presented in this video is my everyday anxiety as I feel judged, even if not being judged. I have such intense social anxiety that I even trust issues, especially around men(no offense men, I always felt more comfortable around women and to an even greater extent other asexual people or those who also have distressing emotions when around others). My static amount of time I can be around others is dependent on a few factors, which are ‘am I around someone I have a “truer” sense of trust?’, how many people are around?’, and ‘what is the intention of coming here?’. Depending on the answer to all 3 it can range from 30 minutes to 2 and half hours, but after all of that I must have at least half a day to just myself. All of this is so fucking relatable to me.
As someone with anxiety (not as severe as Compton's, though), this level hit hard when I first played it. The timer perfectly recreated that anxiety for me. That was stressful, but the timer not doing anything was such a relief, although I thought my game might've glitched. I can definitely relate to stressing over certain deadlines I give myself. Something ironic that I'm not sure applies to anyone else is that a lot of my anxiety can be sparked by people feeling sick, mostly throwing up (my brother was pretty sickly when he was really young, so that probably played a factor in it). So the attacks being vomit really connected with me.
Compton may have become my favorite Psychonauts character because I have serious Social Anxiety. And his whole level and story just feels so relatable. I just...loved this game so much.
how long until the next video? I cannot wait to see your analysis on synesthesia and the metaphorical concept of "the brain in a jar" via a literal example... also, we have to gather different pieces of Ford's shattered mind, and how the different jobs align perfectly with how that fraction of his psyche is coping (ex. what does sanitizing shoes have to do with Ford's love life, or the war have to do with being a barber)?
Most likely I'm going to be doing two of the Ford worlds before heading back to the Psiking. I have a fun anecdote of synesthesia I'm going to bring up. Had a friend in music school who could see sound as colors. Needless to say she could easily cheat on listening tests lol.
@@GamingUniversityUoG that is very interesting, can't wait to see more of that... but seriously, though, when is your next video? When it comes to the Psychology of Psychonauts, I'd like to get the ball rolling (no pun intended)
I get the meaning behind the "Grulovian Drowned Egg" but what about the other dishes? Namely the Strawberry Jam Croque Madame, the Honey Pepper Pancake Stacker, Vegetable Medley, Royal Borscht, and the Jam Tarts. Also what's next, Strike City, PSI King's Sensorium, or Ford's Follicles?
That's the only dish which had a descriptor for the ingredients so I only mentioned it. The Pancakes might just be because Ford loves them and messing it up made him feel like he wasn't fit to be a Psychonauts. I'm still trying to decide in the Ford worlds. I'm considering going the Barber Shop, Bowling, then psiking and the mailroom.
Okay, oh I just realized that the reason why all of the ingredients are "alive" is to show Compton that sometimes sacrifices must be made so the death of, say the animals he recruited, wouldn't blame him or Compton blaming himself for their deaths
The commentary plays a major part in the judgement and stress immersion. When you can't even grab the ingredient shoved behind two others in the crowd without being berated by the hosts, even though you're operating with a loose sense of telekinesis anyways. It can get pretty aggravating to most having to listen to a constant stream of petty grievances, passive aggression, and backhanded insults, but as an anxious individual, Compton has gotten to the point where he can't even hide away to escape the voices in his own head. He has to learn to accept that endless bickering, and just like Fred Bonaparte, his inability to declare control of his own conscience pacifies him into a helpless resignation, and he needs a friend to kickstart his path to independence and building the nerve to bite back at his own self judgement.
one thing I just noticed about his mental vaults, compared to some others, they are pretty out in the open, easy to get to and all. At least that means Compton isn't really actively trying to hide these things away. Probably keeping them fresh in his mind for the reasons you listed, to remind himself he is a danger to others, which is not too good even if well intentioned.
One interesting thing ive noticed and i think is worth mentioning is that throughout the bossfight we can see Compton's dishes become progressively better and tasty looking, which also tells us a lot about him dealing with his anxiety(represented mostly by the goat judges, which he kills with those dishes)
So aside from some platforming navigation, I didn't have any issues with this level. Specifically because I heard about the timer and equipped the Time Warp pin so I could use the Time Bubble power to speed cooking certain items up. It felt like that pin was made specifically to assist with the anxiety of dealing with the Cook Off level.
@@GamingUniversityUoG 7:07 is where i saw it on the video (idk about the image before, looked like there was a burger but i could be wrong) but the next was two sauce pans on a lit stovetop
I can say that most of my life I was having a social anxiety. But the weirdest thing is that I thought that I can’t be around people and start conversations with random strangers, but did anyway almost without hesitation.
For this particular world it was just food and cooking utensil stuff. Not much to say. I mention it a little on other P2 episodes if it adds something.
I just watched all the videos, started at midnight and was finished at 5 am and was really sad I had finished all of them, only to find out that apparently 5 hours later, a new video dropped while I was asleep XD
Ah yes, the level that stressed out every fast food worker who played it extremely stressed and got a warning put on the game for the excessive vomit, lovely.... Anywho, love this analysis, and I also enjoyed the impromptu ham sandwich recipe you gave on stream(didn't try it yet just enjoyed you handing out free advice) As for my main question for today, since the gluttonous goats were a large feature of the video, I want to ask how you feel about most of the bosses following the "Tactical Suicide" trope, do you feel it makes the fights a tad samey?
