SS13 TG Terry (Round 198: Walls)

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  • เผยแพร่เมื่อ 5 ต.ค. 2024

ความคิดเห็น • 1

  • @NalyKalZul
    @NalyKalZul 24 วันที่ผ่านมา

    should have gone engi shell to try and fix.. this hellhole architecture.
    it definitely needs some tweaking, new window look has potential, just not sure what they were thinking with the rod supports.
    glass walls should have a bordered version for sure, and dear lord worst offender of all. the goddamn fire-locks,what where they thinking.
    the one thing i think the game might want to use if there going with style like this. is allow for building walls and windows with expanded added materials like airlock tweaking.
    giving walls additional effects or resistances. this new style already has some wall paneling that could indicate walls specials properties.
    image walls slightly augmented with some bananium. you now have honk cascading walls, that react to nearby slips and honking sounds.
    by projecting it across all walls with said bananium laced fun in range.
    or glass walls that have electronic tinting potential when turn it on. possibly being able to resist laser fire going through, or atleast refract it randomly.