This gave me such a weird blast of nostalgia. Not for this particular ad, but I remember when the N64 was new and a lot of the advertising materials were similar collages of singular screenshots for each known upcoming game like this being put out in game magazines and just advertising posters packed with new games. It always made me excited for what's to come. Especially that really cool looking Superman 64 that was in all of them. Imagine being allowed to fly around in a 3D environment as Superman? What could be better?
Man, I remember how the "stock" version of Interstate '76 was software-only and then there were like 75 different patches you could install for the various different rendering systems - Glide, PowerVR, Rendition, Matrox, Direct3D (in one of its early, terrible iterations), and so on. I also remember the first time I switched Quake II to Glide from software and was confused why everything looked orange. It was the coloured lighting from the sky... the game wasn't SUPPOSED to be that grey.
Good catch. For some reason I got Die by the Sword in my mind when I saw him, but I keep mixing it and Deathtrap Dungeon in my mind (Die by the Sword, as wonky as it is, is by far the superior game though, Deathtrap Dungeon is really not a particularly good game)
Incoming was the big hit for rage software. once they were one on the best studios in the era between crappy graphic cards and the 3d accelarated era. Their previous game darklight conflict was a huge graphic hit with no 3d acceleration. Incoming was full of bright colors, lots of explosions, dynamic lights all over the place. you were tasked to defend the earth from an alien invasion with a bunch of different vehicles to use. I reccomend play them both.
The old 3Dfx cards take me back. 3 of my friends and I once got together for a LAN party and played Hexen 2 with 3dfx as a 4 person co-op via IPX. Man, it was a good time. :)
You know, thinking back on that. I didn't have another experience quite like it until World of Warcraft. Multiplayer Hexen2 is kind of like a stand alone dungeon run. LOL
I remember going from a 486 to a Pentium 2 with a Voodoo 3 card and it came with the game 'Incoming'. I remember i was absolutely blown away by the graphics back then. Man, i miss the 3dfx era.
Good to see helicopter sims like Jane's Longbow 1 and 2 being featured on the pull-out. They were massive in the day and still hold up as being the most realistic AH-64D Longbow sims out-of-the-box. I never really got to play them in Glide mode on real hardware, but I'll never forget the transformation of LB2 when I finally found a Glide wrapper that worked and switched from Software mode to Glide mode. For me that was probably the biggest transformation in a 3DFX game.
I loved Incoming! It came with our computer waaaaaaaaaay back when. I have been feverishly searching for a 95/98 build for a few months now, but there is nothing near me.
Man no shit i found a lot of comic books, comic book price magazines, horror magazines like Fangoria, and i find all these posters. I think the best posters ive found are these The Monster Times horror newspaper from 1975, and the middle page of the newspaper issue includes a color poster, and they look like golden-aged horror movie advertising/art! Its kickass
Oh boy... 3DFX... what a revelation at the time! :-) I remember upgrading over the few years that 3DFX was thing up to the Voodoo 3 card - damn it cost some money!!! :-D Amazing days back then when you could easily see the massive upgrades in graphics that were pouring out of the software houses... And the same was happening on consoles too: The jump from PS1 to PS2 was rather like the jump from software PC rendering to 3DFX acceleration! Then the original Xbox, Dreamcast, Gamecube.... they all pushed graphics further and further... But was something magical about those 3DFX/ Voodoo days! Finally making GL Quake work on a 3DFX card was mindblowing at the time!! I died so many times just admiring the smoothness and scenery!! :-D Thanks for reminder of those awesome days :-) Stay safe and well.....
Tanarus was an awesome online multiplayer tank game in the late 90's. Kind of a capture the flag type team tank game. I played many many hours back in the day.
I'm surprised you aren't familiar with "Incoming"... It was like a crazy tech demo of 32bit textures and T&L lighting features. Very weak on 3Dfx hardware though.
That little Dehavilland Beaver on the top right just flooded me with memories of Flight Unlimited II , that sim absolutely blew my mind going to that from FS98 the detail was unreal!
Incoming is terrific, Clint! I got a copy of it and G-Police packed in with my dad's Voodoo2 when I was a kid. Pure arcadey vehicle piloting and turret shooting bliss - neat stuff. It also got ported to the Dreamcast for 1999, and the Global VR Vortek V3 arcade machine, which was that yellow and black thingy that descended down and went over your head that you've doubtlessly seen with games like Beachhead 2000. I never did get to play it on that, but I saw it when I lived in the Houston area in 2003. Anyways - highly recommend you seek it out!
My favorite thing about these magazine adverts is that they'll sometimes use prototype footage containing things not in the final release. Two of my favorite examples from the Genesis era were Sonic the Hedgehog 2 and Streets of Rage 3. Entire cut levels and mechanics with mockup screenshots everywhere, some of which became famous on their own (like the "Dust Hill" screenshot for Sonic 2). It's a fascinating piece of history.