Surprised you didn't say anything about the judges being goats and specifically goats. One common misconception with goats is that they will eat anything you put in front of them which is untrue. Goats are actually really picky eaters. so having to prepare a dish for a really picky eater only adds to the stress he must feel.
Aren’t they sheep? It’s Ram it down idk they could still be goats though
Every American knows the stereotype about goats but since Compton can speak with animals he knows the truth that they’re picky.
That’s probably a constant subtle source of cognitive dissonance
@@Razberri I imagine it's "Ram it down" for the animal related Pun.
@@Razberri Goats and sheep are fairly closely related and often confused, plus theres no good eating pun for goats
As someone who works with goats, one of them keeps trying to eat my hair and my hat, so I’m not quite sure about them being picky eaters.
7:10 Just noticed that Compton has a TV with a cooking show going on in the background. I guess that's why his mental world takes the shape of a cooking show.
He definitely enjoys cooking. His inner workd reflecting the food metaphors. Like me, I work in construction so I use a lot of building metaphors in my language.
This is why Psychonauts 2 is so... special, its not just about the people who suffer from anxiety/depression and other mental illnesses, but also the inability of those around them to recognize this problem and provide the necessary help in due time... its so sad, you cant help but feel satisfaction in seeing these poor elders, whom by all accounts are actually a representation of soldiers that came back from war, getting over their problems thanks to your help.
I think they should have brought note to that a bit more. To really hammer home the point. Reminds me of how veterans struggle silently here.
@@GamingUniversityUoG yeah... i feel shame in saying that i started to realize this side of the world thanks to doctor who season 3... there was this poor veteran without a leg outside a place where a party was taking place and i hated to see ask for charity, then years later came another heart break with seal team, dueing the second season there was this soldier who suffered from something that made him forget things and in the end, after loosing his wife, he takes his own life... it is horrible really.
Except otto, which the gane even points out that we neither explore his mind or interact with him much outside of gaining the camera and stray thoughts tracker (both optional items only really require for hunting for collectables ..its probably possible to never directly interact with him apart from the cutscene with Shasha and then never see him till the end of the game
@@maverickdarkrath4780 wasn't bob the drunk man? You mean otto mentalis, right?
@@michelecastellotti9172 fuck mixed them up
Compton taking off the hand puppets and showing that HE was the one giving himself the criticism and judgments was one of my favorite of the endings. Also, given that Compton is the shortest of them, Cassie is the tallest, I find that funny in a “opposites attract” sort of way.
Compton is shaped like a marshmallow, Cassie is shaped like a skewer. By this logic, Helmut is Gram Crackers, Bob is chocolate, Ford is fire. PSYCHIC SMORES
@@andistansbury4366... Oh my god.
@@andistansbury4366 and they all have totems of their faces around the campfire in Whispering Rock
Compton's Cook Off is definitely one of my favorite worlds in Psychonauts 2. Raz reminding Compton that it's okay to take breaks when you're overwhelmed was when it fully set in how much his level was designed around his crippling social anxiety.
One of the things I like most is how Raz perfectly puts into effect here what Hollis had taught him at the end of Hollis' Hot Streak. He initially takes over the 1st presentation, but slowly encourages Compton to do more and more of the talking until he's comfortable and confident to present the 3rd dish by himself. The young Aquato merely helps the eldest Boole gain the footing he needs so Compton can help *himself*. Giving him the push, but nothing more.
Agreed. It is obvious he was really shook by his actions so he dows what he can to encourage the others to help themselves but gives then the tools to do so.
This is *_exactly_* what those in the mental health profession do, and it shows Raz is maturing as a Psychonaut. When I was a Peer Specialist, my job was to listen to people who needed to talk to someone and give advice and commentary based on my own experiences, not to just tell them what to do. A good therapist never tells their patient to do something, but instead suggests, making it clear it's a suggestion. Nobody gets stronger on their own, but those who help can't do all the work for them, or that person will never get stronger. You can give someone weights, you can show them proper form, you can spot for them, but they're the ones who have to pump the iron.
Raz is quite literally Compton’s Sue chef in his mind, which is like an assistant to the main chef that helps prepare ingredients. The connection and symbolism with raz’s role in Compton’s mind is perfect
Yeah, it's like Waterloo World from Psychonauts 1. Raz helped Fred gain his footing so that Fred could win, and the same applied to Compton.
The fake time limit captures my own anxiety so well. If I have any sort of deadline that means it has to be done NOW NOW NOW or something terrible will happen and my stupid subconscious won't even let me sleep because WHY ARE YOU SLEEPING WHEN YOU SHOULD BE DOING THE THING?? Also, I'm pretty sure the "pet shop" was an animal testing facility. Your average American pet shop doesn't sell monkeys as far as I know, plus you can see the telltale hypodermic needles and such in the foreground.
