How to Ruin a Masterpiece - Fatal Frame 2's Cursed Wii Remake

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  • เผยแพร่เมื่อ 15 เม.ย. 2024
  • Fatal Frame 2 is one of my favourite horror games of all time and I was super-intrigued when I discovered that there was an updated Wii remake available. I've never been so disappointed with a remake in my life and this sort of thing just cemented my distaste for motion controls. This is a perfect example of a good game being utterly ruined by its control scheme.
    Have you played this game? What do you reckon?
    P.S. Apologies for the kind of rubbish audio here; I'm trying to figure out a better way of recording my voice and this one was a little too boomy. I EQ'd the heck out of it and it's still not ideal.
    #fatalframe #projectzero #retrogaming
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ความคิดเห็น • 9

  • @BantzFerdinand
    @BantzFerdinand หลายเดือนก่อน +1

    I beat this game like six years ago and to this day I still have literally no idea why
    Good video!

    • @tunnotron3000
      @tunnotron3000  หลายเดือนก่อน +1

      You're way more hardcore than I am! I swear I was developing RSI recording the footage for this!

    • @phantasmrain
      @phantasmrain หลายเดือนก่อน

      Was a great video they made!

  • @DapperDanMan64
    @DapperDanMan64 หลายเดือนก่อน

    I've played both games and love them both as my favorite Fatal Frame game in the series. But for the remaster, I will say that they could have done better with the motion controls, especially if they added the Wii Motion Plus feature in the game. There are other Wii games that did a much better job at using motion controls like Metroid Prime Trilogy for example. I didn't mind the 3rd person camera perspective too much. Even though I preferred the fixed camera angles from the original game, at least they redid Mio and Mayu's outfits and they look more detailed imo, so I didn't mind it too much. And the ghost hands, compared to Fatal Frame 4 and 5 they were really easy to avoid in this game if you just spam the A button as you're grabbing the item as Mio would automatically pull back if a hand tries to grab her. As someone who grew up on the Wii and PS2, I had very little issues with motion controls in the games I played, at least for me. I understand that most people are not a fan of motion controls, even though this remake had poor motion controls compared to other Wii games, I had to adapt to it and get use to combatting ghosts with it despite the game running at 30fps. Between the original and the remake I prefer the original game because of it's better controls compared to motion, the fixed camera angles, the ending theme song "Chou", and the nostalgia of it being an early 2000's PS2 game. Compared to the original, I do find this game to be more visually stunning, especially what they did with Mio and Mayu.

    • @tunnotron3000
      @tunnotron3000  หลายเดือนก่อน +1

      Thanks for the comment, glad to see someone else who's a big fan of the second game! I stuck with this remake as much as I could but it was physically painful due to the way you had to move and balance the Wii remote. The lighting system has definitely improved but I think I prefer the Xbox Directors Cut instead for this.

    • @DapperDanMan64
      @DapperDanMan64 หลายเดือนก่อน

      @@tunnotron3000 I did notice that for some reason you can't hold the cursor still in camera view no matter how flat I held my controller when it came to precise aiming. Something that should have been improved in the game as well. I've never played the Xbox version, but I heard that the game does have a fourth ending and a new difficulty.

    • @tunnotron3000
      @tunnotron3000  หลายเดือนก่อน

      Yeah it's always difficult to convey controls in these videos but I've also noticed that. I also noticed that, when Mio spins to take a photo of a vanishing ghost above or below her, the camera quickly moves back down to the horizon. I can't imagine that makes completing the ghost list any easier!

    • @DapperDanMan64
      @DapperDanMan64 หลายเดือนก่อน

      @@tunnotron3000 Yeah, that part was more challenging to catch ghosts. Because I played the original game a lot, I had to memorize where and when the ghosts would appear and orientate my controller in the right angle before it triggers. But you had to have a quick reaction.

  • @a5tro-b0y
    @a5tro-b0y หลายเดือนก่อน

    I've been thinking about getting it but guess I'm gonna spend my money on the original