Unleashes Terror: Submarine Encounter with Giant Monster
ฝัง
- เผยแพร่เมื่อ 4 เม.ย. 2024
- Join us as we follow the brave team's underwater exploration, only to encounter a nightmare beyond imagination. Subscribe now to witness the terror unfold.
#creepy #scp #scpfoundation #horrorshorts #thalassophobia #ocean
Submarine Designed by:
Designed in T-FLEX CAD - บันเทิง
Why cant we have horror games like these?
subnautica exists
@@vsbung And Iron Lung
@@vsbung And Barotrauma
@@vsbung That's not a valid reason , just an excuse. There's isn't a game because there's no will to work on a project like that just pure excuses
@@vsbung funny enough I don't think Subnautica was originally suppose to be a horror game, it just tapped into people's thalassophobia
When it goes from over to underwater with the waves etc... Thats kinda scary...like adrenaline scary
shark is gonna have a fun time shitting that out
well at least it's getting a good source of iron.
i assume the ingestion capabilities of this creature could easily digest whole battleships of iron and steel quite easily...the only issues would be some gas from the ammunition exploding inside him probably causing some form of sea diahrea
He’s gonna get the shits lol. His wife gonna be like “Harold, did you eat another human submarine?”
It's an addiction at this point, he's just into subs
Bright white lights and creatures equals youre a goner.
what the sigma
nah, bros gonna have the vilest indigestion 😂
Static noise ruins it...
Is it static noise or a lower quality render? It looks like when you do a quick render in blender. #bars
Nope
I'll try to figure out some good denoising settings, good feedback.
@@TheCrackFox You nailed it, I try to finish these renders once a week. So this was done on my free night and I don't have quite enough time for super long render times. I should probably figure out a good denoising solution tho.
@@StabUnit it still looks good. It would be a useful effect if you did a noir scene.
The moment someone got into the waters
they became nothing more than a meal ready to be served.
the weird grainy glass texture that is our POV is terrible
It’s fixed noise pattern that is a by-product of fast renders. I figured out a new denoising method for future renders that should fix that. Good feedback.
@@StabUnit all the best dude, keep up the good work
What the fuck was that
a new swimming buddy
Hey bro, do u have discord?
I don’t, but we can message on Facebook.
facebook.com/share/cwg8LrGJBkZz4NFp/?mibextid=uzlsIk