Voodoo 2 was my first 3d card and playing in Glide for the first time! The frame rate and resolution! Ohhh man. Playing Quake 2 and Battlezone was so awesome.
Man, NHL 98. I played that demo over and over on a Microsoft Sidewinder joystick (that I still have, and it still works!). That demo is responsible for 100% of my knowledge of the rules of hockey.
NHL 98 was one of those games which went along on a rapid hardware upgrade journey. Me and my friends started playing in software rendering on 100 MHz Pentiums, then someone got a Voodoo Graphics, then Voodoo2, then I got a Voodoo Banshee and later on a V5 5500. It was quite a journey from very choppy, low detail, low res software rendering all the way up to maximum res & details & V5's 4xFSAA. Along with that we came from 14" to 19" CRT, keyboard to 4 player Gravis GrIP controllers and lousy 2.0 speakers to Dolby Surround homecinema systems and the game got better and better.
Oh man the feels! I feel like just busting into storage and grabbing my CD wallet and downloading dgvoodoo just to play some of these! Clint, you OUGHT to try Incoming. It's a really weird arcade-y game that jumps you between different ships, tanks, turrets, etc. IIRC I had it bundled with some microsoft joystick... Sidewinder Force Feedback Pro maybe? Or I'm getting confused with the weirdo RTS game for the Strategic Commander pad.... Urban Assault? IDK gotta try Incoming. Do eet.
I remember in late '99/early '00, older brother came home with a Voodoo 2 and a copy of Soul Reaver. We booted that game up and things were never the same again... I always wondered, apart from AMD and Nvidia, why aren't there more mainstream GPU manufacturers?
I recommend the Incoming games! They're arcadey vehicular 6DOF shoot-em-ups. The graphics are bright and polygonal with lots of explosions and lens flares. It's an ideal 3DFX showcase and really quite fun.
Good memories. An error I saw here in the poster is the iF-22. The game shown here by DID/Ocean was called F-22: ADF (later an expanded re-release called F-22 TAW). This is a great fighter jet sim. Apparently there was another game called iF-22 Raptor released the same year. Maybe they were mixed up.
Yeah, I miss noisy computers! In the mid 80s , I had a Commodore Amiga 2000, and booting it up was like those scenes in Mad Max when he " turns on" that supercharger, which doesn't happen in reality
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This kind of stuff gives me nostalgia of reading the PC Gamer magazine back in the day. Here in Argentina we used to get the Spanish edition which was actually called OK PC Gamer. Getting that CD full of demos was so good...
Mad Trax: Recommend you check it out. It's a cool combat racer. Pandemonium 2: Defo came out. I think it's on GOG even. Quake 2: Had a software renderer mode so didn't require hardware acceleration. Quake 3 did though.
Oh, man, Tanarus! That was one of our games at Verant back in the day, and it was a favorite of my boss there! I think of it every time I play one of the Arkham Knight batmobile battles.
I loved my Voodoo 2. Mine was the Creative 3D Blaster 8 MB, which I bought as soon as I saw an ad for it in some gaming magazine (I didn't have internet till 1999, so magazines and browsing stores was my only source for gaming news). It was apparently brand new at the time, and I recall it being rather expensive, but it was awesome either way. I recall going through all my old games to see if any of them would work on this shiny wonder card, but sadly I don't think any of them did. Rather peculiarly, I recall some of the games that came with my Matrox Mystique, which were supposedly all optimized for that card, had 3Dfx mode and were basically completely different games that way. When I got my Voodoo 5 when it finally came out, it was another super card, but sadly at the time I was so busy with school I didn't get to enjoy it much
Woohoo Finally an explanation of the cool wall poster!!! "the PC Gaming Comes of Age" was a) the only bit I could see, and b) totally awesome and intriguing subject matter
Thank you, love this. I never had the chance to get into PC gaming until late high school, only had consoles. My first 3D card was the Voodoo3 3000 PCI on my old crappy Celeron 300. Not sure which blew my mind more, playing Half Life or emulating Mario 64 at full speed in Glide. Good times.
I'm pretty sure Outlaws did have a Glide patch. I seem to recall playing that on my VooDoo. Ultim@te Race was so much fun. This is a great throwback of the upcoming games. Definitely played a good chunk from that list. lol.
Holy crap I was a beta tester on 10 six. 10 six was an early MMO that ran on the old heat.net it was kind of an rts/fps hybrid that ran in a persistent world you joined one of 4 factions (extreme, infrastruct , brute force, and toyco if memory serves) band together in Mutual Defense Networks (clans) and try to capture the bases and gear belonging to the other factions. I had a blast playing it back then and a lot of it's mechanics still survive in some form. Minorly interesting trivia the name comes from the stated goal of having a game with 1,000,000 players at once 10^6 the logo was stylised as a large 10 with "six" printed over the top right corner of the 10.
