Lodestones should cost iron instead of netherite. It’s more realistic as iron is one of three magnetisable elements irl and by the time you can spare netherite for a lodestone you probably know the rough coordinates anyway, and you can also cover large areas very quickly with elytra so it’s harder to get lost. I find whenever I get lost I’m in the early- mid game (basically pre elytra) so spending an iron would have been affordable. They can make it cost an iron block or a diamond if they need it to be more expensive.
I’ve used all of these features before, but not because they were actually useful but because they were something to do. Some of them I have only ever crafted once for my collection of every item in the game, and I have little intention of ever crafting them again. Minecraft is full of very niche items and mechanics that some players find interesting and others couldn’t care less about, and I think that it is fun to explore these things at least once just to see everything that is possible within the game.
It's kind of strange to me that frog lights are considered a pain to get. I have a little arena type thing in a basalt delta. I have six frogs in it; two of each type. And then I lure magma cubes into it, split them into smaller ones, and let the frogs do their thing. A fishing rod is extremely useful for getting the magma cubes there quicker, since they're pretty crap at pathfinding. I have several double chests of each type of frog light, so I use them a lot more than the other light blocks. This method isn't automated, but I think it's a lot more fun to actually do things than just go afk and wait for the chests to fill up.
Honestly, the clock really helped me out in my first survival worlds when I was mining Tho you don’t need to actually craft one. If you just find the clock from the inventory search, it’ll work fine from there
Until you've walled and lighted up your village, knowing when to sleep is important. I've been mining under my village to come out to everyone zombified. Of course, if the Show Coordinates also showed the time...
The work and thought that went into creating all those themed platforms for this video, love it. Personally I like the compass and spyglass a lot, prefering to live at world spawn because its easier, at least in early game :)
I love the froglight but ultimately taking down and dismantling an ocean monument just always seems easier. gathering frogs from 3 biomes in the nether just to watch them die broke me. I have no plans to ever do that again.
@@rolandverde8771 in my case I had to swim for a while before I managed to reach the Nether portal I prepared beforehand. And not all frogs made it to the froglight farm. I know there's a Bedrock farm for it but gathering frogs is such a pain so I never rebuilt my froglight farm when I started a new world.
I do kinda love that someone went "sorry coder 2, no fireflies, it is just too cruel to frogs" and the response was "Ok...we drag them away from their home, through a portal to hell, to the biome where the floor is randomly 1/4 lava...or an enemy base....then they have to kill and eat baby demons?" "Oh, much better, thank you".
It took me a second to realize each platform was themed on the item you were talking about. Once I did realize I really appreciated that attention to detail. Awesome stuff
Pro Tip: If you want to bring a clock on your mining trip, just bring a bed instead. Still tells you if it's Day or Night, but It's way cheaper, more useful in the long run for things like Debris Mining, allows you to reset to Day if you're digging up, and most importantly, you can clear out an area at the start of a cave or a strip mine and set your spawn in the cave so that if you die you're much closer to your items and can can get back to mining quicker.
i actually use most of these 1. Compass: having a loadstone compass set to our holiday outpost on a server can make it super easy to give people directions 2. Respawn anchor: when 1.16 came out, me and the boys lived in the nether. respawn anchor was essential. i also set one up if I’m raiding a bastion 3.clock: i usually have a clock on me when mining so i know if it’s night 4.daylight detector: im bad at redstone, so I’ve used daylight dectors to create slow redstone clocks for my machines so that they don’t break. 5.tipped arrows: i usually make tipped arrows of harming for village raids 6.fireworks: has no one else had a firework show? also another great raid item 7. turtle shell: turtle shell helmets are essential to my adventuring gear 8. honey bottle: i take honey bottles with me when mining 💀💀. they cure poison which is super useful in mineshafts. getting bees is one of the first things I do 9.spyglass: I’m too lazy to download optifine 10.mule: getting a good mule is like one of the first things I do. it’s so convenient for carrying items around, or for extended mining trips. no joke I’ll breed the best donkeys and horses just for a mule
Mules were a VITAL part of my nomadic survival world. I had one named Doug who took me over 200,000 blocks from spawn. But after the boat update Doug couldn’t easily sail the seas with me, and I’ve since stopped playing on the world
I actually did the same thing but I named mine Griffith and ended up taking him to the nether to find nether fortresses and beat the game. He was the leader of my Llama caravan But what did they do to boats? When I played I was able to take him across the ocean with one
I’ve always felt that mules should have an option for horse armour and the chest at the same time. It just feels like an obvious feature being half horse, half donkey.
Potion of turtle master is so underrated. I always have a turtle farm happening because you can use the turtle master potion, with splash weakness 2, and a golden apple to defeat the Warden without losing any health.
Outro joke was pretty darn funny, mostly because I drop things all the time, 9/10! 13:42- This was the moment that cracked me up and greatly improved my attitude toward the video, thank you! 🤣 This video felt especially odd as I’m doing a “slow run” that’s going where I mined exactly three iron (for a bucket) before raiding chests in the nether fortress. I did all my nether fortress searching rocking full leather armor except for gold boots I crafted from nuggets, and stone weapons/tools. Anyway, thank you for your use of “um” and “uh”, Toycat; even “like” is much gentler on my nerves than “you know”! 😮💨
this might be a weird comment but i wanted to mention that i like the cadence of your voice. you always sound so enthusiastic, like you're a salesman trying to sell minecraft to me (despite both of us already being sold on the idea lol)
Yes I always have thought the same about ToyCat he always sounds so enthusiastic about it we can tell he enjoys playing and making the videos sharing what he knows about Minecraft ect with us all..
"I feel like people should be nice to each other, but if they're not going to be nice to each other, then you might aswell do it effectively" -ibxtoycat
the fact that I've used compasses, clocks, honey bottles, and spyglasses but have never even set foot in a nether fortress really says a lot about the type of minecraft player I am
I actually craft clocks all the time lol (because yes its nice to just glance at your hotter then look up at the sun) and early game you shouldn't go far from spawn anyway, so if your base is there and you get lost, the compass actually solves one of Minecraft's problems. even if you don't live at spawn, tracking back to spawn and then knowing where your base is from there is the reason even in my 3 yr old world I use compasses to this day :)
During the pandemic lockdowns, i hung out with friends in Minecraft, and we set off fire works all the time, as a minor way to celebrate. We put some thought into making them pretty, and kept a chest of them around for easy access.
spyglasses and turtle shellmets are both awesome and I use them all the time. Press F1 when you spyglass to actually see (idk what the bedrock no-hud button is but i hope there is one) edit: tipped arrows are also nice but by the time you get those its already probably late game. i use lingering potions for pranks and also as fog effect on a dancefloor honey blocks not only GREATLY reduce fall damage, they can make bubble-vators using the sides of their small hitbox. I made a tower with honey and honeycomb in my server :D Never made a mule, havent even tamed all the animals. But might try that on a friend's realm. yeah, lmao, that turtle master potion is such a weird recipe. But baby turtle farms arent too hard to create so they're not that bad to make. Patience, is a good thing
Honestly, the thing I admire about Toycat the most is how he's a Bedrock player. It feels SO NICE to have Bedrock be recognized! I swear man, I watch so many Minecraft TH-camrs and most if not all of them are Java players. So yeah, forgive me if this seems stupid, but seeing someone who knows a lot about Minecraft make Minecraft content on Bedrock just makes me so happy! If only other platforms like Mobile got more recognition. I don't play any other version besides Bedrock so I don't know just how many versions there are (there's probably a good few) but all I'm saying is yeah, I'm happy that Bedrock is getting recognized. Have a great day, everyone! (Also, slight tangent here, HOW DID ARMADILLO WIN? I know Toycat already went over the vote and stuff, but I still can't believe it. Say what you want, but the crab seemed like a slam dunk for the win.)
