I've been trying to find a video that shows all the basics. I'm glad to find you. Every single detail was easy to understand. Düzgün kaynak ararken temel bilgileri çok iyi şekilde aldığım bir seri oldu teşekkürler.
Your Godot course "Complete Godot 4 Game Developer 2D Online Course" is the best! It explains everything step by step, making it easy to understand, which is super important. I have a suggestion: Could you make a similar course but for 3D games in Godot? Specifically, I'd love to learn how to create a First Person Horror game in 3D. It would be cool because we could learn about 3D without getting too complicated. In a First Person Horror game, you don't need a lot of fancy stuff like weapons; you mainly run and try to survive. In this new course, it would be great if you could teach us things like how to make a smooth first-person character controller that can walk, run, jump, crouch, and do other cool things. Also, it would be awesome to learn how to put a 3D character as the main character, interact with objects, open doors with keys, enemy AI to run after you, hide mechanic from enemy, climb walls, main menu/pause menu/autosave checkpoints and make doors open with cool animations and stuff like that. Also various graphics stuff, lights etc. to make the game look good. I'm aware that there are tutorials available on TH-cam, but having a comprehensive course that covers all of this and is taught by you would be the optimal solution. I hope you think about making this course. It would be super helpful and fun. Thank you!
Thank you for not going on tangents like "for those that don't know what a transform is.." causing me to scrub the timeline to get to the point. Concise and on-topic with prereqs factored-out into their videos. It's appreciated.
Good tutorial! Learned something new! Thanks! You can actually also paint the 'Terrains Peering Bits' instead of setting them in the editor. That can be a bit easier and faster to do them setting them one by one in the editor.
You are the best at teaching us 10/10, you can remake your game videos in godot 4, and make down top and graja games, I look forward to your new videos
I have been following your tutorials and when I go to add a new atlas, I get a menu that wants me to open a file. I don't know what to do, other than making every single tile a sprite2d with it's own hitbox. What do I do?
I had the same problem, but you can actually just drag the textures into the area where they show up. You can then merge the textures in the "other" menu.
Hello, We are MMW Team, and we are reaching out to discuss potential business communication strategies to effectively promote your Udemy course. Given your expertise and the value your course offers to learners, we believe there are several impactful ways to enhance its visibility, reach a wider audience, get more students, reviews & sales. We would like to explore these strategies with you and discuss how we can collaborate to achieve your promotional goals.
Its been 9 month since last video... God I hope he didnt stop at this, this is the best series I've seen on youtube. Actual gem. Thanks for this.
please continue this
I finished your entire youtube course for the 2D game! I love it, please make more as i see you have not uploaded a video in 2 months
I've been trying to find a video that shows all the basics. I'm glad to find you. Every single detail was easy to understand.
Düzgün kaynak ararken temel bilgileri çok iyi şekilde aldığım bir seri oldu teşekkürler.
please keep going with this!
Your Godot course "Complete Godot 4 Game Developer 2D Online Course" is the best! It explains everything step by step, making it easy to understand, which is super important.
I have a suggestion: Could you make a similar course but for 3D games in Godot? Specifically, I'd love to learn how to create a First Person Horror game in 3D. It would be cool because we could learn about 3D without getting too complicated. In a First Person Horror game, you don't need a lot of fancy stuff like weapons; you mainly run and try to survive.
In this new course, it would be great if you could teach us things like how to make a smooth first-person character controller that can walk, run, jump, crouch, and do other cool things. Also, it would be awesome to learn how to put a 3D character as the main character, interact with objects, open doors with keys, enemy AI to run after you, hide mechanic from enemy, climb walls, main menu/pause menu/autosave checkpoints and make doors open with cool animations and stuff like that. Also various graphics stuff, lights etc. to make the game look good.
I'm aware that there are tutorials available on TH-cam, but having a comprehensive course that covers all of this and is taught by you would be the optimal solution.
I hope you think about making this course. It would be super helpful and fun. Thank you!
Really hoping you continue this 🙏 I've yet to find a tutorial as concise and effective for any program
these videos are all extremely helpful, thank you
Thank you for the course.
Thank you for watching
Thanks! This was awesome :)
Learning a lot from these videos!
Bro i love your videos, I'm currently making a platformer kind of soulslike game and please continue this series, it help ALOT!
Thank you so so much 🙏
Dude! I love your tutorials, they are so easy to understand and follow and I'd love to see more videos from you.😀
Thanks man! Working on more videos at the moment 🙃
Thank you for not going on tangents like "for those that don't know what a transform is.." causing me to scrub the timeline to get to the point. Concise and on-topic with prereqs factored-out into their videos. It's appreciated.
Kaan is my favorite instructor! I bet he's focusing on 4.3 . He'll be back!
I'm back! Uploading new videos right now
@@KaanAlparGameDev I knew you wouldn't let your fans down 😁
Good tutorial! Learned something new! Thanks!
You can actually also paint the 'Terrains Peering Bits' instead of setting them in the editor. That can be a bit easier and faster to do them setting them one by one in the editor.
Thanks! Didn't know you could paint them that sounds way easier😄Thanks for the tip
Hope you continue this and teach us about attacks next.
Very good and informative video ! Thank you :)
You should upload more, upload more about the attack mechanics I've been trying to solve it myself but I'm having troubles.
Please keep going!!
Thanks!! You will make a guide on the checkpoint system/saves? And I would really like to see a video from you on writing a script for mobs
Maybe in the future, it sounds like a good tutorial idea
Thank you very much for this
Very good tutorials, continuaton please.
You are the best at teaching us 10/10, you can remake your game videos in godot 4, and make down top and graja games, I look forward to your new videos
Thanks for the tutorial. Any chance you'll upload more videos? It's a good time for Godot.
Teşekkürler emeğin için, sayende oyun yapmayı öğreneceğiz inşallah..
Insallah dostum ne demek👍
Thanks!
Muhteşem bir içerik! Teşekkürler. Lütfen seriye devam et
How to scale image from tileMap
teşekkürler hocam :)
bro tanks u You are the best person from iraq❤❤🇮🇶
When I click the add button it tries to open a file instead. How do I fix this?
Nevermind
I have been following your tutorials and when I go to add a new atlas, I get a menu that wants me to open a file. I don't know what to do, other than making every single tile a sprite2d with it's own hitbox. What do I do?
I had the same problem, but you can actually just drag the textures into the area where they show up.
You can then merge the textures in the "other" menu.
Can you make a dashing tutorial please 🙏?
pls make data saving system tutorial. So the user can save their score and items when you re-open the game after closing.
relax man, he hasn't even done items, score, or a menu yet
Do more about tiles, that was good, but give more advance stuff
Yeah I'm thinking of expanding on this in the next video
@@KaanAlparGameDev please come back
is he still here??/ waiting for the attack tutorial
👍😊
Hello, We are MMW Team, and we are reaching out to discuss potential business communication strategies to effectively promote your Udemy course.
Given your expertise and the value your course offers to learners, we believe there are several impactful ways to enhance its visibility, reach a wider audience, get more students, reviews & sales. We would like to explore these strategies with you and discuss how we can collaborate to achieve your promotional goals.
Couldn't you just use the paint tool above the window where you set the 'Terrains Peering Bit' to pick what tiles get auto-tiled to each other? 🤔