First Prototype to Actual Game in 22 Days!

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 376

  • @uheartbeast
    @uheartbeast 2 ปีที่แล้ว +149

    This series is by far my favorite devlog series. It does such a good job of showing the process behind making a game. I'm really excited for this game Jonas. Keep it up!

  • @thisgamedev
    @thisgamedev 2 ปีที่แล้ว +134

    I love the art style and simplicity of this game. Both of your artstyles are AWESOME. I love the feel of the ramp and will you snail -- so unique yet different. I will probably get this game at some point, once it has released. Wishlisted! 😀

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +15

      Thanks for the support and kind words. Much appreciated!!

    • @thisgamedev
      @thisgamedev 2 ปีที่แล้ว +3

      @@JonasTyroller Love your stuff dude. Also thank you so much for commenting on the trailer to my game. Truly, I cannot thank you enough

    • @Amberstarwarriors
      @Amberstarwarriors 2 ปีที่แล้ว +2

      And the fact that they can just change artstyles like that...
      Like, the last time I tried to draw lineless art it looked horrible 💀
      But ,yeah, good work jonas and paul :)

  • @sammtavv
    @sammtavv 2 ปีที่แล้ว +240

    Dear jonas... YOU NEED TO BECOME MORE FAMOUS! You are absolutely fabulous at editing, entertaining and of course at CREATING GAMES! You can grow so much more, but seriously, you need to become more famous so more people can notice how good you are!

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +102

      Current level of "fame" seems to be sufficient to make a living, so I'm more than content. Thanks for the kind words, though! :)

    • @nuggetoftruth865
      @nuggetoftruth865 2 ปีที่แล้ว +22

      @@JonasTyrollerI’m just happy to see you doing so well! You’re such a happy and creative person, and we want nothing but the best for you ❤

    • @Hosein_sunflower
      @Hosein_sunflower 2 ปีที่แล้ว +3

      I am agree with him you are so much funnier then you think

    • @user-mu5sl4vh7m
      @user-mu5sl4vh7m 2 ปีที่แล้ว

      @@JonasTyroller DU MUSST JETZT BERÜHMTER WERDEN, SACK ZEMENT!

    • @farzan1958
      @farzan1958 2 ปีที่แล้ว +3

      I totally agree I found Jonas a few weeks ago and im surprised he only has 155k subs.

  • @YasserSedrati
    @YasserSedrati 2 ปีที่แล้ว +55

    This start being my #1 devlog series now.. keep doing the good work and we don't mind if the video is more longer. Big progress!

  • @DocGeraud
    @DocGeraud 2 ปีที่แล้ว +4

    I love your devlogs! The game already looks promising, good job guys 💪

  • @gleb_rust
    @gleb_rust 2 ปีที่แล้ว +11

    Dude, this is fricking awesome. Lately, I've really been struggling with motivation and ideas in my game dev journey, but I think you just awakened the brainstorming, idea-having genius in me! Thank you so much, man!

  • @shadypenguinn
    @shadypenguinn 2 ปีที่แล้ว

    I think a cool compromise for the attack system could be having a button that toggled between your types of attacks, but keeps the auto attack from vampire survivors intact. That could also allow for some delicious SCOPE CREEP for the character to gain more attacks other than arrow and sword.
    Been watching for years, excited for this project to keep growing.

  • @kolegaramic260
    @kolegaramic260 2 ปีที่แล้ว +3

    The excitement that hits when your video comes out!!!

  • @Rhomita
    @Rhomita 2 ปีที่แล้ว

    Amazing work Jonas! I'm really looking forward to playing this game 🙌

  • @OkCoffeeIsNice
    @OkCoffeeIsNice ปีที่แล้ว

    3:03 “howl” -johnas tyroller

  • @kingquackster833
    @kingquackster833 2 ปีที่แล้ว +4

    Honestly, the prototype with square trees still looks amazing! You're very talented and you really NEED more atention. Keep up the great work!

  • @dailyhydration-
    @dailyhydration- 2 ปีที่แล้ว +7

    I really hope you do something to distinguish this from the billion other kingdom building games out there. Really excited for more devlogs!

  • @filco8494
    @filco8494 ปีที่แล้ว +1

    as a miro enthusiast i'am impressed how neat and structured you keep your project going at miro.

