Eldar are BALANCED!? Did GW finally make a reasonable and good Aeldari detachment!? 40k!
ฝัง
- เผยแพร่เมื่อ 7 ม.ค. 2025
- "Are Eldar finally balanced in Warhammer 40k? In this video, we dive into Games Workshop's latest Eldar detachment rules to see if the Aeldari have reached a fair and competitive middle ground. We’ll break down the new detachment abilities, stratagems, and synergies to uncover whether GW has finally nailed it or if the Eldar are still overpowered. Whether you're a die-hard Eldar player or someone who's faced their wrath, this analysis will give you insights into the state of one of Warhammer 40k’s most iconic factions. Don’t forget to like, subscribe, and share your thoughts in the comments - are the Eldar truly balanced now?"
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Turns out i got excited, the Wraith knight has the MONSTER keyword!? who knew, anyway, that enhancement wont work with him. My bad guys!
This detachment will be a lot better with the introduction of the codex and battle focus I think. Assault with a move shoot move ability will be much better. Unfortunately this detachment doesn’t do a whole lot for our units inside of the vehicles themselves with the exception of advance and disembark and Battle host covers most of what this detachment can already do. Looks like a fun and flavorful detachment 🎉
yeah i mean, detachments should have focus's. I think this is something alot of people take for granted with index detachments. The index's were made to support everything. As they disappear and condex's are released suddenly GW makes things that focus on certain play styles.
@@Happykrumpingwargaming007 Well ad mech and necrons got a bring all comers christmas detachment while already receiving their codex.
@ProxyHammer1 old battle focus didn't allow you to do a battle focus move after advancing. So hopefully they changed that or this detachment will be even more worthless.
@@PT84The point still stands. The index was to support all data sheets for the faction. Starshatter being good doesn't mean it supports all datasheets. It clearly favors a vehicle/mounted playstyle.
Ad mech is... a work in progress.
@ I think they will change this because you are absolutely correct, I believe new BF will be a flat move shoot move for a certain number of units each turn
This detachment can actually be a disguised harlequin detachment 👀
oh my. Looking forward to seeing the quinns get some more support
The fire prism draws line of sight and range through each other. Ive used them to shoot lone op stuff before.
yep, its sick
sounds like the harmonisation crystal will make more sense when the codex releases. It also looks like this one isn't as CP hungry either as the index detachment.
absolutely
The battle focus will replace the fire and fade for my Fire prisms! Pumped!
lol this detachment will be 100% broken if every unit gets fire and fade
Spirit Stone of Raelyth:
Bearer gains the Mek keyword 😂
haha basically
Cloudstrike with falcon with fire dragons and fuegan. Guarantee melta eange with fuegan and the exaech with reroll wounds.
pretty solid
Tomorrow I play Norn Ass against 3 fire prism, let’s see if he eats them up :)
I main eldar and this is a mid detachment. the brightlances losing their rerolls drops down their damage significantly
AlsoWraithknight is not a vehicle, so the most powerful unit in your arugument doesnt receive the detachment buffs.
yeah dude check my pinned comment
is vectored engines not just a straight up shitter version of feigned retreat?
Also was gutted to learn the wraiths are monsters not vehicles :( thought id finally have an excuse to whip a few out. Hope we get a detachment for those in the codex.
it is, much more in line with other detachments strats
Spirit stone enchantment cannot affect the wraithknight... the wraithknight does not have the vehicle keyword.
oh damn fairplay, it actually has the monster keyword, i made a stupid assumption, ill pin a comment fixing, thanks
Was just going to say that.
Foolish mon'keigh lol It is a pretty common mistake.
It’s definitely no Battle Host, and personally I think it’s not that interesting. I have to wonder if battle host will even exist in the codex though
well i mean, i dont think its fair to compare anything to the most busted rule set GW ever released
@ thats DAMN true. There’s something about being an aeldari player that makes you feel like you deserve it though
1. The entire detachment rule only applies to a handful of units which is pretty bad.
2. The index detachment has way better strats that benefit vehicles than this detachment. -1 to hit, fire and fade, Fall back shoot AND charge. The strats in this detachment are really bad in comparison.
3. NOBODY is going to play this in competitive play. Eldar units are really expensive because they pointed them to include reroll of hit and wound. Giving that up for ALL your units just to move a couple more inches on a handful of units is going to be such a loss in value that it will be very hard to win with this. Eldar unit points need to go down 15% to even make this viable
1. this is the norm for almost all non index detachments. 2 the most broken and powerful detachment GW ever made..... yeah its better than this one. 3. This is an unreasonably bold claim, we will have to agree to disagree
@Happykrumpingwargaming007 inherently when ALL units are pointed to the strong index detachment, a much weaker detachment will result in mcuh lower win rates. They are pointed to the powerful index rule that applies to all units.
@@Happykrumpingwargaming007
1 units are pointed to the first detachment.
2. This detachment when even just compared to the sisters of battle bringer of flame is dreadful. Getting assault on EVERYTHING, would have been worth something, uno how it's done on all the other detachments in the game (salamanders, tau, black templar, chaos space marine) all have detachments for army wide assault. Just getting assault on likely 5 or 6 vehicles is really bad. Especially when their shooting profiles without the re rolls are just worse las cannons that are more expensive and you don't get other guns on the unit and likely t9 compared to a Dorn t11.
This is a very bad detachment lol. I'd be surprised if this breaks 40% winrate at best.
