When I dropped my toothpaste on the floor... I was crestfallen (crest is a brand of toothpaste in case it isn't somewhere in the world and you're confused~)
"It would be funny to have a collab level where we try to guess who made which one" I could save you the trouble: 80%would be Steveo, even though he was not even a part of the collab.
"I bet they thought that jump was impossible..." And THAT, ladies and gentlemen, is why we add Kaizo blocks. Just in case. Turn a cheese strat into a simple, fun little troll :)
In the first level, in the first game, when the mushrooms first lengthened, one stood, burned by the fire flowers of Armageddon, his soul blistered by the podoboos of hell and 1-UPed beyond checkpoint. He chose the path of perpetual troll level. In his ravenous stomping he found no peace, and with a stylish mustache he scoured the umbral pipes seeking vengeance against the goombers who had wronged him. He wore the power ups of the princess, and those who tasted the sole of his boot name him the *Goomslayer*.
There are so many clever, sophisticated, original setups in this level! And, most importantly, the results are hilarious. Thank you very much to the creators working so hard on this, and thanks very much to Carl for playing through them, I feel you are the best at highlighting troll levels and really making them shine.
At 8:06, the voice given to the galoomba is Markiplier, in the intro of his second video on the FNaF fangame 'The Glitched Attraction'. I can tell because I recognise the snippet of background music you can hear. I checked the playlist, and it was his first video on the full release of the game (not the demo that was released earlier).
I have so much respect for troll makers, the time and creativity put into these levels always blow me away. It's such a shame that they get bonked by nintendo so often.
I wish Nintendo would watch some of these videos so they could appreciate how much work goes into these levels and how much laughter and fun they create.
This level is on a level of technical ingenuinity that blows my mind. The behind-the-scenes glitch engineering that must have been necessary to pull of all these hyperspeeds and the infinite goomba fountain and the broken track shenanigans... just brilliant. Utterly brilliant.
12:38 You know how in Portal 2, the testing chamber right before The Part Where He Kills You had a cube bouncing on a launch plate right in front of you in order to distract from the trap? That's what this reminds me of.
10:40 is the Carliest Carl moment that ever carled. This is so 100% carl, you dont even need to watch any other video anymore, ever. You still will, of course. But still, it will never get carlier.
For some time I've had a theory that marble is secretly an AI created by Wilfred to help stitch together troll collabs that attained sentience and now seeks to constantly find more and more convoluted ways to stretch two checkpoints as far as they can go. The fact that he sounds like a GPS does nothing to alleviate this suspicion.
Nobody: Absolutely no one: Not a single soul on this Earth: Troll level makers at 3AM: Haha what if we put a pit with an arrow in it. That'll still get him.
34:03 I'm pretty sure going left was supposed to troll you because you destroyed the thing you were supposed to jump on already, but Carl cheesed it with his Getting Over It parkour skills xD
Marble really helped push home the point of not only how knowledgable the top troll creators are but how patient they can be to make something work the way they want. Three hours of trial and error for a single transition for a CP1 set up is a ton of work and god like persistance. You are all amazing. Thank you for the great content. ❤
Nintendo need's to hire this guys to work on something... The level of creativity they put in this levels are insane. Imagine what they can do with they were actually been paid to, and with better tools.
Fun fact that slow motion effect happens because our brains store more of all of the sights, sounds, etc. Of the moment. So it feels like more in the moment because your experiencing all the senses together. Then because it's linked with an adrenaline release, the memory of that moment is heightened. Second fun fact that feeling of 'time dilation' is closely related to the feeling of 'Deja vu' as well. The more you know 🌈
I was listening to the Doom song just idly, alongside the video... then when this video hit 30:02, the doom video hit 6:08, and it all lined up too incredibly well I choked a bit from laughter.
In the first age, in the first 1-1, when the shadows first lengthened, one jumped. He chose the path of perpetual Wahoo. In his ravenous hatred he found no peace, and with boiling Star power he scoured the Acorn plains, seeking vengeance against the dark Koopas who had robbed him. And those that tasted the bite of his boot named him... The Goom Slayer.
Rise my brothers! We have become tired of being resigned to the foothills and crushed under Italian work boots. Rise and and claim "we will not be stepped on, we will rise and seek vengeance!"