Copy that on the shop details. Im not sure how to classify me but I have a really hard time doing nothing. My brain always tells at me saying I'm wasting time if I just enjoy myself.
@@GamingUniversityUoG Sucks, doesn't it? It's one of the more damaging parts of many cultures including ours that you're taught that you must *always* be working, sometimes to the point that taking a day off sick makes you feel *guilty*. In fact I remember reading that when white settlers first came here to Australia and saw the locals chilling out in the shade once they'd gotten the day's food sorted out, they condemned them as "lazy" and therefore inferior. A real civilised Englishman must work in a factory all day, by Jove, or he's good for nothing! It's so toxic. No wonder our rates of anxiety and depression are so high.
i frowned when the time was over & repeatedly thought "i didnt serve it in time, i'll have to do it again." but when is served the dish i was so surprised 😭 the time limit really is a lie
My anxiety is similar. At least I don't turn in late assignments for school.
@@inky_mena I thought it was a bug!
I don't know if it's intentional, but I think of the ingredients as the animals that Compton used to fight Maligula. They're all happy to be sacrificed for the dish, with one commenting that they're old friends with Compton because he used their father and grandfather earlier. It's a reminder of the lives that he sent to their end in a failed attempt to defeat her, something Compton would likely feel guilty about.
Very depressing way of looking at it. He definitely has guilt over sending those animals off like that.
2:23 I like the little way Raz asks if he can enter his mind, by simply letting him do 1 scream for yes and 2 for no. It shows that even if a patient seems delirious they can still reach some barebones level of communication.
And shows how Raz has matured as well
Compton's Cook Off is easily my favorite level because of how much it resonates with me. As an adult with autism, I have similar self-judgement along with the anxiety that this stage gives with its timer.
I feel it is the best at having the gameplay get the story across. Hope you're doing alright with everything. Take care of yourself.
Same, I also have generalized anxiety disorder.
Ah yes a 4Am video of examining the child examining the people. Splended!
Its 4 AM for you?
18 Minutes and I can feel my brain GROWING. MASSIVE PSYCHOLOGICAL FOLDS ARE FORMING!!!
Examineception!
@@GamingUniversityUoG When i read this comment arent i technically examining it?
and When you read this you would be examining this comment
INFINITE EXAMINECEPTION
@@CandyFlossWizard1928 It's always 4Am somewhere. Time is a construct anyway...so is sleep. B)
11:54 also to note is Sam his granddaughter and her role in game at the Flapjack restaurant. He probably shared his love of cooking with his family. We can see both his grandchildren as also a mirror of him.
This was a perfect example of storytelling through gameplay--the player learns of the anxiety Compton has to deal with through intentionally anxiety-inducing gameplay. You can show someone being anxious, you can present things that cause anxiety, but nothing makes you connect to it like actually being put on the spot. Then, as you get more and more used to the level, your anxiety lessens and your confidence grows. Then when you're in front of the boss, things seem bad, but then you realize it's not as complicated as it seems--much like how many anxiety-inducing situations are so bad because our anxiety makes us overthink.
100% agree. It is a rare balance to get the gameplay to match the theming so perfectly while not making it overly gimmicky.
I’m kind of reminded of Waterloo World too, from the relatively small world compared to the other mental worlds to helping Compton overcome a self-imposed mental condition a la Fred’s Learned Helplessness
It definitely stands out from the others much like Fred's did.
I love compton as a representation of anxiety and social anxiety because I can relate to it, Ive been diagnosed with generalized anxiety disorder. at the same time I kind of missed the anxiety this level puts upon you because videogames became my coping mechanism. so I guess it didnt work because gaming is how I get relief from anxiety
Sounds like you got a good way to cope with gaming. I forgot how I was the first time I played this level. I'd have go back and check the stream. Pretty sure I was rushing like crazy.
Out of all mental vaults in either game, Compton at the pet shop was the one that got to me the most. I can't imagine what living with that kind of guilt would do to such a caring person.
As someone who cooks for a living, anxiety is the last thing you want in a busy kitchen.
But it really is a form of meditation, cooking my signature items is like being in the eye of a hurricane all calm and tranquil and as soon as I'm done the storm rages again.
When I have music playing and I am working on a dish I'm familiar with, it almost becomes a dance. Yes there is a lot going on but like you said, eye of the storm.
Feeling different than everyone else growing up, I always thought something was wrong with me but I couldn’t figure it out. Playing this level for the first time helped me understand my own social anxiety/ptsd and accurately depicted what my brain is like constantly. The constantly cycle of feeling anxious, off or there’s a target on you that others can see is real
I'm sorry to hear you've had to go through all of that. The game designers seem to have really done their research on this. Hope you're doing well!
I wouldn't be surprised if in the future this game was actually used as an educational tool, much as child therapists are apparently now using "Inside Out" to teach their patients about depression.
As a man with autism, self judgement and anxiety are two factors that constrict my mind. They can often caused me to procrastinate on my creative endeavors or career advancement. Sometimes even become defensive towards others, who are trying to help me because I perceive their comments as accusatory. It’s times like these I think about what my own mind would look like. There’s a good chance it may look similar to Compton’s cook off.
