New Spells | 2024 Player's Handbook | D&D

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • Preorder the new 2024 Core Rulebook Digital & Physical bundle on D&D Beyond dndbeyond.link/...
    Preorder the new 2024 Core Rulebook Digital bundle dndbeyond.link...
    Preorder the new 2024 Core Rulebook Physical bundle dndbeyond.link...
    Preorder the new 2024 Player's Handbook on D&D Beyond dndbeyond.link...
    Subscribe to D&D Beyond dndbeyond.link...
    Introducing the 2024 Player's Handbook, the new and improved guide for fifth edition DUNGEONS & DRAGONS. Packed with endless character options, striking illustrations, and a streamlined design, every part of this 384-page book is a joy to experience.
    Embark on an epic adventure 10 years in the making.
    Create compelling characters with optimized rules, updated spells and equipment, and expanded player options. With an improved layout and organization, you have all the information you need right at your fingertips. Your adventure begins now!
    Pre-order the 2024 Digital & Physical Core Rulebook Bundle and save $60!
    All three of the 2024 Core Rulebooks are available for pre-order as a Digital & Physical bundle. Grab them today to get the interactive digital version and the beautiful hardcover version of each one upon release, as well as fully unlocking their contents on D&D BEYOND. Shipping is free for this bundle!
    Pre-order the 2024 Digital & Physical Core Rulebook Bundle to receive these exclusive D&D collectibles:
    Dragons of D&D digital art book
    D&D BEYOND Gold Digital Dice set
    50th anniversary digital Gold Dragon mini, releasing with the closed beta of the upcoming 3D virtual tabletop*
    #dnd #dungeonsanddragons #ttrpg

ความคิดเห็น • 619

  • @MrFirefan1234
    @MrFirefan1234 3 หลายเดือนก่อน +801

    For people curious on the last 4 classes, Monk is Monday July 8th, Sorc the 9th, Cleric the 10th, and Bard the 11th

    • @SuperZez
      @SuperZez 3 หลายเดือนก่อน +22

      No artificer?

    • @MrFirefan1234
      @MrFirefan1234 3 หลายเดือนก่อน +36

      @@SuperZez nope no Artificer in the PHB

    • @fandomonium3789
      @fandomonium3789 3 หลายเดือนก่อน +40

      Why two weeks of waiting for the last 4?

    • @HoskTheCub
      @HoskTheCub 3 หลายเดือนก่อน +21

      Cleric is the one I'm curious about. I really hope that they made a fix so that clerics are good at religion thos time around.

    • @MrFirefan1234
      @MrFirefan1234 3 หลายเดือนก่อน +16

      @@HoskTheCub in the Playtest, they got to add Wis to Religion on top of still using Int

  • @kittengoddess4259
    @kittengoddess4259 3 หลายเดือนก่อน +306

    How do you go a whole videos showing spell art, talking about spell, talking about how the organization is easier BUT not even show a single example of how they will appear in the new books, just pick one that you know won’t change and show how it will look in the book

    • @shaclown7721
      @shaclown7721 3 หลายเดือนก่อน +28

      Exactly this... i was scrolling through the transcript, sincr i didn't want to waste half am hour, but this entire video is essentially a giant nothingburger...

    • @keonilewis6482
      @keonilewis6482 3 หลายเดือนก่อน +6

      Gotta buy the book man

    • @marshallmanticore
      @marshallmanticore 3 หลายเดือนก่อน +1

      💯💯💯💯💯💯💯

    • @isaacorwhatever4329
      @isaacorwhatever4329 3 หลายเดือนก่อน +6

      To be totally honest, its probably not finalised at this stage. We're still a few months out so I imagine they haven't begun printing just yet.

    • @Mcleody9
      @Mcleody9 3 หลายเดือนก่อน +1

      Yup, "show dont tell". Disappointing.

  • @CratthewF
    @CratthewF 3 หลายเดือนก่อน +260

    Really wish they’d have gone over more specific spells

    • @shaclown7721
      @shaclown7721 3 หลายเดือนก่อน +17

      Just like everyone else here...

    • @MarcoMontaltoMonella
      @MarcoMontaltoMonella 3 หลายเดือนก่อน +7

      @DungeonDudes save us!

    • @PeruvianHeadShrinker
      @PeruvianHeadShrinker 3 หลายเดือนก่อน

      Agreed! Happy to hear Flame Strike is getting more damage dice. Never made sense that it was weaker than Fireball.

    • @VinceValentine
      @VinceValentine 2 หลายเดือนก่อน +4

      They're being vague on purpose to make us buy the books. Let's wait for the release and every D&D TH-camr will review that for us.

    • @voidsabre_
      @voidsabre_ 2 หลายเดือนก่อน

      If they did that then you wouldn't have to buy the book

  • @coolbitman
    @coolbitman 3 หลายเดือนก่อน +245

    Im hoping that some of theese spells helps the new ranger. WIth concentration getting eaten by HM i dont know if its possible but here im still hoping

    • @clarkside4493
      @clarkside4493 3 หลายเดือนก่อน +29

      I'm assuming at least a few spells are losing concentration. _Ensnaring Strike_ and _Cordon of Arrows_ come to mind because they are similar to how the Paladin's Smite Spells work now and many of those Smite Spells lost concentration. Sadly, those will have to be spells a Beast Master rarely casts, if ever. Unless they nest the Hunter's Mark actions into the Command the Beast actions, then there will rarely be a moment for the Beast Master to even cast _Hunter's Mark_ .

    • @eisenwulfe
      @eisenwulfe 3 หลายเดือนก่อน +18

      I'm hoping that Hunter's Mark is buffed in some way, cause honestly, the Ranger "rework" is so underwhelming. If Ranger's are gonna be stuck with one spell, please let it be a banger of a spell!

    • @diegonunesnl
      @diegonunesnl 3 หลายเดือนก่อน +5

      I Hope that some of the Ranger Spells also work on close combat. The Ranger Sepll list has some spell that benefits only ranged combat rangers linke Lighting Arrow and Swift Quiver.
      If that spells for example are adapted and now work on close combat will be good. Since 2014 the close combat ranger has been abandoned in favor of the ranged combat.