5:38 How does that pipe work? That's not how pipes work. Stuff only comes out when you're not beside it. Literally the exact opposite is happening here.
The intro to the level made me think: Everyone who played the original is obligated to go down there. So what if you placed an anti softlock immediately after or pick a door for your foolishness. There is no setup to bring you down there at the beginning. You just do it yourself. You’re not evem forced to play it. It’s just to mock you.
Contest: we can make the most interesting contraption in mm2? From endless falling to wake-a-goomba to stun-alot, softlocks and hardlocks, who will win? I think already made contraptions should qualify to (by the original maker) Side note: Nintendo should not fix any further mm2 issues in levels or the maker. The complexity of mm2 editor having soo many options should permit to be 'exploited' and the unexpected outcome of some of these contraptions should be celebrated.
0:35 - 1:37 - You know it is going to be *GOD TEIR” when they have to produce “A TRAILER”1111 And i see “BOX AND STEVO” names so carl is “DOUBLE FUCKED” “HOARRY”!!!!!
When I dropped my toothpaste on the floor...
I was crestfallen
(crest is a brand of toothpaste in case it isn't somewhere in the world and you're confused~)
Going to the comments to see your dad jokes has been the highlight of the 5 years of watching you
Okay, that one was REALLY clever!
boo
I don't get it, can you explain?
Did it leave a dent?
"It would be funny to have a collab level where we try to guess who made which one" I could save you the trouble: 80%would be Steveo, even though he was not even a part of the collab.
STEEEVOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
He would make exactly one troll, but people would think he did everything else instead.
an even funnier idea would be each other mimicing each other's styles.
Hehe steveo
So you say indirectly that his content is not funny. Thats Not true..
“Did you really use four pipes on one troll?”
Well Carl, you fell for it five times, so that’s peak troll efficiency.
‘Changing one thing then waiting two minutes to see if it’s shorter or longer’ - Marble
I feel this pain audibly
Compiling...
"I have learned my lesson." *Proceeds to run straight through the block that he knows aren't solid*
"I bet they thought that jump was impossible..." And THAT, ladies and gentlemen, is why we add Kaizo blocks. Just in case. Turn a cheese strat into a simple, fun little troll :)
Carl will find a way to softlock himself.
In the first level, in the first game, when the mushrooms first lengthened, one stood, burned by the fire flowers of Armageddon, his soul blistered by the podoboos of hell and 1-UPed beyond checkpoint. He chose the path of perpetual troll level. In his ravenous stomping he found no peace, and with a stylish mustache he scoured the umbral pipes seeking vengeance against the goombers who had wronged him. He wore the power ups of the princess, and those who tasted the sole of his boot name him the *Goomslayer*.
The only thing they troll is you.
Stomp and jump until it is done.
There are so many clever, sophisticated, original setups in this level! And, most importantly, the results are hilarious. Thank you very much to the creators working so hard on this, and thanks very much to Carl for playing through them, I feel you are the best at highlighting troll levels and really making them shine.
At 8:06, the voice given to the galoomba is Markiplier, in the intro of his second video on the FNaF fangame 'The Glitched Attraction'.
I can tell because I recognise the snippet of background music you can hear.
I checked the playlist, and it was his first video on the full release of the game (not the demo that was released earlier).
50:58 while making this contraption, wilfred famously said “stupid Idiot lava bubble idiot lights the bomb stupid”
can confirm that the level was originally not as complicated as it is now until marble touched it kappa, thanks for playing :)😋
10:18 I cannot believe they predicted Carl going out of his way to try and softlock himself like that.
It’s important to prevent softlocks after CP1.
@@Reginald425 unless it's immediately after CP1 (and not reachable after spawning from CP1)
@@sinteleon Yeah those ones are funny
Having one of those "can't sleep" nights, nice to see something new to ease the nerves
You arent alone with these and watching Mario Maker. Comfort. Hope you can sleep better soon!
I have so much respect for troll makers, the time and creativity put into these levels always blow me away. It's such a shame that they get bonked by nintendo so often.
I wish Nintendo would watch some of these videos so they could appreciate how much work goes into these levels and how much laughter and fun they create.