I found the frogglight farm fun to build altho i did struggle with getting them to the spawner i had some froggs dangeling on the side of a ice path hahah. I use a mule often as i breed my max speed horse with a donkey so that i can have a fast horse its a good way to get around if you dont like using Wings for everything !
I'm surprised the turtle shell is not more used is a really powerful item, it can be a pain to get but is worth it. I've become rich in some worlds because of it, underwater mining is extremely profitable. Enchant one with mending, aqua affinity and respiration 3 and you're golden. I've found so many resources from flooded caves and ocean trenches, resources most wouldn't have bothered with it seems.
@@Lemonnitenite It actually is :D I did the farm design by silentwisperer (except I used three double chests instead of just one) and I AFK'd overnight and ended up filling up the three chests. So it's pretty insane. Now I need to spam use them in my builds.
I use the spyglass constantly, it comes very in handy for if you see something from a distance but can't make out what something is, which happens more often than you'd think
I just realized that you are the last major minecraft youtuber to still be playing on an old legacy console edition world hopefully you can keep it going for another 10 years i dont typically like to stay on one world and if i do i keep it in the version i created it in
The crossbow tends to get overlooked for the bow, but utilizes two of these underused features rather well. A crossbow with piercing can recover arrows from the ground, including tipped arrows. This can, in practice, act as something like the bow's infinity enchantment for both regular and tipped arrows so long as the amount of enemies hit does not exceed the level of piercing. Piercing does not prevent you from adding mending neither. The firework made with firework stars is an alternative ammo type for the crossbow. By holding the firework in the off hand while loading the crossbow, and using a significant amount of additional durability, you can fire fireworks with the crossbow. This has several benefits. Firstly, all rockets will fire straight in a fixed line, and will immediately detonate on contact with mobs and players. Secondly, upon detonation, anything that makes contact with the radius of particles can take damage, including yourself. Thirdly, you can customize how the ammo behaves in the sense that using more gunpowder will increase the flight time, you can increase the radius of the explosion with your selection of particle effect, and you can increase damage to rival a non-critical arrow from an enchanted bow by including the maximum amount of firework stars. Finally, with the multishot enchantment, you can fire three fireworks for a single firework to achieve an effect similar to a shotgun. With enough tedious grinding of pillagers, it's also possible to get an enchanted crossbow to drop with both piercing and multi shot. When you have both, only arrows fired in the middle can be recovered. It's such a cool weapon that gets overshadowed by the bow for a few reasons. Mostly that for significantly less effort, you can get significantly more damage. Arrows quickly become abundant, meaning infinity not only becomes redundant, but so does maintaining an economy of arrows. The only limited arrow is the tipped variants, and the less cumbersome methods of getting them still are later into a world as well as not being compatible with infinity anyways. Debuffs from tipped arrows cannot make up for the damage the power enchantment adds neither in the case of conserving the ammunition via piercing, or at least that is the case if DoT isn't a preferred method or economical to the total health of an enemy. Realizing the maximum potential of crowd control for the crossbow means having a significant amount of gunpowder, which you likely would prefer to use for fireworks for an elytra instead. By far the most limiting problem with the crossbow is that its niche usage of fireworks absolutely requires you hold the ammunition in your offhand. This -could- be interpreted as something like handling a firearm. Likewise though, in combat and exploration alike, you would prefer to have a utility in the slot, be it torches, a shield, or a totem. I wish the crossbow was more appealing because it does a few interesting things, but generally the effort to get there takes long enough that you can quickly forget about it. Hopefully Mojang does something interesting with it in the future, or at least will let fireworks behave like arrows; the top, leftmost inventory slot being called when firing/loading a bow or crossbow.
Clocks are top tier decorations idk how this statistic is generated (possibly by time spent holding item in inventory or something?) but this seems odd to me.
I always use the compass as I never use coordinates, it helps me find my base when I get lost as I build a path from my base to my spawn area if I wandered far away from it to build my base.
I use the clock in VR around my house. When I'm indoors doing things, i just glance over to a clock since lighting is hard to discern indoors. Its also good to have above your bed, it lets you know when you can sleep and how much time is left before mobs spawn in your yard.
I always use the turtle shell for my helmet. When enchanted with Aqua Affinity, Respiration III, Unbreaking III, Protection IV, and Mending…there’s just nothing better for underwater exploration. Plus, when enchanted, it is the prettiest color of green.
I love using end crystals for griefing. A lot of people dont know what it is so i can spam them around buildings and watch people destroy everything by accident because they think they can just break it and nothing bad happens
I literally dont go anywhere without a compass and clock especially when im near a village and cant see the sky. I dont like to lock up my villagers, i prefer to see them walking around so i always sleep to keep them from dying.
One option I like is to turn a village into a small fortress, with a wall to keep out monsters from the outside and lights to spawn-proof the inside. Sometimes it can be tricky to adapt naturally-generated villages in a way that looks good, but that's all part of the fun I suppose
Or even you can light up the area around the village, and if you don't feel safe with that throw a few iron golems in, and if their running off than build a wall around the village.
Respawn anchors are good if you have a hard time killing blazes or wither skeletons without dying, and your portal is far away from the fortress, so respawning in the overworld and running all the way back to the fortress is impractical.
I’ve always used the Clock for the reason you described, and even through my friends call me a whack-ass for carrying one they still ask what time it is 🤷
1:45 I think this Item like many others have so low usage, because a lot of players play on server where you respawn at the spawnpoint anyway, so it is basicly useless. 5:40 OK I use redstone really much I love it. And that most people don't use it very often is also based on Servers, because the performance of Redstone is horrible, and many server interupt you with your builds, to keep the Game playable. Thats why redstone is also more of a Singleplayer item.
I have one clock. It’s hung up in an item frame above my bed in my main base. Right beneath my dragon egg and above my barrel of diamonds, netherite, and emergency reserve saplings.