Quake 2 didn't require acceleration, it came with a software renderer enabled by default but did include the OpenGL renderer as well and used 3DFx hardware via a glide/openGL miniwrapper much like GLQuake. I remember Quake2 being the game that most people bought a Voodoo2 for since it was such an improvement with all of its fancy effects, 1024x786 resolution (a reason to Voodoo2 SLI) etc.
Man, I wanted a Voodoo so badly (especially once games started requiring 3D cards), never did get one. Had to make do with software mode and drool-stained magazine ads like this, haha. So funny how, for most of gaming history, every graphical advance was mindshatteringly cool. Now we're approaching photorealism and collectively going "Huh! Pretty neat. Back to *insert 16-bit throwback game du jour*."
Hey man, I thought you might want to know more about the games in there so here's what Tanarus was: A free multiplayer tanks game with sci-fi elements, designed by John Smedley himself back at Verant (later Sony Online Interactive). It became a bit of a cult classic and was kept online as far as 2010. The vehicle gameplay from Planetside (massive mmofps, again by Smedley) was based on Tanarus and even today we still have Magriders duking it out versus Vanguards on the open battlefields of Planetside 2 (now ran by Rogue Planet, a splinter of Daybreak Games, those being a splinter of SEO). So yeah, that lil' square on your poster is the seed of today's Guinness World Record holder for most players in a single map instance.
I'd love to see an episode about Speedboat Attack. I remember seeing ads for it back in the day and thinking it looked cool but had forgotten about it for the last couple decades until you mentioned it
The "who knows what this is"-thing shown for Half-Life is a bullsquid from an early alpha, so not something you'd have seen in-game once it came out the following year, but something that was often seen in ads and articles back in the day (TM). Always fascinating and weirdly nostalgic, even though I never actively witnessed any of this. x)
Seeing Sub Culture there brought back some really old memories. My Pc back when was barely able to run it. It had like 5 fps and instead of stuttering it was just extremely slowed down but I still played it because it looked so nice and I had a very limited games library. That was on the second PC I have ever owned. I also pronounced the title Suub Kultures (I basically pronounced it like I would a German word) and that pronunciation is somehow stuck in my head.
Oh yeah Swiv 3D...it took me 20 years to hunt down a full version. I found it in a jewel case with nothing. 1€. Requires glide, but runs smooth. Excellent game!
Oh GAWD, King's Quest 8...The first time the word "BETRAYAL" ever really came to mind for a game in my life. I actually took a friend of mine through a full playthrough of the King's Quest series, from 1 all the way to 2016 (her favorite is 6, followed closely by 7). When we got done with 7...I told her she wouldn't be playing MoE, and then showed her a YT playthrough of the first 30 seconds of the game as explanation for why. She immediately agreed and thanked me profusely for not making her play it.
I still have a Voodoo 3 2000pci 16mb since I bought it new. Also have three different Voodoo2 12mb cards, and two Voodoo 5 5500 agp, One of the 5500-cards needs new heatsinks, the other one still has the original box. All these works perfectly fine. I also remember two 3dfx supported games that I played as a kid in the 90s, Transformers Beast Wars (action game) and Motorhead (Racing game)
How often is a tagline more true than even the marketing execs and CEOs could've known? “PC Gaming Comes Of Age”? Y'all had no idea when the next decade would become.
I loved Fifa 98. I haven't played it in decades but to this day I remember the songs and that you could run straight at the goalie and hit space to jump over him and score a goal almost everytime lol
As a kid I was so bummed at not being able to use Glide mode in certain games that supported it. Stuck with Direct3D, or even worse; DirectDraw/Software, because I 1) knew nothing about PCs, and 2) they were expensive. As an adult, being able to go back and play those games again in Glide mode with wrappers people developed for modern DirectX (or even OpenGL) was an amazing experience. Just wish I still had the ability to use a CRT so I could play old stuff properly again.. been over 7 years since my last experience.
Nicee, I had that same Get Voodoo poster on my wall as a kid! I think I got it out of a PC Gamer mag, but I did have the Monster 3D II as my first 3D accelerator in a P1 166. Poster totally ruined, but the nostalgia is super strong with this one.
What's the story with Prey? I remember the screenshots and hype, in early 1996. I still have a few saved somewhere (in PCX format!) Edit: Yes, I found it has a wiki page, no need to tell me about it :)
Fun fact, my very first personal PC had a Voodoo Banshee card. It was from some guy my dad knew at work who sold the parts to him for 30 bucks so I could have my own pc, waaay back now. The first game I somewhat ran on it (had some graphical errors at the time) was American McGee's Alice. Good times.
