My Map Was on Faceit!

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  • เผยแพร่เมื่อ 29 มิ.ย. 2024
  • My new map de_amigo was played on Faceit in the Mapcore Community HUB. In this video I use feedback and statistics to make huge changes to my new Counter-Strike map. Is amigo a balanced csgo map?
    Big thanks to the Mapcore community! Check out the Faceit Mapcore hubs here to play custom maps and maps in development competitively: www.faceit.com/en/organizers/...
    TWITTER ► / thewarowl
    TWITCH ► / warowl
    REDDIT ► / warowl
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ความคิดเห็น • 2.1K

  • @lumpyspacepickles
    @lumpyspacepickles 3 ปีที่แล้ว +5281

    SoloQ to map pool

    • @radous9799
      @radous9799 3 ปีที่แล้ว +7

      Ok

    • @nilon5327
      @nilon5327 3 ปีที่แล้ว +53

      Still easier than SoloQ to GE it seems :D

    • @RyanRoadReaper
      @RyanRoadReaper 3 ปีที่แล้ว +8

      SoloQ to spending 5 years on a series and not finishing it

    • @Online1337Memes
      @Online1337Memes 3 ปีที่แล้ว

      Map Poolday is in progress on my channel :) did a couple of difrent maps from Counter Strike in fortnite Buzzkill will releaaed soon :)

    • @realityyt9547
      @realityyt9547 3 ปีที่แล้ว

      SoloQ to global on Amigo only?!

  • @matrixyst
    @matrixyst 3 ปีที่แล้ว +6649

    "people said it was overpowered. the data did not agree" is the most cs thing i've ever heard

    • @lordsiomai
      @lordsiomai 3 ปีที่แล้ว +57

      lmao

    • @pansecretcz
      @pansecretcz 3 ปีที่แล้ว +102

      Valve style

    • @8is
      @8is 3 ปีที่แล้ว +9

      yup

    • @grillacoupe
      @grillacoupe 3 ปีที่แล้ว +4

      Legit

    • @Asdf-wf6en
      @Asdf-wf6en 3 ปีที่แล้ว +10

      @@idk-jc5fs Did you even read what I replied? when did I say overpowered is boring. I said that something can be balanced and not fun. If you are referring to the 1000 health video well that one aligns with what I said. The game tied and they had no fun at all making it a good example.

  • @anxioussnake9413
    @anxioussnake9413 3 ปีที่แล้ว +4211

    "I think it's funny" is the best design decision making process ever created.

    • @3thericOfficial
      @3thericOfficial 3 ปีที่แล้ว +111

      Yeah I think there should be more holes in different areas for continuity sake, but it's hilarious.

    • @dominica5360
      @dominica5360 3 ปีที่แล้ว +4

      Ikr

    • @imyes838
      @imyes838 3 ปีที่แล้ว +3

      Yes

    • @grillacoupe
      @grillacoupe 3 ปีที่แล้ว +14

      I respect that approach. I make a lot of life decisions based on that now that i think about it

    • @edosakasambodo6413
      @edosakasambodo6413 3 ปีที่แล้ว +6

      yea and i was like "understandable have a nice day"

  • @ChrisD__
    @ChrisD__ 3 ปีที่แล้ว +2054

    "I can't imagine running into site dry peeking everything"
    Silvers: "There's another way to play?"

    • @usernameig975
      @usernameig975 3 ปีที่แล้ว +2

      I certainly Hope that's a joke

    • @alexx_tv2362
      @alexx_tv2362 3 ปีที่แล้ว +70

      I’m level 10 faceit and I know 0 smokes on any map except mirage lol
      If you can take map control properly you don’t actually need lineups

    • @ChrisD__
      @ChrisD__ 3 ปีที่แล้ว +24

      @@usernameig975 Oh.. it's really not... I don't know a lot of smokes, and I usually just die trying to use utils I just don't bother. That plus, I rarely play comp, is why I'm still Silver 1.

    • @usernameig975
      @usernameig975 3 ปีที่แล้ว

      @@ChrisD__ nah Its ok i just got slightly mad cuz im Silver Elite And i rarely ever dry peek.

    • @LibertyMapper.
      @LibertyMapper. 3 ปีที่แล้ว +6

      @@usernameig975 I don't use any grenades for anything. I usually find them pointless. Flashes take time to throw in a 1v1 situation, grenades usually don't kill the person, and he still has a chance of killing you anyway plus it takes time to pull it out and aim it and then throw it, smokes really only use them on mirage mid... and molotovs... I don't remember the last time I bought a molotov... or any grenade for that matter

  • @gsacelm7753
    @gsacelm7753 3 ปีที่แล้ว +886

    "super CT-sided" is just being picked by AWPs when you don't know the utility

    • @TheWarOwl
      @TheWarOwl  3 ปีที่แล้ว +370

      relatable

    • @WTWTA5760
      @WTWTA5760 3 ปีที่แล้ว +120

      @@TheWarOwl as my DMG friend puts it "it's an awp, either you have a flash or it's in your ass"

    • @s0meRand0m129
      @s0meRand0m129 3 ปีที่แล้ว +8

      i usually just jiggle with awper until he shot and missed then i'll push
      but it never ends well since there will be the other guy with an M4

    • @WTWTA5760
      @WTWTA5760 3 ปีที่แล้ว +4

      @@s0meRand0m129 relatable...

