Making the Most of Animation Blueprints | Unreal Fest Europe 2019 | Unreal Engine

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 19

  • @kiaranr
    @kiaranr 5 ปีที่แล้ว +15

    Excellent work! I like how you are mixing anim dynamics and rigidbodies. I really thought you were using nvcloth on a lot of these assets.

  • @Azer0sz
    @Azer0sz 2 ปีที่แล้ว +1

    Thank you, this video is a GREAT resource if you wanna really dig into the anim BPs, it's been very helpful to get the brain working :)

  • @epicdoggames9667
    @epicdoggames9667 4 ปีที่แล้ว +18

    It would be really helpful if you provide a link to an actual example of how this works. The ue4 documentation is so far behind the curve. Without a working example, it really is hard to figure out how to implement these features.

    • @willegg8436
      @willegg8436 3 ปีที่แล้ว +7

      fookin facts m8

    • @lawrencelawine9082
      @lawrencelawine9082 3 ปีที่แล้ว +6

      @@willegg8436 any luck finding something?

    • @ugxgaming6541
      @ugxgaming6541 3 ปีที่แล้ว +3

      Would you rather have someone makeit for you

    • @BungieStudios
      @BungieStudios 2 ปีที่แล้ว +2

      I'm very interested in the danglies and backblings systems. I'm just disappointed that the speaker is so nervous. It's hard to understand him. He will repeat the same redundant things. He shows what they have but doesn't really explain how they accomplish it. If he does dig deeper, he goes high pitch, mumbles, and changes topic.

  • @inFAMOUSgagimeister
    @inFAMOUSgagimeister 4 ปีที่แล้ว +3

    great lesson! :)

  • @aurocogent2490
    @aurocogent2490 2 ปีที่แล้ว

    Well done. 👍

  • @schoolhomevrtechnologyassi6286
    @schoolhomevrtechnologyassi6286 3 ปีที่แล้ว

    I think, the Developer from Bandersnatch was based on Jeremiah Wright. (wouldn't that be cool if he listens to PHAEDRA by Tangerine Dream?)

  • @ArtemMarychev
    @ArtemMarychev 2 ปีที่แล้ว +1

    Where can I find a lesson on how to do this?

  • @Yarogor
    @Yarogor 3 ปีที่แล้ว +1

    same material as in Dev Days 2018 but still relevent in 2021 :)

  • @migofromthe7
    @migofromthe7 2 ปีที่แล้ว

    good Information!!!

  • @crs11becausecrs10wastaken
    @crs11becausecrs10wastaken 2 ปีที่แล้ว

    One question though, why... why on Gods green earth would you parent the bones controlling the eye lids to the bone of the eye? Just...why? >.

  • @2tired2sleep2
    @2tired2sleep2 2 ปีที่แล้ว +1

    ONLY 10 COMMENTS?!

    • @sams_3d_stuff
      @sams_3d_stuff 2 ปีที่แล้ว

      11 now if you count replies. Cheers!

  • @ParadoxISPower
    @ParadoxISPower 2 ปีที่แล้ว

    I always laugh when a super intelligent specialist misses something like a sword actually being a kriss, but hey knowing about medieval weaponry isn't required for making fornite "milking those children's parents is a great business model" but It would be if you where doing anything cool.

  • @shoeuzi
    @shoeuzi 2 ปีที่แล้ว

    god he is so nerveous

  • @JohnRiversOfficial
    @JohnRiversOfficial ปีที่แล้ว

    i love how making fun of your missing chin cant take away from your skill as a developer