Triple prism is busted in the regular detachment. 2 of them hide, one shoots for all 3 and then you spend 2 cp to fire and fade it behind terrain. It’s totally uninteractive.
yeah thats the thing, people want to compare this to the most broken and busted detachment GW has ever made. Like.... dont do that
Fire prisms will still be able to do this once we get battle focus as an army rule with the codex
@ good only the most busted rules will do 😂
@@Happykrumpingwargaming007 Yeah but the thing is, despite the most broken and busted detachments we do not see tons of Aeldari wins, do we? There is still a lot of "start of 10th bias" around.
Also you got the Prism wrong. in order to link, they have to get a line of sight to each other. So yes, you can hide them but they still need to see the fire prim that shoots. Just deepstriking one anywhere wont do anything, you have to have line of sight.
And the reason why this works in Battlehost is the 2 CP strat. If you can not fire and fade the shooting fire prism, you now have a 170 points T9 model with out an invul save in the open. And unlike the humble rhino with the same stats, it doesnt come with any defensive strats like AoC or smoke.
you miss the point, your units are unreasonably costed at this point BECAUSE they detachment rules are broken good. So yeah people will bitch and moan about a perfectly good rules set simply because the Index is the problem.
Love to see it
ikr?
This is very bad
disagree!
I love your content and positivity but have to disagree until codex details are released. This detachment will be virtually unplayable into most any other army at current balance. Unfortunately, our strong detachment tax is too much for rules like this. I don’t know if you’ve ever played against an Eldar player that doesn’t use the current detachment well but this detachment will most likely be tabled turn 3 or so far behind they can’t compete. Vehicles are too squishy to not have a fire and fade type option and without rerolls, 50% more brightlances have to be taken to equate to current index power. Everything in the army takes a massive efficiency drop. Eldar vehicles have very little OC and this detachment doesn’t help.
Deep striking a fire prism will be a tiny, mostly useless gimmick as they’re fast, shoot long range, and don’t want to be near the enemy. May help get an angle once but the prism will die immediately and you lose 170 pts very easy as it’s T9 12W 3+ no invuln or defensive ploys to help.
The best thing going for this detachment is fire dragons out of a 6”deep strike falcon, exarch gets melta and they can throw grenades.
We don’t want a broken detachment but we do want a playable one. Again, i feel(hope) the codex will be the saving grace and this could be a fun detachment!
we are allowed to disagree!
@@Happykrumpingwargaming007 I guess my question would be do you think it's actually good currently or are you saying you think it will be good/balanced in context with the codex update? I don't know any competitive player who thinks this detachment would do much anything in competitive play currently. I feel like we don't necessarily disagree unless you think this detachment is usable right now.
I think it is certainly usable right now. Eldar players strike me as moaning worse than us custode players on codex release. This detachment is currently nowhere near the index as the index is busted (hence the need for the psycho cost of the units) with a codex and a reflexive decrease in cost of the units this detachment becomes straight up good. IF the units get a battle focus move on everything, this could be the busted people want it to be.
@ I think we agree that the units are way over costed due to a crazy index rule set. I also think this detachment could be fine given unit cost decreases but is just not going to win between equal skilled players currently. If everything gets battle focus every turn it may even be busted. It will really depend on how they implement battle focus but I have a feeling vehicles won’t all get it every turn.
Wraithknight is not a vehicle so it doesn't benefit from this detatchment
yep i made a silly assumption, i pinned a comment!
This is such a weak detachment. The Assault is basically useless, all vehicles are either long range enough or already fast enough to not give a shit. With how big most of them are and the distance on standard layouts the few extra inches will do very little to get them into good cover position. An Eldar vehicle list has basically no OC and nothing in this detachment will make it easier to control strategic points. Eldar vehicles are extremely fragile and when they get shot at all they generally get overkilled to such a degree that healing a few wound won't remotely make up for it, nothing in this detachment will noticeably increase survivability. Especially the loss of Fire and Face is basically one additional dead eldar tank each round.
The "overpowered" Index detachment barely gets them to ~47-48% winrate, I would be surprised if this Detachment can get even just 30%. It's basically the Eldar shooting gallery detachment, the only interesting challenge will be to see if the enemy manages to kill all of them by turn 2 or if a model or two manages to survive to turn 3.
you seem to not grasp the concept of this being released in the context of for the CODEX, not the INDEX which will disappear
@@Happykrumpingwargaming007 Oh, the Codex might absolutely be able to change it, but that will require HUGE changes to the datasheets.
Until then I stand by my statement: weak ass detachment.
Edit: If the new Army rule give some kind of inherent move-shoot-move as some theorize that would maybe be enough to make this detachment workable by itself.
@@Happykrumpingwargaming007
You're presuming the codex is gonna fix this. But as it stands right now, this detachment is absolutely doo doo dog water. Not being used till February at best at all. Which is boring.
i just starkely disagree with you, things dont have to be busted to be good
@Happykrumpingwargaming007
Explain how 49% winrate is busted... I'll wait boss xx
Detachment is good, units are expensive to make up for it.
New vehicle detachment doesn't even help vehicles more than the existing detachment. You will have less damage by around 30% on vehicles alone, and all you're getting for that is assault?
Winrate is the easiest way to see if something is OP or busted or not. Since Eldar are sitting at 49% on the lower end of the pack with their best detachment, that means ........... they're not busted!!!
You know it's an Eldar Detachment when a perfectly fine and solid set of rules gets completely bemoaned by its player base 😂
I KNOW RIGHT it’s insane, months of complaining about how the index detachment is too strong too busted and needs so many changes, then a new detachment comes out that’s balanced and suddenly the complaints that appear are “too weak, too boring”
Eldar players are insane
hahaha this 100%
@@alias-yv2ro So if the totally broken and op index detachment has a 48 % winrate since pariah nexus dropped... what winrate should be the goal here? Because anything weaker than the Index detachment just drops the winrate even more.