  • @Gameoholic_
    @Gameoholic_ 2 ปีที่แล้ว +70

    Seeing the progress you made is insane. I can see this becoming successful, good job Jonas :)
    EDIT: I've noticed the release date is Q2 2023, let's hope that it doesn't get WYS'd :p

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +39

      I can't keep deadlines like this working alone, that's for certain. We'll see if it's different in a team. :D

    • @ipga13
      @ipga13 ปีที่แล้ว +1

      even worse if it got karlson'd

  • @fourplenty
    @fourplenty 2 ปีที่แล้ว +3

    Aspiring to see you jump into a new project right after releasing Will you Snail. Learned a lot from you in the past year.

  • @moocowp4970
    @moocowp4970 2 ปีที่แล้ว +16

    Thronefall definitely felt like the best name of the options :) looks great! I can't believe how much you guys accomplish in such a short time!

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +6

      It's more time than it looks like cause the devlog only counts active work days and for Thronefall we have about 4 of those per week. :)

    • @ninosandlarz783
      @ninosandlarz783 2 ปีที่แล้ว +5

      I also love Definitely not Kingdom !

    • @NihongoWakannai
      @NihongoWakannai 2 ปีที่แล้ว

      yeah, the other names all sounded fairly generic, thronefall sounds the most unique

  • @erickalfaro8389
    @erickalfaro8389 ปีที่แล้ว +1

    Rooting for you guys, this looks awesome!

  • @Just4KeigA
    @Just4KeigA 2 ปีที่แล้ว +1

    Videos like this are sooo inspiring for indie gamedev newcomers like me =D.
    Thank you for sharing this.
    And yes ! WIshlisted !

  • @stickguy9109
    @stickguy9109 2 ปีที่แล้ว +1

    Loving this new style of videos.

  • @Blackthornprod
    @Blackthornprod 2 ปีที่แล้ว

    A fantastic devlog! Inspiring work here.

  • @miguelinnshall4358
    @miguelinnshall4358 2 ปีที่แล้ว +1

    i loved will you snail and i trust you to make great games! wishlisted!!

  • @OutcastDevSchool
    @OutcastDevSchool 2 ปีที่แล้ว +2

    Fantastic work, guys! It's always super inspiring to see your progress. I'm looking forward to the next devlog!

  • @vojnov9885
    @vojnov9885 2 ปีที่แล้ว +1

    This looks really cool, can't wait!!!

  • @RedCabinGames
    @RedCabinGames 2 ปีที่แล้ว

    Haha wow that's my game at 4:12! :D So random seeing it pop up in here, wish I could go back and fix everything with it!
    Your game looks much better, I really liked this style of devlog, good luck with the game! Wishlisted! :)

  • @crazzykai
    @crazzykai 2 ปีที่แล้ว +2

    it's looking really cool so far! I also like the art style :D

  • @KaanAlparGameDev
    @KaanAlparGameDev 2 ปีที่แล้ว +3

    Oh man I love how the game is coming together and I can already image how beautiful this game can look in the future with the right art direction!

  • @nowonmetube
    @nowonmetube ปีที่แล้ว +1

    Seems like you'd need a fast and compatible Creative Director 😁
    If you watch One Piece, see the individual crew members as the different developers. You need a captain (creative director), a navigator (game designer), a vice captain (technical director), a marketing manager, a programmer, an artist, etc. ...

  • @KrystofKlestil1337
    @KrystofKlestil1337 2 ปีที่แล้ว

    I've been watching your videos for a long while, years by now i Imagine, and I'm super excited about this project! Loving the devlogs, they're fun and show a process I really enjoy

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +1

      Awesome. Thanks for sticking with me!! :)

  • @0kr4m
    @0kr4m 2 ปีที่แล้ว +2

    bro im so hyped

  • @_sofie
    @_sofie 2 ปีที่แล้ว +1

    Perfect editing and great video!

  • @DesmodiumGames
    @DesmodiumGames 2 ปีที่แล้ว +1

    I love the folk music at the end of the video! I can imagine the game sounding really brilliant with some upbeat welsh folk music in the background as waves of enemies attack! Great progress so far- keep it up! :)

  • @jappyproductions4429
    @jappyproductions4429 2 ปีที่แล้ว

    The music at the end of the video sounds so good! Can’t wait to see how the game ends up!