I'm currently rebuilding an AMD K6-2 300Mhz, with an ESS audiodrive sound card and my 1st Orchid Voodoo 1 4Mb that i've had for years. Thanks for this video, it gives me an insight into more games for it. Maybe i'll woodgrain the beige tower too !
As a Mac user, I sorta missed out on this era. 3Dfx did make graphics cards for Macs, but I always had the built-in or original graphics cards, which were typically from ATI. I recently discovered some kind of Glide conversion for classic Mac games with Glide support. Looking forward to trying it out. I really want to play Carmageddon with some kind of hardware rendering. We got a pretty great port of the DOS version but that was software rendering. (Still an amazing game)
Never bought any of the videos cards back then. Every time I looked at requirements to run a game it would have a list of cards that it didn't work with. So it almost seemed like you would need to have 2 cards and then swap them out depending on what game you were going to be playing, and then in 6 months both of the cards would be too old to run anything. Nowadays it's a lot easier since everything seems to be working together and the community is really good about coming up with their own patches if there's something the devs missed.
Play Myth the fallen lords on 3dfx. Man that game rocked. My first voodoo card came with Myth and changed my life. Many nights spent using my 56k to play king of the hill ranked match’s. Looks like I gotta dig out my disk now!
I had the 3dfx 2 "Orchid Righteous" playing halflife in 400x300 software to suddenly 800x600 hardware was amazing! Then I got Kingpin Life of Crime! blew me away.
Man the original incarnation of Prey is so weird to see inamongst all these other games (twice), especially after the new one that completely ignores the first one
not only are the fans enjoying the 2nd channel i think clints enjoying being able to post random videos.
This is the 3rd channel, he has a cooking channel also 😉
Prey is on there twice for the 2006 and 2017 versions obviously. The foresight is incredible.
That's double the vaporware of Glide versions!
This gave me such a weird blast of nostalgia. Not for this particular ad, but I remember when the N64 was new and a lot of the advertising materials were similar collages of singular screenshots for each known upcoming game like this being put out in game magazines and just advertising posters packed with new games. It always made me excited for what's to come.
Especially that really cool looking Superman 64 that was in all of them. Imagine being allowed to fly around in a 3D environment as Superman? What could be better?
Man, I remember how the "stock" version of Interstate '76 was software-only and then there were like 75 different patches you could install for the various different rendering systems - Glide, PowerVR, Rendition, Matrox, Direct3D (in one of its early, terrible iterations), and so on.
I also remember the first time I switched Quake II to Glide from software and was confused why everything looked orange. It was the coloured lighting from the sky... the game wasn't SUPPOSED to be that grey.
The sword-weilding guy is Chaindog from Deathtrap Dungeon.
Ahh, I've never played it, gotcha 👍
The woman in red is doctor Elexis Sinclaire from the SIN game.
villains.fandom.com/wiki/Elexis_Sinclaire
Good catch. For some reason I got Die by the Sword in my mind when I saw him, but I keep mixing it and Deathtrap Dungeon in my mind (Die by the Sword, as wonky as it is, is by far the superior game though, Deathtrap Dungeon is really not a particularly good game)
No wonder he wasn't recognised, I'm pretty sure Deathtrap Dungeon's main "selling point" was the female characters humongous breasts.
Iirc, Deathtrap Dungeon's selling point was "Tomb Raider, but swords and gore!"
I love how the SiN babe is on the portrait but the game is nowhere to be found, i guess they needed to show prey twice instead, LOL
Ah yes one of latex fetish model Bianca Beauchamp's earliest paid modeling gigs.
Yeah, I remember buying SiN just for the cover. Still have it somewhere stored, didn’t play it too much though (no big surprise).
Incoming was the big hit for rage software. once they were one on the best studios in the era between crappy graphic cards and the 3d accelarated era. Their previous game darklight conflict was a huge graphic hit with no 3d acceleration. Incoming was full of bright colors, lots of explosions, dynamic lights all over the place. you were tasked to defend the earth from an alien invasion with a bunch of different vehicles to use. I reccomend play them both.
The old 3Dfx cards take me back. 3 of my friends and I once got together for a LAN party and played Hexen 2 with 3dfx as a 4 person co-op via IPX. Man, it was a good time. :)
You know, thinking back on that. I didn't have another experience quite like it until World of Warcraft. Multiplayer Hexen2 is kind of like a stand alone dungeon run. LOL
I remember going from a 486 to a Pentium 2 with a Voodoo 3 card and it came with the game 'Incoming'. I remember i was absolutely blown away by the graphics back then. Man, i miss the 3dfx era.
Good to see helicopter sims like Jane's Longbow 1 and 2 being featured on the pull-out. They were massive in the day and still hold up as being the most realistic AH-64D Longbow sims out-of-the-box. I never really got to play them in Glide mode on real hardware, but I'll never forget the transformation of LB2 when I finally found a Glide wrapper that worked and switched from Software mode to Glide mode. For me that was probably the biggest transformation in a 3DFX game.