The fact he accidentally obliterated animals and his Mind Environment is a Cooking show really hammers home the trauma he suffers
That part shocked me the first time I saw it. poor dude
I didn't realize that the ending to Compton's Cookoff represented Compton shoving his success down his jury's throats. It makes so much sense now.
Compton's first mental vault is a total throwback to Dogen. While Dogen's accident is mostly played for laughs, you can see in Compton's case just what kind of damage that experience would do to one's psyche, feeding into his self-isolating behavior and fear of taking action, lest it hurt others. The psychic gifts of the boole line seem like such a cruel joke when you think about it.
You know this level was just pure anxiety especially with that damn time limit (always hated time limits in games) but hey that was the point of the level
Honestly, this level has the best gameplay to emotion comparison in my opinion. Everything about the design put you in his head.
@@GamingUniversityUoG And the best part of the comparison is what you lose if you fail to finish within the time limit: nothing.
The level proceeds as normal and the mystery box remains closed. However, if you come back to the level later, they’ll be open.
Mmm, social anxiety. I know that one. Ended up at a psychotherapist to try and fight off some of mine I got from school.
Mine got better after I started working. No joke there was a time in college when I had to a speech in front of the class. Had the whole thing prepared. I went to school but stayed in my car until the class was over to avoid doing it. Told the professor I got sick.
One thing that i don't think has been brought up: there are no Bad Ideas in Compton's mind!
The point about cooking being perceived as a stressful endeavor is why I'm glad I'm no longer working restaurant kitchens; I enjoy cooking & baking for myself too much to let that enjoyment be forever ruined by the grueling & stressful expectations of the hospitality industry.
So, Compton's Cookoff depicting what's to a lot of us a great way to de-stress and find comfort after a busy day now being depicted as the worst & most stressful ordeal you could endure really resonates with me on a personal level.
I loved this level not just for the fun of the obstacle course, but also for how it managed to resonate with me in that, while I don't suffer from social anxiety, I DO become a jittery wreck when trying to cook just about anything. To much happening at once with separate time sensitive things to watch over PLUS the idea that I have nothing but my own intuition on when something needs more, less, or is done absolutely terrifies me. I couldn't help but be reminded of that while playing, which helped put me in Compton's shoes.
As an added bonus, I lovevthe detail that Compton wears a metal hat just like Dogen wears his "special tinfoil", likely to aid in keeping his own blasting to a minimum.
And the sad thing is that is a big reason why some meals turn out bad. Every part is time sensitive and wasn't planned out perfectly.
Yess, another Psychology of Psychonauts! I have never played any of the games, but I really look forward to seeing another one come out, and it made me reflect enough to take up knitting as a hobby because it helps me when i get stressed.
Knitting you say... well stick around to the end of the series and you may see something that goes along with your hobby
This is my favorite section of the game. I can relate to Compton. I have some social anxiety due to feeling overwhelmed in a crowd. I have to put myself in a certain mindset to be able to make it through most social activities. Part of it comes from being bullied as a kid but most of it comes from being short. I know that sounds silly but, when you're only 5 ft tall and all you see are chests everywhere you walk, it can get intimidating. Sometimes I feel like I can't breathe. It's scary. So, I have a special connection with Compton and his self judgement about "not measuring up".
Two of my favorite moments in the level are raz & compton improvising with the food descriptions, have fun & fake it til you make it. Also the satisfying feeling of raz realizing Compton doesn't need help anymore. Have you ever had that satisfying feeling after helping someone with their mental issues? It must be a great feeling.
I'm not a scientist, and also sure it will be brought up in her episode, but I feel like reason why Compton is so dependant on Cassie is mainly because he sees her as an example of what he can be. I don't remember if it was ever stated, but I may only assume Compton is aware of her past, the gang being such close friends and all, and seeing how Cassie managed to turn her life around for the better gives him hope to also escape his explosive misdeeds. Seeing Cassie being able to correct (and, honestly, overcorrect) every thought in her mind provides Compton assurance he can keep an iron grip on his abilities, actually allowing him to ignore his anxiety and function normally. Still, starstruck by this fantasy, he fails to realise on his own, that Cassie is right on the other side of the coin, facing surpisingly similar problems, except judging her past more than her present. But that's just my two cents, will look forward to hearing your opinion. Really love your work, dude, always glad to see more, and grateful for what you've done so far.
I’ll be honest while I love the level, it was the hardest for me to beat. I never discovered that the timer was meaningless because it stressed me out so bad that I kept dying over and OVER. I did other levels and avoided it for as long as I could because the first section was so stressful. I struggle with stress related to social interactions, and I’ve highly considered going to a therapist, but ironically the whole process is too stressful for me to actually do it. I also totally understand how Cassie could be an anchoring presence, as when I am with specific people I have much an easier time controlling my stress.
I don't know about social anxiety, but I do have diagnosed anxiety and it can definitely hinder me at times. Especially with the "get out of there right now" and "oh god everybody hates me" feelings. So it's nice to see anxiety given shape, and in a fun cooking game no less
Great video! I say it's slightly better than a mouth full of nails!