@@HungryWarden yes, behind my bed. It’s a bit cramped. I also have a diamond stash at my strip mine. I use my netherite as soon as I get it, so I don’t exactly have a stockpile
I've actually found a situation where spyglasses are actually highly practical in gameplay. On my realms server, we found massive deep dark caverns, with multiple ancient cities, and we've set up a large community hub, with many themed bases. Nonetheless, we've leaned heavily into the deep dark. Anyway, as a person who does a ton of things In the deep dark, and lives in deep dark caverns that seemingly never ends and keep on going, we often explore the deep dark, and have also explored an ancient city, and have plans to explore another. Whether or not you play with your brightness high or low, one of the leading problems in the deep dark is not setting off shriekers, which is harder than it sounds, because sensors blend in with sculk, and the sculk, which usually makes up about half the cave, is REALLY dark, and makes it hard to even see the terrain, nonetheless sensors. And you can't just spam torches, because then you're going to set off shriekers. The spyglasses zooming ability is surprisingly useful for putting the area directly ahead of you into higher definition, and actually allowing you to effectively see and scan the area ahead of you to make sure it's safe to proceed or place torches. Especially so in ancient cities where if you don't make sure it's safe to place a torch, guaranteed you will set off a shrieker at least a 1/3 of the time, if not more. Unfortunetely spyglasses don't work in VR if you like to play that, but luckily it's easy enough to see when everything is life size and your eyes are encased in a dark cavity practically pressed to a screen.
I mostly use the clocks for if I'm on long caving trips that way I know its daytime on the surface and a bit safer in case I need to leave the cave for supplies
I build my base at world spawn. It has benefits. i can have compases to get home in early game Also, going to the end without setting a respawn point always takes me home when i leave the end. Unless i set a bed at my mini base outside the end portal. Also if your bed breaks you still always go home. Even if you forget your house coordinates just die youll always be home. If new people join, they always spawn at home.
me and my friend use lots of froglights, if we want more we have frogs kept in the nether and a flat area in the basalt biome for the magma cubes. we kill the big guys for smaller ones and the frogs eat the cubes and gives us loads of froglights
I always use a clock, to know when it is getting dark and best time to sleep, and when underground mining to know when it is day to exit the underground! Or even just have a few clocks in item frames near my ladder to exit the underground!
14:10 Spyglasses are basicly useless because of the Optifizoom nearly anyone has. But yes it is good that it is in the game, even when useless for most players.
I love the mule! I don’t use it often but I’ll always remember Leroy, a mule I took on a 24k block journey to a woodland mansion and I set up a small base outside the mansion as it started to rain then before the thunder audio played, my mule Leroy, got struck by lightning and burned to the after life before I could put him out… :(
Compass - Inventory space issue; would I rather have another slot for more materials or have a needle point me to either spawn or a POI. Also, the work required to craft a loadstone is arguably harder and more dangerous than just making a road or some paths to the spot you wanted anyways. Respawn Anchor - Materials issue; Gathering 6 crying obsidian is rather difficult if you haven't already been through the nether. There also isn't really a "good spot" to respawn in the nether. If you die, it's already pretty likely that your stuff is gone, or that you are going to have to travel super far to pick it up. I would personally rather just respawn in my bed and be able to access some backup gear or start working to gather materials again. Frog Lights - Too difficult to obtain; Frogs are pretty slow, so trying to drag them across the world, back to your base, through a nether portal, then over to a magma cube spawner is a lot to ask for a block that gives off *slightly* more light than glowstone, sea lanterns and shroom lights. I think they look great, but I just haven't gotten around to making a farm for them. Clock - Kinda useless? Time of day really isn't that big of a deal. Sure, phantoms can be a nuisance if you haven't slept in a few days, but when my options are sit underground for 10 minutes while you wait for the sun to come up, sleep at a spot that isn't my house, or just brave foot it back to your house, I'm gonna choose the last of those in probably around 95% of cases, and even in that last 5%, I can usually take a peak at the sky. Daylight Sensors - Niche use cases; There aren't a lot of red stone devices that are day / night dependent, and of the ones that are, the odd signal strength variance from the sensor makes it harder to use. You can make a setup that will detect when a villager is in a bed, so that has a more reliable, binary input. Tipped Arrows - Niche use AND inventory space; A normal arrow on an enchanted bow is going to be enough in 99.999% of cases. If you really need the effect, you can just stick with splash potions or lingering potions, which also have a longer duration... I'm not gonna clutter my inventory with a tipped arrow just because it *might* be **slightly** more useful in a hyper specific situation. Fireworks - Cost issue; Fireworks are really expensive and a pain to craft. They can be a nice spectacle in multiplayer or creative, but they are not at all worth the cost and crafting effort in singleplayer survival. You end up spending several minutes to hours crafting firework stars, for a nice little *pop* that's over in a matter of seconds to minutes. TNT Minecarts - Niche use; PVP is about the only use case for TNT minecarts, and there are a limited number of PVP servers that give you access to explosives. In survival servers, explosives and griefing are often against the rules. In singleplayer, why would you make a crater just to kill a single mob? Turtle Master - Useless; Just. Useless. There are plenty of enough ways to deal with a ravager. *MAYBE* useful if you are trying to take on a warden, but even then you're GUARANTEED be eating those hits because you won't be able to run. Honey Block - Actually, I've got nothing on this one. Genuinely useful block, and I'm actually surprised to hear it's on the lowest used list. Spyglass - Inventory space issue; NGL, I will carry around a spyglass if I come across one, but I've never gone out of my way to craft one. But just having it sit in your inventory can feel a bit silly when you need the space to be carrying items you plan to use. End Crystals - Once is probably enough for most players. Get your gateway, get your Elytra, you don't need anything else really. It's a fun challenge, but if you've done any building in the end, you are kind of shooting yourself in the foot with that. Mule - I've got nothing. I don't use horses, and I don't have an excuse as to why. I just don't.
Mojang devs were way too high on weed when they designed both froglights & scute and I wish they would change them both. Froglights would be my #1 fav light source in the game IF they weren't a HUGE pain in the ass to obtain. You have to take critters from the Overworlds, carry them through nether portals, somehow transport them through the nether while keeping them alive to a specific, uncommon biome, and terraform the biome in order made sure the critters won't be killed by the endless lava pools & ghast fireballs, then stand around and wait for mobs to spawn for them to eat. Alternatively you can bring them to a mob spawner, but to find those you must search through the MOST DANGEROUS structures in Hell until you find one with a spawner, clear out the deadly mobs, terraform an area around the spawner, THEN bring the frogs, but you'll always have to deal with other normal nether mobs too while you're there. Plus only ~1/3 of the slimes that spawn are the right size for frogs to eat, so you can't AFK, you have to fight all non-small slimes to make them bite-size. Also you can't breed frogs in that dimension so if some die & need to be replaced then you gotta breed more in the Overworld and cart them over to the farm in the Nether. There's literally no reason for Mojang not to make frogs eat regular slimes to make froglights, other than "Fun Police". And then there's scute. Turtle eggs only hatch at night so once they're laid/placed you have to not sleep at night. The amount of nights it takes for them to hatch is random so you have to camp out by them every night until they hatch. And the scute only drops when a baby turtle turns adult, which also happens at a random time, so you gotta keep camping out by them until THAT happens. But also you cant go fully AFK for too long because the scute will despawn after 5 minutes if you don't pick it up, unless after the baby hatched you moved it to sealed off spot where it'll stay on top of a chest-hopper. Not as much of a pain in the ass to get as froglights, but in a way more annoying because the turtle helmet is a NECESSITY in long-term survival play.
