Thanks for this review, I'm the author of this tool and I appreciate it a lot. I also took note of the feedback for future improvements. To disconnect nodes you should do shift + click on the pin, it's in the user guide but maybe I should indicate it in the user interface too :).
Awesome tool! Is it possible to generate a texture with light and shadows baked into them? Say you're making textures for a mobile game; you might want to angle a directional light to simulate the sun, but because mobile games are on less powerful hardware you'd want to put shadows in this way. Is it doable?
@@emeraldeelentertainment8988 TexGraph don't provide this feature and I doubt it can, as it depends on both mesh orientation and light position, it is more an engine level editor feature.
Mike, this was a damn good find. I've compared it to a few other node-based texture apps such as PixaFlux, Material Maker, ArmorPaint (Node System) and the material editor in Blender. I gotta say that even in its current beta state, this feels a lot more feature complete. I gave it a good little run around and even at 4k, I was able to get fast results. As for removing connections between nodes, just shift-click the pin on either end of the connection and it'll disconnect the two nodes. There's also some great information in the user manual that's available on TexGraph's Itch.io page. Thanks again for finding this! Ever since Allegorithmic went to Adobe, I've been actively searching for alternative products. TexGraph seems like a great addition in the free app category.
Just downloaded it and works nice on wine ;) For disconnecting nodes the shortcut is Shift+click over the pin by the way (It's in the manual). Thanks for the video!
Very cool! Thanks for sharing, Mike! Also, your Height information was likely not showing up because there wasn't any Normal info that was relevant to it as it was using the Normals of the tiled texture you created. I believe if you were to use the Voronoi texture and create Normals from it that you might have seen more of the Height itself. :)
Is anyone else having it not render anything? All the nodes, 2d preview, and the 3d cube are either solid black or grey. This is both with the examples and new nodes I create. I'm on windows 10 with an AMD CPU and a radeon rx 460.
I can confirm this to be the case on my system as well. For the moment this seems to be an "Nvidia only" tool. Hopefully this is just a minor issue that can be easily fixed, because it looks like it's a really nice piece of software otherwise.
Another Gui heavy app that's either difficult or crashes as a first sign. Can't fail the maker though who gave it away totally free. What's the minimum gui requirement for win 10?
Link
www.gamefromscratch.com/post/2019/11/03/TexGraph-Procedural-Texture-Tool.aspx
Thanks for this review, I'm the author of this tool and I appreciate it a lot. I also took note of the feedback for future improvements. To disconnect nodes you should do shift + click on the pin, it's in the user guide but maybe I should indicate it in the user interface too :).
Thanks for the amazing tool.
One feature request, if possible please allow changing the navigation to Unreal Engine's material system.
Awesome tool! Is it possible to generate a texture with light and shadows baked into them? Say you're making textures for a mobile game; you might want to angle a directional light to simulate the sun, but because mobile games are on less powerful hardware you'd want to put shadows in this way.
Is it doable?
Will you opensource it?
@@emeraldeelentertainment8988 TexGraph don't provide this feature and I doubt it can, as it depends on both mesh orientation and light position, it is more an engine level editor feature.
@@emeraldeelentertainment8988 This kind of stuff is easily done in Blender with texture baking.
Mike, this was a damn good find. I've compared it to a few other node-based texture apps such as PixaFlux, Material Maker, ArmorPaint (Node System) and the material editor in Blender. I gotta say that even in its current beta state, this feels a lot more feature complete. I gave it a good little run around and even at 4k, I was able to get fast results.
As for removing connections between nodes, just shift-click the pin on either end of the connection and it'll disconnect the two nodes. There's also some great information in the user manual that's available on TexGraph's Itch.io page.
Thanks again for finding this! Ever since Allegorithmic went to Adobe, I've been actively searching for alternative products. TexGraph seems like a great addition in the free app category.
Just downloaded it and works nice on wine ;) For disconnecting nodes the shortcut is Shift+click over the pin by the way (It's in the manual). Thanks for the video!
Manu...what? ;)
@@gamefromscratch Hahaha it was my first time also :D :D
Here with Wine 4.0.3 and Mint 19.2 MATE don't work. It open but the windows freeze and the app ask for terminate.
Wow this is a free tool of the coolest I've seen, thanks for presenting it
Very cool! Thanks for sharing, Mike! Also, your Height information was likely not showing up because there wasn't any Normal info that was relevant to it as it was using the Normals of the tiled texture you created. I believe if you were to use the Voronoi texture and create Normals from it that you might have seen more of the Height itself. :)
Is anyone else having it not render anything? All the nodes, 2d preview, and the 3d cube are either solid black or grey. This is both with the examples and new nodes I create. I'm on windows 10 with an AMD CPU and a radeon rx 460.
I can confirm this to be the case on my system as well. For the moment this seems to be an "Nvidia only" tool. Hopefully this is just a minor issue that can be easily fixed, because it looks like it's a really nice piece of software otherwise.
Good video, thanks! Oh by the way, stop pronouncing Albedo map wrong please :D
not for Mac...
Free Substance designer.
Is this on Mac too? Edit: Nevermind...
Another Gui heavy app that's either difficult or crashes as a first sign.
Can't fail the maker though who gave it away totally free. What's the minimum gui requirement for win 10?
gracias !