I Built A Track That Punishes You For Going Fast

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น • 97

  • @codewaltgaming
    @codewaltgaming  หลายเดือนก่อน +34

    Map is now updated with no pick a path/combo lock

  • @carmillawoo6505
    @carmillawoo6505 หลายเดือนก่อน +86

    Twoface really be like: "If I keep doing the same thing for 8 minutes surely it will work"

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +5

      @@carmillawoo6505 🤣🤣🤣

  • @Fazwick
    @Fazwick หลายเดือนก่อน +58

    I do believe crowdsourcing track has its place, but in this track it takes away from the main gimmick of anti speed check. Especially at the beginning, people can get confused whether the gate closes due to them speeding or something else entirely. It's also time taken away from people mastering the main gimmick and improving their time, because they have to dedicate the first part just to find the correct combination.
    (I feel like people are more outspoken about the blocked path is because the video is from twoface POV, so everytime he hits a blocked path we felt the secondhand frustration.)

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +25

      I fully agree with you, I just updated the track to remove the crowd sourcing gimmick and just have the anti speed check XD

    • @howlingwolven
      @howlingwolven หลายเดือนก่อน +6

      I was indeed confused by the gate at first.

    • @shawnhiggins1005
      @shawnhiggins1005 หลายเดือนก่อน +5

      @@codewaltgaming could have added toll guys and a small “closed” sign to emphasize which ones are good and which are bad (red green signs)

    • @TheWoelrat
      @TheWoelrat หลายเดือนก่อน +2

      I agree, if the main thing is a gimmick don't add other gimmicks in it as well. Focus on the main aspect and maybe build around that, like having to speed to get in front of a train but then having to slow down again for the popo's.

  • @MadMikael
    @MadMikael หลายเดือนก่อน +11

    Beautiful track! Always awesome to see that forgotten button required... yes, the brake button. Also huge thanks to Two-Face for having a backup recording!

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @@MadMikael Thank you so much

  • @mallowtonmouse
    @mallowtonmouse หลายเดือนก่อน +29

    I don't like the combination lock aspect but I love the art and concept

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +2

      @@mallowtonmouse Thank you 😁

  • @Fivemacs
    @Fivemacs หลายเดือนก่อน +33

    Cool map, but crowd sourcing the paths isn't really a fun mechanic. It's just trial and error.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +6

      @@Fivemacs I agree and I will reconsider using that mechanic in the future

    • @christopherrogers532
      @christopherrogers532 หลายเดือนก่อน +1

      @@codewaltgaming What'd be rather funny is using a setup that lets you randomize what doors are open and closed. Say all 3 are open for one setup, then any 2, then any single, and lastly if you're feeling evil a case for all are closed. Not sure how to do this with zeepkist's logic though. O_o

  • @Kodiak01
    @Kodiak01 หลายเดือนก่อน +3

    I really think this is IoI's better logic work. Also, just had an idea where you have a 'skill route' and a 'noob route'. For the noob route, you have these same speed checks and for the skill route you have the opposite with a mandatory speed (if you go slower you get spiked). It would really make for an interesting concept and would help to even out the times for each route without needing to trouble shoot nearly as much 😊

  • @readfreak7
    @readfreak7 หลายเดือนก่อน +16

    The anti-speed check is very neat, but the "guess the door" stuff just annoys me (I doubt I'm the only one). I think it would be a much better map that people might even play on their own time without that aspect.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +4

      @@readfreak7 I have been considering removing that mechanic and patching the original track

    • @readfreak7
      @readfreak7 หลายเดือนก่อน

      @codewaltgaming neat!

  • @Cadet1249
    @Cadet1249 หลายเดือนก่อน +12

    why would you block off some paths? It just makes it seem like it’s part of the speeding gimmick and confuses everyone

    • @Ambivadox
      @Ambivadox หลายเดือนก่อน +1

      I figured it was like the DOT. Try and get around the scale and they bust you even harder.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +3

      @@Cadet1249 Noted, I didn't realize how confusing it would be

  • @bonovoxel7527
    @bonovoxel7527 หลายเดือนก่อน +18

    Walt this is perfectly themed! I can assure you that Italy's road surveillance is exactly like that!

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +4

      @@bonovoxel7527 Thank you ❤️

    • @Taladar2003
      @Taladar2003 หลายเดือนก่อน +4

      Must be a pain to build one of those three door gates every time they want to check if people are speeding.