I found it to be surprisingly acceptable
@@GamingUniversityUoG these puns are moderately pleasant
Great video! It should also be noted that while the normal enemies that produce it aren’t notably present, there’s doubt slime EVERYWHERE in this level.
As someone with Anxiety, I understand how Compton feels. Sometimes, simple things could be so overwhelming. I am also one of those people who like their alone time as large groups are draining to me. I also get having someone that helps keep you calm with your Anxiety. I've been lucky to have great friends around me who understand that sometimes I just have some issues and need a little time to myself.
I used to be in the same boat. I would hate being around groups and need to go hiking to get away from everything and recharge. I'm getting better and can tolerate more of it but yeah. I tend to be a bit asocial.
Another delightful installment!
Thanks a bunch!
4:02 I don’t know why, but the energy behind “this is a FALSE belief” was amazing. It felt like you weren’t talking about Compton alone. It felt like it was directed at ALL of the viewers who had self doubt.
Another thing is that due to how many times someone or something dies shortly before a perceived success (blowing up the shelter dogs leading to him becoming part of the Psychic 6 and the Maligula battle making him a Psychonaut leader), he made the mental connection of
Success ------ Sacrifice
This is referenced by the audience being the ones who are used as ingredients and their willingness to be mutilated and eaten to help Compton and Raz win the cook-off.
I've watched the whole playlist in one go because of how interesting this is ! I love watching stuff about the psychology of video game characters, but this is even better than what I usually watch !
And about the video, I would like to say that I relate to Compton but more one the physical and behavior side : going outside can be a real torture for me because I try to look "normal" even though I think I don't have anything abnormal going on me but I feel overwhelmed whenever I do something slightly weird or a little mistake. I also cannot see anyone as inferior or equal as me, plus I also have difficult understanding what people are saying of me which causes me trouble during school or work because I then get scared of talking to them again and isolate myself from them. The only persons I'm less anxious around are my parents, my rabbits and my best friend but I don't see her often since she live far away and only see some times of the year.
I've just binged all your psychonauts videos in one go after being recommended the Milkman one, and I'd just like to say how amazing they all are. You clearly have a lot of skill and put a lot of work into your videos, and I want to thank you very much for that.
Something I just noticed is that the judges share the same hefty, hunched-back figure as Jasper, further making it clear that Jasper is himself analogous to a Judge. It's a nice touch, though I'm not certain it was intentional.
Never really noticed that. Wonder if that is because both Jasper and they are so much higher that they have to hunch over to look down upon you. Sounds reasonable.
8:14 I don't think it's a pet shop, what with the syringes and dishes near to the perspective of that first slide
Someone else pointed that out as well. Always thought it was a testing facility but someone on the wiki mentioned pet shop so I went with it.
Compton's powers really feel representative of people with psychosis, sort of like in Senuas Sacrifice, in terms of hearing negative voices, or just any voices, constantly reflected back at them.
Interesting comparison. I always looked ar the Furies as being different parts of Senua's internal thoughts. All her insecurities and thoughts playing as audible voices rather than subconscious thoughts.
As someone with both PTSD and autism spectrum disorder, which includes a good amount of social anxiety, I resonate so strongly with this character and how they handled his perceptions of those around him. The metaphor of puppets animated by his own hand struck a cord with me: social anxiety makes monsters of your peers before you've even interacted with them enough to know for sure. The looming antagonism you feel as you approach any social situation is easily summed up by Comptons stature in comparison to these constructs that dwarf him entirely. David, but everyone's Goliath. It made me sad, but not in a depressing way, more as in I was identifying and relating to Compton's traumatic experience and coping methods.
Also, this fully-featured level coming after Raz's aesop from Hollis is very good chronologically: Hollis instills in Raz the idea that Psychonauts help victims of mental illness fight their own demons (the one they already have), and this level is basically Raz doing just that. It fits the narrative.
Also props to the writers for avoiding going the obvious route of having a loud, angry Chef Ramsey-alike as the antagonist and metaphor in his mental world. That kind of real world reference, even if it would've fit the cooking show theme, would've dated the hell out of this game.
i think its so cool how psychonauts 2 is able to immerse us into the game by being directly able to put us into the shoes of who we help. minds are diverse, yet similar, and this makes almost anyone able to resonate with the psychonauts in some way, shape, or form. its beautiful, 10/10 game
I must say, although I'm aware you have several other levels to cover, I'm looking forward to seeing you do "Cassie's Collection", "Bob's Bottles", "Fatherland Follies" and going in depth about Maligula. The former two being my personal favorites.
I'm looking forward to all of them too! Cassie's Collection probably being the one I'm most interested in since it delves into archetypes
You mean that 12 archetypes thing like the ruler, the sage, the outlaw, ecetera?
@@princetoon290 Yeah all that stuff. I study these a lot so getting the chance to dive into it will be fun.
