Mega Man Rock Force: Any% in

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  • เผยแพร่เมื่อ 19 พ.ย. 2021
  • Plot twist: Puzzle fusions are actually faster now. Took a death at Photon tho, probably should have killed the run there...
    The clip: while on the ground, press B to hold a wheel cutter against a wall and then immediately pause the game. Release B before the game resumes and you will have installed the bug (lasts until taking damage or throwing a wheel). Walking off a platform in this state will allow you to clip through any floor as you drift downwards. Jumping in the grounded state will also cause you to fly up, holding your Y position to wherever you let go of the jump button. You cannot clip through walls or ceilings to my knowledge, but seemingly all platforms are completely hollow so you can bike out of bounds.
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ความคิดเห็น • 7

  • @RyuseiLJ
    @RyuseiLJ 2 หลายเดือนก่อน +1

    Motomami man best prota

  • @rafaeldavidtortolero7932
    @rafaeldavidtortolero7932 6 หลายเดือนก่อน +2

    buenas movidas megaman con nitro man 4 x 4

  • @peterafro
    @peterafro 2 ปีที่แล้ว +2

    Can you explain the glitch you are doing with Nitronman?

    • @peterafro
      @peterafro 2 ปีที่แล้ว

      nvermind just found your description. Congrats on this find and WR

    • @thefinallemon9316
      @thefinallemon9316  2 ปีที่แล้ว +2

      @@peterafro Yeah, now that you mention it I probably should have put it in this video's description. Also I have no idea where else to talk about 'em so here's a few notes I have scattered around:
      -When coming back in bounds through a ceiling, make sure to get off the bike or you will get stuck on most screens
      -Coming back in bounds from certain screens despawns all enemies, most notable in war man's stage as it despawns the gate. I think it has something to do with skipping past the room before a room that locks off the left side of the screen?
      -Boss doors and the metal floors + water hazards in shock man's stage are also capable of installing the bug, however miniboss doors are not (but said doors don't cancel an existing install)
      -Trying to skip autoscroll segments or the minibosses in terror man this way won't work
      -It is possible to get on top of crypt man's arena and even skip directly to the prison housing knight man. However breaking the glass before killing the boss doesn't seem to do anything.
      -Bosses don't like when their fight starts offscreen. They all seem to just softlock, and crypt man laughs at you for trying.
      -You can use the glitch to float upwards, however nitro will bonk on the invisible ceiling no matter how far offscreen you are (even if you were to bike up a wall somehow). This makes it seemingly impossible to skip upwards without additional glitches. Strangely hovering in place during the death man elevator will not make you bonk, and you can actually stand on top of the camera (but there's no way back down so it's just novelty atm).
      -On that above note, there are a few very specific places that you can actually get on top of the invisible ceiling by biking. The only one I know of note is on the first screen of crypt man: Bike up the first right wall, release the bike just after hitting the peak, and then slide to get out of bounds. It appears there's a missing tile on that wall making this possible?
      Also there are a few segments where I fly out of bounds, the timings for how long I wait before releasing the wheel are as follows:
      Crypt man - ~17 seconds after nitro is offscreen (if you see vultures it's too soon and you might as well just reset the level and/or run). When the screen scrolls down after the first chunk of biking hold left to get in bounds quickly.
      War man - ~25 seconds after nitro is offscreen. If the enemies load in correctly that's a reset, it seems like you want to come back in bounds just on the left border of that room shown. I was a little late in this attempt though
      Thermo man - ~11 seconds after nitro is offscreen. You can come back in bounds faster and skip a pause by just holding right after clipping the floor, however this loses time on the first door and also requires a small puzzle to be solved.
      And it seems worth mentioning that the port man oob is pretty inconsistent from my experience. It's safer to just stay on the bike and clip back in from the boss hallway, but if you don't you could pop back in bounds anywhere from before the gate for the puzzle or directly on top of the door to the boss hallway. Getting stuck on the wrong side of the gate if the enemies load in correctly is obviously pretty bad...

    • @peterafro
      @peterafro 2 ปีที่แล้ว

      @@thefinallemon9316 I also saw in some other runs you have you did a refight skip, how does that work?

    • @thefinallemon9316
      @thefinallemon9316  2 ปีที่แล้ว

      @@peterafro Ah, that one I have been told is probably not okay. You gotta die after unlocking the last teleporter and it'll just stay open until the application is closed. So there's like a 99% chance that's cheating in a full run, which is why I stopped using it. Kinda funny for IL's at least. The logical conclusion for allowing stuff like that would be to just make a save at fortress 3 and immediately returning to the title screen after pressing "game start" to finish the game in 6 minutes, or creating a savestate the frame before justice man dies to beat the game in 4 frames. Also did you know the game has savestates on f5/f6? 'cuz the rules don't say anything about it, I just kind of assumed that was also a no-go and didn't bother since it saved frames at most on menuing.