    • @WTWTA5760
      @WTWTA5760 3 ปีที่แล้ว +7

      @@IsM1ku if i'm playing wingman it's because i'm not sober

  • @mac6na6na26
    @mac6na6na26 3 ปีที่แล้ว +6132

    “I think it’s funny.” Is the mindset all mapmakers need

    • @Alekksuru1111
      @Alekksuru1111 3 ปีที่แล้ว +14

      Im sorry

    • @mequana
      @mequana 3 ปีที่แล้ว +79

      I laught so hard

    • @shreyasrao6515
      @shreyasrao6515 3 ปีที่แล้ว +6

      Just no

    • @Propulus
      @Propulus 3 ปีที่แล้ว +36

      100% agree

    • @marlonoswald551
      @marlonoswald551 3 ปีที่แล้ว +19

      yo why this mans profile picture is a mandelbrot set

  • @PyreOManiac
    @PyreOManiac 3 ปีที่แล้ว +1198

    People: "This hole wastes smokes!!"
    WarOwl: "But it's *f u n n i .* "

    • @s0nycz3kk
      @s0nycz3kk ปีที่แล้ว +8

      In words of ancient master of strategy Sun Tzu: Git gud scrubs!

  • @Paec
    @Paec 3 ปีที่แล้ว +1498

    Add an Easter egg that plays the "amigo, amigo" sound somewhere

    • @mastershooter64
      @mastershooter64 3 ปีที่แล้ว +24

      Yes, that would be good.

    • @edgarvega5859
      @edgarvega5859 3 ปีที่แล้ว +117

      How about one where he says "S P R E A D"?

    • @tomasferraz7655
      @tomasferraz7655 3 ปีที่แล้ว +11

      In the spawns would be nice, like the cross game in inferno t spawn

    • @GermanTopGameTV
      @GermanTopGameTV 3 ปีที่แล้ว +81

      Make it play whenever a decoy drops into the hole. That would be perfect

    • @axelfoley5265
      @axelfoley5265 3 ปีที่แล้ว +26

      The sound should be played when a nade lands in the “I think it’s funny pit"

  • @jwkerr007
    @jwkerr007 3 ปีที่แล้ว +2586

    Imagine if the Amigo kid grows up and finds out what he started.

    • @jwkerr007
      @jwkerr007 3 ปีที่แล้ว +46

      @@damsen978 You never know. I lot of people learn English at some point. Or someone who does could show them. It's a really small world.

    • @a_wild_Kirillian
      @a_wild_Kirillian 3 ปีที่แล้ว +70

      @@damsen978, so what, spanish people can't learn English and watch Warowl? I'm russian btw if that's gonna say something.
      So, it's unlikely but nonetheless can happen

    • @hunter1586
      @hunter1586 3 ปีที่แล้ว +4

      @@a_wild_Kirillian were you unable to read the first half of the comment

    • @jegkompletson1698
      @jegkompletson1698 3 ปีที่แล้ว +36

      @@damsen978 the kid speaks Portuguese (Brazilian)

    • @Akszew
      @Akszew 3 ปีที่แล้ว +6

      Amigo

  • @ToomanyFrancis
    @ToomanyFrancis 3 ปีที่แล้ว +1348

    I feel like when CS players don't enjoy a map they immediately say "it's __ sided"
    You're allowed to not like a map that is perfectly balanced.

    • @morfy2581
      @morfy2581 3 ปีที่แล้ว +125

      I find it weird how so many people directly associate map balance with how good a map is. Instead there are lots other factors playing a roll, like angles, covers, positions, general geomtry etc. A map doesnt need to be perfectly balanced to be good, in fact imo slight unbalance makes a map interesting, not bad.

    • @gyrozeppeli00
      @gyrozeppeli00 3 ปีที่แล้ว +7

      No one likes angle that gives you free kill as a CT, Nuke for example has plenty of them, and is heavily CT sided.

    • @ToomanyFrancis
      @ToomanyFrancis 3 ปีที่แล้ว +38

      @@morfy2581 Textures/aesthetics are a major one for most players I'm assuming. Textures can completely change the way a map plays just with smoke and wallbang lineups, and on top of that they make the map easier to look at.

    • @SuchanOriginal
      @SuchanOriginal 3 ปีที่แล้ว +5

      @@gyrozeppeli00 when I play nuke. It is t sided

    • @chrisisawesomeandcoo
      @chrisisawesomeandcoo 3 ปีที่แล้ว +52

      @@SuchanOriginal it's (whatever side I'm not on)-sided

  • @rileyolson1672
    @rileyolson1672 ปีที่แล้ว +540

    Please bring this series back, man I come back and watch these 4 vids all the time

    • @christiaanwl
      @christiaanwl ปีที่แล้ว +14

      Agreed

    • @iamadogguys
      @iamadogguys ปีที่แล้ว +3

      Same I love it

    • @robonick3607
      @robonick3607 ปีที่แล้ว

      ^^^

    • @accel4481
      @accel4481 ปีที่แล้ว

      I cri everytim

    • @karlkarl93
      @karlkarl93 ปีที่แล้ว +18

      He said he was having issues with the old Source map editor, which is why this stopped.
      he hopes to continue with the new CS2/Source 2 editor.

  • @ppurpleduck
    @ppurpleduck 3 ปีที่แล้ว +87

    2:33 “I cant imagine running into a bombsite dry peeking everything”
    *laughs in silver elite*

  • @ambrosehawthorne7466
    @ambrosehawthorne7466 3 ปีที่แล้ว +1635

    "Don't ask about the nose"
    *Sees nose*
    OH NOSE!