  • @eboatwright_
    @eboatwright_ 2 ปีที่แล้ว +1

    Ayy, Thronefall was my favorite name :) I love the art style, and also the editing in this video!

  • @LivanderGamedev
    @LivanderGamedev 2 ปีที่แล้ว +1

    So glad for you Jonas, finally found your choice after creating so many prototypes, good luck further on developing this new game! It will be epic!
    1 question tho, will you be using ecs for that huge amount of units?

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว

      No ecs for now. We'll keep unit counts reasonably low (below ~200 or so).

  • @SpikeStudio
    @SpikeStudio 2 ปีที่แล้ว +1

    6:41 I quite like the art style of the blockout, it reads very clear. Overall it is a great base to move forwards with, this series looks very promising!

  • @ThePoinball
    @ThePoinball 2 ปีที่แล้ว +1

    I love seeing the entire process! Thanks for Sharing!

  • @DemsCreates
    @DemsCreates 2 ปีที่แล้ว +3

    It's insane to see how you guys went through this whole game making thing SO FAST! I bet you lost a bit of your sanity through the process, but to be honest as a indie gamedev myself... we're a little insane...
    You're a big inspiration Jonas! Keep it up and I can't wait for Thronefall to be out! Wishlisting it right now.

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +3

      Devlog is only counting active work days. We usually do 4 days of Thronefall per week, so this devlog covers ~5-6 weeks of development. :)

    • @DemsCreates
      @DemsCreates 2 ปีที่แล้ว

      @@JonasTyroller That's still a lot!! 😱

  • @Kapcpa
    @Kapcpa 2 ปีที่แล้ว +3

    I just saw the mini trailer on steam and i wish i didnt cause now im even more excited, i really love the art direction you choosed and your game already looks really awesome!

  • @OmidAhourai
    @OmidAhourai ปีที่แล้ว

    Absolutely a joy to watch this after downloading your game yesterday :D

  • @geshtu1760
    @geshtu1760 2 ปีที่แล้ว

    This was super helpful. Watching you both in the prototyping stage and then seeing how you plan out not just the game but also the timeline is really helpful. One of the big mistakes we make as indie game devs is not being realistic with timelines and the amount of content, so planning out the game start to finish keeps you honest and helps to avoid feature creep (hopefully). And the fact that you are still using placeholder art well into the game development process is also really inspiring. Everyone does this differently but it's still helpful to see those different styles

  • @ChrisVideosGreek
    @ChrisVideosGreek 2 ปีที่แล้ว +1

    Amazing job! l hope this game manages to stand out as Will you Snail did for some point!

  • @jorava8768
    @jorava8768 2 ปีที่แล้ว

    Nice devlog. Loving the music choices, too!

  • @Ironroc
    @Ironroc 2 ปีที่แล้ว

    Wow, you did an excellent job of showing off the development of this game so far. Looks like it's coming along great! I'll wishlist for sure.

  • @samhblackmore
    @samhblackmore 2 ปีที่แล้ว

    Totally agree with the commenters saying to slow down from time to time! These devlogs are so good but they go so fast! Probably my favourite series on TH-cam right now so I wouldn't mind a bit more of it 😄

  • @Skeffles
    @Skeffles 2 ปีที่แล้ว

    Fantastic! I love the shift into isometric camera.

  • @embergamedev
    @embergamedev 2 ปีที่แล้ว

    This prototype is already exciting! Very neat direction you both are taking this in so far. Also, people thinking this game is just Kingdom is hilarious. It makes me think of every time a person who sees a voxel game think that the game is automatically a Minecraft clone.

  • @TheMaJestic14
    @TheMaJestic14 2 ปีที่แล้ว

    Thank you for sharing the process and everything with us , this is super inspiring for me and i wish you guys an amazing journey !

  • @NotPalliot
    @NotPalliot 2 ปีที่แล้ว +3

    This would be a terrifically fun online multiplayer battle game! It looks wonderful so far!