The bossfight made me feel pretty stressed too. You kind of have to keep doing the ingredient collecting minigame while under heavy fire. And it's absolutely disgusting too. Pretty unnerving and it's quite the endurance test as well.
It felt like sensory overload in some ways. Way too much going on at the same time.
My favorite detail when it comes to the storytelling is that the goat vomit in the boss fight that is also featured around the level, is similar to the doubts we see earlier with being purple goo, showing how the Goat bosses along with all the other mental bosses/villains represent the character’s ultimate internal struggle, and in Compton’s case, the judges are the smaller part of Compton’s true struggles and doubts.
12:19 fun fact about me I enjoy being creative because it helps me focus. As someone with adhd and is easily distracted something to just focus on and tune out everything else Is best. It's why I have noise canceling earphones.
If I have enough bosses from game's like "Cuphead" luckily "Raz" has given a advice that's should be taken for granted: 15:04
Since, It is satisfying to hear 😌
With the gameshow itself, I like that it's combines elements of Double Dare and the Price is Right. Classics.
Dude I always wanted to be on Double Dare as a kid. And a buddy of mine won a camper on Price is Right.
Psychonauts 2 is one of my favorite video games period, but every video you release makes me love it just a little bit more. Keep up the good work!
Always a pleasure to watch!
Thank you!
Related so hard to this level and his anxiety but also seein ghim grow more and mroe confident and at the end not needing any help anymore felt powerful to me when he casually walks off cool as a cucumber with Raz comment of "huh, guess he doesnt need my help anymore"
All the food items from the cook off, even those Compton makes during the final battle, are all related to Grulovia (Drowned Egg, Royal Borscht), Cassie (Strawberry Jam Croque Madame, Jam Tarts (strawberry),Vegetable Medley), or Ford (Honey Pepper Pancake Stacker). It actually gives a hint of his priorities/what he holds important (Cassie, Grulovia, and Ford from most to least).
I love these videos so much, Psychonauts 2 was so cool and these keep me thinking about it longer. Thank you so much!
Love the games that keep us thinking about it after the fact. Glad you enjoy them buddy!
Looks like the good doctor really cooked up a special with this one.
This is my favorite TH-cam series!
Thank you so much! I'm glad you have been enjoying it.
Absolutely amazing job, once again. Your lectures are just so well put-together and articulate, they constantly help me understand myself and a lot of the behavioral patterns that I find I tend to exhibit. Of course it never can hurt when you're pulling from one of the greatest games ever created for source material. I can't wait for the next one. 👍
I love the content, and I never noticed that the enemies were relevant. Honestly, I just thought it was power scaling but them being special for each prize is an amazing catch.
Oh the enemy types 100% play a role. Judges here, the Psiking has panic attacks, loboto has regrets, etc.
I don't think I saw a single bad idea on this level too.
Yay, more pychonauts!!
We need a third game so we can keep this series going.
5:00 But what's also interesting is how the timer is utterly irrelevant. Yeah, you can fail it, but it doesn't impose any actual punishment except not getting more mental health from the prize boxes. It signifies how much Compton is basically putting unnecessary levels of pressure on himself, creating his own artificial limits in his own head when none might actually exist.
I got diagnosed with anxiety when my grandma had fallen ill back in 2019 since she's been around for the majority of my life, but now it looks like she's not gonna be around for much longer with her health continuing to decline(not to mention the anxiety I have when I had to cook dinner for my family). so this level hit very close to home for me
This level is so amazing because many of us can relate to it. We all feel anxiety, many of us have low self esteem, we feel overwhelmed when we're being judged. It's more difficult to relate to other brains.
If you look at the puke in the boss fight they look like regrets resembling how much compton regret’s after the fight with muligula.
While I understood the cookshow on a surface level, I was so consumed in performing under the time limit, collecting things and generally enjoying the game that I did not see a lot of the things you pointed out. What I like about his level is how you mention the splitting up of tasks. That the main task - the level - needs to be your focus and your distractions should be sequestered when your focus is off it.
It's a relatively simple rule for life but I never realized the level was showing me that because I was so immersed in the giant antagonistic goats. I especially like the part where you show how these sort of conditions can be come a cycle, synergizing with the coping mechanism. I guess if there's anything to take away from this video to me is that there is a time to protect/ care for yourself and then there is a time to invest and make a stand for yourself. It can be bloody hard, especially when you're going through it, to know which is which.
Good video, brother. Keep it up. Just wish I could fucking beat control at some point so I can watch those as well.
Trust me I've been stuck in loops of messed up logic so I get where you're coming from. Glad you enjoyed my ramblings here.
And make sure to stop by once you finish up Control and let me know your final thoughts. How far in are you?
@@GamingUniversityUoG If I recall - my memory might fail me a bit .I switched over to playing high on life to completion just recently - I just learned about the brother and got myself lost in the ashtray maze. After not seeing any clues to how to solve it I destroyed everything I saw in hopes it would reveal a clue. It did not and I managed to get some of that anomalous crystal for the portal protective devices, I think.
My gut tells me that I'm as far as the middle segment of the story at best. I won't lie, the game kicked my ass a bit. I went into it being slow and careful before I realized it was a game where I need to be fast and comboing.
