TH-cam hid this reply for review, BUT I’VE FOUND IT NOW. Basically you want to release all input on the left stick a little over halfway through your jump, which will allow the game to land for you
Finally someone who mentions the third person tricks when in first person. Even on a tiny jump it does this, then the camera takes too long to get back
Dude your vids are insanely high quality for your size, I can definitely see tons of growth on this channel in the future. If you keep making RR vids you can be sure that I will be watching. I’ll hopefully see you on October 28th when the game fully releases, if it isn’t delayed again. Who knows we might even get in a race against each other. Keep it up man you are doing fantastic.
One of best videos i hv seen period. Editing, humour, info packed in perfectly tense way so ur not overwhelmed, yet not bored. I love it, top10 channels on yt easily.
Ngl, I saw the view count right before I went fullscreen and I just assumed you were an already established/larger TH-camr. Decided to check comments after video and then saw your sub count. The quality, personalization, and passion for the topic fooled me. Keep doing what you're doing and you'll blow up when the game launches (or whenever the algorithm decides to work for you lol). Regardless, you earned yourself another sub. Good shit, my guy. Keep it up
bro, you’re 16?! damn! you come off as someone ten years older! this is really well done. also, from how you describe it, i’m getting kind of an ea skate versus skater xl vibe. like there is an intuition to the simplified game, but the more realistic game takes that a lot further and adds more control and nuance.
How are you not blown up yet! Great video man I played I was frustrated with the new controls and such and it’s hard to play it realistic like I could in steep
The thing that I really liked about Steep was the challenge. To try hard lines/gaps etc. Trying to land surtain tricks and so on. I feel like RR takes the challenge away. Not like in beating the game but creating your own. Also it's way to much of an arcade game if they made it slitely more realistic like Steep it would be awesome.
Dont forget the full game isnt out yet there may be some tough challenges . The physics are different but if you play on manual its kinda realistic because you gave to angle youself to land. I agree with the movement being too fast and responsive not much weight hopefully this gets refined also play on trickster most realistic way to play. The collision and bail needs to be refined to be like steep i agre with rr becoming more casual but i do love some aspects of the game and the map is incredible and gorgeous
@@jeremiahbrown6288 true but the game is fun from an exploration aspect and the bikes are nice and i love the paramotor the controls need touching up but i think im going to enjoy riders republic it offers more content than steep when it comes to multiplayer, and more focus on variation of map.
@@yannickrobert3280 dunno if thats good or bad both games are great ssx for arcade and steep for realism. It kinda makes sense they went the ssx route because people wanted steep to be similar but it wasnt so i think going towards more arcady feel in rr actually makes sense. Why not keep steep for realism and play rr for a more arcady experience.
Well done on this video! I wish it was longer because the quality and your knowledge rivals some bigger TH-camrs out there. I've subscribed to you in hopes of showing more RR gameplay when it comes out in October. Good stuff
I feel that because Steep was all winter sports, it was able to flesh things out alot more. While RR has so many options it basically streamlined things making it less complex. While i appreciate this as a casual player, I also love the dedication and effort put into Steep in terms of mechanics and gameplay. Basically if i ever wanna play an extreme sports game ill play RR. If i wanna play a winter exclusive sports game, ill choose Steep. They both have their uses.👌
Honestly watched this video thinking you were a big time game reviewer or tutorial guy, then you said I’m 16 and I checked your subs. You are defo underrated bro, subbed
Steep feels like a more polished game, whereas RR looks more diverse visually and also has more variety when it comes to weather and terrain. Overall, RR is obviously the better choice today since it offers the other sports. I'm hoping RR will last for a very long time, unless Ubisoft decides to pull some EA shit and make RR 2 within the next 1.5 years or so.
This game would be so cool if you could have it just be realistic. Not the entire game, but if there was a setting where you couldn’t just reverse flips to land the right way. and stuff like landing on your back switch and still surviving.