I loved Incoming! It came with our computer waaaaaaaaaay back when. I have been feverishly searching for a 95/98 build for a few months now, but there is nothing near me.
Glide mode Quake was probably the most stunning graphics update I can remember, stunning.
It was a mini GL version of Quake as the game did not use glide
These vids are fun to watch, it's nice to see you make content with this attitude
Man no shit i found a lot of comic books, comic book price magazines, horror magazines like Fangoria, and i find all these posters. I think the best posters ive found are these The Monster Times horror newspaper from 1975, and the middle page of the newspaper issue includes a color poster, and they look like golden-aged horror movie advertising/art! Its kickass
Oh boy... 3DFX... what a revelation at the time! :-) I remember upgrading over the few years that 3DFX was thing up to the Voodoo 3 card - damn it cost some money!!! :-D Amazing days back then when you could easily see the massive upgrades in graphics that were pouring out of the software houses... And the same was happening on consoles too: The jump from PS1 to PS2 was rather like the jump from software PC rendering to 3DFX acceleration! Then the original Xbox, Dreamcast, Gamecube.... they all pushed graphics further and further...
But was something magical about those 3DFX/ Voodoo days! Finally making GL Quake work on a 3DFX card was mindblowing at the time!! I died so many times just admiring the smoothness and scenery!! :-D
Thanks for reminder of those awesome days :-)
Stay safe and well.....
Wish you uploaded this to the internet archive for preservation.
Awesome stuff, 3dfx lives on.
The Diamond Monster Voodoo2 was my 1st 3D accelerator card.
Tanarus was an awesome online multiplayer tank game in the late 90's. Kind of a capture the flag type team tank game. I played many many hours back in the day.
Thanks for posting this! Just got my Voodoo2 SLI rig going the other day and am excited to play a bunch of these games!
Die by the Sword and Deathtrap Dungeon were two of my longtime favorites from that list! Epic games of yesteryear!
I'm surprised you aren't familiar with "Incoming"... It was like a crazy tech demo of 32bit textures and T&L lighting features. Very weak on 3Dfx hardware though.
That surprised me as well, enjoyed that game as a kid. Makes me want to play it again.
the game came with my matrox millennium g200 and i loved it. fun fact: the g200 chip still gets manufactured for some specific server boards.
Yet it came with my Creative Labs Voodoo Banshee card. Although I think they gave it away with all their 3d cards, in the UK at least.
That game was awesome. Got it wirh my voodoo bashee 16mb monster of a card
Same, I'm pretty sure one of my 3DFX cards came with a demo of it that I played a ton.
those times were magic for me too, those 3dfx games were really the future
"Test Drive 4... a classic... in the sense that... it sucks." XD
But that one San Francisco level with the hills was a bit of fun :-)
I never had Test Drive 4 but I still have my copy of Test Drive 5. It certainly wasn't as good as the Need for Speed games but I still loved it.
True words spoken :D Always wanted to like it, but boy it's a broken mess!
Oh MATE. My MOST favourite gaming moment was getting a Voodoo 2 with a copy of Half Life - Day One demo. Such love for this period of gaming.
That little Dehavilland Beaver on the top right just flooded me with memories of Flight Unlimited II , that sim absolutely blew my mind going to that from FS98 the detail was unreal!
Incoming is terrific, Clint! I got a copy of it and G-Police packed in with my dad's Voodoo2 when I was a kid. Pure arcadey vehicle piloting and turret shooting bliss - neat stuff. It also got ported to the Dreamcast for 1999, and the Global VR Vortek V3 arcade machine, which was that yellow and black thingy that descended down and went over your head that you've doubtlessly seen with games like Beachhead 2000. I never did get to play it on that, but I saw it when I lived in the Houston area in 2003.
Anyways - highly recommend you seek it out!
My favorite thing about these magazine adverts is that they'll sometimes use prototype footage containing things not in the final release. Two of my favorite examples from the Genesis era were Sonic the Hedgehog 2 and Streets of Rage 3. Entire cut levels and mechanics with mockup screenshots everywhere, some of which became famous on their own (like the "Dust Hill" screenshot for Sonic 2). It's a fascinating piece of history.
I'm a simple man. I see 3Dfx... and I shed a tear.
Voodoo 2 was my first 3d card and playing in Glide for the first time! The frame rate and resolution! Ohhh man. Playing Quake 2 and Battlezone was so awesome.
Man, NHL 98. I played that demo over and over on a Microsoft Sidewinder joystick (that I still have, and it still works!). That demo is responsible for 100% of my knowledge of the rules of hockey.
Man, I LOVED seeing the advent of 3D video cards. Miss my Monster 3D card and Next Gen mags!