I actually think the clock is really useful if you go mining, I have a branch mine which I go to when it's night and go outside to get wood and food during daytime.
I haven’t used most of these in survival since most of them are so expensive and time-consuming to get. Goat horns are pretty useless since the sounds kind of suck (the copper ones were so much better!) however O have used the spyglass just because sometimes it’s just fun to zoom in on people while they’re not looking at you.
On the topic of compasses: Since I'm in the early game, I always have dirt and a sunflower in my hotbar since sunflowers always point east. I would have a map, but I haven't found any redstone yet. Annoying how java has no coordinates (I don't have a windows keyboard).
16:40 I can't believe that only a few % of people did it. I had a survival server for a few years, and I saw so many people using end crystals quiet often.
I always feel weirded out when people tell me they haven't used those features as often. Once you figure out how to farm froglights, they become a reliable and versatile source of decoration and lighting, granted they are incredibly hard to get in the first place.
Compasses are a lifesaver for me. My starter island is my world spawn, so whenever I get lost I follow it back there. Because yes, I'm very easily lost and have zero sense of direction.
I am someone who legit uses clocks and spyglasses Spyglasses because when you zoom in a dark patch of a cave, for some reason minecraft makes it lighter with the spyglass so you can spot ores from far away And clocks because if I'm working on some underground redstone/mining/building I REALLY dont want to go back up just to say hi to a creeper
actually i use the compass and clock on a regular basis and i'm planning to get green froglight. only issue is that i'm not finding slime of can get magma with a frog
Honestly, they're such a pain to craft for your average player. Killing Ghasts is one thing, but they don't always drop a tear, and most of the time Ghasts are floating above Lava, so even if they do drop a tear it's usually lost or unobtainable. 🤷♂️ Unless you're prepared to spend several hours building a Ghast farm in the Nether (and let's face it, the Nether is not anyone's favourite place), you still need to AFK at it in order to collect a decent amount of tears. For me, this is the main reason I don't really bother with End Crystals beyond respawning the Dragon for the first time for the achievement.
A friend of mine went and placed a re spawn anchor in his warehouse,in his mansion base and killed us both a few years back 😂 it was too late I realised that he didn't know not to do that or I would have told him..It made a very big mess of items to get chests for again asap..
The only use I've seen for a clock is if you are in the nether, don't want to reset your spawn by sleeping in the overworld, and are after passive mobs. It allows you to time your overworld trips better
6:28 I did everything until these tipped arrow regulary. The daylight sensor is especially useful with a stasis chamber -- e.g. when you don't skip the night immediately you're teleported home
"hello I'm ibxtoycat and Mojang put an effort to creating these features and expected you to do the same but unlike early game items which really explain themselves these require just a bit more to get going today I'll show some of the least used items as well as the stats on just how poorly used they actually are Mojang does share that and how to actually use them in your Minecraft world this is going to be a fun time " -ibxtoycat in "Only 1.31% of People Use THIS Item"
I think they should have it to where if you were to use the flecthing table and craft a crossbow with a telescope than youll get a Crossbow with a scope or what I like to call the Snipers Crossbow.
Lodestones should cost iron instead of netherite. It’s more realistic as iron is one of three magnetisable elements irl and by the time you can spare netherite for a lodestone you probably know the rough coordinates anyway, and you can also cover large areas very quickly with elytra so it’s harder to get lost. I find whenever I get lost I’m in the early- mid game (basically pre elytra) so spending an iron would have been affordable. They can make it cost an iron block or a diamond if they need it to be more expensive.
How do you know netherite isnt magnetic though?
Iron isn't magnetic to more iron though
@@orphan-eaterbecause gold isn’t magnetic
@@fogismaximus you dont know how magnetism works
@@orphan-eaterThat is not the point. Besides, the only thing the comment said was that iron would fit, since it can be magnetised.
I don’t think I’ve ever use an end crystal in my whole life 😭
You can revive the Enderdragon with it
@@ItsartoTVThe was in fact the original intention...
My world seed i shared a while back has a plains biome next to a mangrove so white and green frogs spawn naturally
@@jameswesten2018and this is related to the comment how?
Bro's a circle talking about a block game...
I love the cauldron being able to make tipped arrows on bedrock. So much easier than having to go to the dragon
@Ray____________hopefully not they should bring that feature to Java as it’s really cool
The spyglass is usefull when caving as it makes searching for ores in big caves alot easyer
easier*
the fact java had zoom for years before bedrock even existed and we didn’t need an item
@@Sans_The_Skeleton yeah but that’s a mod, this is vanilla
@@batgoatbetta if you play java and don’t have optifine you might as well just play bedrock lmao
Finally another person who sees its value here
I’ve used all of these features before, but not because they were actually useful but because they were something to do. Some of them I have only ever crafted once for my collection of every item in the game, and I have little intention of ever crafting them again. Minecraft is full of very niche items and mechanics that some players find interesting and others couldn’t care less about, and I think that it is fun to explore these things at least once just to see everything that is possible within the game.
It's kind of strange to me that frog lights are considered a pain to get. I have a little arena type thing in a basalt delta. I have six frogs in it; two of each type. And then I lure magma cubes into it, split them into smaller ones, and let the frogs do their thing. A fishing rod is extremely useful for getting the magma cubes there quicker, since they're pretty crap at pathfinding. I have several double chests of each type of frog light, so I use them a lot more than the other light blocks.
This method isn't automated, but I think it's a lot more fun to actually do things than just go afk and wait for the chests to fill up.
Honestly, the clock really helped me out in my first survival worlds when I was mining
Tho you don’t need to actually craft one. If you just find the clock from the inventory search, it’ll work fine from there
Same with compass and recovery compass
@@The_Meme_Man. ye
I think they fixed that at one point and you no longer can do that.
@@borico62 was definitely an oversight in the first place, clocks and compasses were implemented way before the recipe book
Until you've walled and lighted up your village, knowing when to sleep is important. I've been mining under my village to come out to everyone zombified. Of course, if the Show Coordinates also showed the time...
The work and thought that went into creating all those themed platforms for this video, love it. Personally I like the compass and spyglass a lot, prefering to live at world spawn because its easier, at least in early game :)
Thanks a lot :D I had fun designing them
So, I am one of the 0.21% of players who have actually gathered all froglights in survival? It was very tedious but they're very beautiful.