You can, but you have to play steep controls with steep land. Otherwise, trying to have on control realistic and the other not is impossible to plag with.
I've played Steep as a filthy casual when it came on psplus and had a good time with it. Never really tried to explore the tricks in-depth as I pretty much "wing it" most of the time. Great job showcasing and explaining in terms of mechanics and fluidity of the two games. As to which I prefer, I will miss the movement and ragdoll mechanics in Steep, as it's become muscle memory for me that might be hard to turn off on. But after some time in the beta, Riders has a plethora of new features that outweigh almost all of those nitpicks. Still two very different games, but I'm definitely gonna miss Steep. Here's hoping they nail the launch.
I agree, I think when you look at RR as a brand new title instead of a successor to steep, the feeling of disappointment fades away and you can enjoy it to it’s full arcady and fun extent. I’m also glad it fixed a ton of the frustrating inconsistencies of the first game, like when you spin slowly for seemingly no reason, or just don’t spin at all
Can you please provide me a single example of the plethora of new features to the tricks system in Riders Republic? Because as far as I'm concerned it only removes features.
@@massivetism bro are you good? Steep was strictly snow. Riders republic has literally everything and they will be adding more. On the year 1 roadmap they said they will add bmx bikes, so im pretty sure a skateboard and some other extreme sports will get added
@@jangalaba4626 okay so, if you read my comment, you'll see that I'm strictly talking about the trick system in comparison to steep. I'm not talking about the number of sports overall. And besides, you're wrong by saying Steep is "strictly snow" because it has wingsuits and other dlc sports as well. I don't know what to say man, Steep was a winter sports game, it makes sense that snowboarding would be a main focus. Wtf even is your point?
@@massivetism Riders trick system is so sloppy and unintuitive compared to Steep. But I'm still learning. It's like 1 step forward with the tricks system but 2 steps back. It's so annoying 😂
I was really hoping RR played liked Steep as far as controls. I miss the right stick controls which gave better overall control and feel. Also I found it extremely hard to do a flat spin in RR. I would press left or right and my character would do a flare/cork. Was super annoying. But the game was fun, just hated the controls
Wow. This is exactly what I was looking for and I could not have asked for a better comparison. I was thinking I'd try out Rider's Republic but Steep looks like it's more my speed honestly.
Weddle grab is a mute grab but has been recently renamed because Chris Weddle wasn't a mute, he was deaf... Also if you stinkbug a Weddle on a board you didn't do a Weddle and if you Weddle on skis you didn't Weddle.
Approval! Also RR’s move and action are more abrupt and stiff, which I really don’t like it when doing tricks and combos, it’s not as smooth as what steep does. And steep feel more natural and quiet, but RR’s just OVER PUNKed and noisy
And by the way the snow in steep is much smoother and elegant I think, but in RR it’s just feel like you are skiing or snowboarding on a big porous white sponge with bumpy surface…..
Forgot to mention that in Steep multiplayer, you race against live players. In RR, you only race against players' ghosts/collected data, even in the open world its just players' collected data and ghosts riding around which absolutely kills it for me
Thats the whole reason I wanted to get the game. To do crazy races with hundreds of people but after not liking the controls and finding this out, ill pass until it goes on sale.
Yellow icons in free roam are real players. And online events like mass races are online. Singleplayer events are against ai branded as players. Ghosts of players previous runs are in free roam as white icons.