NHL 98 was one of those games which went along on a rapid hardware upgrade journey. Me and my friends started playing in software rendering on 100 MHz Pentiums, then someone got a Voodoo Graphics, then Voodoo2, then I got a Voodoo Banshee and later on a V5 5500. It was quite a journey from very choppy, low detail, low res software rendering all the way up to maximum res & details & V5's 4xFSAA. Along with that we came from 14" to 19" CRT, keyboard to 4 player Gravis GrIP controllers and lousy 2.0 speakers to Dolby Surround homecinema systems and the game got better and better.
Oh man the feels! I feel like just busting into storage and grabbing my CD wallet and downloading dgvoodoo just to play some of these!
Clint, you OUGHT to try Incoming. It's a really weird arcade-y game that jumps you between different ships, tanks, turrets, etc. IIRC I had it bundled with some microsoft joystick... Sidewinder Force Feedback Pro maybe? Or I'm getting confused with the weirdo RTS game for the Strategic Commander pad.... Urban Assault?
IDK gotta try Incoming. Do eet.
Ooh Interstate 76. I hate how they dropped the ball on i82 and just killed the series.
The excellent soundtrack is available for download, at least.
I remember in late '99/early '00, older brother came home with a Voodoo 2 and a copy of Soul Reaver. We booted that game up and things were never the same again... I always wondered, apart from AMD and Nvidia, why aren't there more mainstream GPU manufacturers?
I recommend the Incoming games! They're arcadey vehicular 6DOF shoot-em-ups. The graphics are bright and polygonal with lots of explosions and lens flares. It's an ideal 3DFX showcase and really quite fun.
Thanks again for the great blerb! I hope you are doing well, Clint.
Good memories. An error I saw here in the poster is the iF-22. The game shown here by DID/Ocean was called F-22: ADF (later an expanded re-release called F-22 TAW). This is a great fighter jet sim. Apparently there was another game called iF-22 Raptor released the same year. Maybe they were mixed up.
G Police ! Great game and one of the best soundtracks.
Yeah, I miss noisy computers! In the mid 80s , I had a Commodore Amiga 2000, and booting it up was like those scenes in Mad Max when he " turns on" that supercharger, which doesn't happen in reality
This kind of stuff gives me nostalgia of reading the PC Gamer magazine back in the day. Here in Argentina we used to get the Spanish edition which was actually called OK PC Gamer. Getting that CD full of demos was so good...
Mad Trax: Recommend you check it out. It's a cool combat racer.
Pandemonium 2: Defo came out. I think it's on GOG even.
Quake 2: Had a software renderer mode so didn't require hardware acceleration. Quake 3 did though.
I like hearing you say the word ‘blerb’
Oh, man, Tanarus! That was one of our games at Verant back in the day, and it was a favorite of my boss there! I think of it every time I play one of the Arkham Knight batmobile battles.
I'd to see a marathon where Clint tries all the games on that poster!
I loved my Voodoo 2. Mine was the Creative 3D Blaster 8 MB, which I bought as soon as I saw an ad for it in some gaming magazine (I didn't have internet till 1999, so magazines and browsing stores was my only source for gaming news). It was apparently brand new at the time, and I recall it being rather expensive, but it was awesome either way. I recall going through all my old games to see if any of them would work on this shiny wonder card, but sadly I don't think any of them did. Rather peculiarly, I recall some of the games that came with my Matrox Mystique, which were supposedly all optimized for that card, had 3Dfx mode and were basically completely different games that way. When I got my Voodoo 5 when it finally came out, it was another super card, but sadly at the time I was so busy with school I didn't get to enjoy it much
I remember seeing this ad. I think it might be the time when Voodoo 2 was coming out. So much good memories.
Woohoo Finally an explanation of the cool wall poster!!! "the PC Gaming Comes of Age" was a) the only bit I could see, and b) totally awesome and intriguing subject matter
Oh my god, so much nostalgia on that single poster. We never had a 3dfx card though - good old software rendering.
Outlaws has a 3dfx patch. Many others like Blood, Descent and Descent 2 also has patches as well. Awesome video as always. :)
Thank you, love this. I never had the chance to get into PC gaming until late high school, only had consoles. My first 3D card was the Voodoo3 3000 PCI on my old crappy Celeron 300. Not sure which blew my mind more, playing Half Life or emulating Mario 64 at full speed in Glide. Good times.
I'm pretty sure Outlaws did have a Glide patch. I seem to recall playing that on my VooDoo. Ultim@te Race was so much fun. This is a great throwback of the upcoming games. Definitely played a good chunk from that list. lol.
Holy crap I was a beta tester on 10 six.
10 six was an early MMO that ran on the old heat.net it was kind of an rts/fps hybrid that ran in a persistent world you joined one of 4 factions (extreme, infrastruct , brute force, and toyco if memory serves) band together in Mutual Defense Networks (clans) and try to capture the bases and gear belonging to the other factions.