  • @r3xSean
    @r3xSean 3 ปีที่แล้ว +2419

    Every WarOwl fan playing the map: "AMIGO! AMIGO!"

    • @vikmite9635
      @vikmite9635 3 ปีที่แล้ว +30

      Aww, that was a wholesome moment...

    • @leamigo2937
      @leamigo2937 3 ปีที่แล้ว +5

      yes

    • @mahmoodsattuf3058
      @mahmoodsattuf3058 3 ปีที่แล้ว

      Confirmed 😃
      Dude its the traditions you know

    • @telracsazyl1243
      @telracsazyl1243 3 ปีที่แล้ว +4

      ah yes, that kid

    • @ShpikMasThine
      @ShpikMasThine 3 ปีที่แล้ว

      Just a comment passing by! Not biased

  • @proteus_
    @proteus_ 3 ปีที่แล้ว +271

    for short A: it takes T side approximately 13 seconds for T side to get fully up to furthest box on A short for CT side it is approximately 16 seconds to they same spot. This means that the CT side has to be ready for flashes coming over on a short rush almost immediately when the rounds starts. There is no other position that can hold this spot faster. possibly adding a very deep window that does not have much effect on mid but can hold that short position faster may work. U can add a pathway from that Z spot to mid balcony and have a very exposed window that peeks into top of a short. This means for CT that they can have a player hold this spot while they're A player throws flashes over the short wall and hold that contested area easier. Another thought is maybe to move the T spawns back a little bit but I am not sure how that would affect timings as I was not using a practice server will commands that I would love to have. You could also simply raise the main ct entrance to A a little bit so it allows for a fast molly to be thrown and control that short position. This may make short a little bit like water on monster where it is a very contested area and you have to molly for control of it, however I think if you do not have this molly this position may be very t sided. I very much enjoyed the rest of the map when I played it however I only played one game and I was playing short on ct side. (this was the last game on your stream). Maybe even making the ct side spawn closer but I am not sure how timings would be affected in other areas. There is also fast smokes the ct side can throw from spawn to cover that area but i am not sure that would be enough as with good flashes the speed that Ts can get to that area of the map is very fast. let me know what you think and comment if you would like me to elaborate on anything.

    • @proteus_
      @proteus_ 3 ปีที่แล้ว +20

      I also love the attacking ideas on this map in terms of team play for different defaults and control of different areas I think this map is very good

    • @chaaseisstupid2036
      @chaaseisstupid2036 3 ปีที่แล้ว +5

      Nerd

    • @thebluguyyt6447
      @thebluguyyt6447 3 ปีที่แล้ว +1

      So? WarOwl said so to create some suggestions for A site.

    • @chaaseisstupid2036
      @chaaseisstupid2036 3 ปีที่แล้ว +5

      @@thebluguyyt6447 issa joke

    • @thebluguyyt6447
      @thebluguyyt6447 3 ปีที่แล้ว +1

      K ಠ_ಠ

  • @yuqq18
    @yuqq18 3 ปีที่แล้ว +98

    "however my thoughts on this are; I think its funny". Best map designer of the century

  • @kobi399
    @kobi399 3 ปีที่แล้ว +2630

    a gamedesign tip: your players don't know what they want, trust the data

    • @lordsiomai
      @lordsiomai 3 ปีที่แล้ว +51

      this

    • @edgarvega5859
      @edgarvega5859 3 ปีที่แล้ว +289

      "People often don't know what they want until you give it to them"
      -Steve Jobs

    • @charlesruteal9062
      @charlesruteal9062 3 ปีที่แล้ว +42

      Hence why focus groups ruin everything

    • @utk7261
      @utk7261 3 ปีที่แล้ว +13

      There are also faults in Data than player feedback. Check the game developer toolkit vid about feedback

    • @iMeteox
      @iMeteox 3 ปีที่แล้ว +114

      I strongly agree with this. However, if the most common feedback is negative, it's best to push for changes regardless of the data. The most important thing is game design is not to offer a balanced experience, but an enjoyable one. Obviously, those two aren't mutually exclusive, and often times, a competitive experience cannot be enjoyable if it's not balanced.
      For example, if there was only one character in a fighting game, it would be perfectly balanced, but people would be quick to complain that the game is too linear. For a 1v1 map, if it was just a box with a wall in the middle, it would be perfectly balanced, but it wouldn't be enjoyable. Here, we have the same problem; the data shows that the map is perfectly balanced, but there are some points about it that people do not find enjoyable. I like how WarOwl approached it; his changes were very light, dealt with the negative feedback, but weren't aimed at throwing off the balance of the map. The changes are trying to give player an easier time understanding how to play the map. First, he designed specific safe plant positions that are easy to understand. Then, by making those slight changes at middle, he helps players understand the importance of that area and gives them a better array of options to use to take control of it from T-side, seeing as the CT-side already had an easy time understanding how to take control of the area.

  • @mimu1217
    @mimu1217 3 ปีที่แล้ว +601

    If this map goes to the official matchmaking when it's done, It would be really really nice.

    • @atharvabarwe987
      @atharvabarwe987 3 ปีที่แล้ว +13

      No way that's gonna happen

    • @jonahalkana5195
      @jonahalkana5195 3 ปีที่แล้ว +52

      @@atharvabarwe987 I agree, its gonna be pretty much impossible for it too happen. the only community map in the current map pool is cache. but still possible.

    • @rob41n
      @rob41n 3 ปีที่แล้ว +7

      @@jonahalkana5195 zoo, abbey, biome?