bro the "v=dQw..." i couldve known fUCK great vid tho good job nice work incredible performance and the likes can almost feel the effort leaking out of my screen :)
I jumped from something arcade as heck, the SSX series, and jumped into steep and it took me a good eight months to get the muscle memory down for the controls on steep. With the closed beta I spent LITERALLY A WHOLE DAY TRYING TO GET THE SAME EXACT CONTROLS I HAD FOR STEEP FOR AN ENTIRE 16 WHOLE HOURS. God hates me. I just hope we can have some more leeway with controller support and actually customizing it fully instead of being stuck on three specific ways and then button mapping for a dark age and a half. Even found out that if you button mapped in a few specific ways, you actually can bug out the controls and they won't function properly. Reported that and it probably went over the support dudes head when I was talking about it. I just hope when it full releases I can get a button setup that won't have me finger cramp after three hours of gameplay. I've never played a game in my life where I could finger cramp so much, probably just my age catching up to me and I'm 25. Or I'm just a spastic gremlin when it comes to controllers.
i was looking for this specifically bc i havent played steep but enjoyed skiing on the riders republic beta. i hope they add a littlebit more depth to it especially butters and more air control like being able to do a single cork 1260 for example. otherwise i might go for steep since its so much cheaper anyways :)
This is the video I was looking for.I was thinking to buy Riders Republic , but now I know its a full arcady game , which I dont like it.Looks beautiful , but I just hate games , that play all the time by it self.I need more , much more challenge.Maybe Ubisoft will add an option , with more realistic , and simulation gameplay
I just played Riders Republic for the first time, and I very much prefer the control system in Steep. Also, Steep looks a lot more beautiful on screen, if we compare both games in their PS4 versions. I love Steep, but I will have a lot of fun with Riders anyway.
Also remember that this is a beta so the game will be more polished when it comes out and steep has been out for 4 years so the game had tons of updates to make it better
One annoying thing about steep is that it’s really awkward to do certain grabs without rotating. You have to wait for an arbitrary period and then do the grab. I also like the manual landing mechanic in riders which wasn’t really in steep.
I guess they wanted the controls to be more accessible but did people find steep hard to learn? I thought it was pretty intuitive and pretty simple even relatively easy to do pretty insane stuff when compared to something like skate 3
I don't mind when people compare and don't get me wrong this is a great video, but at the same time, people compare RRs different sports, to games that are fully dedicated to one. Since RR has different sports it can't fully polish everyone of them, thus having a loss of features compared to other games. I'm sure most people know this, but I thought it might be worth noting.
I think rockin lower tier skis with lower rotation speed similar to steep is the best way to play this game. Otherwise you can huck insane fast spins. Although real life skiers are doing crazy fast rotations now a days
great video, i think the new control scheme paired with having to manually time your spins was a bit jarring at first, especially for past steep players. but after getting used to it, i think it feels really good and allows the player to have more control in air/be more creative with tricks. also the in-game parks are really well done.
I FORGOT TO MENTION THE NEW DIAGONAL FLIP CONTROLS, PLS CHECK DESCRIPTION
I forgor 💀
I rembor 😃
How do you land so clean in steep like I keep over flipping *Please reply I need help*
TH-cam hid this reply for review, BUT I’VE FOUND IT NOW. Basically you want to release all input on the left stick a little over halfway through your jump, which will allow the game to land for you
You're 16 with a deeper voice than me and I'm 21. You'll be darth vader by the time you're in your 20s bro
Facts im 23 thinking the same thing 🤣
Världen är liten, huh?
I’m 30 and you got a fucking deeper voice than me lol
@@TheCrazyMirror MTU Max?
@@sebastianchantre3152 Yup, haha
The editing is incredible especially for a channel with this many subscribers!
Thank you, means a lot :)
Finally someone who mentions the third person tricks when in first person. Even on a tiny jump it does this, then the camera takes too long to get back
I really hope there is a way to change that..
they would probably change it if so many people complained
This is the only reason I haven’t replaced descenders with it yet.
Dude your vids are insanely high quality for your size, I can definitely see tons of growth on this channel in the future. If you keep making RR vids you can be sure that I will be watching. I’ll hopefully see you on October 28th when the game fully releases, if it isn’t delayed again. Who knows we might even get in a race against each other. Keep it up man you are doing fantastic.