    • @JamesTK
      @JamesTK หลายเดือนก่อน +4

      @@Taladar2003the pile ups quickly make it obvious

  • @Lake_Filter
    @Lake_Filter หลายเดือนก่อน +1

    Finally a braking track! I always wonder if there is a way to naturally incentivize people to use brakes without resorting to harsh consequences such as this. One can finish the track full speed, but the best racing lines and the fastest times can only be achieved through braking.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +1

      Might be a way to create "cuts" that require braking to get it the fastest

  • @Cullerin112
    @Cullerin112 หลายเดือนก่อน +10

    I spent 9 minutes thinking that twoface wasn't in vc lol

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +4

      @@Cullerin112 tutu was so quiet 😭I was missing his voice

    • @TwoFace-
      @TwoFace- หลายเดือนก่อน +2

      #focusmode lol

    • @Kodiak01
      @Kodiak01 หลายเดือนก่อน

      Haha I was wondering why he was so quiet

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @Kodiak01 me too

  • @vulkarma741
    @vulkarma741 หลายเดือนก่อน +1

    Imagine it also checking if you are too slow.

  • @MercenaryPen
    @MercenaryPen หลายเดือนก่อน +1

    I don't know whether this has been done- but as a non-player I'm wondering if its practical to make a map where all the propulsion comes from hammers rather than boosters (by placing hammers at right angles to the track so if you time it right they strike the back of your vehicle)

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +1

      Would be fun to play around with, my only concern is that the hammer might kill you, but it is worth exploring 😁

  • @justadude7455
    @justadude7455 หลายเดือนก่อน +3

    Quite like this one. Took me way too long to realize I was watching TwoFace though (even though it was mentioned) >.<
    Side note: Really nice group in this session!

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @@justadude7455 Thank you ❤️

  • @dglesterhardunkichud4287
    @dglesterhardunkichud4287 หลายเดือนก่อน

    Why did it take me until I saw Codewalt drive by at 6:45 to realize that it was indeed TwoFace driving and not Codewalt 😅 (Disclaimer, I did skip the firsy part of the video. Sorry!😶‍🌫)

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +2

      @@dglesterhardunkichud4287 tsk tsk tsk 🤣🤣🤣🤣

  • @GummieI
    @GummieI หลายเดือนก่อน +3

    While this may not exactly have been the best of Twoface driving, I do think it is more interesting to see it driven from the perspective of a non-creator. I would love if you just in general always swapped footage/what track each person showcased everytime.

    • @joakrage3972
      @joakrage3972 หลายเดือนก่อน

      Agreed but maybe just once and a while

  • @JPerssonGaming
    @JPerssonGaming หลายเดือนก่อน +1

    Very cool concept. I probably would have got a time first try because I'm just slow... Might not have even known there were spikes until this vid... lol

  • @Robert-g2i
    @Robert-g2i หลายเดือนก่อน +3

    What you called a tunnel is actually known as a covered bridge.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +6

      @@Robert-g2i Thank you,😅😅 English is my native language and I still suck at it

  • @OOOHBILLY
    @OOOHBILLY หลายเดือนก่อน +2

    The flaw I find in the map is…if I’m not speeding…making it to the finish…why am I still ending at the police station?

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +5

      @@OOOHBILLY Gotta bail out your friends 🤣🤣🤣

    • @OOOHBILLY
      @OOOHBILLY หลายเดือนก่อน +1

      @ lmfaooooooo true, like TwoFace…corner cutting mofudger! 😂

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +2

      @OOOHBILLY 🤣🤣🤣

  • @FatherMaldonado
    @FatherMaldonado หลายเดือนก่อน

    I must admit that this accurately reflects my driving style

  • @PaladinCasdin
    @PaladinCasdin หลายเดือนก่อน

    TwoFace forgetting this isn't a Dapper track and trying to cheese everything. 🤣

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @@PaladinCasdin 😅😅

  • @cantbedeleted
    @cantbedeleted หลายเดือนก่อน +1

    What about having a track that can't be completed at full speed, but slowing down at different places will cause you to end up in different new tracks of various lengths?

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +1

      @@cantbedeleted 👀

    • @cantbedeleted
      @cantbedeleted หลายเดือนก่อน +1

      @codewaltgaming Maybe even be extra evil and have it to where the pattern repeats, and there is actually only one very specific way to beat it?

  • @michaelklog
    @michaelklog หลายเดือนก่อน

    pretty cool idea. i wonder if you made a track where you can go on the "highway" around a mountain or through a tunnel but with slower speed (speed check). and in the tunnel you have to go past cars and weave through trafic. where as on the high way there are jumps and stuff because it's under contruction. i know it would be hard to make but i would look so cool.