    • @rob41n
      @rob41n 3 ปีที่แล้ว +4

      And if you check history you have ALOT of maps

    • @Online1337Memes
      @Online1337Memes 3 ปีที่แล้ว

      I wish it he does great job ✌🏼✌🏼

  • @v3_heavan139
    @v3_heavan139 3 ปีที่แล้ว +112

    This map looks like it would be insanely fun to play on once it's textured

  • @k1ndUH99
    @k1ndUH99 3 ปีที่แล้ว +234

    They say that it’s too CT sided because base on the data retaking sites in an after plant was hard and in every 4 plants there was 1 retake+defuse. And yet it was 50 50 which means that holding sites was easy and taking them was really hard. Which gives the feeling that the map is CT sided.

    • @safaricalamari7613
      @safaricalamari7613 3 ปีที่แล้ว +21

      Yeah, it was only 50-50 because the players were deathmatching (team wipes for a win, more than planting).
      I'd say the firefights are balanced, but the plant/post-plant is not.

    • @nathanieltovar4174
      @nathanieltovar4174 3 ปีที่แล้ว +83

      Holding sites is always easier than taking them. That 25% retake stat is standard across pretty much every map

    • @Spartan322
      @Spartan322 3 ปีที่แล้ว +4

      @@nathanieltovar4174 Probably be a problem if that wasn't the case, since defense is suppose to be stronger then offense, you're already setup and the offense has to come to the defenders to win. Which makes it strategic bait.

    • @aoki6332
      @aoki6332 2 ปีที่แล้ว +2

      @@Spartan322 yeah since normally if you check a map like mirage you will have 2 guys A one mid against 5 if they all rush being outnumbered making it hard after it for ct to take back at 3 or 2 v 3-5 depending if the trade was good

  • @808sohamchadha5
    @808sohamchadha5 3 ปีที่แล้ว +445

    I went to a Zoo yesterday and the owls there had closure.

    • @loki2547
      @loki2547 3 ปีที่แล้ว +28

      sick bro. love the zoo stories.

    • @mohammed2242
      @mohammed2242 3 ปีที่แล้ว +42

      Maybe they weren't war-owls

    • @Sir_Isaac_Newton_
      @Sir_Isaac_Newton_ 3 ปีที่แล้ว

      pls.like

    • @PeterNowelly
      @PeterNowelly 3 ปีที่แล้ว +5

      bruh thats called an enclosure

    • @saucyyikers3877
      @saucyyikers3877 3 ปีที่แล้ว +1

      *Impossible...*

  • @absolutelynotdanil4608
    @absolutelynotdanil4608 3 ปีที่แล้ว +1069

    I hope that in like 15 years there is gonna be a video like: de_amigo, the map that refuses to die! And its like the next nuke everyone hates its but its old and amazing

    • @thing4826
      @thing4826 3 ปีที่แล้ว +57

      I mean the name literally just sounds like it would be a classic map name.

    • @lordsiomai
      @lordsiomai 3 ปีที่แล้ว +27

      @@thing4826 exactly, and besides, we could use a spanish themed map nowadays

    • @w1se_w0lf
      @w1se_w0lf 3 ปีที่แล้ว +2

      CS:GO doesn't survive 15 years. If there will be any other CS game it will be VR, which will be completly different experience.

    • @bogdanbogdanovich140
      @bogdanbogdanovich140 3 ปีที่แล้ว +4

      WDYM NYUKE BEST MAP!!! PLS NO REMOVE THATS ONLY MAP I PLAY!!

    • @santiagolozoya4940
      @santiagolozoya4940 3 ปีที่แล้ว +27

      @@w1se_w0lf csgo won't die until vavle wants it to

  • @kapelski104
    @kapelski104 3 ปีที่แล้ว +49

    I wish some talented map maker would decorate the final version of de_amigo.

    • @lemlem35
      @lemlem35 3 ปีที่แล้ว

      i really wanna see that

  • @grekofrog
    @grekofrog 3 ปีที่แล้ว +180

    "Perfectly balanced map with no exploits."
    Did anyone else think of Spiffingbrit?

    • @itsbreadwinner
      @itsbreadwinner 3 ปีที่แล้ว +1

      Exactly my thoughts

    • @AcolyteOfLucifer
      @AcolyteOfLucifer 3 ปีที่แล้ว +14

      Great becauss that's what he was referencing.

    • @mechanicuslupus893
      @mechanicuslupus893 3 ปีที่แล้ว +7

      He didn't once mention tea so it was not a perfectly balanced video.

    • @davidbanan.
      @davidbanan. 3 ปีที่แล้ว

      @@mechanicuslupus893 yep

    • @TinyDeskEngineer
      @TinyDeskEngineer 2 ปีที่แล้ว

      A lot of people did

  • @kothemagica
    @kothemagica 3 ปีที่แล้ว +1000

    Imagine making a map for the first time and its perfectly balanced

  • @chowedward1937
    @chowedward1937 3 ปีที่แล้ว +319

    Houngoungagne: Posture check
    WarOwl: Fitness test
    ✅✅✅

    • @Asdf-wf6en
      @Asdf-wf6en 3 ปีที่แล้ว +1

      th-cam.com/video/Y82jDHRrswc/w-d-xo.html

    • @GimOA
      @GimOA 3 ปีที่แล้ว +1

      Who

    • @XnonXte
      @XnonXte 3 ปีที่แล้ว +1

      Meanwhile I'm still: PP Check

  • @Falclone
    @Falclone 3 ปีที่แล้ว +47

    "I thought it was funny" we have similar reasoning on why we do things huh

  • @olex.p6447
    @olex.p6447 3 ปีที่แล้ว +21

    15 years later *if a game allows custom maps...there is de_amigo*

  • @farrela3620
    @farrela3620 3 ปีที่แล้ว +327

    1:28 Someone's been drinking Yorkshire tea apparently

    • @DanielRodriguez-vf2sk
      @DanielRodriguez-vf2sk 3 ปีที่แล้ว +6

      seems like it

    • @RhizEakaLaza
      @RhizEakaLaza 3 ปีที่แล้ว +8

      I didn't realize it while watching. :D

    • @TheWarOwl
      @TheWarOwl  3 ปีที่แล้ว +159

      Spiff broke TH-cam, that has endeared him to me.