    • @RedVagrantD
      @RedVagrantD 3 หลายเดือนก่อน +10

      get your dm to house rule HM doesn't have concentration, they won't send pinkertons after you to play how you wanna play if everyone else agrees

    • @losttoothbrush
      @losttoothbrush 3 หลายเดือนก่อน +2

      ​@@diegonunesnlAt least you can use Lightning Arrow on a thrown weapon. My STRanger uses it a lot with Javelins. Its like a mini Javelin of lightning xD

  • @PunknPixels
    @PunknPixels 3 หลายเดือนก่อน +7

    does wotc even play this game? what's weird to cast with produce flame? it isn't two separate actions to cast and throw, using it offensively is part of the action. "When you cast this spell... you can hurl the flame at a creature"

  • @benjaminschmaderer6890
    @benjaminschmaderer6890 3 หลายเดือนก่อน +16

    Disappointing coverage. Few details about actual spell changes and nothing on spellcasting mechanics. Padded by talk about spell art. Very unfortunate.

  • @elementzero3379
    @elementzero3379 3 หลายเดือนก่อน +35

    So many words to say nothing. This video was useless. 🤦🏻‍♂️

  • @lexistential
    @lexistential 3 หลายเดือนก่อน +20

    this was 25 minutes of basically 4 spells

  • @socialcommentary
    @socialcommentary 3 หลายเดือนก่อน +4

    How about buffing the damage of Hunter's Mark? 1d6 damage until level 20 and then...1d10??!! What happened? Did WotC just give up on the Ranger again?

  • @comradewarners
    @comradewarners 3 หลายเดือนก่อน +74

    I know they recorded this before releasing Hunter’s Mark the class video, but the fact they didn’t even mention Ranger spell changes is worrying. It better be in the article.

    • @waltercosta2067
      @waltercosta2067 3 หลายเดือนก่อน +6

      hardly will, I hope there is a leak so we get to see before September

    • @rythis155
      @rythis155 3 หลายเดือนก่อน +5

      They said that Steel Wind Strike was a core ranger spell in 5e so they made sure to bring it over (a 5th level spell… for ranger :/ )

    • @Lumpyrox1412
      @Lumpyrox1412 3 หลายเดือนก่อน +1

      @@waltercosta2067 You will see before september because the NDA lifts next month.

    • @trise2033
      @trise2033 3 หลายเดือนก่อน

      Conjure Woodland Beings is a Ranger spell.

    • @thatperfectmoment
      @thatperfectmoment 2 หลายเดือนก่อน

      Mostly increasing usability.... Wikidot has already done this much better.

  • @diamondmx3076
    @diamondmx3076 3 หลายเดือนก่อน +42

    Couldn't make it all the way through this. It was really dull, mostly because of the lack of actually "new" spells in this video about new spells. Mostly spells that hop in and out of core books or extra books, and have done for decades now.
    Not sure if you know this, but "new" doesn't mean "20 years old but we moved which book it's in and made minor tweaks to it"

    • @takeshimovies5869
      @takeshimovies5869 3 หลายเดือนก่อน +3

      I mean... after "complectly new" ranger i'm sure that they don't know this.

  • @kylesousa2051
    @kylesousa2051 3 หลายเดือนก่อน +60

    What in the world are you talking about with Produce Flame? It's an action to cast, and when you cast it you can choose to throw it as an attack. Is no different from any other cantrips, other than you can choose to either use it as a light or attack with it, but it doesn't take more actions when you cast it

    • @jeffyachcik3094
      @jeffyachcik3094 3 หลายเดือนก่อน +14

      I know. I was like what did I miss on this and had to go look it up again.

    • @jacksonletts3724
      @jacksonletts3724 3 หลายเดือนก่อน +16

      I was completely baffled when he started talking about it. Still have no idea.

    • @McWeefreemen
      @McWeefreemen 3 หลายเดือนก่อน +8

      They have no idea 😂

    • @giorgitsiklauri840
      @giorgitsiklauri840 3 หลายเดือนก่อน +10

      He mentions BG3, there it works the same as tabletop in terms of action economy, but I believe you need to first click to cast the spell, then click another button to attack with it, so it does *feel* clunkier, in BG3, so it seems this change happened because of how the macros for Produce Flame work in a video game...?

    • @jacksonletts3724
      @jacksonletts3724 3 หลายเดือนก่อน +12

      @@zero11010 you may have missed this line: “When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. “
      The key phrase here is “when you cast this spell.” It doesn’t take a second action to throw the fire unless you want it too.

  • @pedrostormrage
    @pedrostormrage 3 หลายเดือนก่อน +33

    11:18 Just having Mind Sliver as an official (non-optional) cantrip is already a win for me (which makes Magic Initiate(Arcane) even more interesting).

    • @Naxirian
      @Naxirian 3 หลายเดือนก่อน +1

      Pretty sure there isn't a magic initiate arcane anymore? They got rid of the Arcane, Divine and Primal spell lists from the UA's months ago, reverted to class specific again.

    • @pedrostormrage
      @pedrostormrage 3 หลายเดือนก่อน

      @@Naxirian That's right, it's just that the last version of Magic Initiate we got used the Arcane/Divine/Primal spell lists. I'm not sure what classes will get Mind Sliver now, but Magic Initiate(Wizard) should probably do it then.

    • @haydenburton1789
      @haydenburton1789 3 หลายเดือนก่อน +1

      Magic Initiate still lets you choose the spellcasting modifier for the spell, right?
      Kinda useless otherwise

    • @pedrostormrage
      @pedrostormrage 3 หลายเดือนก่อน

      @@haydenburton1789 I'm assuming/hoping so (unfortunately the final version of Magic Initiate hasn't been revealed yet, but Treantmonk said his embargo to talk about the PHB - which he has the final version of - will end on August 1st).

  • @garthodowd6846
    @garthodowd6846 3 หลายเดือนก่อน +3

    *SPOILER ALERT *
    no spells are actually shown.

  • @Kimmurial333
    @Kimmurial333 3 หลายเดือนก่อน +5

    Going to call out the team here. They mention “new” a lot and then proceed to name spells from existing support books. Also they go on about changes to summoning but got rid of the conjurer wizard subclass. Bit sneaky.

    • @steveaustin2686
      @steveaustin2686 3 หลายเดือนก่อน +1

      You can still play the 5e conjurer and I plan on homebrewing subclasses that didn't make the cut for 6e once I have access to the 6e books.

  • @shallansward
    @shallansward 2 หลายเดือนก่อน +6

    PLEASE tell me that the spells will be organized by level (and then alphabetically). The way they are now is unbearable.

  • @TheLunarCleric
    @TheLunarCleric 3 หลายเดือนก่อน +35

    A healing buff!!! Thank god

    • @rogen8094
      @rogen8094 3 หลายเดือนก่อน +3

      As a Cleric main, this makes me so happy!!!
      Also - Praise Selune, Lunar Cleric! (She's my fav. goddess)

    • @SamanthaVimes177
      @SamanthaVimes177 3 หลายเดือนก่อน +6

      Cure wounds now does 2d8 + Wis!