  • @findahuman6110
    @findahuman6110 2 ปีที่แล้ว

    Great video as always Jonas, love that I can see the thought patterns in the editing

  • @GamesBySaul
    @GamesBySaul 2 ปีที่แล้ว +2

    Nice work to the two of you! Love the sound and look of the game! :D
    Very much so liked the fact you got that text popup saying where enemies are coming from!
    (Maybe later you could have a trumpet dude announce it 👀)

  • @sixbit_dev
    @sixbit_dev 2 ปีที่แล้ว +1

    Damn art style is so appealing, good luck on the game!

  • @wonderincgames
    @wonderincgames 2 ปีที่แล้ว +3

    Bro this is amazing!

    • @kjellbeats
      @kjellbeats 2 ปีที่แล้ว +3

      video was uploaded 30 seconds ago 😵‍💫😵‍💫

    • @wonderincgames
      @wonderincgames 2 ปีที่แล้ว +1

      @@kjellbeats Do you think I would say something like this in 30 seconds without watching? You know, I'm 45 minutes from the future and I already watched it!

    • @kjellbeats
      @kjellbeats 2 ปีที่แล้ว

      @@wonderincgames 😵‍💫

  • @goldone01
    @goldone01 2 ปีที่แล้ว

    This is exactly the type of game I love to play. Makes me super hyped! Best of luck with the project!

  • @Gooseguy1000-1
    @Gooseguy1000-1 2 ปีที่แล้ว

    Great job man, this is looking really good! I know it took some work to get to this point but from the looks of it all of that is paying off :)

  • @thecoweggs
    @thecoweggs 2 ปีที่แล้ว

    Such a cool idea and art style. Wishlisted!

  • @FloWritesCode
    @FloWritesCode 2 ปีที่แล้ว +3

    This is looking awesome! Are you planning to make it available to macOS as well?

    • @ninosandlarz783
      @ninosandlarz783 2 ปีที่แล้ว

      It would be great ! I hope he will choose to implement is as well

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +1

      That's likely cause Paul is Mac gang.

  • @risha.d.7658
    @risha.d.7658 2 ปีที่แล้ว

    no way ive been waiting for AGES for something that looks remotly like this! amazing!

  • @realNom2mooncow
    @realNom2mooncow 2 ปีที่แล้ว

    I started making my own board game so I have like a bajillion different ideas for units
    Here's some of the ones that might fit well into a base defense game:
    A log roller that can yeet logs at enemies, which could destroy both ally and enemy troops
    A sled that you can use as the player to quickly transport ally troops to enemy archers or something like that
    A bomb carrier, like the one in lotr who has a bomb and runs as fast as they can to BOOOM. bomb can destroy all troops
    A sniper, probably would just fit as an enemy who sits far (but in sight of the player) and damages walls/buildings
    A berserker who is fast and targets the player
    There could also be landmarks that you could take advantage of, like a mountain you can cause a landslide on, or a river that can slow down troops.
    There's lots of potential in this game, I wish you guys luck with all the inevitable bugs that come along with it!

  • @brutexx2
    @brutexx2 2 ปีที่แล้ว

    It sounds fun to be able to indefinitely upgrade my castle. Cool devlog!

  • @bunggo9914
    @bunggo9914 2 ปีที่แล้ว

    I love how the development is going so far! I hsve a feeling that this will be your best game yet. I'm gonna watch every devlog until release and I can't wait to play it on my pc.

  • @kenan2386
    @kenan2386 2 ปีที่แล้ว +8

    I'm really excited to see what is gonna become of this

  • @gamedevelopmenttutorial
    @gamedevelopmenttutorial 2 ปีที่แล้ว +1

    Great inspiration for Gamedevs. Thank you very much.

  • @jannihilator3961
    @jannihilator3961 2 ปีที่แล้ว

    Dear Jonas, your video is always very inspirational. And I bet you guys are doing good because I'm already seeing Thornefall advertisement here in Taiwan!