    • @redxstudios2565
      @redxstudios2565 3 ปีที่แล้ว +5

      @@TheWarOwl keep makin the map warowl even if things don't go as planned

    • @kaksspl
      @kaksspl 3 ปีที่แล้ว +3

      Hah, I was wondering if that's supposed to be a reference to Spiff.

  • @mac_II
    @mac_II 3 ปีที่แล้ว +93

    Yes, fish pee in stream water, and NO, it is not safe to drink it. Always drink purified water.

    • @juliomaldonado7979
      @juliomaldonado7979 3 ปีที่แล้ว

      You can pee in a tree or an hidden coner LOL

  • @joshfromsa9210
    @joshfromsa9210 3 ปีที่แล้ว

    been a fan of this channel for a long time.
    You leaving the hole that the smoke went down because it is funny was the hardest I have laughed in quite a while!
    Thanks Mr. Warowl!
    Great vid as usual!

  • @anburrito9644
    @anburrito9644 3 ปีที่แล้ว

    It's genuinely interesting to see the progression of a map being made, can't wait for the next video

  • @AmpedGaming404
    @AmpedGaming404 3 ปีที่แล้ว +448

    Let's FaceIt, your map is going places!

    • @biscut8650
      @biscut8650 3 ปีที่แล้ว +36

      Did you just
      OH NO NO NO, YOU JUST DIDNOT

    • @callmeqt1269
      @callmeqt1269 3 ปีที่แล้ว +2

      AHA. HA. OH AHAHAHA. AHHHH. AHAHA. HA!

    • @cosmisora3219
      @cosmisora3219 3 ปีที่แล้ว

      :(

    • @andr.3348
      @andr.3348 3 ปีที่แล้ว +1

      Well played.

    • @wilhufftarkin8543
      @wilhufftarkin8543 3 ปีที่แล้ว

      @@biscut8650 He did not hit her, he DIDNOT

  • @drazdian
    @drazdian 3 ปีที่แล้ว +39

    the spiffing brit references tho

    • @adamfalldorf1581
      @adamfalldorf1581 3 ปีที่แล้ว +1

      Glad I'm not the only one who caught that 👍

  • @guesswhosback6213
    @guesswhosback6213 3 ปีที่แล้ว

    really love your update videos on your map. its so relaxing just listening to it and turn off all the thoughts. plus its interesting to see what thoughts go into the creation of a good competetive map :)

  • @ThatBeTheQuestion
    @ThatBeTheQuestion 3 ปีที่แล้ว +300

    "This is a perfectly balanced map with no exploits." Stealing someone's lines, are we? XD

    • @benguo2563
      @benguo2563 3 ปีที่แล้ว +41

      It's okay. I sense a tea drinker coming already

    • @nicholasjoseph9062
      @nicholasjoseph9062 3 ปีที่แล้ว +10

      Remember yorkshire gold

    • @heavyhitman
      @heavyhitman 3 ปีที่แล้ว +2

      Who's line?

    • @lordgaben5152
      @lordgaben5152 3 ปีที่แล้ว +3

      Chivokroy the spiff hhahahaha

    • @nicholasjoseph9062
      @nicholasjoseph9062 3 ปีที่แล้ว +1

      @@lordgaben5152 shhhhh

  • @jpedrosc98
    @jpedrosc98 3 ปีที่แล้ว +215

    You could make short A more exposed using inclinated floors

    • @littlegandhi1199
      @littlegandhi1199 3 ปีที่แล้ว +5

      Could be a slight box on A site only accessible from site that you can climb up onto to watch short A. Perhaps the site just needs to be further away or there needs to be a slight cover for CTs similar to boiler on inferno I think. Just one last little bit of defence before site is given to them.

  • @inzybhai1578
    @inzybhai1578 3 ปีที่แล้ว +41

    I am calling this now, this map is gonna feature sometime in the game

    • @DLkiba
      @DLkiba 3 ปีที่แล้ว +1

      1 and a half years at most

    • @inzybhai1578
      @inzybhai1578 3 ปีที่แล้ว +1

      @@DLkiba let's hope

  • @botunicorn4619
    @botunicorn4619 3 ปีที่แล้ว

    This really is my favorite series of yours. It's so creative and smart but also fun. Very cool 10/10

  • @twelvef22
    @twelvef22 3 ปีที่แล้ว +12

    About the Mid Window you can actually add a little 'balcony fence' so CTs need to jump over it to get the boxes on mid. It may prevent CTs to go boxes on mid less times cause' jumping of this fence slows them down. So they might be then taking kind of risk of death.

