I love that you're accurately simulating the Amazon deliveries of the future, but I can't imagine that anyone would actually WANT their cargo delivered that way. :P
Especially if the cargo is eggs. :) I'm working the idea of container precise drops when you need to clip it, on the ground, into a dedicated container-sized slot.
This game is great! Makes you feel the scale of orbital flights. I hope the developers will make it possible to lower the rear holder of the “flying brick” onto the landing gear release button - it’s inconvenient when it retracts itself after landing.
Would be great to move around & off ship for repairs & for on-call space mechanic, hull breaching & rescue in SAR scenarios, would add a lot to the game I think.
@@flightofnova5746 full touch controller support would be awesome. basically hotas IN game with buttons to press with your controller that do the various things you can do on K&M. "scan" "switch ship" easy enough to put in buttons or floating menus. would be real neat to have this.
There will be for sure these type missions in Rogue mode. I guess also additional mission in existing maps and probably one or two training missions about it.
The worst cocpits i ever seen in fly sim games - not informative, not customizable, blocking the view, instead of using the blind spots of the shuttle hull.
Ah, Container-Golf is becoming an official feature.. cool!
Yeah dropping cargo into a hole isn't the best for immersion imo lol
I wasn't expecting those new in-cockpit assistance screens for this. That looks awesome!
I love that you're accurately simulating the Amazon deliveries of the future, but I can't imagine that anyone would actually WANT their cargo delivered that way. :P
Especially if the cargo is eggs. :) I'm working the idea of container precise drops when you need to clip it, on the ground, into a dedicated container-sized slot.
This game is great! Makes you feel the scale of orbital flights. I hope the developers will make it possible to lower the rear holder of the “flying brick” onto the landing gear release button - it’s inconvenient when it retracts itself after landing.
Would be great to move around & off ship for repairs & for on-call space mechanic, hull breaching & rescue in SAR scenarios, would add a lot to the game I think.
Spacewalks were always intense in KSP, hope the dev adds gameplay expansive features like this.
Oh god, I'm going to be so bad at this. Time to practice my hovering!
i rly would love vr mode :D
Nice! Man, this game's just getting better and better!
This look great! Love the tail scoop action to secure the container 🙂
Fantastic work!
This is a really fun game! I need to actually get good at it..
reminds me a bit of Space1999's Eagle Transporter
Looking forward to this update! I just wish it had Tobii support :(
Oh wow looks AWESOME!
Great !
can't wait to try this someday!! Will the feeling of control change after capturing cargoes?
It already does.
Yes. Even in the current version of the simulation it is the case. When you fly with a container loaded or fly empty, it feels different.
Woah, amazing!
Now this is what I call a true blue-collar VTOL carryall piloting job! Watch out you people down below! :D
I don't suppose it would be possible to add VR support to this would it?
Nothing is impossible
@@flightofnova5746 full touch controller support would be awesome. basically hotas IN game with buttons to press with your controller that do the various things you can do on K&M. "scan" "switch ship" easy enough to put in buttons or floating menus. would be real neat to have this.
Very Awesome
VR, please!
yeees! waiting for this looong time!
I wish FoN have rondezvou assisted autopilot.
final approach to the station and docking or the whole thing from surface take off?
Plz add time skip in orbit
Nice!
I love space trucker simulator :D
Can we get this in story mode as well? Maybe on a new map?
There will be for sure these type missions in Rogue mode. I guess also additional mission in existing maps and probably one or two training missions about it.
The game needs time acceleration and more dynamically generated missions.
And a moon
trackIR supported?
Yes :)
@@flightofnova5746 🥰👍
The worst cocpits i ever seen in fly sim games - not informative, not customizable, blocking the view, instead of using the blind spots of the shuttle hull.