The car reacts to many things that aren’t in the visualization, speed bumps, etc. today my model Y avoid a squirrel and I don’t expect the visualization to use valuable compute cycles to render a squirrel on the screen.
That's awesome. And yes, I agree! It's not necessary to waste compute for those visualizations. The more things that get displayed, the slower the visualizations become. Thankfully the performance of the visualizations is not related to the performance of FSD. FSD has always been able to see & respond to these types of objects, and that's a very good thing. In fact, it's necessary in order to meet or exceed the performance of a human driver, which is Tesla's goal from the beginning.
_The car reacts to many things that aren’t in the visualization, speed bumps_ The latest 13.2.2 software continues to miss some speed bumps, other TH-cam channels have tested this. Also, 13.2.2 still cannot understand important road signs such as do not enter, or road closed. Any 10 year old kid can understand road signs.
@@DerekDavis213 absolutely… I didn’t say it sees every single thing it should… But it is undeniably getting better and better and I have full confidence it will continue to do so. FSD has certainly proven to me that I definitely don’t see everything. Several times it slammed on the brakesfor things I didn’t see, specifically a deer jumping into the road on a very foggy night.
@ yeah it didn’t swerve… There was no one else on the road but the car just slowed down enough to avoid running over it as it ran across in front of me… I was surprised as I didn’t think it was aware of object that small, and of course it could’ve been a coincidence… The thing about the neural net computing is that we don’t really have any idea the precise result of inputs… Every time I drive home it does a different thing sometimes does a three-point turn parallel parks, sometimes just stops and makes me park it, sometimes turns into the driveway and stops halfway in the driveway… Rarely does anything unsafe but certainly not predictable.
Very interesting! I'll go and try this in my MYLR (uk with full ap options, us sensors ,hw3) I notice that the autoparking seems identical to yours although we aren't allowed full fsd sadly.
I have had many one off experiences including the car applying the brake as I was backing into our very small carport. With a very low curb, it requires a push on the accelerator to get up and over. On one occasion the car jumped the curb and applied the brakes before it could hit the wall. Totally surprised it happened but it never happened again. Also not a very safe test. I’ve had it go around a puddle just to plow through the next on. On earlier versions it has braked for a cat, and avoided a blowing trash bag. Both not repeatable until V13. Currently driving a AI4 Model Y, the last two examples were in the HW3 Model 3. FSD was transferred to the Y. I’m a believer shadow mode is running to look for test behaviors and may or may not be repeatable.
It also apparently has no sense of permanence, a basic trait people usually developed as a toddler. When a car passes and briefly blocks view of a trash can or other object/person, the trash can or other object disappears...
I thought FSD was supposed to have an 'occupancy map', where it created a 3D patchwork of where all of the unmoving obstacles are in the scene. Even if it didn't know what it was, it ought to know that it couldn't drive through it. There's no need to display things that it can't or doesn't consider necessary to show.
Question: if you live in the Chicago area, how come you don't show any snow on the ground. I live in the suburbs of Chicago and we have snow on the ground. It is now Jan 12, 2025. Anyway: I have the 2023 Model Y LR AWD and has HW4, so I can run FSD 13.2.2. If I did that same test with FSD enabled and trash can directly in front of me, the vehicle would of backed up, and then gone around the trash can. That is what is nice with HW4 and newer cameras. I am doing the free 30 day trial of latest FSD, but have no plans in buying it after my trial is completed. I need that 99 dollars for other essential needs since I am retired. Be nice if Tesla would give us FSD for FREE to use in the future. I would then use it from time to time. But I am not holding my breath for this FREE FSD to ever happen. Thanks for the video on what older Tesla vehicles do using FSD version 12.x.x.
If you put the trash barrel in front of a car without the ultra-sonics sensors and laid the same barrel on its side at the same distance, FSD hw4 wouldn't see it.
JFYI: Trash Can visualizations w/ FSD first disappeared with the first release version of FSD v12.
As the ocuupancy network and its presentation took bigger role, the traffic cone and trash can visualization became obsolete
The car reacts to many things that aren’t in the visualization, speed bumps, etc. today my model Y avoid a squirrel and I don’t expect the visualization to use valuable compute cycles to render a squirrel on the screen.
That's awesome. And yes, I agree! It's not necessary to waste compute for those visualizations. The more things that get displayed, the slower the visualizations become. Thankfully the performance of the visualizations is not related to the performance of FSD. FSD has always been able to see & respond to these types of objects, and that's a very good thing. In fact, it's necessary in order to meet or exceed the performance of a human driver, which is Tesla's goal from the beginning.
_The car reacts to many things that aren’t in the visualization, speed bumps_
The latest 13.2.2 software continues to miss some speed bumps, other TH-cam channels have tested this. Also, 13.2.2 still cannot understand important road signs such as do not enter, or road closed. Any 10 year old kid can understand road signs.