1000%. Please keep grinding great work
One of best videos i hv seen period. Editing, humour, info packed in perfectly tense way so ur not overwhelmed, yet not bored. I love it, top10 channels on yt easily.
Thank goodness for this video, you're exactly the type of dude the platform needs
That comment at the end "should I buy this...bro I'm 16" lol had me dying. You're a real one.
I thought for sure he said sixty!
Ngl, I saw the view count right before I went fullscreen and I just assumed you were an already established/larger TH-camr. Decided to check comments after video and then saw your sub count. The quality, personalization, and passion for the topic fooled me. Keep doing what you're doing and you'll blow up when the game launches (or whenever the algorithm decides to work for you lol).
Regardless, you earned yourself another sub. Good shit, my guy. Keep it up
bro, you’re 16?! damn! you come off as someone ten years older! this is really well done.
also, from how you describe it, i’m getting kind of an ea skate versus skater xl vibe. like there is an intuition to the simplified game, but the more realistic game takes that a lot further and adds more control and nuance.
Dude has the voice of a guy who already divorced three times.
bro, you dont even know how surprised I was when I saw how many subs you had your going to be famous 100% love the vids
bro I've gained like 70 in the last couple days thanks to this video, I need to get the 100 sub special out before I hit 200
@@seamooseL yee
How are you not blown up yet! Great video man I played I was frustrated with the new controls and such and it’s hard to play it realistic like I could in steep
It seems like I'm currently in the process of doing so, this video has gotten me more subs in the past three days than all of 2021 so far :D
well this guys going in my pile of waaayyy underrated youtubers
The thing that I really liked about Steep was the challenge. To try hard lines/gaps etc. Trying to land surtain tricks and so on. I feel like RR takes the challenge away. Not like in beating the game but creating your own. Also it's way to much of an arcade game if they made it slitely more realistic like Steep it would be awesome.
Dont forget the full game isnt out yet there may be some tough challenges . The physics are different but if you play on manual its kinda realistic because you gave to angle youself to land. I agree with the movement being too fast and responsive not much weight hopefully this gets refined also play on trickster most realistic way to play. The collision and bail needs to be refined to be like steep i agre with rr becoming more casual but i do love some aspects of the game and the map is incredible and gorgeous
There is already a realistic game for people who like realistic ones, Ubisoft is expanding to the people who like the arcade feel
@@jeremiahbrown6288 true but the game is fun from an exploration aspect and the bikes are nice and i love the paramotor the controls need touching up but i think im going to enjoy riders republic it offers more content than steep when it comes to multiplayer, and more focus on variation of map.
Rider republic look like more than SSX than steep now
@@yannickrobert3280 dunno if thats good or bad both games are great ssx for arcade and steep for realism. It kinda makes sense they went the ssx route because people wanted steep to be similar but it wasnt so i think going towards more arcady feel in rr actually makes sense. Why not keep steep for realism and play rr for a more arcady experience.
Well done on this video! I wish it was longer because the quality and your knowledge rivals some bigger TH-camrs out there. I've subscribed to you in hopes of showing more RR gameplay when it comes out in October. Good stuff
I feel that because Steep was all winter sports, it was able to flesh things out alot more. While RR has so many options it basically streamlined things making it less complex. While i appreciate this as a casual player, I also love the dedication and effort put into Steep in terms of mechanics and gameplay. Basically if i ever wanna play an extreme sports game ill play RR. If i wanna play a winter exclusive sports game, ill choose Steep. They both have their uses.👌
Honestly watched this video thinking you were a big time game reviewer or tutorial guy, then you said I’m 16 and I checked your subs. You are defo underrated bro, subbed
love this high level production keep it up 🤝
i expected to see 200k subs , some really good video quality and editing bro! Keep it up buddy!