    • @rogen8094
      @rogen8094 3 หลายเดือนก่อน

      @zero11010 well, our DM likes to balance things with the mind that we have a cleric. So my fellow players go down pretty regularly, so extra healing means when I bring them back up they have a little more wiggle room before they go down again.

    • @redhoodie4111
      @redhoodie4111 3 หลายเดือนก่อน

      not like it really needed it

    • @SisterMisery
      @SisterMisery 3 หลายเดือนก่อน

      You worship the moon witch! You better prepare to embrace darkness. 🤝🏼​@@rogen8094

  • @ben5720
    @ben5720 3 หลายเดือนก่อน +87

    Bro. Why do they not elaborate on more in these videos…. Like they mentioned that super cool radiant storm spell and then legit said NOTHING about it….

    • @jacobtrost5048
      @jacobtrost5048 3 หลายเดือนก่อน +10

      But bro, she's a celestial warlock

    • @HmmBearGrr
      @HmmBearGrr 3 หลายเดือนก่อน +35

      Because they want you to buy the book?

    • @marcalewine5959
      @marcalewine5959 3 หลายเดือนก่อน +3

      They arent giving you mechanics for free.

    • @CooperAATE
      @CooperAATE 3 หลายเดือนก่อน +2

      ​@@HmmBearGrrliterally the obvious answer tbh

    • @ben5720
      @ben5720 3 หลายเดือนก่อน +8

      In the “spells” video, they should not spend most of it talking about art and talk more about like 2 new changes to existing spells dawg. And yes, that includes mechanics.

  • @jerayneous
    @jerayneous 3 หลายเดือนก่อน +3

    It’s not new if it’s already been published…

  • @alexanderwizardjar9540
    @alexanderwizardjar9540 3 หลายเดือนก่อน +144

    cant wait for treantmonk to cover this in an hour

    • @Tarudizer
      @Tarudizer 3 หลายเดือนก่อน +4

      Literally just here to check the comments real quick before he uploads, hah

    • @michaelgray4964
      @michaelgray4964 3 หลายเดือนก่อน

      He can't talk about stuff they don't talk about first.

    • @johngallant1629
      @johngallant1629 3 หลายเดือนก่อน +1

      He does an amazing job with his reaction videos!!!!!

    • @MainShane
      @MainShane 3 หลายเดือนก่อน

      ​@@michaelgray4964 While true he does often hint at changes beyond what was mentioned

  • @shaclown7721
    @shaclown7721 3 หลายเดือนก่อน +47

    I can't imagine people waited for this video to premiere, sat down and watched the entire thing live, only to be let down this hard...

    • @marshallmanticore
      @marshallmanticore 3 หลายเดือนก่อน +1

      💯💯💯💯

    • @horrorsage1346
      @horrorsage1346 11 วันที่ผ่านมา +2

      Probably not as let down as when oldschoolmgt had Pinkerton show up on his doorstep

  • @frankprendergast8020
    @frankprendergast8020 3 หลายเดือนก่อน +2

    Thanks for.....?
    Thanks for telling us there's over 30 new spells but given us no details.
    Thanks for telling us that healing spells are improved but not giving us an example.
    Thanks for telling us that concentration on some spells been removed and added to other spells but not giving examples.
    Thanks for a useless info on the new 50th Anniversary Edition D&D spells changes.
    Thanks for nothing!!!
    🤔🤣🤣🤣

  • @holyrod2001
    @holyrod2001 3 หลายเดือนก่อน +2

    I'm excited about the art, but so much of this is talking about art, and just the same things they piece meal told us already in the other videos, that this felt like a real nothing of an interview. There's genuinely useful information, but it really could have been 5 minutes.

  • @ChangesOfTomorrow
    @ChangesOfTomorrow 3 หลายเดือนก่อน +5

    This video has info for 5 min, 10 tops. It was nice initially, but went on for too long without any substance.

  • @house382
    @house382 3 หลายเดือนก่อน +3

    This video is useless without actual, full word, examples.

    • @marshallmanticore
      @marshallmanticore 3 หลายเดือนก่อน

      💯💯💯💯💯💯💯💯💯💯💯💯💯

  • @Unbound_Shadow
    @Unbound_Shadow 3 หลายเดือนก่อน +17

    Hearing that they're adding more than 30 new spells immediately followed by we added a lot of new spells from other books that already existed, means there aren't actually 30 new spells. For a new edition being released, I'd hope for at least 30 actually new spells. Also, having seen the redesigns of the conjure spells in UA and commented on how much I hated the direction they went with it in the feedback, I hate how they said that we gave "essentially thumbs up across the board". The spells could have been interesting in flavor, but basically the spells just make circles of damage. A lot of the spells really just seemed like reskinned versions of existing spells, like one spell was almost identical to spirit guardians but for druids, which annoyed me.
    A lot of the remaster looks interesting, but these spell changes have me worried. I feel like there's so much room for plant spells, water spells, etc. so I hope the actual new spells that get added can fill in some of the missing niches and bring new flavor and opportunities for players who want to play those kinds of characters.

    • @UberOcelot
      @UberOcelot 2 หลายเดือนก่อน +1

      Well this is all about pulling together a more refined core, for old and new players alike. This new era will surely have supplements which continue to upgrade existing material, as well as introduce new. I'm sure the 2024 ruleset will get a decade of support before 6e comes out (if ever.)

    • @horrorsage1346
      @horrorsage1346 11 วันที่ผ่านมา

      Honestly 30 new spells seems pointless, pretty much anything you could want us already a spell and so many spells are just "previous level spell but stronger"

    • @Unbound_Shadow
      @Unbound_Shadow 11 วันที่ผ่านมา

      @@horrorsage1346 Personally, I want more specific varied spells. Like spells that can make it rain for a while in a small localized area, I want spells that summon plants, flowers, or trees that stay forever. I want spells that let you speak with stone so that statues can tell you who they were made in the likeness of or to ask the roads questions about where they lead. I want a spell that tells me how long it is until sunrise or sunset. There are an infinite amount of magical effects that could exist, and not enough of them are currently represented by 5e magic in my opinion.
      Themed casters can be hard to make with the current list. If I want to make a wizard who shot out blades of wind to slice their enemies in half, I'd have to homebrew a lot of new wind spells or look in another system, because there just aren't any spells that do that in 5e. And the same can be said about most of the elements, there is just a dirth of elemental combat spells beyond fire, lightning, and ice. Stone has a fair amount, but water has like two, and plants have like maybe two and a half. Fireball and Lightning bolt are great, but they get stale after a while. Where are my Waterbeam or Cone of Bubbles spells? Where's a Earthen Armory or Avalanche/Rock slide spell? Where's Cyclone Punch and Slicing Winds? I feel like these kinds of spells should exist in the minds of spellcasters in the official setting of 5e, but they just don't. Maybe it's just an issue I have, but the current spell list has a limited breadth of flavor, which constrains build diversity and player agency when making characters. Unless someone has a DM who's willing to accept flavor rewrites and/or homebrew spells, you have to build around what's in the book, which is fine for your pyromancers but less good for your airbenders. I just see so much potential for cool new spells that it was sadening to hear that the new book's spells would be mostly reprints. :/

  • @EPICSAWIKI
    @EPICSAWIKI 2 หลายเดือนก่อน +2

    This video is a nothing sandwich.
    What would it have hurt to give us some examples on specific spells you know are set in stone?