I did it the day the update dropped and never went back to my poor frogs 😂 its such a pain transporting mobs
I love the froglight but ultimately taking down and dismantling an ocean monument just always seems easier. gathering frogs from 3 biomes in the nether just to watch them die broke me.
I have no plans to ever do that again.
@@rolandverde8771 in my case I had to swim for a while before I managed to reach the Nether portal I prepared beforehand. And not all frogs made it to the froglight farm. I know there's a Bedrock farm for it but gathering frogs is such a pain so I never rebuilt my froglight farm when I started a new world.
I do kinda love that someone went "sorry coder 2, no fireflies, it is just too cruel to frogs" and the response was
"Ok...we drag them away from their home, through a portal to hell, to the biome where the floor is randomly 1/4 lava...or an enemy base....then they have to kill and eat baby demons?"
"Oh, much better, thank you".
It took me a second to realize each platform was themed on the item you were talking about. Once I did realize I really appreciated that attention to detail. Awesome stuff
Thank you:)
Pro Tip: If you want to bring a clock on your mining trip, just bring a bed instead. Still tells you if it's Day or Night, but It's way cheaper, more useful in the long run for things like Debris Mining, allows you to reset to Day if you're digging up, and most importantly, you can clear out an area at the start of a cave or a strip mine and set your spawn in the cave so that if you die you're much closer to your items and can can get back to mining quicker.
Actual pro tip: download a mod
@@bIobfishghostMods are harder to implement on Bedrock
i actually use most of these
1. Compass: having a loadstone compass set to our holiday outpost on a server can make it super easy to give people directions
2. Respawn anchor: when 1.16 came out, me and the boys lived in the nether. respawn anchor was essential. i also set one up if I’m raiding a bastion
3.clock: i usually have a clock on me when mining so i know if it’s night
4.daylight detector: im bad at redstone, so I’ve used daylight dectors to create slow redstone clocks for my machines so that they don’t break.
5.tipped arrows: i usually make tipped arrows of harming for village raids
6.fireworks: has no one else had a firework show? also another great raid item
7. turtle shell: turtle shell helmets are essential to my adventuring gear
8. honey bottle: i take honey bottles with me when mining 💀💀. they cure poison which is super useful in mineshafts. getting bees is one of the first things I do
9.spyglass: I’m too lazy to download optifine
10.mule: getting a good mule is like one of the first things I do. it’s so convenient for carrying items around, or for extended mining trips. no joke I’ll breed the best donkeys and horses just for a mule
how often are you getting poisoned broski
@@taco1957 enough for it to make a difference. it saves on food to be able to chug honey rq and be cured
Mules were a VITAL part of my nomadic survival world. I had one named Doug who took me over 200,000 blocks from spawn. But after the boat update Doug couldn’t easily sail the seas with me, and I’ve since stopped playing on the world
I actually did the same thing but I named mine Griffith and ended up taking him to the nether to find nether fortresses and beat the game. He was the leader of my Llama caravan
But what did they do to boats? When I played I was able to take him across the ocean with one
@@Jaxan-dq2jy mobs “bigger” then the boat can no longer enter one. This includes adult mules/donkeys/horses
"To monch"
"To craft"
To explore water"
"To store your endless junk that you haven't organised yet" lol
I’ve always felt that mules should have an option for horse armour and the chest at the same time. It just feels like an obvious feature being half horse, half donkey.
If we never got tipped arrows, we never would have had strays and I see that as a 100% objective improvement.
Potion of turtle master is so underrated. I always have a turtle farm happening because you can use the turtle master potion, with splash weakness 2, and a golden apple to defeat the Warden without losing any health.
Cool story bro. Hope that Catalyst was worth it :)
@@chrismerrell7957 Haha, it was more just for the act of doing it
Toycat is yes.
Outro joke was pretty darn funny, mostly because I drop things all the time, 9/10! 13:42- This was the moment that cracked me up and greatly improved my attitude toward the video, thank you! 🤣 This video felt especially odd as I’m doing a “slow run” that’s going where I mined exactly three iron (for a bucket) before raiding chests in the nether fortress. I did all my nether fortress searching rocking full leather armor except for gold boots I crafted from nuggets, and stone weapons/tools. Anyway, thank you for your use of “um” and “uh”, Toycat; even “like” is much gentler on my nerves than “you know”! 😮💨
the edited phantom that flew across the screen actually scared me lmao phantoms are that scary
Its immense ugliness is what scared me.
this might be a weird comment but i wanted to mention that i like the cadence of your voice. you always sound so enthusiastic, like you're a salesman trying to sell minecraft to me (despite both of us already being sold on the idea lol)
Yes I always have thought the same about ToyCat he always sounds so enthusiastic about it we can tell he enjoys playing and making the videos sharing what he knows about Minecraft ect with us all..
"I feel like people should be nice to each other, but if they're not going to be nice to each other, then you might aswell do it effectively"
-ibxtoycat
Timestamp?
@@HungryWarden10:23
@@samdabugg thanks
If they would make the horn trigger sculk from hundreds of blocks away, I could see some cool uses. Fingers crossed.
the fact that I've used compasses, clocks, honey bottles, and spyglasses but have never even set foot in a nether fortress really says a lot about the type of minecraft player I am
Same here lol, i usually am the only one who searches for honey
clocks are really useful for mining, they also provide really nice uses for RP
I don’t have the best eyesight so I always keep a spyglass in my hotbar. One of my favorite new items
lol ibx2cat slipped in for a minute when talking about the compass
It's a collab with my favourite channel, @ibx2cat
I actually craft clocks all the time lol (because yes its nice to just glance at your hotter then look up at the sun) and early game you shouldn't go far from spawn anyway, so if your base is there and you get lost, the compass actually solves one of Minecraft's problems. even if you don't live at spawn, tracking back to spawn and then knowing where your base is from there is the reason even in my 3 yr old world I use compasses to this day :)
I just use coordinates
on java you can press F1 to remove the black part of the spyglass zoom
Toycat generally prefers not to acknowledge the existence of Java edition. He's literally a simp for Bedrock.
@@darthgorbagthere’s something called “preference”. Haven’t you heard of it?
@@darthgorbagand this is very wrong anyway he makes videos about parity all the time.
@@darthgorbag 1 million parity videos’ reaction to that misinformation:
@@Sans_The_Skeleton I was using hyperbole & being snarky
During the pandemic lockdowns, i hung out with friends in Minecraft, and we set off fire works all the time, as a minor way to celebrate. We put some thought into making them pretty, and kept a chest of them around for easy access.