I did not expect such an interesting and captivating video with 1k subs keep up the good work man this I really good
Steep feels like a more polished game, whereas RR looks more diverse visually and also has more variety when it comes to weather and terrain. Overall, RR is obviously the better choice today since it offers the other sports. I'm hoping RR will last for a very long time, unless Ubisoft decides to pull some EA shit and make RR 2 within the next 1.5 years or so.
This game does not look like the better option
@@mitchellrichards7129 Wrong, more updates and improvements are on the way for RR soon along with added content.
@Master Monkey Also it looks cheep and cartoony.
Dude steep plays so much better and is waaayy more fun
@@robertbijma1463it also has the bigger map if u add all the Regions together. No stupid talking around just pure Action all the time
This game would be so cool if you could have it just be realistic. Not the entire game, but if there was a setting where you couldn’t just reverse flips to land the right way. and stuff like landing on your back switch and still surviving.
manual lands or whatever is kinda similar to that i think idfk
You can, but you have to play steep controls with steep land. Otherwise, trying to have on control realistic and the other not is impossible to plag with.
hey man! i just subscribed this video is amazing great work!
I've played Steep as a filthy casual when it came on psplus and had a good time with it. Never really tried to explore the tricks in-depth as I pretty much "wing it" most of the time. Great job showcasing and explaining in terms of mechanics and fluidity of the two games. As to which I prefer, I will miss the movement and ragdoll mechanics in Steep, as it's become muscle memory for me that might be hard to turn off on. But after some time in the beta, Riders has a plethora of new features that outweigh almost all of those nitpicks. Still two very different games, but I'm definitely gonna miss Steep. Here's hoping they nail the launch.
I agree, I think when you look at RR as a brand new title instead of a successor to steep, the feeling of disappointment fades away and you can enjoy it to it’s full arcady and fun extent. I’m also glad it fixed a ton of the frustrating inconsistencies of the first game, like when you spin slowly for seemingly no reason, or just don’t spin at all
Can you please provide me a single example of the plethora of new features to the tricks system in Riders Republic? Because as far as I'm concerned it only removes features.
@@massivetism bro are you good? Steep was strictly snow. Riders republic has literally everything and they will be adding more. On the year 1 roadmap they said they will add bmx bikes, so im pretty sure a skateboard and some other extreme sports will get added
@@jangalaba4626 okay so, if you read my comment, you'll see that I'm strictly talking about the trick system in comparison to steep. I'm not talking about the number of sports overall. And besides, you're wrong by saying Steep is "strictly snow" because it has wingsuits and other dlc sports as well. I don't know what to say man, Steep was a winter sports game, it makes sense that snowboarding would be a main focus. Wtf even is your point?
@@massivetism Riders trick system is so sloppy and unintuitive compared to Steep. But I'm still learning. It's like 1 step forward with the tricks system but 2 steps back. It's so annoying 😂
This video is amazing. You’re going to be famous, if you continue like this.
Incredible video dude! You’re seriously underrated
Bro this is the best review ever ima start watching you more often you upload great content
Quality videos and only 201 subs????. I hope your channel gets the much needed love soon enough
Excellent video man, wish I would've seen it one day earlier😂 just bought riders only for me to notice how much more I enjoy steep😅
I promise you if you get on the TH-cam grind you will blow up. love the video keep it up my man.
Bro def earned a sub! Really enjoyed watching the whole vid! Keep it up g!
My mans has never heard of the chosen one Liu Kang
I do agree with everything, but even though this isn't steep 2, I'm calling it the sequel
give this guy a drink what an explanation, you got new subscriber
Well put together, great editing, and quality. Overall amazing video. Keep it up bro
Dude your editing is next level and your voice is smooth, you gained a sub my guy :)
These vids are really good
Subbed with notifs on
Great video man, I can’t wait for this game to come out. So immersive
agreed with that ending, LEMME SEE THE TRICKS IN FIRST PERSON, AAAAAAA!!