  • @Malisteen
    @Malisteen 3 หลายเดือนก่อน +12

    Nothing on actual casting mechanics? Did they do anything about the awkward confusing way spell implements interact with somatic spells vs. somatic-and-material spells? Did they not fix bonus action spells such that they could finally get rid of the awkward limitation on other spells you cast in the same turn? Also Animate Dead - an iconic spell, but one where the solution used for conjuration spells would be wholly unsatisfying - did they fix it, and if so how? This preview video spent way too much time talking about art (art is great, but we'll see it when we see it, no amount of talking about it beforehand is going to do it justice), and not enough time on how spells and spellcasting have or haven't changed.

  • @nathanh2664
    @nathanh2664 3 หลายเดือนก่อน +9

    Druids have too many spells that require concentration. Makes me skip spells I would otherwise use. I like that there is an Avatar the Last Air Bender Cantrip

    • @WallySketch
      @WallySketch 2 หลายเดือนก่อน

      It's designed so you can concentrate on a spell and wild shape. But honestly wild shape isn't that good after level 10 except for moon druids.

  • @BrofessorDG
    @BrofessorDG 3 หลายเดือนก่อน +77

    What a disappointing video, spent more time waffling about every possible way of saying "we have made changes" rather than actually talking about said changes, let alone showing them.

    • @ben5720
      @ben5720 3 หลายเดือนก่อน +16

      And don’t forget all the art! Did you notice the art? Oh yeah that sure is some art! Yep….. that’s good art…. Oh in other books, we will put MORE art in it.

    • @eddiefrancis3290
      @eddiefrancis3290 3 หลายเดือนก่อน +8

      thanks for letting me know, I'll watch on 2x speed

    • @logancuster8035
      @logancuster8035 3 หลายเดือนก่อน +5

      You mean the Summon Fey art they have shown like 5 times?

    • @JarettGray1604
      @JarettGray1604 3 หลายเดือนก่อน +2

      They aren’t going to give you the entire book for free before it comes out. Support them and buy the product.

    • @ExoticCatLitter
      @ExoticCatLitter 3 หลายเดือนก่อน

      The purpose of these videos is to tease at the new changes and it’s very generous that they give examples of changes that you could implement now in your games if you wanted. They aren’t going to show everything available in the book

  • @Brownbear207
    @Brownbear207 2 หลายเดือนก่อน +2

    so they changed Chromatic Orb...into Chaos bolt lmao

  • @Phiro00
    @Phiro00 3 หลายเดือนก่อน +4

    what needs to happen with spells more than anything else is to nerf the problematic spells. shield, web, hypnotic pattern, animate objects, wall of force, forcecage, simulacrum. those are too strong and need to be toned down for the good of the game. wizard has too many instant-win spells.

  • @ThatsABallerCookie
    @ThatsABallerCookie 3 หลายเดือนก่อน +2

    Well this video said nothing...yes yes continue to distract people with new art so they don't worry about the fact that you said nothing about potentially the most game altering mechanic. Every time they do this it solidifies me not buying any more books.

  • @mikecrane2093
    @mikecrane2093 3 หลายเดือนก่อน +3

    They call this "update" the 2024 version...how about they cut to the chase and call it version 5.5, because that is really what it is. I know that I will.

  • @PHROGGYPHUCK
    @PHROGGYPHUCK 3 หลายเดือนก่อน +1

    Using temp hp is weird for shapeshifting. Boss has 300 temp hp(just arguing here)? Polymorph into a rat!

  • @Judas_Iscariote
    @Judas_Iscariote 2 หลายเดือนก่อน +4

    "spells are spells, spells spell spells but then new spells spell spells spell... If so, spells are spells that need spells spelling spells, spellunkying spelled spells spelling spelled spells"

  • @takeshimovies5869
    @takeshimovies5869 3 หลายเดือนก่อน +21

    No spells shown here, just some ideas about changes and that's all. Trully dissapointing experience

    • @jamesbean8370
      @jamesbean8370 3 หลายเดือนก่อน +2

      What do you expect? All this is to get you to buy the book. It's a tease, not supposed to give you enough info

    • @takeshimovies5869
      @takeshimovies5869 3 หลายเดือนก่อน

      ​@@jamesbean8370 well class review was informative enoth to know what to expect. And for spell i litterally doesn't know what expect now - that's the main blocker for me. And that next video after Ranger! So they could add info about hunters mark and also about narroving concentration spells for ranger. OR just show example of one spell how it's looks - that would be enouth.
      As person who used to use e-library i just didn't saw changes because most of that is phisical book problems

  • @aulaurenceg
    @aulaurenceg 3 หลายเดือนก่อน +6

    “Reading the spell explains the spell.”

    • @Gam3rDoug
      @Gam3rDoug 2 หลายเดือนก่อน

      “As written” and “as intended” I’m sure had been solved forever.

  • @echauz90
    @echauz90 3 หลายเดือนก่อน +32

    Polymorph nerf for higher cr creatures but a buff for lower cr creatures. Now you're better off polymorphing into an owl to escape rather clutching the fight by polymorphing into a trex/mammoth

    • @kittengoddess4259
      @kittengoddess4259 3 หลายเดือนก่อน +2

      Can’t work together with the party to buff the barbarian with temp hp + polymorph. can you escape polymorph by just gaining a different source of temp hp ?

    • @ATierney85
      @ATierney85 3 หลายเดือนก่อน +7

      Yeah, hate this change. Just gonna DM the old rule at my table instead

    • @ginginc
      @ginginc 3 หลายเดือนก่อน +2

      Also again no details it gives temp HP well like how many temp HP 1, 10, 100????

