Creating Emergency Vehicle sounds using Arduino || Arduino UNO || Electronics Mini Projects

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  • เผยแพร่เมื่อ 16 มิ.ย. 2024
  • In this video, I'll show you how to create realistic emergency vehicle siren sounds using PWM (Pulse Width Modulation) and an Arduino, without relying on any pre-recorded audio files! Follow along as I demonstrate how to produce the distinct sounds of police cars, ambulances, and fire trucks with just a few electronic components and some programming.
    This tutorial is ideal for beginners interested in electronics and Arduino programming. It's a fun and educational project to learn sound generation and modulation through coding and simple circuit setup. Whether you’re a hobbyist or a student, this guide will help you add unique sound effects to your projects.
    The Arduino code for this circuit is in the description :)
    Chapters of this video :
    0:00 - Placing Components
    0:45 - Arduino Connections
    1:00 - Working
    1:26 - Outro
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ความคิดเห็น • 1

  • @Elextrolyte
    @Elextrolyte  15 วันที่ผ่านมา +2

    Here's the Code for Arduino -->
    const int speakerPin = 9;
    const int ambulanceButtonPin = 2;
    const int policeButtonPin = 3;
    const int fireButtonPin = 4;
    const int ambulanceLowFrequency = 440;
    const int ambulanceHighFrequency = 800;
    const int policeLowFrequency = 500;
    const int policeHighFrequency = 2000;
    const int fireLowFrequency = 200;
    const int fireHighFrequency = 3000;
    const int frequencyChange = 20;
    void setup() {
    pinMode(speakerPin, OUTPUT);


    pinMode(ambulanceButtonPin, INPUT_PULLUP);
    pinMode(policeButtonPin, INPUT_PULLUP);
    pinMode(fireButtonPin, INPUT_PULLUP);
    }
    void loop() {

    if (digitalRead(ambulanceButtonPin) == LOW) {
    playAmbulanceSiren();
    }


    if (digitalRead(policeButtonPin) == LOW) {
    playPoliceSiren();
    }

    if (digitalRead(fireButtonPin) == LOW) {
    playFireSiren();
    }
    }
    void playAmbulanceSiren() {
    for (int i = 0; i < 5; i++) {
    tone(9, 440, 500);
    delay(500);

    tone(9, 800, 500);
    delay(500);
    }
    noTone(speakerPin);
    }
    void playPoliceSiren() {
    for (int i = 0; i < 10; i++) {
    for (int frequency = policeLowFrequency; frequency = policeLowFrequency; frequency -= frequencyChange) {
    tone(speakerPin, frequency);
    delay(2);
    }
    }
    noTone(speakerPin);
    }
    void playFireSiren() {
    for (int i = 0; i < 5; i++) {
    for (int frequency = fireLowFrequency; frequency = fireLowFrequency; frequency -= frequencyChange) {
    tone(speakerPin, frequency);
    delay(8);
    }
    }
    noTone(speakerPin);
    }