  • @VaporwaveVixen
    @VaporwaveVixen 3 ปีที่แล้ว +88

    “NOOOO!
    YOU CANT JUST PUT A HOLE THAT LEADS TO NOTHING BUT INFINITE DARKNESS AND LONELINESS NOOOO!!!”
    “haha smoke go -----“

    • @Sir_Isaac_Newton_
      @Sir_Isaac_Newton_ 3 ปีที่แล้ว

      "I'm throwing a smoke" . . . . . . . . . . . . . . . . . . . .

    • @thecheneral97
      @thecheneral97 3 ปีที่แล้ว

      smoke go BBBBBRRRRRRRrrrrrrrrrrrrr...........

  • @pretzelbodyvarial9629
    @pretzelbodyvarial9629 3 ปีที่แล้ว +127

    The only thing for me is that I can’t really tell where I came from from everything looking the same, messes with my game sense

    • @LeafMaltieze
      @LeafMaltieze 3 ปีที่แล้ว +18

      It's for this reason that I always play deathmatch on new maps for a few hours before trying to play anything serious on them. I start to learn the map from any random spawn location, and it helps me learn a lot about a map. But I assume you meant that everything is orange, and I can't help you there. I've played a lot of orange maps, so it doesn't confuse me. I look more at the layout around me, than the landmarks. If Dusk was suddenly all orange, I'd figure it out pretty quickly just from the layout alone.

    • @domnau.9772
      @domnau.9772 3 ปีที่แล้ว +6

      it may be confusing butkeep in mind: This map may still change color and modelwise, therefore there could be a whole graphic design thing still going on if it is supposed to be in a community map pool for maybe a new operation.

    • @manupainkiller
      @manupainkiller 3 ปีที่แล้ว +4

      I think he has plans to "decorate it" with real textures. That's what he means by "the next step", after he is done balancing it.

    • @Night.League
      @Night.League 3 ปีที่แล้ว +1

      Yea put textures ya bum

  • @ragnartherad5675
    @ragnartherad5675 3 ปีที่แล้ว

    That Spiffing easter egg tho...nice!
    Thanks for the video, and I'm looking forward to playing your map myself!

  • @deafboi.1350
    @deafboi.1350 3 ปีที่แล้ว

    this is so cool to see but honestly im just commenting to support the algorithm because i really enjoy the videos about the map and cant wait to see the final result with actual graphics

  • @sedness7039
    @sedness7039 3 ปีที่แล้ว +48

    Mapper spends weeks perfecting map with texture. Warowl makes boxes and gets into faceit map pool

    • @TUTOSANDROIDtutorialesymas
      @TUTOSANDROIDtutorialesymas 3 ปีที่แล้ว +9

      I dont think you understand how mapping works. Many maps are textured by other people external to the mapper.

    • @sedness7039
      @sedness7039 3 ปีที่แล้ว

      @@TUTOSANDROIDtutorialesymas I'm dumb so i got an excuse lol thx tho

    • @TUTOSANDROIDtutorialesymas
      @TUTOSANDROIDtutorialesymas 3 ปีที่แล้ว +1

      @@sedness7039 i might be wrong aswell, ur comment seemed like a satire joke hehe

    • @BaldMancTwat
      @BaldMancTwat 3 ปีที่แล้ว

      @@TUTOSANDROIDtutorialesymas But yeah, that's just making the texture itself. The image that will be used as a texture. The mapper places them on the right surfaces, etc.

  • @Taboo08
    @Taboo08 3 ปีที่แล้ว +33

    people *overpowered feedbacks* warowl: get gud

  • @maxakareflex8420
    @maxakareflex8420 3 ปีที่แล้ว

    I loved the Spiffing Brit reference! Great video Mr. Warren Fowler :D

  • @Eps1lon_92
    @Eps1lon_92 3 ปีที่แล้ว

    I am so happy to see how far this map has come!! I remember when it first dropped and immediately playing on it with my squad. Even though you told us not to pay it haha. Congratulations WarOwl and I can't wait to see how it turns out in the end. 🦉

  • @maxhadingham5169
    @maxhadingham5169 3 ปีที่แล้ว +12

    To fix short A, make it more narrow to increase multifrag potential from a pushing CT. This should increase utility usage from the T side during rushes, therefore decreasing afterplant power even if the bomb gets down.

    • @TheWarOwl
      @TheWarOwl  3 ปีที่แล้ว +2

      I think this would work, but the CTs get there very late, the meeting point is at the entrance.

    • @maxhadingham5169
      @maxhadingham5169 3 ปีที่แล้ว

      @@TheWarOwl In that case I would make it slightly slower for the T's to enter the short A alley. This could either be done by increasing the pathway to get there from t spawn, or using a change in elevation such as a staircase or a ladder for the delay.

  • @harshrangwani3424
    @harshrangwani3424 3 ปีที่แล้ว +111

    Imagine if the map gets accepted as a scrimmage map. He's gonna get so much money from that!!

    • @nordic2617
      @nordic2617 3 ปีที่แล้ว +4

      Not going to happen and the money isn't that much

    • @josecabusoradavesamuel8986
      @josecabusoradavesamuel8986 3 ปีที่แล้ว +21

      @@nordic2617 The word imagine exists for a reason

    • @harshrangwani3424
      @harshrangwani3424 3 ปีที่แล้ว +8

      @@nordic2617 the money should be insane considering skin makers get six figures for one skin. One map would be used a lot more than one skin

    • @Slimek
      @Slimek 3 ปีที่แล้ว +2

      @@harshrangwani3424 the money for maps is a lot less than skins

    • @harshrangwani3424
      @harshrangwani3424 3 ปีที่แล้ว

      @@Slimek that's weird

  • @doppel_orange
    @doppel_orange 3 ปีที่แล้ว

    Jesus I just love this projekt. Just to see this evolution is incredible and exciting

  • @rusty_thecat9880
    @rusty_thecat9880 3 ปีที่แล้ว

    The videos you made on your map have been my favorite on TH-cam thank you Warowl

  • @ieuanhunt552
    @ieuanhunt552 3 ปีที่แล้ว +59

    Last time I was this early. SoloQ to Global Elite was still a thing.