    • @brianc4013
      @brianc4013 3 หลายเดือนก่อน +1

      @@kittengoddess4259this! This is such a good point

    • @notsochosenone5669
      @notsochosenone5669 3 หลายเดือนก่อน +7

      Yeah. It's a good thing though. In 5e - polymorph is literaly best healing spell, and buff spell on top. It is one of the outlier spells for this exact reason, and most people hope that spells like that would be nerfed. I hope they removed "T-rex mode" entierly and it's now just control spell. Or CR now is equal to spell level at least.

  • @dabeef2112
    @dabeef2112 3 หลายเดือนก่อน +8

    And I thought the Warlock video was short on actual content... 20 minutes at look at the wonderful art and a few minutes of so-so content... I can't wait until Aug 1st and Treantmonk and others are free to tell us everything!

  • @ParkerJustham
    @ParkerJustham 3 หลายเดือนก่อน +16

    what is the point of including the Lady of Pain in the _wish_ spell description? are you really expecting that many campaigns to involve Sigil? just detail that in a Planescape book in a Sigil-specific section. sounds like you’re just padding out the book for no reason

    • @kittengoddess4259
      @kittengoddess4259 3 หลายเดือนก่อน +3

      Exactly, like I had to look that stuff up, I’ve played for years and never heard of that random god or whatever like why not just say “ wish can’t effect divinity” or gods or somthing

  • @lumocite9870
    @lumocite9870 3 หลายเดือนก่อน +59

    They better have buffed true strike. I'm tired of people clowning on me for using that spell.

    • @KiallVunMyeret
      @KiallVunMyeret 3 หลายเดือนก่อน +12

      Judging from UA it's prrobably completely reworked

    • @grug_g
      @grug_g 3 หลายเดือนก่อน +9

      Yeah I loved the UA version, we need more blade cantrips. It essentially made your weapon damage radiant and then adds 1d6 radiant extra when cast at level 5,11,etc

    • @jayjaybob2
      @jayjaybob2 3 หลายเดือนก่อน +1

      It's unfortunate just how utterly useless that spell is. Thankfully the new one looks to be totally reworked.

    • @Kylora2112
      @Kylora2112 3 หลายเดือนก่อน +1

      @@grug_g I hate it...stop giving casters better melee options than melee martials.

    • @pojo398
      @pojo398 3 หลายเดือนก่อน +1

      If you use it in the current official form you almost should be clowned on tbh

  • @memeslich
    @memeslich 3 หลายเดือนก่อน +6

    Whats actually NEW new?

    • @xiongray
      @xiongray 3 หลายเดือนก่อน +1

      Blade Ward is Action to cast with 1 min Concentration. Inflicts 1d4 to attack rolls against you.
      JallarI's Storm of Radiance is an emanation that deals two different damage types, Radiant & Thunder. Also under the emanation, unable to cast Verbal spells & Deafen & Blinds targets.

  • @falconnm
    @falconnm 2 หลายเดือนก่อน +1

    Wheres the Beef?!? Marketing pablum touting minor changes.

  • @marimbaguy715
    @marimbaguy715 3 หลายเดือนก่อน +40

    This is what I've been waiting for! I'm sure a lot of the marketing focus is going to be on buffed/new spells - and I do want to hear about changes to spells like Find Traps, Witch Bolt, Mordenkainen's Sword, etc. - but the most critical thing for the 2024 core books is that the OP spells get nerfed. Hypnotic Pattern, Simulacrum, Forcecage, these spells NEED to be reigned in or casters will continue to overshadow martials.

    • @fredcole6844
      @fredcole6844 3 หลายเดือนก่อน +3

      Don't forget new counterspell.

    • @malmasterson3890
      @malmasterson3890 3 หลายเดือนก่อน +2

      Shield, PWT, Web, Spirit Guardians, etc. They only really talked about the polymorph & conjure spells meaningfully. We know they adjusted some other choice spells like Find Familiar in the playtest, but at least 10 more need to be reigned in before they can justify what they did to Divine Smite.

    • @malmasterson3890
      @malmasterson3890 3 หลายเดือนก่อน +4

      @@DannyPotato They did adress a few of them though, and it makes sense they'd want to ENTICE players rather than drive them away by talking about any nerfs they may have done. Hopefully there's more, but they have made meaningful adjustments.

    • @elementzero3379
      @elementzero3379 3 หลายเดือนก่อน

      This was definitely NOT what you were hoping. 😂

    • @marimbaguy715
      @marimbaguy715 3 หลายเดือนก่อน

      @@DannyPotato TBH though I was hoping for something different I was expecting this. They'll never talk about nerfs during a marketing push.

  • @dmDerZorn
    @dmDerZorn 3 หลายเดือนก่อน +1

    omg, I'm only 2 minutes in, and already all I hear is faster, more , stronger , easier, no restrictions. This should be minor adjustments, fine tuning. But again, it's all about selling a product, not about the product itself. They remove words from spell descriptions, I guess that means that hindering 'flavor text' is ueselss anyway in a game that is about describing things...
    On through the rest ...
    That aspect of the game has been reduced with each edition, and I fear we are going down to spell description like in Shadowrun 1e, where it reads below the statblock of Fireball something along the lines of "does firedamage in the area" .
    No factual news in here either, 25 minutes of "we did change stuff, but we won't tell you what exactly, since we are fearful of toxic coments" .
    I want this to succeed and be a good addition to the edition, but my hopes are getting lower with each of these videos.

  • @TheDragonshunter
    @TheDragonshunter 3 หลายเดือนก่อน +7

    I'm just here to see if Hunters Mark changed or the Ranger is going to be trash for another 10 years. I see

    • @xiongray
      @xiongray 3 หลายเดือนก่อน +3

      Most likely, there'll be another -Guide to Everything to give 2024 Rangers yet another optional features.

    • @socialcommentary
      @socialcommentary 3 หลายเดือนก่อน

      @@xiongray Yep, we're going to have to wait (at least) another 2 years for that...yay...

  • @feldwebelfuchs9759
    @feldwebelfuchs9759 3 หลายเดือนก่อน +1

    If you don’t have STICKS TO SNAKES…don’t brag about your spells.

  • @khornebread4802
    @khornebread4802 3 หลายเดือนก่อน +1

    Ok, what about Animate Dead and Create Undead? Specifically the latter, as it's been just mediocre at best for awhile now...

  • @Chaosmancer7
    @Chaosmancer7 3 หลายเดือนก่อน +5

    Wish there had been some talk on Wall of Force, it is one of the few spells I really, really want to see re-worked.