Can't wait for more episodes! Been lovin' this series despite never playin' the games myself.
If you like 3d platformers I'd definitely check it out! And thank you. Glad you've enjoyed it
The editing of this video was slick! The font and such? Keep it up, this was good!
I'll make sure to pass it along to the editor! He does amazing work.
Also, the judges represent you beating yourself up. Particularly since you can bear yourself up over having anxiety. I know that I do.
In particular, I have social anxiety. This is a good representation of how it feels to go out when I've been having bad anxiety.
I'm also on the spectrum, and my sister is as extroverted as the receptionist. I know that feeling, Compton. I really do.
Cassie has enablers, and Compton did think he couldn't do things without Cassie. Do you think she enabled his dependence on her?
As to why he got along so well with her, Cassie was quite adaptable. What if she used an archetype free of judgement to deal with him? We see in Cassie's mind that the psychic 6 are hidden, but it's not just the psychic six. She's very judgemental of them, and it shows in what each has to say. Is it significant that she, who gets along so well with Compton, is so good at hiding her judgement?
Interesting~ I had a much simpler and direct reading of Comton's Cook Off. To me, it seemed clear that Compton was mostly over his trauma but just genuinely wanting to be alone, and this was getting a glimpse what it looks like when a mature Psychonaut is toying with somebody. AKA, well, playing when more positively put.
The game show. The dark humor. The slightly mean but still funny digs at his old co-workers slash Raz's big idols. The gross-out. How Comton shows up as he slowly lowers his guard towards Raz and enjoying himself. Even getting swept up in the 'fight' at the end. Even how small and compact the world is, to me, points to it being a construct.
Kinda like a light mirror to the start of the game, where we get to see a mental construct from the other end. As the 'entrapped' being subtly interrogated instead of the jailer slash interrogator. Raz being watched, to see how he reacts.
And~ at the end, in this reading, Comton decides to focus, and walk out. Because he realizes at least one of his old friends are in town, Cruller, *and* something fishy is going on. But that this kid seems to at least thinking he's doing the right thing and so Comton takes a mostly wait & see approach.
So something of a Hero Of Another Story, meets a benign getting lost in your own story you're telling type deal.
Found this level so stressful but apparently that’s by design!
They did such a good job at making it frustrating
I just cant wait to watch your videos and i know they take long to make but for a month i dont watch nothing and then i have a maraton of enjoyment, keep up the good work, i have yet to watch a video from you that i found anything other than amazing
Thank you so much! Glad to hear your binge sessions are a good time
At first I thought the reason the puppet’s vomit was purple goo was to make it fun and less gross, but now I think it’s actually made from the same purple goo that the doubt monsters are made of. You mention self doubt and that gives to this idea that his puppets of these figures that relied on him are literally taking in his work and then vomiting their doubt onto him. I think he is deeply effected by imposter syndrome over his career and relationships and that sort of blew up during his breakdown.
What’s weird to me is that, before you enter his mind, Compton’s main issue seems to be with a sensory overload, but once you actually enter, his problem seems to be displayed as an inferiority complex. Maybe I missed something, I dunno.
8:14 I'm 90% sure that's a lab, not a pet shop.
The wiki lied to me lol. Yeah a huge oversight on my end.
All of what is presented in this video is my everyday anxiety as I feel judged, even if not being judged. I have such intense social anxiety that I even trust issues, especially around men(no offense men, I always felt more comfortable around women and to an even greater extent other asexual people or those who also have distressing emotions when around others). My static amount of time I can be around others is dependent on a few factors, which are ‘am I around someone I have a “truer” sense of trust?’, how many people are around?’, and ‘what is the intention of coming here?’. Depending on the answer to all 3 it can range from 30 minutes to 2 and half hours, but after all of that I must have at least half a day to just myself. All of this is so fucking relatable to me.
As someone with anxiety (not as severe as Compton's, though), this level hit hard when I first played it. The timer perfectly recreated that anxiety for me. That was stressful, but the timer not doing anything was such a relief, although I thought my game might've glitched. I can definitely relate to stressing over certain deadlines I give myself.
Something ironic that I'm not sure applies to anyone else is that a lot of my anxiety can be sparked by people feeling sick, mostly throwing up (my brother was pretty sickly when he was really young, so that probably played a factor in it). So the attacks being vomit really connected with me.
Compton may have become my favorite Psychonauts character because I have serious Social Anxiety. And his whole level and story just feels so relatable.
I just...loved this game so much.
I always wondered why the rails in comptons cookoff were those Lil bead mazes. They always seemed strange to me
Nice to have a Psychonauts video to start today!
Good way to start the day!
Bruh you just earned a sub. Just found your channel and this was fantastic
how long until the next video? I cannot wait to see your analysis on synesthesia and the metaphorical concept of "the brain in a jar" via a literal example... also, we have to gather different pieces of Ford's shattered mind, and how the different jobs align perfectly with how that fraction of his psyche is coping (ex. what does sanitizing shoes have to do with Ford's love life, or the war have to do with being a barber)?