  • @YourXavier
    @YourXavier หลายเดือนก่อน

    Having two separate blockers working on separate mechanics is a bit confusing.

  • @ApolloSevan
    @ApolloSevan หลายเดือนก่อน +5

    Oof, 2 Face was driving rough in this. It was frankly hard to watch.😬 Track was SUPER cool! Just wish we had a better perspective.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +3

      @@ApolloSevan 100% but at least we have this instead of just watching the main menu the whole time 😭 next week's videos won't be like this, as I have already corrected the issue

    • @TwoFace-
      @TwoFace- หลายเดือนก่อน +5

      TFW you're trying to optimize your time the whole track lol. I did warn him my runs weren't good when I sent them, but like he said, better than nothing... I'm the only person that records the whole session 🤷‍♂️

    • @michaelklog
      @michaelklog หลายเดือนก่อน +1

      @@TwoFace- savior of the videos! thank god you did.

  • @badgoogle9938
    @badgoogle9938 หลายเดือนก่อน

    The theoretical best time wouldn't be that much quicker than Cbad, considering their speed at the checkpoints.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      I agree, that run is pretty close to fully optimized, however since my update to the track removing the choose a path, the route might allow for almost a second

  • @maurer3d
    @maurer3d หลายเดือนก่อน +2

    I still have yet to see anyone make a random gate track. It would be the ultimate troll track.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +1

      @@maurer3d ooh that sounds like fun 🤣

    • @maurer3d
      @maurer3d หลายเดือนก่อน

      @@codewaltgaming Yeah sadly I don't know if there is a good way to create a random generator figured out yet.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +2

      @maurer3d maki made a good one, I will talk to them how they did it... Because they make a track with 16 different paths, all randomly selected routes with active gates

    • @maurer3d
      @maurer3d หลายเดือนก่อน

      @@codewaltgaming Cool

    • @ioi88
      @ioi88 หลายเดือนก่อน +1

      I also made one. Random logic is hard to do consistently in this game.

  • @delavanty
    @delavanty หลายเดือนก่อน

    In the beginning he was basically afk lol

  • @Wico90YT
    @Wico90YT หลายเดือนก่อน

    Intangible blocks to show the strip + slowster to actually slow you down would be fun

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @@Wico90YT good idea too 😁

  • @Unoriginal_Zero
    @Unoriginal_Zero หลายเดือนก่อน

    This looked like it just broke Twoface

  • @howlingwolven
    @howlingwolven หลายเดือนก่อน

    This was a fun track!

  • @rendratvandonkereschrijver2912
    @rendratvandonkereschrijver2912 หลายเดือนก่อน

    TwoFace and Kan sound very similar to each other

  • @shinigamiking69
    @shinigamiking69 หลายเดือนก่อน

    It just dawned on me that fred came up with this

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      Yeah, Fred sent me the tech so I could make a cool track with it 😀

    • @shinigamiking69
      @shinigamiking69 หลายเดือนก่อน

      @codewaltgaming its really cool as shit have u seen dapper's new video

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @shinigamiking69 yeah, his logic is crazy 👀👀

    • @shinigamiking69
      @shinigamiking69 หลายเดือนก่อน

      @@codewaltgaming who knew that hands up could trigger logic

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @shinigamiking69 exactly

  • @57thorns
    @57thorns หลายเดือนก่อน

    Ah, you did put up invisible walls bside the strips.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      Yeah 😅😅 not my brightest moment

  • @mdpl_
    @mdpl_ หลายเดือนก่อน

    This is a cool and funny way to use logic

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @@mdpl_ Thank ioi8 😁😁😁

  • @ft3917
    @ft3917 หลายเดือนก่อน +3

    i dont like courses where it is a lottery what way you go.

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน +1

      @@ft3917 Noted, thank you for your feedback ❤️

  • @R0nanC
    @R0nanC หลายเดือนก่อน

    Nyoom

  • @DilPickleDino
    @DilPickleDino หลายเดือนก่อน +1

    😎

  • @dhalav
    @dhalav หลายเดือนก่อน

    I think IOI might be pronounced Fred. But I would be wrong

    • @codewaltgaming
      @codewaltgaming  หลายเดือนก่อน

      @@dhalav they go by either, but Fred is a nickname 😁😁

  • @TomatoGoZoom
    @TomatoGoZoom หลายเดือนก่อน

    BlueSky is SO much better than Twitter. Block lists actually work. XD