This level is on a level of technical ingenuinity that blows my mind. The behind-the-scenes glitch engineering that must have been necessary to pull of all these hyperspeeds and the infinite goomba fountain and the broken track shenanigans... just brilliant. Utterly brilliant.
At least Mario maker content creators are able to capture the beauty of these levels in the form of videos 👌
This is a masterclass in humorous trolling, 21:07 was the funniest subversion of expectations I have seen in a long time
12:38 You know how in Portal 2, the testing chamber right before The Part Where He Kills You had a cube bouncing on a launch plate right in front of you in order to distract from the trap? That's what this reminds me of.
Okay, I thought the rolling goomba in the intro was a clever edit. It actually happened in the level?!
10:40 is the Carliest Carl moment that ever carled. This is so 100% carl, you dont even need to watch any other video anymore, ever. You still will, of course. But still, it will never get carlier.
8:25 i had to watch that like 5 times to realize that it wasnt a cut in the footage
oh my chaos. 10:12
bringing back that Softlock Savior Phanto was fantastic. gave me a grin, at least. :)
7:20 This is pretty much exactly how every collab level gets made
Carl just fazing out of existence at 21:47 is just great lmao
A set of goombas almost as deadly as the 1-1 Goomba god
from goombas, to goloombas, to boots, to goombas IN boots, this level realy had everything
So that's a nice use of the markiplier voice. 8:15
I loved that part where Stevo said "It's goombin' time" and goombed all over Carl.
That level is one of the funniest levels I have seen in a while, great content as usual Carl
For some time I've had a theory that marble is secretly an AI created by Wilfred to help stitch together troll collabs that attained sentience and now seeks to constantly find more and more convoluted ways to stretch two checkpoints as far as they can go.
The fact that he sounds like a GPS does nothing to alleviate this suspicion.
17:00 That could have been an evil anti softlock
21:20 The Monty Python moment of Troll Levels.
another incredibly stellar level from the Banned Wagon
Looking forward to a sequel called DOOM E-Turtle
Goombros RISE
Fellow goomers rise up
The level of complexity in this game is both awe-inspiring and ridiculous. LOL
That was amazing hahaha, love gimmick troll-levels like these! The work put into it is truly incredible
28:40 that edit! Chef's kiss
I love seeing those setup explanations so much
28:16 Dave is a legend. 😂
The Only Thing They Fear is Goom
Thank you for the stabilized rotating goombrat
Would love to see you play the real DOOM Eternal. Loads of secrets and extra challenges to master
I just have to say, AWESOME editing job! 😀
Nobody:
Absolutely no one:
Not a single soul on this Earth:
Troll level makers at 3AM: Haha what if we put a pit with an arrow in it. That'll still get him.
i thought carl would try the "100 goombas = 1 key" just for science
8:06 Hello everybody ... My name is markiplier
When the goom eternal music kicks in \m/
I swear the "HEY!" soundeffect being spammed is so underrated. Every troll maker should do this in every level
I cannot believe that first level legitimately had 4 checkpoint states, and it cp2ed you
Awww… i thought this was gonna be a DOOM troll level! E1M1 troll would be hilarious.
8:05 Goombaplier?
34:03 I'm pretty sure going left was supposed to troll you because you destroyed the thing you were supposed to jump on already, but Carl cheesed it with his Getting Over It parkour skills xD
00:03 I almost believed
The editing is getting better and better. So good!
37:44 THE GOOM SLAYER
Marble really helped push home the point of not only how knowledgable the top troll creators are but how patient they can be to make something work the way they want. Three hours of trial and error for a single transition for a CP1 set up is a ton of work and god like persistance. You are all amazing. Thank you for the great content. ❤
37:20 ...AND FROM THE FIRES OF MOUNT GOOM, THEY ARE BORN AGAIN
Now that's a Goom of damage.
The markiplyer voice over tho
I wasn't expecting to hear Markiplier's voice in a Carl video. Caught me off guard, and that's some of the best humor you can get
Carl's submission for the 100% trollrun
The commander of the Goomba's must be Zapp Brannigan. Finally the strategy of sending in endless waves of dying soldiers pays off.
But there was one they feared.
The GoomSlayer.