  • @frite2002
    @frite2002 2 ปีที่แล้ว

    Roguelike it: when you lose, your castle becomes a ruin which you build upon.
    Walls can become a hill, wooden buildings grow trees via fertilizing the ground. Maybe some RNG landscape changes like river path. Some enemy units can cause terrain changes like building ramps or damage craters.
    Opportunity for cool lore and/or mild story-like elements, why do people keep building a castle here? Family history, religion, magic node?
    Sidenote: nighttime is probs good and cheap, but smthn like a magic eclipse could be more visually and thematically unique. This would make the kingdom building feel like a years long process within game rather than just a few days. Also many games do simple day/night. Might help differentiate your game

  • @razorback8300
    @razorback8300 2 ปีที่แล้ว

    It’s a shame this video is not getting that many views. I love your content (as well as your games such as will you snail ) and I cannot wait to see the finished game

    • @-Teague-
      @-Teague- 2 ปีที่แล้ว +1

      Will You Snail had a super long time to build up and get attention so naturally those vids got more views. I bet this game will over time, especially once it gets more specific branding. Plus, Sunday morning was a pretty bad time to drop this video especially for people who live in the States

  • @raven-vr5yz
    @raven-vr5yz 2 ปีที่แล้ว

    i love your videos tbh, they always make my day better just because of your positive attitude. keep it up !

  • @sukirii
    @sukirii 2 ปีที่แล้ว

    1:17 I love this humorous side of you xD

  • @RugbugRedfern
    @RugbugRedfern 2 ปีที่แล้ว +2

    To be honest I had no idea the game was supposed to have multiple levels until this devlog - it looks a lot more exciting now xD The art style is very nice and the gameplay looks like a lot of fun! I'm really interested to see where it goes in the future.

  • @ahmedalghamdi1054
    @ahmedalghamdi1054 3 หลายเดือนก่อน

    funny is that I played this on my iPhone a while ago and finished the game in a day. I was exporting games to inspire my next game idea and this was one of them. and now I see devlog for it today on youtube.

  • @gamedev6564
    @gamedev6564 ปีที่แล้ว

    Such an entertaining video. Looking forward to what this game will turn into🤩.

  • @func_e
    @func_e 2 ปีที่แล้ว

    aaaaah this looks sick!! im so hyped =D

  • @auckzsv8599
    @auckzsv8599 2 ปีที่แล้ว

    THIS IS FINISHEDD! Was so relatable I laughed out loud XD

  • @NeatGames
    @NeatGames 2 ปีที่แล้ว

    Loving these devlogs!! I think the shadows look a bit harsh, perhaps lowering their contrast would give it more of a chill vibe and warm atmosphere.

  • @fun69420
    @fun69420 5 หลายเดือนก่อน

    I know I am late to comment but I am rly happy that the game published and it’s rly nice after a year! Nice development man : )

  • @jgoglescu
    @jgoglescu 2 ปีที่แล้ว

    I love how the game looks! I wishlisted.

  • @Devy_
    @Devy_ 2 ปีที่แล้ว

    When I play or watch games I call it "research" as well ;}
    Great devlog!

  • @netro7701
    @netro7701 2 ปีที่แล้ว

    This is kind of a mixture between vampire survivors and the footmen mod for warcraft3. You two did a good job with this!

  • @Vatoto52
    @Vatoto52 2 ปีที่แล้ว

    Nice video! Loved to watch it.
    One thing that was bothering me - Timestamp 1:03 - the before/after images was to short to had a look at it while watching. Had to pause the video so get a better lock (comfort complain/problem). Otherwise, the video was really enjoyable to watch :)

  • @devformation
    @devformation ปีที่แล้ว

    Very cool and inspiring! Keep it up!

  • @dustflover2230
    @dustflover2230 2 ปีที่แล้ว

    I like it!, I will suscribe to see more advances in your proyect ^^

  • @Jimmith829
    @Jimmith829 2 ปีที่แล้ว

    its looking really good my guy

  • @cartographercorinfer2971
    @cartographercorinfer2971 2 ปีที่แล้ว

    Love watching you go, really inspiring, really impressive.
    I am wondering if there is an exploration aspect, specifically whether you'll be seeing the same scene in front of you the entire level and then move to the next through a menu? or will it be organic, simply being strong enough or whatever to be able to ride farther and discover new places . I get the feeling that this might be beyond the scope of the game, or just not what its about... The video just got my imagination going.