Yo!! The spy glass is great for precision pointing especially if you play with a controller and need to look at a specific pixel or something.
spyglasses and turtle shellmets are both awesome and I use them all the time. Press F1 when you spyglass to actually see (idk what the bedrock no-hud button is but i hope there is one)
edit: tipped arrows are also nice but by the time you get those its already probably late game. i use lingering potions for pranks and also as fog effect on a dancefloor
honey blocks not only GREATLY reduce fall damage, they can make bubble-vators using the sides of their small hitbox. I made a tower with honey and honeycomb in my server :D
Never made a mule, havent even tamed all the animals. But might try that on a friend's realm.
yeah, lmao, that turtle master potion is such a weird recipe. But baby turtle farms arent too hard to create so they're not that bad to make. Patience, is a good thing
Honestly, the thing I admire about Toycat the most is how he's a Bedrock player. It feels SO NICE to have Bedrock be recognized! I swear man, I watch so many Minecraft TH-camrs and most if not all of them are Java players. So yeah, forgive me if this seems stupid, but seeing someone who knows a lot about Minecraft make Minecraft content on Bedrock just makes me so happy! If only other platforms like Mobile got more recognition. I don't play any other version besides Bedrock so I don't know just how many versions there are (there's probably a good few) but all I'm saying is yeah, I'm happy that Bedrock is getting recognized. Have a great day, everyone! (Also, slight tangent here, HOW DID ARMADILLO WIN? I know Toycat already went over the vote and stuff, but I still can't believe it. Say what you want, but the crab seemed like a slam dunk for the win.)
I found the frogglight farm fun to build altho i did struggle with getting them to the spawner i had some froggs dangeling on the side of a ice path hahah.
I use a mule often as i breed my max speed horse with a donkey so that i can have a fast horse its a good way to get around if you dont like using Wings for everything !
I love using clocks as decorations
I'm surprised the turtle shell is not more used is a really powerful item, it can be a pain to get but is worth it. I've become rich in some worlds because of it, underwater mining is extremely profitable. Enchant one with mending, aqua affinity and respiration 3 and you're golden. I've found so many resources from flooded caves and ocean trenches, resources most wouldn't have bothered with it seems.
Nice video Andrew. Just wanted to say I finished my "all three colors" frog light farm in legit survival just two days ago. :D
Niiiiice
@@Lemonnitenite It actually is :D I did the farm design by silentwisperer (except I used three double chests instead of just one) and I AFK'd overnight and ended up filling up the three chests. So it's pretty insane. Now I need to spam use them in my builds.
I use
1. Lodestone
2. Clock
3. Daylight sensors - love using them to turn on lamps around server spawn at night
4.Honey
I use the spyglass constantly, it comes very in handy for if you see something from a distance but can't make out what something is, which happens more often than you'd think
I love the MC donkeys, but now you've sold me on the mules too.
Fireworks are also very good crossbow ammo
I just realized that you are the last major minecraft youtuber to still be playing on an old legacy console edition world hopefully you can keep it going for another 10 years i dont typically like to stay on one world and if i do i keep it in the version i created it in
The crossbow tends to get overlooked for the bow, but utilizes two of these underused features rather well.
A crossbow with piercing can recover arrows from the ground, including tipped arrows. This can, in practice, act as something like the bow's infinity enchantment for both regular and tipped arrows so long as the amount of enemies hit does not exceed the level of piercing. Piercing does not prevent you from adding mending neither.
The firework made with firework stars is an alternative ammo type for the crossbow. By holding the firework in the off hand while loading the crossbow, and using a significant amount of additional durability, you can fire fireworks with the crossbow. This has several benefits. Firstly, all rockets will fire straight in a fixed line, and will immediately detonate on contact with mobs and players. Secondly, upon detonation, anything that makes contact with the radius of particles can take damage, including yourself. Thirdly, you can customize how the ammo behaves in the sense that using more gunpowder will increase the flight time, you can increase the radius of the explosion with your selection of particle effect, and you can increase damage to rival a non-critical arrow from an enchanted bow by including the maximum amount of firework stars. Finally, with the multishot enchantment, you can fire three fireworks for a single firework to achieve an effect similar to a shotgun.
With enough tedious grinding of pillagers, it's also possible to get an enchanted crossbow to drop with both piercing and multi shot. When you have both, only arrows fired in the middle can be recovered.
It's such a cool weapon that gets overshadowed by the bow for a few reasons. Mostly that for significantly less effort, you can get significantly more damage. Arrows quickly become abundant, meaning infinity not only becomes redundant, but so does maintaining an economy of arrows. The only limited arrow is the tipped variants, and the less cumbersome methods of getting them still are later into a world as well as not being compatible with infinity anyways. Debuffs from tipped arrows cannot make up for the damage the power enchantment adds neither in the case of conserving the ammunition via piercing, or at least that is the case if DoT isn't a preferred method or economical to the total health of an enemy. Realizing the maximum potential of crowd control for the crossbow means having a significant amount of gunpowder, which you likely would prefer to use for fireworks for an elytra instead. By far the most limiting problem with the crossbow is that its niche usage of fireworks absolutely requires you hold the ammunition in your offhand. This -could- be interpreted as something like handling a firearm. Likewise though, in combat and exploration alike, you would prefer to have a utility in the slot, be it torches, a shield, or a totem. I wish the crossbow was more appealing because it does a few interesting things, but generally the effort to get there takes long enough that you can quickly forget about it. Hopefully Mojang does something interesting with it in the future, or at least will let fireworks behave like arrows; the top, leftmost inventory slot being called when firing/loading a bow or crossbow.
Clocks are top tier decorations idk how this statistic is generated (possibly by time spent holding item in inventory or something?) but this seems odd to me.
No they aren’t. I don’t know where you got the idea that they’re top tier decorations but there are FAR better decorations.
The compass and clock should have a special dedicated inventory slot which would display on a HUD instead of taking an inventory slot.
I always use the compass as I never use coordinates, it helps me find my base when I get lost as I build a path from my base to my spawn area if I wandered far away from it to build my base.
I use the clock in VR around my house. When I'm indoors doing things, i just glance over to a clock since lighting is hard to discern indoors.
Its also good to have above your bed, it lets you know when you can sleep and how much time is left before mobs spawn in your yard.
I always use the turtle shell for my helmet. When enchanted with Aqua Affinity, Respiration III, Unbreaking III, Protection IV, and Mending…there’s just nothing better for underwater exploration. Plus, when enchanted, it is the prettiest color of green.
I love using end crystals for griefing. A lot of people dont know what it is so i can spam them around buildings and watch people destroy everything by accident because they think they can just break it and nothing bad happens
I literally dont go anywhere without a compass and clock especially when im near a village and cant see the sky. I dont like to lock up my villagers, i prefer to see them walking around so i always sleep to keep them from dying.
One option I like is to turn a village into a small fortress, with a wall to keep out monsters from the outside and lights to spawn-proof the inside. Sometimes it can be tricky to adapt naturally-generated villages in a way that looks good, but that's all part of the fun I suppose
Or even you can light up the area around the village, and if you don't feel safe with that throw a few iron golems in, and if their running off than build a wall around the village.
Respawn anchors are good if you have a hard time killing blazes or wither skeletons without dying, and your portal is far away from the fortress, so respawning in the overworld and running all the way back to the fortress is impractical.