    • @life-destiny1196
      @life-destiny1196 3 หลายเดือนก่อน +1

      Yeah, it's kinda wild how few ways there are to deal with it as a player, and seeing how action economy is so important I imagine DMs feel the same way. Feels like a 7th level or more spell.

  • @Zawakawaka
    @Zawakawaka 3 หลายเดือนก่อน +1

    Hopefully they buffed non fire damage spells across the board because they always were either slightly worse or significantly inferior. There was not a single non fire spell that was stronger tier for tier than the fire spell. Hello lightning is better than fire! Why? Its plasma that is 2.5 million degrees....hotter than fire by ALOT.

  • @theboyblunder2636
    @theboyblunder2636 3 หลายเดือนก่อน +2

    I'm worried that they didn't mention true strike

  • @graglefun
    @graglefun 3 หลายเดือนก่อน +1

    We just gonna NOT talk bout True Strike then eh??

  • @WillHerrmann
    @WillHerrmann 3 หลายเดือนก่อน +3

    Am I the only one who wishes there were *fewer* spells? There are just too many, especially for new players. Just give us the spells that are useful and axe the rest, even if they are "iconic". (And don't get me started on the high level spells that break campaigns. Heck, the official "Vecna: Eve of Ruin" campaign even flat out says in a few places that spells like Passwall arbitrarily don't work so as not to break the encounter, so why bother having them?).

  • @dusty0559
    @dusty0559 3 หลายเดือนก่อน +1

    What will happen to subclasses not included in the new PHB?
    Are they still playable? Or will they be outdated and need to be overhauled in a new book?

    • @sage_justice1383
      @sage_justice1383 3 หลายเดือนก่อน

      So, the way they are presenting things, they technically will still work, but the subclasses will progress slightly differently.

  • @Cornfiglep
    @Cornfiglep 3 หลายเดือนก่อน +3

    This... didn't really tell us much about anything "new" did it? It mostly mentioned that stuff from TC/The UA made it in. Like yeah the UA stuff is new to the game, but not new information for the people watching.

  • @borofreak
    @borofreak 3 หลายเดือนก่อน +2

    Everyone who saw the Ranger video must've been extremely curious to see what was changed (if anything) about Hunter's Mark 👀

  • @gamblorthemonster
    @gamblorthemonster 3 หลายเดือนก่อน +1

    More spells than 3.5?

  • @BlueShifted
    @BlueShifted 3 หลายเดือนก่อน +1

    I dont like upping high level spell damage. High level spells already provide leagues more damage than high level martials. Even with martial changes I doubt theyll keep up now

    • @notsochosenone5669
      @notsochosenone5669 3 หลายเดือนก่อน

      They talking about blast spells. They were never a problem outside of fireball specifically because it is too strong for a level, but even fireball isn't that good closer end of tier 3. Main one (mass summons) was removed. How much new Conjre X spells do damage wise will be known after release.
      I would like fireball to be 6d6, but well, you probably saw how people reacted on smite changes

  • @FringeFinder
    @FringeFinder 3 หลายเดือนก่อน +28

    Chalmers: Uh... Aurora Borealis!? At this time of year, at this time of day, in this part of the country, localized entirely within your kitchen!?
    Skinner: Yes.
    Chalmers: ...May I see it?
    Skinner: ...No.

  • @ShetlandShanty
    @ShetlandShanty 3 หลายเดือนก่อน +3

    For cloud of daggersl instead of being able to move the cloud, you should be able to send dggers flying out of it to attack the monsters that just kinda side step it.

  • @lichanskitrandir
    @lichanskitrandir 3 หลายเดือนก่อน +2

    So, how am I supposed to play a demonologist/infernalist wizard who summons fiends from the Lower Planes to fulfill his long-term plans? How do they get into the Material Plane by magic if we can only get the template of the creature or its spirit, but not the creature itself? I really hope this functionality was moved to the Planar Binding spell, because otherwise any appearance of an extraplanar entity in the story would be GM's arbitrary.

  • @holden426
    @holden426 3 หลายเดือนก่อน +31

    New Character speedrun tech just dropped: Your PC takes a shot every time they say "spell."

    • @oliverwilhelm6171
      @oliverwilhelm6171 3 หลายเดือนก่อน

      Even my warforged character quickly rusts from the inside after that, and they're made of adamantine.

  • @RulesLawyerDnD
    @RulesLawyerDnD 3 หลายเดือนก่อน +3

    01. Okay so some spells do more damage, Healing is going to be better, and concentration might be changed on some spells.
    02. Do more but with fewer words........I hope this is a good thing and doesn't make some spells confusing.
    03. List of classes with spell in the description.........Thank you that's great. (OCD I Like order)
    04. Ritual on the casting time....... Great for some new players or the ones that didn't know ritual was a thing.
    05. Higher level spells do more damage.......People will like that.
    06. summoning spells............I hope those got fixed. Because it was a nightmare before. Some people aren't going to like this.
    07. New Spells and named spells........... That should be a lot of fun.
    08. Healing spells are going to be better..........Great I think it was needed. Prayer of healing short rest.....Damn......
    09. Guidance is very different now a chosen skill..............Okay I think I like that.
    10. Clearing up the wording on some of the higher level spells.......................That is appreciated. Thank you..I hope
    11. Polymorph and other like spells with allow you to change and now get Temp HP...............Hell yeah.
    12. Some spells are meant for the DM.........Thanks dad. We needed that. I hope it's great.
    13. Wish has been fine tuned.............I'm listening and I want to know more.
    14. Chromatic Orb can now bounce....I need to know more
    15. Cloud of Daggers can now be moved..........Hell yeah.
    16. Produce Flame is different but we don't know exactly how..........So maybe
    17. The art looks amazing and it will now say what all spells are apart of the art.........awesome.

  • @kinsan89
    @kinsan89 3 หลายเดือนก่อน +6

    I'm REALLY hoping there are much stronger monsters to compensate for all of these stronger classes and spells. I know I can homebrew, but sometimes a campaign or two is strictly RAW

    • @drailerplay
      @drailerplay 3 หลายเดือนก่อน

      I guess a DM could jjust start skewing CR by a degree.... not a great solution, but doable.

    • @kinsan89
      @kinsan89 2 หลายเดือนก่อน

      @@drailerplay suddenly everything has legendary actions and resistances, and lair actions

  • @doyscherr
    @doyscherr 3 หลายเดือนก่อน +6

    I only care about what happens with True Strike

    • @htlchtlc
      @htlchtlc 3 หลายเดือนก่อน +3

      They changed it into guiding strike, an on attack spell

  • @KaelMcDonald
    @KaelMcDonald 3 หลายเดือนก่อน +1

    Everyone thank Larian Studios for getting WotC to finally acknowledge how dogshit their spell design was 🙏

    • @JerodLycett
      @JerodLycett 3 หลายเดือนก่อน

      Larian had early access to the newer rules. So thank WotC for making Larian's spells awesome.