@@DerekDavis213 absolutely… I didn’t say it sees every single thing it should… But it is undeniably getting better and better and I have full confidence it will continue to do so. FSD has certainly proven to me that I definitely don’t see everything. Several times it slammed on the brakesfor things I didn’t see, specifically a deer jumping into the road on a very foggy night.
I hope it doesn't prioritize squirrels. I hope it only takes action to save them when it's safe to do so.
@ yeah it didn’t swerve… There was no one else on the road but the car just slowed down enough to avoid running over it as it ran across in front of me… I was surprised as I didn’t think it was aware of object that small, and of course it could’ve been a coincidence… The thing about the neural net computing is that we don’t really have any idea the precise result of inputs… Every time I drive home it does a different thing sometimes does a three-point turn parallel parks, sometimes just stops and makes me park it, sometimes turns into the driveway and stops halfway in the driveway… Rarely does anything unsafe but certainly not predictable.
Much love from California! Keep up the great work!
Thanks for watching w/ me live!
Very interesting! I'll go and try this in my MYLR (uk with full ap options, us sensors ,hw3) I notice that the autoparking seems identical to yours although we aren't allowed full fsd sadly.
The car did say STOP when you said it did nothing. Then as you drove away it visualized it as car. You missed the notifications from the car.
@@davidarnold3318 True. My apologies. It did nothing in terms of braking is what I meant. Thanks.
I have had many one off experiences including the car applying the brake as I was backing into our very small carport. With a very low curb, it requires a push on the accelerator to get up and over. On one occasion the car jumped the curb and applied the brakes before it could hit the wall. Totally surprised it happened but it never happened again. Also not a very safe test.
I’ve had it go around a puddle just to plow through the next on. On earlier versions it has braked for a cat, and avoided a blowing trash bag. Both not repeatable until V13.
Currently driving a AI4 Model Y, the last two examples were in the HW3 Model 3. FSD was transferred to the Y. I’m a believer shadow mode is running to look for test behaviors and may or may not be repeatable.
A little bit closer to being able to replace driving with doom scrolling.
Tip: No need to enter the deep full service menu to see camera previews. Just use the "service" tab on the main menu, and scroll down.
It also apparently has no sense of permanence, a basic trait people usually developed as a toddler.
When a car passes and briefly blocks view of a trash can or other object/person, the trash can or other object disappears...
Great video Jon!
Yeah. I haven't seen them since v12.5 or so. They were replaced by blobs of grey.
p.s., I thought that HW3 already had 12.6 (and now 12.6.1) go wide.
The visualization isn't the same as what the FSD sees necessarily. It's two separate systems somewhat.
I wish it would apply brakes automatically before hitting object? Weird
Anytime I walk in the intersection of the lower Wacker entrance I always look to see you lol. I hope one day I'll be able to see you!
Is this using the Ryzen MCU ?
@@3dmotormaker Intel
I thought FSD was supposed to have an 'occupancy map', where it created a 3D patchwork of where all of the unmoving obstacles are in the scene. Even if it didn't know what it was, it ought to know that it couldn't drive through it. There's no need to display things that it can't or doesn't consider necessary to show.
@@rogerfroud300 correct. With FSD V10 and V11, the trash cans were displayed on the screen while using FSD.
hw4 is in chaos right now, but can you tell why it's in particular chaos?
Why don't you have 12.6.1 which was just sent out on 1/11/25 ? This is closer to 13.2.2. You, more than anyone, should have this for your HW3
"Oop, my lunch break is over, now."
Continues. 😅
@@davesvoboda2785 😂 🤣
Wow! The speed cars pass in a residential area. Not cool.
Hmm they are visualized for me using FSD 12.5.4.2 on HW 3 in my 2018 model 3 but disappear after going above 15mph
Question: if you live in the Chicago area, how come you don't show any snow on the ground. I live in the suburbs of Chicago and we have snow on the ground. It is now Jan 12, 2025.
Anyway:
I have the 2023 Model Y LR AWD and has HW4, so I can run FSD 13.2.2. If I did that same test with FSD enabled and trash can directly in front of me, the vehicle would of backed up, and then gone around the trash can. That is what is nice with HW4 and newer cameras.
I am doing the free 30 day trial of latest FSD, but have no plans in buying it after my trial is completed. I need that 99 dollars for other essential needs since I am retired. Be nice if Tesla would give us FSD for FREE to use in the future. I would then use it from time to time. But I am not holding my breath for this FREE FSD to ever happen.
Thanks for the video on what older Tesla vehicles do using FSD version 12.x.x.
There is a company in my area creating "driving tests for EVs". They figure it'll make much more money than trying to solve the FSD problem...
What does this even mean? What sort of driving tests?
Outside the US we say 'rubbish' or 'garbage' - so rubbish bins.
If you put the trash barrel in front of a car without the ultra-sonics sensors and laid the same barrel on its side at the same distance, FSD hw4 wouldn't see it.
👍
Thanks for watching w/ me live!
Du hast eine terrible deutsche Stimme. 😳🥺
das ist das gruselig neue automatische Übersetung mit KI sprache... ein YT ding
Impressive, car will not run over Magas 😂