I’ve always used the Clock for the reason you described, and even through my friends call me a whack-ass for carrying one they still ask what time it is 🤷
1:45 I think this Item like many others have so low usage, because a lot of players play on server where you respawn at the spawnpoint anyway, so it is basicly useless.
5:40 OK I use redstone really much I love it. And that most people don't use it very often is also based on Servers, because the performance of Redstone is horrible, and many server interupt you with your builds, to keep the Game playable.
Thats why redstone is also more of a Singleplayer item.
End crystals aren't blocks. They are entities just like armor stands are. Pistons can push entities. Sticky pistons don't stick to entities.
I have one clock. It’s hung up in an item frame above my bed in my main base. Right beneath my dragon egg and above my barrel of diamonds, netherite, and emergency reserve saplings.
Wait, you keep all those things in one Barrel?
@@HungryWarden yes, behind my bed. It’s a bit cramped. I also have a diamond stash at my strip mine. I use my netherite as soon as I get it, so I don’t exactly have a stockpile
@@52flyingbicycles makes sense
Great video toycat! Thanks for the information
The reason people barely have pet goat in minecraft because when you go to a mountain , there are more chances to get undertale'd than to find a goat.
As a dwarfmaxxer who rarely needs to go above ground, the clock is an essential tool to keep in my inventory
I've actually found a situation where spyglasses are actually highly practical in gameplay. On my realms server, we found massive deep dark caverns, with multiple ancient cities, and we've set up a large community hub, with many themed bases. Nonetheless, we've leaned heavily into the deep dark. Anyway, as a person who does a ton of things In the deep dark, and lives in deep dark caverns that seemingly never ends and keep on going, we often explore the deep dark, and have also explored an ancient city, and have plans to explore another. Whether or not you play with your brightness high or low, one of the leading problems in the deep dark is not setting off shriekers, which is harder than it sounds, because sensors blend in with sculk, and the sculk, which usually makes up about half the cave, is REALLY dark, and makes it hard to even see the terrain, nonetheless sensors. And you can't just spam torches, because then you're going to set off shriekers. The spyglasses zooming ability is surprisingly useful for putting the area directly ahead of you into higher definition, and actually allowing you to effectively see and scan the area ahead of you to make sure it's safe to proceed or place torches. Especially so in ancient cities where if you don't make sure it's safe to place a torch, guaranteed you will set off a shrieker at least a 1/3 of the time, if not more.
Unfortunetely spyglasses don't work in VR if you like to play that, but luckily it's easy enough to see when everything is life size and your eyes are encased in a dark cavity practically pressed to a screen.
The weakness tipped arrows can be used to cure villagers. Can be gotten by trading so you can have cheap villagers super early on
You use a resource pack to remove the vignette of the spyglass, and it's optifine zoom on vanilla, really useful for console bedrock
I mostly use the clocks for if I'm on long caving trips that way I know its daytime on the surface and a bit safer in case I need to leave the cave for supplies
Less used items
Inculdes end crystal
2B2T players: I'm a joke
I build my base at world spawn. It has benefits.
i can have compases to get home in early game
Also, going to the end without setting a respawn point always takes me home when i leave the end. Unless i set a bed at my mini base outside the end portal.
Also if your bed breaks you still always go home.
Even if you forget your house coordinates just die youll always be home.
If new people join, they always spawn at home.
me and my friend use lots of froglights, if we want more we have frogs kept in the nether and a flat area in the basalt biome for the magma cubes. we kill the big guys for smaller ones and the frogs eat the cubes and gives us loads of froglights
I always use a clock, to know when it is getting dark and best time to sleep, and when underground mining to know when it is day to exit the underground! Or even just have a few clocks in item frames near my ladder to exit the underground!
14:10 Spyglasses are basicly useless because of the Optifizoom nearly anyone has.
But yes it is good that it is in the game, even when useless for most players.
I love the mule! I don’t use it often but I’ll always remember Leroy, a mule I took on a 24k block journey to a woodland mansion and I set up a small base outside the mansion as it started to rain then before the thunder audio played, my mule Leroy, got struck by lightning and burned to the after life before I could put him out… :(
Compass - Inventory space issue; would I rather have another slot for more materials or have a needle point me to either spawn or a POI. Also, the work required to craft a loadstone is arguably harder and more dangerous than just making a road or some paths to the spot you wanted anyways.
Respawn Anchor - Materials issue; Gathering 6 crying obsidian is rather difficult if you haven't already been through the nether. There also isn't really a "good spot" to respawn in the nether. If you die, it's already pretty likely that your stuff is gone, or that you are going to have to travel super far to pick it up. I would personally rather just respawn in my bed and be able to access some backup gear or start working to gather materials again.
Frog Lights - Too difficult to obtain; Frogs are pretty slow, so trying to drag them across the world, back to your base, through a nether portal, then over to a magma cube spawner is a lot to ask for a block that gives off *slightly* more light than glowstone, sea lanterns and shroom lights. I think they look great, but I just haven't gotten around to making a farm for them.
Clock - Kinda useless? Time of day really isn't that big of a deal. Sure, phantoms can be a nuisance if you haven't slept in a few days, but when my options are sit underground for 10 minutes while you wait for the sun to come up, sleep at a spot that isn't my house, or just brave foot it back to your house, I'm gonna choose the last of those in probably around 95% of cases, and even in that last 5%, I can usually take a peak at the sky.
Daylight Sensors - Niche use cases; There aren't a lot of red stone devices that are day / night dependent, and of the ones that are, the odd signal strength variance from the sensor makes it harder to use. You can make a setup that will detect when a villager is in a bed, so that has a more reliable, binary input.
Tipped Arrows - Niche use AND inventory space; A normal arrow on an enchanted bow is going to be enough in 99.999% of cases. If you really need the effect, you can just stick with splash potions or lingering potions, which also have a longer duration... I'm not gonna clutter my inventory with a tipped arrow just because it *might* be **slightly** more useful in a hyper specific situation.
Fireworks - Cost issue; Fireworks are really expensive and a pain to craft. They can be a nice spectacle in multiplayer or creative, but they are not at all worth the cost and crafting effort in singleplayer survival. You end up spending several minutes to hours crafting firework stars, for a nice little *pop* that's over in a matter of seconds to minutes.
TNT Minecarts - Niche use; PVP is about the only use case for TNT minecarts, and there are a limited number of PVP servers that give you access to explosives. In survival servers, explosives and griefing are often against the rules. In singleplayer, why would you make a crater just to kill a single mob?
Turtle Master - Useless; Just. Useless. There are plenty of enough ways to deal with a ravager. *MAYBE* useful if you are trying to take on a warden, but even then you're GUARANTEED be eating those hits because you won't be able to run.
Honey Block - Actually, I've got nothing on this one. Genuinely useful block, and I'm actually surprised to hear it's on the lowest used list.
Spyglass - Inventory space issue; NGL, I will carry around a spyglass if I come across one, but I've never gone out of my way to craft one. But just having it sit in your inventory can feel a bit silly when you need the space to be carrying items you plan to use.