Nintendo need's to hire this guys to work on something... The level of creativity they put in this levels are insane. Imagine what they can do with they were actually been paid to, and with better tools.
37:20 "You have alerted the horde!"
Seeing the behind the scenes video makes me rage that Nintendo deletes levels just because their game is broken.
Fun fact that slow motion effect happens because our brains store more of all of the sights, sounds, etc. Of the moment. So it feels like more in the moment because your experiencing all the senses together. Then because it's linked with an adrenaline release, the memory of that moment is heightened.
Second fun fact that feeling of 'time dilation' is closely related to the feeling of 'Deja vu' as well.
The more you know 🌈
i thought the thumbnail said COOM ETERNAL
xD 8:30 Carl getting chased down by a face-hugger
I was listening to the Doom song just idly, alongside the video... then when this video hit 30:02, the doom video hit 6:08, and it all lined up too incredibly well I choked a bit from laughter.
37:14 Rip and tear, until it is *DONE.*
It's taken about 2 weeks to finish this because I watch your videos in increments almost every night before I go to bed
Keep up the good work and keep chasing your dreams love the content every time u upload I get so hyped because I know you'll never disappoint👍
In the first age, in the first 1-1, when the shadows first lengthened, one jumped.
He chose the path of perpetual Wahoo.
In his ravenous hatred he found no peace, and with boiling Star power he scoured the Acorn plains, seeking vengeance against the dark Koopas who had robbed him.
And those that tasted the bite of his boot named him...
The Goom Slayer.
22:47 "TH-cam Carl would be done by now"
Nope, not even halfway.
Rise my brothers! We have become tired of being resigned to the foothills and crushed under Italian work boots. Rise and and claim "we will not be stepped on, we will rise and seek vengeance!"
Banger level
5:38 How does that pipe work? That's not how pipes work. Stuff only comes out when you're not beside it. Literally the exact opposite is happening here.
Slow motion and watch it? Yeah... Every time someone Drive Impacts me in SF6
The intro to the level made me think: Everyone who played the original is obligated to go down there. So what if you placed an anti softlock immediately after or pick a door for your foolishness. There is no setup to bring you down there at the beginning. You just do it yourself. You’re not evem forced to play it. It’s just to mock you.
Contest: we can make the most interesting contraption in mm2? From endless falling to wake-a-goomba to stun-alot, softlocks and hardlocks, who will win? I think already made contraptions should qualify to (by the original maker)
Side note:
Nintendo should not fix any further mm2 issues in levels or the maker. The complexity of mm2 editor having soo many options should permit to be 'exploited' and the unexpected outcome of some of these contraptions should be celebrated.
it's funny too see Mushrooms and Goombas side by side
I love both of those faces in the thumbnail
We’re all goofing goombers!
0:14 Creslex fans will have PTSD seeing this with that music playing
Amazing level makers!
22:20 this game is extremely sensible
i am impress the level of creativity is freaking beautifull right here
❤❤❤❤❤❤
rolling around at the speed of not going anywhere
Look what they need to mimic a fraction of Guts power.
Did Aura really play the earlier one? Lol at that stone cold boo
27:24: That note block plays a D, but it's not a Geek D. I think we all know what it's for :).
14:24 the two goomba’s that were waiting for you were like the twins from The Shinning 😂
I love Rolan, what a good friend. c:
Legend has it, shes still killing goombas to this day
Goom Eternal, a great "deBOOT" lol
The clown car _binds it to this earthly realm_
“Goombas; WHY DID IT HAVE TO BE GOOMBAS”!!!!!
😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
0:12 - A *SPINNING GOOMBER*??? Now “THAT IS EVIL”!!!!!
0:35 - 1:37 - You know it is going to be *GOD TEIR” when they have to produce “A TRAILER”1111
And i see “BOX AND STEVO” names so carl is “DOUBLE FUCKED” “HOARRY”!!!!!
4:18 - “FEESH” *lol*
16:36 - Welp; can’t wait for “THE REMIX”!!!! That is a “REALLY GOOD BEAT”!!!!!!
22:20 - 22:28 - Mario’s “HEAD BANGING” game is “ON POINT”!!!!!
they see him rollin
It's Goombin' Time!
Doom eternal music 🐐🐐🐐