Most likely I'm going to be doing two of the Ford worlds before heading back to the Psiking. I have a fun anecdote of synesthesia I'm going to bring up. Had a friend in music school who could see sound as colors. Needless to say she could easily cheat on listening tests lol.
@@GamingUniversityUoG that is very interesting, can't wait to see more of that... but seriously, though, when is your next video? When it comes to the Psychology of Psychonauts, I'd like to get the ball rolling (no pun intended)
I get the meaning behind the "Grulovian Drowned Egg" but what about the other dishes? Namely the Strawberry Jam Croque Madame, the Honey Pepper Pancake Stacker, Vegetable Medley, Royal Borscht, and the Jam Tarts. Also what's next, Strike City, PSI King's Sensorium, or Ford's Follicles?
That's the only dish which had a descriptor for the ingredients so I only mentioned it. The Pancakes might just be because Ford loves them and messing it up made him feel like he wasn't fit to be a Psychonauts.
I'm still trying to decide in the Ford worlds. I'm considering going the Barber Shop, Bowling, then psiking and the mailroom.
Okay, oh I just realized that the reason why all of the ingredients are "alive" is to show Compton that sometimes sacrifices must be made so the death of, say the animals he recruited, wouldn't blame him or Compton blaming himself for their deaths
The commentary plays a major part in the judgement and stress immersion. When you can't even grab the ingredient shoved behind two others in the crowd without being berated by the hosts, even though you're operating with a loose sense of telekinesis anyways. It can get pretty aggravating to most having to listen to a constant stream of petty grievances, passive aggression, and backhanded insults, but as an anxious individual, Compton has gotten to the point where he can't even hide away to escape the voices in his own head. He has to learn to accept that endless bickering, and just like Fred Bonaparte, his inability to declare control of his own conscience pacifies him into a helpless resignation, and he needs a friend to kickstart his path to independence and building the nerve to bite back at his own self judgement.
one thing I just noticed about his mental vaults, compared to some others, they are pretty out in the open, easy to get to and all. At least that means Compton isn't really actively trying to hide these things away. Probably keeping them fresh in his mind for the reasons you listed, to remind himself he is a danger to others, which is not too good even if well intentioned.
One interesting thing ive noticed and i think is worth mentioning is that throughout the bossfight we can see Compton's dishes become progressively better and tasty looking, which also tells us a lot about him dealing with his anxiety(represented mostly by the goat judges, which he kills with those dishes)
So aside from some platforming navigation, I didn't have any issues with this level.
Specifically because I heard about the timer and equipped the Time Warp pin so I could use the Time Bubble power to speed cooking certain items up.
It felt like that pin was made specifically to assist with the anxiety of dealing with the Cook Off level.
I'll be honest I've never gone to this world after getting the Time ability. Didn't even know that was possible
one thing i saw as well when you first meet compton, his TV is showing a cooking show.
Honestly I never noticed that. I'll have to head back and take a look.
@@GamingUniversityUoG 7:07 is where i saw it on the video (idk about the image before, looked like there was a burger but i could be wrong) but the next was two sauce pans on a lit stovetop
The surprising thing with Compton is he somehow had a kid ?? Since he has grandchildren !
He got busy
Probably before the Psychonauts. Imagine him being the man about town lol.
I can say that most of my life I was having a social anxiety. But the weirdest thing is that I thought that I can’t be around people and start conversations with random strangers, but did anyway almost without hesitation.
I got here early by shear luck but even before starting I can already tell this is gonna be an amazing vid!
Haha thanks for the faith!
I miss the discussing the particular figments found in each mind you did in the Psychonauts 1 vids
For this particular world it was just food and cooking utensil stuff. Not much to say. I mention it a little on other P2 episodes if it adds something.
Out of the Psychic 6, I can relate with Compton the most. I also feel that others are judging me and that stresses me out.
I just watched all the videos, started at midnight and was finished at 5 am and was really sad I had finished all of them, only to find out that apparently 5 hours later, a new video dropped while I was asleep XD
God I can relate to the reactions and that entire level *_alot_*
It seems very relatable considering this type of thing is becoming more and more common.
WOW and I just found your channel n binged all that psychonaut
Perfect timing!
Of all the levels this one was my favorite
Based purely on story theme being compared with level design, this one is the best crafted in my opinion.
Ah yes, the level that stressed out every fast food worker who played it extremely stressed and got a warning put on the game for the excessive vomit, lovely....
Anywho, love this analysis, and I also enjoyed the impromptu ham sandwich recipe you gave on stream(didn't try it yet just enjoyed you handing out free advice)
As for my main question for today, since the gluttonous goats were a large feature of the video, I want to ask how you feel about most of the bosses following the "Tactical Suicide" trope, do you feel it makes the fights a tad samey?
Another? So soon? Wonderful!
Still trying to decide if we will do Psiking next then do all four Ford worlds in a row. Or do two Ford, Psiking, then two more ford.
@@GamingUniversityUoG Tough call. Doing Ford in pieces would emphasize his fragmented mental state, but all at once would be a more cohesive story.