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว

      Hmm. Very cool idea, but probably out of scope, yeah. :D

  • @cleancookies1908
    @cleancookies1908 2 ปีที่แล้ว

    Looks amazing, I can’t wait to play this game.
    So far everything looks great, I have one thing I think you could improve. The camera right now is quite far from the player so it might be uncomfortable to look and play

  • @turbo8628
    @turbo8628 2 ปีที่แล้ว

    Maybe "siege knights"? Its a play on words because the sieges occur at night, and perhaps you could have a giant leader of eaxh army that are called "siege knights".
    After several nights of fighting off armies, the siege knight appears and is the boss of that area?
    Idk, i love the creative aspect of game making

  • @bini420
    @bini420 2 ปีที่แล้ว

    great devlog. I personally think that you should make the game as interactive and immersive as possible since the art style and the atmosphere it creates will be a big seller for the game. good luck on your games, it looks great, maybe you should experiment on a deadcells type combat system or something more automated with traps and stuff?

  • @tjebbefaber7389
    @tjebbefaber7389 2 ปีที่แล้ว

    awesome video! this game also gives me mad becastled vibes

  • @carbontrash
    @carbontrash 2 ปีที่แล้ว +1

    one thing i recommend adding is an option to zoom in, as thats pretty common with isometric games with a zoomed out camera

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +1

      Yeah, that sounds like a reasonable request. The camera is pretty zoomed out by default.

  • @richardbloemenkamp8532
    @richardbloemenkamp8532 2 ปีที่แล้ว

    The player character on the the horse is great fun. Maybe the enemy leader can be on a horse as well. Maybe some more mountains, hills and valleys in the terrain would be nice. The color scheme is very clear, you could think of some more subtle color variations here and there, think of clouds, mist, rain, shining objects. High objects and trees can give extra 3D-depth to the scene. I assume this may be pollish for later. I'm looking forward to what this game will become.

  • @FloatingOer
    @FloatingOer 2 ปีที่แล้ว

    Added to wishlist! I especially like that there are destroyed ruins left after your buildings (as seen on steam), though it would be nice in the future if it was more distinguishable what was there before, like why is a destroyed farm consisting of rocks? It definitely looks like the right choice of art style.
    Zooming in and out would be a welcome feauture to.

  • @ZooHair
    @ZooHair 2 ปีที่แล้ว +1

    This devlog is enchanting 👀

  • @thatzanzystig
    @thatzanzystig 2 ปีที่แล้ว +1

    now THIS game is unique and I love it..

  • @the_osprey314
    @the_osprey314 2 ปีที่แล้ว

    This looks SUPER fun! I really like tower defense games, so this will be really interesting!

  • @whynotusepaper468
    @whynotusepaper468 2 ปีที่แล้ว

    Looks awesome!!! WISHLISTED!!

  • @RobLang
    @RobLang 2 ปีที่แล้ว

    Always a joy to watch!

  • @alejolab
    @alejolab 2 ปีที่แล้ว

    This is both inspiring and demotivating since I'm making a little game with some similar features, but you are making it way faster 😅
    Looking great!

  • @favhwdg
    @favhwdg 2 ปีที่แล้ว

    I still really want that VR game prototype you showed, it had so much potential

  • @p4tich
    @p4tich 2 ปีที่แล้ว

    Amazing gamedev content! Always make me wanna get into game development myself! Keep it up 👍
    Would love to learn about your music creation process for this one.

  • @dripbear
    @dripbear 2 ปีที่แล้ว

    the music throughout the video is very cool

  • @theothetorch8016
    @theothetorch8016 2 ปีที่แล้ว +1

    You really getting my weakpoint with this artstyle. It is beautiful.

    • @JonasTyroller
      @JonasTyroller  2 ปีที่แล้ว +2

      Nice mix of nostalgia but still looking modern, right? I find it really enjoyable, too. :D

    • @theothetorch8016
      @theothetorch8016 2 ปีที่แล้ว +1

      @@JonasTyroller I love it more for it's simple elegance, but yeah :)

  • @nilshagmann740
    @nilshagmann740 2 ปีที่แล้ว

    I think it would be awesome to both have barracks that periodically spawns units if the max units limit (either for specific units or total, I think total makes more sense) isn't reached but also have a mercinary camp where you buy special units. Also consider adding hero units that respawn like your character and can level up and develop special abilities. Kingdom Rush is amazing in that regard, also very simplistic but hard to master and the heroes give the game the cherry on top.