I wanna feel motion sickness that's equally sick as the tricks i'm shreddin'~
was waiting for someone to make a vid like this, thanks bruh
6:35 - physical embodiment of me getting through a semester
another thing i´ve noticed is the snow, steeps snow effects are way more consistent and more detailed imo.
You're my go to TH-camr now
I liked this. you are a good TH-cam 👍
I was really hoping RR played liked Steep as far as controls. I miss the right stick controls which gave better overall control and feel. Also I found it extremely hard to do a flat spin in RR. I would press left or right and my character would do a flare/cork. Was super annoying. But the game was fun, just hated the controls
That the issue i had,really annoying.hope they add manuals as well
The ending literally had me crying of laughter alone in my apartment
Wow. This is exactly what I was looking for and I could not have asked for a better comparison. I was thinking I'd try out Rider's Republic but Steep looks like it's more my speed honestly.
as the worlds biggest skiing sweat looking for my next game to expend 1k hours into this was extremely helpful
Great video.
Just subscribed.
Hello from Serbia.
You earned a like and sub with this one man
16 with that voice ?! Man u sound 30
Also loved the content u deserve a sub :)
Great video keep up the good work
Great vid, you deserve more subs
i dropped a like good work my g
Weddle grab is a mute grab but has been recently renamed because Chris Weddle wasn't a mute, he was deaf... Also if you stinkbug a Weddle on a board you didn't do a Weddle and if you Weddle on skis you didn't Weddle.
Honestly... If I did not know better, I would have thought that Steep was the newer game.
Yeah steep will remain my skiing game...but the mountain biking on RR was nice
Amazing video bud!
Got a sub dude your a serious funny dude
Loving the content bro 🤟🏼
Keep making RR vids and this channel will grow fast
Approval! Also RR’s move and action are more abrupt and stiff, which I really don’t like it when doing tricks and combos, it’s not as smooth as what steep does. And steep feel more natural and quiet, but RR’s just OVER PUNKed and noisy
And by the way the snow in steep is much smoother and elegant I think, but in RR it’s just feel like you are skiing or snowboarding on a big porous white sponge with bumpy surface…..
Nice thumbs those are for sure gamer thumbs
amazing video man
Forgot to mention that in Steep multiplayer, you race against live players. In RR, you only race against players' ghosts/collected data, even in the open world its just players' collected data and ghosts riding around which absolutely kills it for me
Thats the whole reason I wanted to get the game. To do crazy races with hundreds of people but after not liking the controls and finding this out, ill pass until it goes on sale.
Why aren’t these games OFFLINE also it’s frustrating. Not all of us like to play online against people/kids we don’t know
Yellow icons in free roam are real players. And online events like mass races are online. Singleplayer events are against ai branded as players. Ghosts of players previous runs are in free roam as white icons.
Brilliant vid, thanks for the explanation
this is the thps to my skate for ski and snow board
I would choose steep all day long for snow sports. But I love the mountain biking so much
yeah. all of that, specially the last part omfg.
bro the "v=dQw..."
i couldve known fUCK
great vid tho good job nice work incredible performance
and the likes
can almost feel the effort leaking out of my screen :)
Epic skis from contracts during beta were something else, the speed rotation was insane, dont know what legendary gonna result with
Wish I saw this before I forked out cash. I was expecting a steep 2 like game
I think riders is supposed to be more of a fun arcade game. Just pick up and have a blast without having to learn much.
Yeah, like SSX and what made that game the shit. It was just fun. Over the top tricks and jumps. Lots of color and insane looking runs.
Which is what steep was lol now it’s even more casual.
I think both are great. Steep if you want a more in depth and RR if you want an arcade type, just like Forza and NFS situation.