I had a blast playing it back then and a lot of it's mechanics still survive in some form.
Minorly interesting trivia the name comes from the stated goal of having a game with 1,000,000 players at once 10^6 the logo was stylised as a large 10 with "six" printed over the top right corner of the 10.
Quake 2 didn't require acceleration, it came with a software renderer enabled by default but did include the OpenGL renderer as well and used 3DFx hardware via a glide/openGL miniwrapper much like GLQuake.
I remember Quake2 being the game that most people bought a Voodoo2 for since it was such an improvement with all of its fancy effects, 1024x786 resolution (a reason to Voodoo2 SLI) etc.
man those shiny lights are super rad awesome
We love you Clint, you're the man. Thanks for the fun content :-)
Man, I wanted a Voodoo so badly (especially once games started requiring 3D cards), never did get one. Had to make do with software mode and drool-stained magazine ads like this, haha. So funny how, for most of gaming history, every graphical advance was mindshatteringly cool. Now we're approaching photorealism and collectively going "Huh! Pretty neat. Back to *insert 16-bit throwback game du jour*."
Hey man, I thought you might want to know more about the games in there so here's what Tanarus was:
A free multiplayer tanks game with sci-fi elements, designed by John Smedley himself back at Verant (later Sony Online Interactive). It became a bit of a cult classic and was kept online as far as 2010. The vehicle gameplay from Planetside (massive mmofps, again by Smedley) was based on Tanarus and even today we still have Magriders duking it out versus Vanguards on the open battlefields of Planetside 2 (now ran by Rogue Planet, a splinter of Daybreak Games, those being a splinter of SEO).
So yeah, that lil' square on your poster is the seed of today's Guinness World Record holder for most players in a single map instance.
I'd love to see an episode about Speedboat Attack. I remember seeing ads for it back in the day and thinking it looked cool but had forgotten about it for the last couple decades until you mentioned it
Outlaws did have a GLide mode patch released but it wasn't anything special. It mainly just improved the level textures.
Interesting, I'll have to try it out!
It did run much better than in software back then. Of course that is not a factor today.
Yeah it had better performance (and I think higher resolution) but nothing fancy. Exactly like the Blood 3Dfx patch.
The "who knows what this is"-thing shown for Half-Life is a bullsquid from an early alpha, so not something you'd have seen in-game once it came out the following year, but something that was often seen in ads and articles back in the day (TM). Always fascinating and weirdly nostalgic, even though I never actively witnessed any of this. x)
Croc 1 and 2 are very underrated 3D platformers imo!
Oh man, the game Outlaws. I completely forgot about it! It was an awesome game back then. /ebay time
Seeing Sub Culture there brought back some really old memories. My Pc back when was barely able to run it. It had like 5 fps and instead of stuttering it was just extremely slowed down but I still played it because it looked so nice and I had a very limited games library. That was on the second PC I have ever owned.
I also pronounced the title Suub Kultures (I basically pronounced it like I would a German word) and that pronunciation is somehow stuck in my head.
Hey Clint, that game Deathtrap Dungeon is where the warrior character on the poster you didn't know comes from.
Oh yeah Swiv 3D...it took me 20 years to hunt down a full version. I found it in a jewel case with nothing. 1€. Requires glide, but runs smooth. Excellent game!
Oh GAWD, King's Quest 8...The first time the word "BETRAYAL" ever really came to mind for a game in my life.
I actually took a friend of mine through a full playthrough of the King's Quest series, from 1 all the way to 2016 (her favorite is 6, followed closely by 7).
When we got done with 7...I told her she wouldn't be playing MoE, and then showed her a YT playthrough of the first 30 seconds of the game as explanation for why. She immediately agreed and thanked me profusely for not making her play it.
I still have a Voodoo 3 2000pci 16mb since I bought it new. Also have three different Voodoo2 12mb cards, and two Voodoo 5 5500 agp, One of the 5500-cards needs new heatsinks, the other one still has the original box. All these works perfectly fine. I also remember two 3dfx supported games that I played as a kid in the 90s, Transformers Beast Wars (action game) and Motorhead (Racing game)
Neat that the picture for Half-Life is early, that's the same texture for a bullsquid that you can see in the alpha build that leaked a few years back
Woo Hoo! Another glimpse at that fantastic IBM AT! :D
I still got Team Apache, i remember trying it out with some old Shutter 3D Glasses from ASUS back in the day.
Did it work?
@@gabrielgarcia9822 Sort of did from what i remember, but the glasses were really uncomfy.
How often is a tagline more true than even the marketing execs and CEOs could've known? “PC Gaming Comes Of Age”? Y'all had no idea when the next decade would become.