  • @seldomseen1001
    @seldomseen1001 3 หลายเดือนก่อน +2

    sounds like he had a lot of fun changing the spells he did not like to work like he would like them to work

  • @gansduif555
    @gansduif555 3 หลายเดือนก่อน +36

    I loveeeee the trend in the players handbook of “Look guys we ‘improved’ the game, x is now more powerful.”, like that somehow makes the game automatically better.

    • @chaoko954
      @chaoko954 3 หลายเดือนก่อน +6

      we'll see how they handle HP for monsters next year.

    • @cassun603
      @cassun603 3 หลายเดือนก่อน +3

      they really want people to buy the new books. I don't think higher power levels means better design, but also I don't mind players being powerful

    • @Chaosmancer7
      @Chaosmancer7 3 หลายเดือนก่อน +8

      When you make a terrible trap option actually usable, the game IS better. Because now you have more choices of the same level, rather than one good choice and three terrible choices no one would bother with. IE Cloud of Daggers.

    • @gansduif555
      @gansduif555 3 หลายเดือนก่อน

      @@Chaosmancer7 Sure, especially for things like true strike and find traps (if they improve them, which is likely). Those actually don’t work at all. However, a lot of things don’t need them (like healing was already really good), and adding more options to spells (lifting restrictions) also dumbs down their identity. Cloud of daggers can move now, but that kind of makes it too similar to flaming sphere and dust devil imo, having its unique side of having to strategically choose where to put a danger tile.

    • @notsochosenone5669
      @notsochosenone5669 3 หลายเดือนก่อน +3

      @@gansduif555 Healing wasn't even close to good outside of "Lifeberries" (they nerfed it - it's good) or 6+ level spells. That's why no one even bothers with Cure Wounds - it is basicaly just Healing Word, but worse. I wouldn't buff healing word though - it's perfectly fine as 1d4 instead of 2d4, but anyway.

  • @DownUnderDM
    @DownUnderDM 3 หลายเดือนก่อน +1

    For the love of god please let them fix true strike

  • @tiny0wI
    @tiny0wI 3 หลายเดือนก่อน +3

    True strike. They didnt mention it, and it had better be changed

  • @johngallant1629
    @johngallant1629 3 หลายเดือนก่อน +3

    I wander if they fixed booming blade and green flame blade to just say melee attack, not the dumb 5ft radius, cuz as it was before, a bugbear can’t use booming blade with a dagger at his extra reach which is stupid, tilt should just be tied to a melee attack

  • @DonutsGaming_
    @DonutsGaming_ 3 หลายเดือนก่อน +2

    Omg healing spells are getting buffed?1?1?

  • @danhooper3723
    @danhooper3723 3 หลายเดือนก่อน +17

    I came for a discussion on mechanics.. not on art. Disappointed on the former... and now I am even less enthusiastic about the art.

  • @letitiabeausoleil4025
    @letitiabeausoleil4025 3 หลายเดือนก่อน +1

    So far, all I've heard has made me want to return to earlier editions. They have lost the plot.

    • @nickhayley
      @nickhayley 3 หลายเดือนก่อน

      Dnd is anything you want it to be. Chances are you're not following all the rules anyway. Who cares?

  • @giuseppemagaddino8517
    @giuseppemagaddino8517 3 หลายเดือนก่อน +1

    La classe di appartenenza delle spell esisteva già nelle vecchie edizioni ad esempio 3 o 3.5, era solo nella 5 che non era presente, implementarla era il minimo.

  • @federicoleone1998
    @federicoleone1998 3 หลายเดือนก่อน +33

    To the whole community. Expect some of your favorite spells to be nerfed. I hope and wish it for the good of the game. I know it's nice to end the fight with a single spell, it makes you feel powerful, but it's not for the other players waiting to take their turn and especially for the DM who spends their precious time preparing compelling campaigns and stories for the players.

    • @snoochieboochies2011
      @snoochieboochies2011 3 หลายเดือนก่อน +1

      After watching this video he brought up polymorph but didn’t say the there would be repeated saves. Gigantic L and f they don’t nerf control spells that completely end fights.

    • @Luciacanarias
      @Luciacanarias 3 หลายเดือนก่อน +1

      😂😂😂😂😂😂

    • @doyscherr
      @doyscherr 3 หลายเดือนก่อน +3

      I only care about what happens with True Strike

    • @comicmoniker
      @comicmoniker 3 หลายเดือนก่อน

      I essentially trivialized a mini-boss fight with Hold Person in my game yesterday. Granted, the only reason I was able to was because of successful planning by my party to isolate him, but still... feels bad. If we hadn't needed to take him alive, I wouldn't have done it, cause the fight would have been cool. He had some nasty equipment.

    • @dub3773
      @dub3773 3 หลายเดือนก่อน +1

      I doubt much is getting nerfed, and if it is it's probably tiny. There were a lot of garbage useless spells that needed buffs.

  • @RadiantHealer
    @RadiantHealer 3 หลายเดือนก่อน +1

    1:33 honestly man, you guys should create at least one artwork for every spell and then just toss it online for those specific spell lovers can find it

  • @Geraint3000
    @Geraint3000 3 หลายเดือนก่อน +1

    Sounds like we're going back to 3.5.

  • @morafalparlecc6095
    @morafalparlecc6095 3 หลายเดือนก่อน +1

    Hope shadow blade loses the concentration

    • @Cornfiglep
      @Cornfiglep 3 หลายเดือนก่อน +1

      I hope flame blade either loses the concentration or can be handed off to another character.

  • @НиколайНедялков-р6х
    @НиколайНедялков-р6х 3 หลายเดือนก่อน +3

    i'm so disapointed. There is nothing about spells. Why do you need to change something in guidance? Totally nothing about really problematic spells.

  • @hecktate1763
    @hecktate1763 3 หลายเดือนก่อน +1

    Is the arcane/divine/primal spell list function confirmed? Was looking at this in UA but felt that for classes like bard that have to pick from just one in early game it really limits their role as that Jack of All Trades.

    • @sevencats4964
      @sevencats4964 2 หลายเดือนก่อน

      No, they went back to class spell lists later in the UA

  • @thiagoknofel8982
    @thiagoknofel8982 3 หลายเดือนก่อน +6

    No information about The BA spell rule

  • @ryuzakidestiny
    @ryuzakidestiny 3 หลายเดือนก่อน +1

    Please tell me that True Strike has been change and isn't the same that the official version neather the Ua version. I hope a Summon Plant, Summon Ooze and Sumon Swarm too. And a spell that allows you to make a pact or a contract.