    • @Alekksuru1111
      @Alekksuru1111 3 ปีที่แล้ว +7

      Back in ma days...

    • @redlucius544
      @redlucius544 3 ปีที่แล้ว

      @@Alekksuru1111 I’m sorry

  • @wudi9864
    @wudi9864 3 ปีที่แล้ว +20

    the moment I saw the stats 1:21
    I: "sheesh"'d

  • @fishedhook2697
    @fishedhook2697 3 ปีที่แล้ว

    the best type of channels can provide entertainment while being helpful, this channel gives advice, tutorials, tips, entertainment. pretty respectable man

  • @chrjancoolacrille
    @chrjancoolacrille 3 ปีที่แล้ว

    I really enjoy watching this series! Keep it up! 😊

  • @FVBGaming
    @FVBGaming 3 ปีที่แล้ว +8

    1:27 The Spiffing Brit
    approves this line.

  • @aldolooo3022
    @aldolooo3022 3 ปีที่แล้ว +10

    “sometimes u just gotta know when to stop” - warowl
    well im waiting this map on the next operation

  • @8is
    @8is 3 ปีที่แล้ว

    This series is really interesting. Keep 'em comin'.

  • @andrewbain6581
    @andrewbain6581 3 ปีที่แล้ว

    Hope you're doing well WarOwl ! Love the map and all the content

  • @Rappsure
    @Rappsure 10 หลายเดือนก่อน +4

    it'll be awesome to see this map in cs2 among with the changes he plans on making to it.

  • @JuanPalomoM
    @JuanPalomoM 3 ปีที่แล้ว +21

    The lord of tea would like to hear more about this map with “no exploits”.
    You shall receive a request by carrier pidgeon, together with a box of Yorkshire Tea.

  • @Shepps95
    @Shepps95 3 ปีที่แล้ว

    As someone who used to map in my youth, I love these videos. Takes me back to those days.

  • @jacksonpalmer8955
    @jacksonpalmer8955 3 ปีที่แล้ว

    Mad stoked for your map! Personally, I think once you give the map its textures, plant spots may be more obvious. You may not even have to change up the sites as much as you're expecting. Also thrilled that you're getting into shape, keep bettering yourself, you gotta be approaching the limit of human potential soon lol.

  • @HOOETAUnReaL
    @HOOETAUnReaL 2 ปีที่แล้ว +3

    I suggest that you make the spawn area at 7:46 a bit more like the ct spawn in mirage, where you can't see the whole spawn from the entrance. For example if you make some kind of a hole into the wall where someone can hide, and maybe make the spawn a bit more like a square and not a circle. But yes, Thats an awesome map!

  • @mopar_randy4952
    @mopar_randy4952 3 ปีที่แล้ว +29

    What if the real closer was the friends we made along the way?

  • @fabiobiancarelli
    @fabiobiancarelli 3 ปีที่แล้ว

    love this map making series man. keep going strong.

  • @Audreys_Cloud
    @Audreys_Cloud 3 ปีที่แล้ว +1

    I just binged all these and this is interesting to watch

  • @toastling2828
    @toastling2828 3 ปีที่แล้ว +4

    I WAS WAITING FOR A DE_AMIGO VIDEO FOR SUCH A LONG TIME

    • @oliverfreeman1905
      @oliverfreeman1905 3 ปีที่แล้ว +1

      about a year ago when he was first working on the map i suggested de_amigo in my re-sub message and he included it, so gives me a fun felling when i see people use the name i came up with as a joke lol

    • @toastling2828
      @toastling2828 3 ปีที่แล้ว

      @@oliverfreeman1905 lmfao

  • @griffyxd5671
    @griffyxd5671 3 ปีที่แล้ว +49

    How the fitness going mr WarOwl?

    • @andrewbell3822
      @andrewbell3822 3 ปีที่แล้ว +5

      the last bit of the video gives an update on his fitness thingy

    • @Spulix
      @Spulix 3 ปีที่แล้ว +4

      yee watch the last 5 secs of the video

    • @Derpington9821
      @Derpington9821 3 ปีที่แล้ว +3

      Just don’t ask about the nose

  • @yikes6758
    @yikes6758 ปีที่แล้ว +1

    the hole is really funny and is definitely a map knowledge check that's easy to get over with practice. more maps should have funny stuff like that

  • @XanderNiles
    @XanderNiles 3 ปีที่แล้ว

    "I think it's funny"
    Your map is cool man, keep the goofiness in it. It's looking great so far.

  • @FizzleFX
    @FizzleFX 3 ปีที่แล้ว +9

    6:33 *FIRE IN THE HOLE* for the very first time

    • @morfy2581
      @morfy2581 3 ปีที่แล้ว

      it was a smoke

    • @navvy1400
      @navvy1400 3 ปีที่แล้ว

      You didn’t get it

  • @prodbywerty
    @prodbywerty 3 ปีที่แล้ว +9

    Each one of these videos has me telling myself I should make a map.