My old 233mx voodoo banshe and MDK .. it was EPIC TIME ;P
I had Incoming bundled in with my ATI 3d Rage. I loved that game. Best thing I can compare it to now a days is Eve Online:Gunjack
The only thing I remember about Messiah is the tech article about it in NextGen magazine. I miss NextGen...
The first thing that springs to mind is that it had that A3D audio thing.. Aureal 3d or sometihng.
I loved Fifa 98. I haven't played it in decades but to this day I remember the songs and that you could run straight at the goalie and hit space to jump over him and score a goal almost everytime lol
As a kid I was so bummed at not being able to use Glide mode in certain games that supported it. Stuck with Direct3D, or even worse; DirectDraw/Software, because I 1) knew nothing about PCs, and 2) they were expensive.
As an adult, being able to go back and play those games again in Glide mode with wrappers people developed for modern DirectX (or even OpenGL) was an amazing experience.
Just wish I still had the ability to use a CRT so I could play old stuff properly again.. been over 7 years since my last experience.
Nicee, I had that same Get Voodoo poster on my wall as a kid! I think I got it out of a PC Gamer mag, but I did have the Monster 3D II as my first 3D accelerator in a P1 166.
Poster totally ruined, but the nostalgia is super strong with this one.
*_>Poster totally ruined_*
I'm guessing Lara Croft and Elexis Sinclaire are responsible.. right? :") lol
What's the story with Prey? I remember the screenshots and hype, in early 1996. I still have a few saved somewhere (in PCX format!)
Edit: Yes, I found it has a wiki page, no need to tell me about it :)
Fun fact, my very first personal PC had a Voodoo Banshee card. It was from some guy my dad knew at work who sold the parts to him for 30 bucks so I could have my own pc, waaay back now. The first game I somewhat ran on it (had some graphical errors at the time) was American McGee's Alice. Good times.
So many memory's.Remember NSF 2:se with reflections from voodoo Banshee ❤️
Ahh man, Hexen 2 that brings back memories
And Hocus Pocus... Those were some fun times
I'd love to see more on Speedboat Attack. It looks cool.
I loved playing Gunboat back in the early 90s, and Deathtrack
Suprised FF7 was not on there... there was a lot of voodoo 2 ads with that games in magazines
@@Ethos711 aahhh
I'm currently rebuilding an AMD K6-2 300Mhz, with an ESS audiodrive sound card and my 1st Orchid Voodoo 1 4Mb that i've had for years. Thanks for this video, it gives me an insight into more games for it. Maybe i'll woodgrain the beige tower too !
As a Mac user, I sorta missed out on this era. 3Dfx did make graphics cards for Macs, but I always had the built-in or original graphics cards, which were typically from ATI. I recently discovered some kind of Glide conversion for classic Mac games with Glide support. Looking forward to trying it out.
I really want to play Carmageddon with some kind of hardware rendering. We got a pretty great port of the DOS version but that was software rendering. (Still an amazing game)
Never bought any of the videos cards back then. Every time I looked at requirements to run a game it would have a list of cards that it didn't work with. So it almost seemed like you would need to have 2 cards and then swap them out depending on what game you were going to be playing, and then in 6 months both of the cards would be too old to run anything. Nowadays it's a lot easier since everything seems to be working together and the community is really good about coming up with their own patches if there's something the devs missed.
Your lockdown challenge is to play all these games and tell us about them ;-)
That "Get Voodoo" ad seems vaguely familiar. Going from an S3 Virge to a Creative 3DFX Voodoo Banshee was amazing.
Voodoo 2 was also my first card. Booted up Starsiege TRIBES and my mind was blown.
woot.."Incoming"? Played the demo up and down on my Monster 3D back in the days ... good times
Play Myth the fallen lords on 3dfx. Man that game rocked. My first voodoo card came with Myth and changed my life. Many nights spent using my 56k to play king of the hill ranked match’s. Looks like I gotta dig out my disk now!
You gotta make a video testing 3dfx for a few of the weirder games on this list!
Maan Kings Quest 8 is my guilty pleasure. Playing it through every few yers. Dont uderstant why its disliked by so many.
I had the 3dfx 2 "Orchid Righteous" playing halflife in 400x300 software to suddenly 800x600 hardware was amazing! Then I got Kingpin Life of Crime! blew me away.
Never played iF-22?! :o God, that game was so awesome back in the day.
Jet Moto "The PC version was released on November 13, 1997" I remember picking it up from Best Buy around christmas of that year.
Yeah I got it mixed up with Extreme G!
Please do a die by the Sword video, such a unique game that I had completely forgotten
Man the original incarnation of Prey is so weird to see inamongst all these other games (twice), especially after the new one that completely ignores the first one
You've never played LoL? That game is a classic Must Play DOS game!
Not the one on this poster! I love Throne of Chaos though.
@@LGRBlerbs My favorite was always LoL 2. You should play it sometime. LoL 1 is definitely also awesome though.