I agree can 100% agree with the "camera turning back into third person when doing tricks" being garbage
I have steep but I still am getting RR because I’ve wanted it for so long and I still think it’s a good game
I jumped from something arcade as heck, the SSX series, and jumped into steep and it took me a good eight months to get the muscle memory down for the controls on steep. With the closed beta I spent LITERALLY A WHOLE DAY TRYING TO GET THE SAME EXACT CONTROLS I HAD FOR STEEP FOR AN ENTIRE 16 WHOLE HOURS. God hates me. I just hope we can have some more leeway with controller support and actually customizing it fully instead of being stuck on three specific ways and then button mapping for a dark age and a half. Even found out that if you button mapped in a few specific ways, you actually can bug out the controls and they won't function properly. Reported that and it probably went over the support dudes head when I was talking about it. I just hope when it full releases I can get a button setup that won't have me finger cramp after three hours of gameplay.
I've never played a game in my life where I could finger cramp so much, probably just my age catching up to me and I'm 25. Or I'm just a spastic gremlin when it comes to controllers.
BANGER VIDEO
i was looking for this specifically bc i havent played steep but enjoyed skiing on the riders republic beta. i hope they add a littlebit more depth to it especially butters and more air control like being able to do a single cork 1260 for example. otherwise i might go for steep since its so much cheaper anyways :)
Video blew up but I think you missed those secret skies 😵💫 not sure but I noticed the ones that were “old school” did some other types of tricks !
Would that make them similar to the 90s dlc ones in steep? You could do iron crosses and daffys with them on
@@seamooseL yesss !! Those are the similar ones indeed !
This is the video I was looking for.I was thinking to buy Riders Republic , but now I know its a full arcady game , which I dont like it.Looks beautiful , but I just hate games , that play all the time by it self.I need more , much more challenge.Maybe Ubisoft will add an option , with more realistic , and simulation gameplay
U can change everything to manual
Dude. It is clearly the same gameplay with different controls, RR being even more customizable to bring controls to manual.
Thanks, thats helps a lot
Pretty epic
Stephen are you seeing these numbers?
I just played Riders Republic for the first time, and I very much prefer the control system in Steep. Also, Steep looks a lot more beautiful on screen, if we compare both games in their PS4 versions. I love Steep, but I will have a lot of fun with Riders anyway.
good video
Only 200 subs but this is really good content 👍
Bro I was at 95 when I made this
Steep just felt and looks smoother
Also remember that this is a beta so the game will be more polished when it comes out and steep has been out for 4 years so the game had tons of updates to make it better
One annoying thing about steep is that it’s really awkward to do certain grabs without rotating. You have to wait for an arbitrary period and then do the grab. I also like the manual landing mechanic in riders which wasn’t really in steep.
I agree, I'm also glad they fixed some of the awkward inconsistencies of steep (like when you spin incredibly slow for seemingly no reason)
They fixed some things and broke some other stuff,ubisoft cant seem to get controls right in any of there games.still enjoyed it though
I just can't figure out how to cork 7 or 3 in this game, instead he does a dub 10
I guess they wanted the controls to be more accessible but did people find steep hard to learn? I thought it was pretty intuitive and pretty simple even relatively easy to do pretty insane stuff when compared to something like skate 3
I don't mind when people compare and don't get me wrong this is a great video, but at the same time, people compare RRs different sports, to games that are fully dedicated to one. Since RR has different sports it can't fully polish everyone of them, thus having a loss of features compared to other games. I'm sure most people know this, but I thought it might be worth noting.
I hope they add a setting so u don’t go into 3rd person During tricks
good shit Seamus
Now it's your turn
Lmao the ending 😂 it’s true tho
Riders republic is to steep what tony hawks underground is to skate 3
good job bro
I think rockin lower tier skis with lower rotation speed similar to steep is the best way to play this game. Otherwise you can huck insane fast spins. Although real life skiers are doing crazy fast rotations now a days
great video, i think the new control scheme paired with having to manually time your spins was a bit jarring at first, especially for past steep players. but after getting used to it, i think it feels really good and allows the player to have more control in air/be more creative with tricks. also the in-game parks are really well done.