End Crystals - Once is probably enough for most players. Get your gateway, get your Elytra, you don't need anything else really. It's a fun challenge, but if you've done any building in the end, you are kind of shooting yourself in the foot with that.
Mule - I've got nothing. I don't use horses, and I don't have an excuse as to why. I just don't.
Mojang devs were way too high on weed when they designed both froglights & scute and I wish they would change them both.
Froglights would be my #1 fav light source in the game IF they weren't a HUGE pain in the ass to obtain. You have to take critters from the Overworlds, carry them through nether portals, somehow transport them through the nether while keeping them alive to a specific, uncommon biome, and terraform the biome in order made sure the critters won't be killed by the endless lava pools & ghast fireballs, then stand around and wait for mobs to spawn for them to eat. Alternatively you can bring them to a mob spawner, but to find those you must search through the MOST DANGEROUS structures in Hell until you find one with a spawner, clear out the deadly mobs, terraform an area around the spawner, THEN bring the frogs, but you'll always have to deal with other normal nether mobs too while you're there. Plus only ~1/3 of the slimes that spawn are the right size for frogs to eat, so you can't AFK, you have to fight all non-small slimes to make them bite-size. Also you can't breed frogs in that dimension so if some die & need to be replaced then you gotta breed more in the Overworld and cart them over to the farm in the Nether.
There's literally no reason for Mojang not to make frogs eat regular slimes to make froglights, other than "Fun Police".
And then there's scute. Turtle eggs only hatch at night so once they're laid/placed you have to not sleep at night. The amount of nights it takes for them to hatch is random so you have to camp out by them every night until they hatch. And the scute only drops when a baby turtle turns adult, which also happens at a random time, so you gotta keep camping out by them until THAT happens. But also you cant go fully AFK for too long because the scute will despawn after 5 minutes if you don't pick it up, unless after the baby hatched you moved it to sealed off spot where it'll stay on top of a chest-hopper. Not as much of a pain in the ass to get as froglights, but in a way more annoying because the turtle helmet is a NECESSITY in long-term survival play.
remember the copper horn?
The spy glass is more useful as a magnifying glass, e.g. for making out individual pixels on a mob for a build.
I used end crystals once to respawn the dragon because I needed diamonds for duping armour trims and I had already looted the cities near my portal
Is this superflat, or are you allergic to mining?
I love the mule get the speed of the horse and the storage of the donkey 17:19
Mule fan here- very surprised to hear my favorite mob isn’t popular.
I actually think the clock is really useful if you go mining, I have a branch mine which I go to when it's night and go outside to get wood and food during daytime.
I haven’t used most of these in survival since most of them are so expensive and time-consuming to get. Goat horns are pretty useless since the sounds kind of suck (the copper ones were so much better!) however O have used the spyglass just because sometimes it’s just fun to zoom in on people while they’re not looking at you.
I do sometimes create clocks for my farms, so I can remember to sleep every few days and minimize spawns.
On the topic of compasses: Since I'm in the early game, I always have dirt and a sunflower in my hotbar since sunflowers always point east. I would have a map, but I haven't found any redstone yet. Annoying how java has no coordinates (I don't have a windows keyboard).
16:40 I can't believe that only a few % of people did it.
I had a survival server for a few years, and I saw so many people using end crystals quiet often.
Servers probably don’t count because they disable achievement I think I’m not sure.
Since when does server disable achivements, I see the message of other people gettting achivements so often on servers.@@HungryWarden
I don't think I've ever made the Minecraft pattern banner
I always feel weirded out when people tell me they haven't used those features as often. Once you figure out how to farm froglights, they become a reliable and versatile source of decoration and lighting, granted they are incredibly hard to get in the first place.
Compasses are a lifesaver for me. My starter island is my world spawn, so whenever I get lost I follow it back there. Because yes, I'm very easily lost and have zero sense of direction.
19:00
plot of minecraft story mode:
Soren be like
I am someone who legit uses clocks and spyglasses
Spyglasses because when you zoom in a dark patch of a cave, for some reason minecraft makes it lighter with the spyglass so you can spot ores from far away
And clocks because if I'm working on some underground redstone/mining/building I REALLY dont want to go back up just to say hi to a creeper
actually i use the compass and clock on a regular basis and i'm planning to get green froglight. only issue is that i'm not finding slime of can get magma with a frog
Honestly, they're such a pain to craft for your average player. Killing Ghasts is one thing, but they don't always drop a tear, and most of the time Ghasts are floating above Lava, so even if they do drop a tear it's usually lost or unobtainable. 🤷♂️ Unless you're prepared to spend several hours building a Ghast farm in the Nether (and let's face it, the Nether is not anyone's favourite place), you still need to AFK at it in order to collect a decent amount of tears. For me, this is the main reason I don't really bother with End Crystals beyond respawning the Dragon for the first time for the achievement.
A friend of mine went and placed a re spawn anchor in his warehouse,in his mansion base and killed us both a few years back 😂 it was too late I realised that he didn't know not to do that or I would have told him..It made a very big mess of items to get chests for again asap..
I always have a compass in my shulker box, in case i get lost in the world. But that again, it could be a book with the coordinates written in it
The only use I've seen for a clock is if you are in the nether, don't want to reset your spawn by sleeping in the overworld, and are after passive mobs. It allows you to time your overworld trips better
Clocks don’t work in the Nether
I like using end crystals for decoration. Are they dangerous? Yes. Worth it? Very Yes.
6:28 I did everything until these tipped arrow regulary. The daylight sensor is especially useful with a stasis chamber -- e.g. when you don't skip the night immediately you're teleported home
Stasis chambers are only possible on Java due to projectiles flying slightly differently, preventing Ender Pearls from entering stasis.
@@HungryWarden 😱 this is such a bad parity problem, where can I vote for it?
@@guitaekm2 idk
End crystal are just a way to revive the ender dragon and fight it once more. It’s only other use is in massive redstone dragon xp farms.
"hello I'm ibxtoycat and Mojang put an effort to creating these features and expected you to do the same but unlike early game items which really explain themselves these require just a bit more to get going today I'll show some of the least used items as well as the stats on just how poorly used they actually are Mojang does share that and how to actually use them in your Minecraft world this is going to be a fun time "
-ibxtoycat in "Only 1.31% of People Use THIS Item"
What part do I ever agree to a TOS for mojang to collect my game data for stat collection, but god forbid I don't agree when joining my friend's realm
I got a frog enclosure with a tree with frog lights and a mud pond with them on the sides of the walls it looks so cool
My guy actually thinks end crystals are for peaceful stuff like respawning the dragon. Such innocence. end crystal traps are fun.
what about the entire crystal pvp community, utilizing both respawn anchors and end crystals for insane damage
Spyglasses are nice for people that play further away from their screens
I think they should have it to where if you were to use the flecthing table and craft a crossbow with a telescope than youll get a Crossbow with a scope or what I like to call the Snipers Crossbow.