  • @SpartaCraft22965
    @SpartaCraft22965 3 ปีที่แล้ว

    Nice progress on the pushups Brent! :D

  • @thethingthatshouldnotbe3035
    @thethingthatshouldnotbe3035 3 ปีที่แล้ว

    Nice one on the push ups, keep at it brent! :)

  • @divitarora1933
    @divitarora1933 3 ปีที่แล้ว +6

    Would love to see this in Valve's Official MM someday❤️

  • @swoovy4962
    @swoovy4962 3 ปีที่แล้ว +6

    Warowl i know ur not gonna see this but i just wanna let u know i love ur videos and that i hope you keep on making them

    • @TheWarOwl
      @TheWarOwl  3 ปีที่แล้ว +7

      I saw it, and thank you!

    • @swoovy4962
      @swoovy4962 3 ปีที่แล้ว

      @@TheWarOwl ❤️❤️❤️

  • @hildingbjarnlid1709
    @hildingbjarnlid1709 3 ปีที่แล้ว

    Can't wait to see how this turns out when it's textured with details and such!

  • @therearenousesrnamesleft6843
    @therearenousesrnamesleft6843 3 ปีที่แล้ว +2

    "i think its funny" is the perfect reason and i hope you keep The Hole

  • @like_my_melee7998
    @like_my_melee7998 3 ปีที่แล้ว +11

    Startin to think someone should give him a closer he been lookin for one for a while

    • @Theorchero
      @Theorchero 3 ปีที่แล้ว

      That he has no closer is his closer.

  • @atticusnari
    @atticusnari 3 ปีที่แล้ว +7

    Maybe make the short a pretuding wall into a thinner wall that you can shoot through.

  • @johnnyg1955
    @johnnyg1955 3 ปีที่แล้ว

    Hey warowl, I really appreciate ur videos and I would like to thank you for uploading quality csgo content. Just shows how much you love the game :)

  • @Finkstar
    @Finkstar 3 ปีที่แล้ว

    Good job on the fitness WarOwl, keep improving!!

  • @michaelspainhour691
    @michaelspainhour691 3 ปีที่แล้ว +9

    Road to Getting a WarOwl Map Into Competitive Matchmaking

  • @da3daluz
    @da3daluz 3 ปีที่แล้ว +8

    Blink twice if The Spiffing Brit has you locked away in his basement Warowl

  • @marianoxavier1440
    @marianoxavier1440 3 ปีที่แล้ว

    pls make more videos about your map, this typer are so cool, i love them!

  • @hasve6868
    @hasve6868 2 ปีที่แล้ว

    i can see me and my friends playing this map competitively so good job!

  • @xoy6471
    @xoy6471 3 ปีที่แล้ว +5

    The Amigo Kid Became a History

  • @lex.shorts
    @lex.shorts 3 ปีที่แล้ว +5

    I sometimes wonder if Warowl is ever gonna have a closer.....

  • @renski8976
    @renski8976 3 ปีที่แล้ว

    Grats on the pushups man!

  • @catalyzer2319
    @catalyzer2319 3 ปีที่แล้ว +1

    Some advice on mapmaking:
    -While 50/50 winrate is the desired outcome of map balance, the degree of complexity/redundancy laid out to achieve it is (in my opinion) the indicator for how good it is (not in all cases though). Take a simple symmetric flat map as an example with equal skill players, you're most likely going to see ~50% winrate(with some kinks due to team item difference or some other), the degree of simplicity would be unacceptable in that case. ( I have some ideas as how you can give/take advantage from each side and let them figure out proper tactics for the map)
    -At some point in map development, you have to go into visual design as well, the bland blocky look fails to give hints to unfamiliar players in their early experience with the map, for example, in that mid problem you mentioned, say the left path was a road with a visible wall destroyed by a car crash, and the right path was a tight alley, players would get the idea the road is a more direct route, and since there is an unintended destruction, it is probably a shortcut, meaning they would most likely take the left route if they wanted to rush. Or, in case of planting, you can use crates and suggestive architecture to show the bombsite boundaries (and if you do not wish to use visuals that also serve as gameplay, then just put a bucket or brick (or even put a massive arch or a telephone pole) etc to give the hint of boundary instead).

  • @krzycki9688
    @krzycki9688 3 ปีที่แล้ว +6

    Let's make A short more like choke point, or make it maze or make it slope to give the cts high ground, or make some cover for cts like on banana on inferno

  • @Cass_Minako
    @Cass_Minako 3 ปีที่แล้ว +37

    LETSFUCKINGOOOOOOO
    MY MAN GOING BIG TIME

  • @Xipingu
    @Xipingu 3 ปีที่แล้ว

    I like your stance on the short rushes, exactly how it should be :D

  • @maikel7089
    @maikel7089 3 ปีที่แล้ว

    You are doing a great job. Keep it up :D

  • @netherslayer3561
    @netherslayer3561 3 ปีที่แล้ว +3

    As much as I love these orangebox maps, I'm curious: is there a plan or idea for the final theme of the map? Industrial, Rural, etc?

  • @MaKar372
    @MaKar372 2 ปีที่แล้ว +3

    More mapping videos please

  • @gollumblindguardian
    @gollumblindguardian 3 ปีที่แล้ว +1

    i couldn't agree more with what you say at 9:40, same applies for sound mixing (sound recordist here!). good analogy: if you overcook, it looses it's taste.

  • @Traptrickerplays
    @Traptrickerplays 3 ปีที่แล้ว

    I love these map videos!