  • @BalooSJ
    @BalooSJ 3 หลายเดือนก่อน +6

    What I would like to see regarding spells:
    More spells that can be cast as rituals. In 4e, basically every non-combat spell was a ritual, and that's what I'd like to see again.
    A list like in 3e where there's a list of spells for each class, along with a short description (e.g. "Fireball: 20 ft burst deals 8d6 fire damage").

  • @kittengoddess4259
    @kittengoddess4259 3 หลายเดือนก่อน +2

    Yapping

  • @deadpoolrwbyfan8419
    @deadpoolrwbyfan8419 3 หลายเดือนก่อน +18

    Wow. This was absolutely disappointing. Just going over the bare details of updates to a handful of existing spells, almost nothing about the new spells, and just repeatedly going over the art. The art being nice is great, that's not what this should've been about

    • @chermill93
      @chermill93 3 หลายเดือนก่อน

      Wtf did you think it would be? An exhaustive list and descriptions of every spell in one video? 😂

    • @logancuster8035
      @logancuster8035 3 หลายเดือนก่อน +3

      For real. SHOW us the spells. Show us SOME spells as least.

    • @diamondmx3076
      @diamondmx3076 3 หลายเดือนก่อน +1

      I also wonder how much of the art is actually art, vs the AI art that WotC has been dabbling with recently (while pretending they're not)

    • @marshallmanticore
      @marshallmanticore 3 หลายเดือนก่อน

      💯💯💯💯💯💯💯💯💯💯

  • @YoavKasz
    @YoavKasz 3 หลายเดือนก่อน +23

    Please just make sure there are blade cantrips and I will be happy

    • @johngallant1629
      @johngallant1629 3 หลายเดือนก่อน +4

      They really need to update the booming blade and green flame blade cantrips to change from a 5ft radius to just an attack with a melee weapon, otherwise we will still have the issue of a dagger wielding bugbear being able to out reach those spells and not be able to use them

    • @keaton1055
      @keaton1055 3 หลายเดือนก่อน +2

      I'm sorry to tell you this but green-flame blade and booming blade don't make the cut

    • @ticozayas6430
      @ticozayas6430 3 หลายเดือนก่อน +2

      Ur gonna have to use the old ones, they cant put everything in one book, how else will they be able to make more books? Lol

    • @MainShane
      @MainShane 3 หลายเดือนก่อน

      ​@@johngallant1629 A bugbear can still use those spells, they just need to attack something within 5ft of them. In 5e you can attack anything within your reach. Even if that bugbear was using a polearm they could still use the spell, just not on creatures greater than 5ft away

    • @BeaDSM
      @BeaDSM 3 หลายเดือนก่อน

      ​@@MainShaneyeah, but that's boring. The extra range on a bugbear is one of their racial features that makes them unique; they should be able to play a spellsword that can use their unique feature rather than flattening them to be the same as any other.

  • @RulesLawyerDnD
    @RulesLawyerDnD 3 หลายเดือนก่อน +1

    Hahaha. I had a warlock build that loved using blade ward.

  • @jeremiahbly917
    @jeremiahbly917 3 หลายเดือนก่อน +1

    I wish we could have had more information about spells in the spell video. If you want to talk ad nauseum about art I wish it had its own video.

  • @tylerherman5933
    @tylerherman5933 3 หลายเดือนก่อน +1

    Sorry yall but telling us you just changed the wording on old spells and republished them isn’t enough reason to buy a new book.

    • @sage_justice1383
      @sage_justice1383 3 หลายเดือนก่อน

      I don’t think any one thing they’ve talked about was supposed to sell the book(s) on its own.

    • @tylerherman5933
      @tylerherman5933 3 หลายเดือนก่อน

      I mean the intent of these videos is to build anticipation and hype in the community. They claimed that they’ve started from the bottom and made a whole new system, but offer no specifics well over half the things in the subclass videos and now this one don’t seem like they’ve seen an true change, much less completely brand new content. I don’t think I’m alone in the opinion that I’d rather not pay an entirely *new* book when half of the stuff is just reprinted or reworded.

    • @tylerherman5933
      @tylerherman5933 3 หลายเดือนก่อน

      ⁠I see no reason why they couldn’t introduce alternate rules to 5e (like they did for rangers) instead of creating an entirely “new” system and new books. The real reason they wouldn’t is 🤑

  • @halfd0rk
    @halfd0rk 3 หลายเดือนก่อน +1

    11:34 hilarious because they likely recorded multiple videos in one sitting 😂 thus literally spent hours talking about it

  • @WallySketch
    @WallySketch 2 หลายเดือนก่อน +1

    I really hoped they would fix some of the high level design issues, but it seems like they still have the same mentality of "no one plays high level so we don't care that much about it", as if it wasn't the exact reason why people don't like playing at high level.

  • @arandolph846
    @arandolph846 3 หลายเดือนก่อน +1

    What are the betting odds for them releasing a book that is just dnd art in the next year?

  • @adrenalineunlimited
    @adrenalineunlimited 3 หลายเดือนก่อน +1

    Oh man you should've had Jim Darkmagic casting Magic Missile. I also really wanna see Arkhan The Cruel with the Hand of Vecna attached. DnD art is so cool.

  • @shanegibbens
    @shanegibbens 3 หลายเดือนก่อน +1

    True Strike needs fix for sure

  • @DQuartermane
    @DQuartermane 3 หลายเดือนก่อน +1

    Preview video was a preview video. I agree hard examples should have been shown here and there. But I liked what we got.

  • @chrisbroskett9520
    @chrisbroskett9520 3 หลายเดือนก่อน +10

    I like the Beardholder art

  • @jonah4196
    @jonah4196 3 หลายเดือนก่อน +1

    "We've buffed a lot of the spells" Ah yes. Because casters were the ones that needed a buff in this game 🙄

    • @miovarelacastro9188
      @miovarelacastro9188 3 หลายเดือนก่อน

      Bruh it is good

    • @wiseachre
      @wiseachre 3 หลายเดือนก่อน

      they say buffed but what they really mean is changed or nerfed

    • @miovarelacastro9188
      @miovarelacastro9188 3 หลายเดือนก่อน

      Like just be happy its a good game

  • @peternolder8145
    @peternolder8145 3 หลายเดือนก่อน +1

    Sorcerers metamagic... hope its not messed up!