Quasi-structured quadrilateral meshing of complex CAD models in Gmsh, Maxence Reberol

แชร์
ฝัง
  • เผยแพร่เมื่อ 7 ก.ย. 2024
  • Talk at the FRAMES2020 meshing workshop www.hextreme.e...

ความคิดเห็น • 8

  • @jintat87
    @jintat87 หลายเดือนก่อน

    Hi, thanks for this, it’s very impressive. I have a question. In GMSH, when I export out as stl to import in blender, it will triangulate the mesh. Is there a way to maintain the quad when exporting the model?

  • @madrigalindustrialsolutions
    @madrigalindustrialsolutions ปีที่แล้ว

    so does this mean it is possible to create conformal Structured Meshes similar to StarCCM+?
    That would save a lot of money for the future, since multibody meshing (even with the same mesh structure) can usually only be solved well by commercial programs.
    Big regards!

    • @mxncr3641
      @mxncr3641  ปีที่แล้ว

      For surface meshing, maybe. If you need volume meshes, then it will probably not work.
      I am no longer working on this (left academia), so I am not sure about the current capabilities of this mesher.
      The best thing to do is probably to try inside Gmsh and see if the results suit your needs or not.

  • @l.mansouri2902
    @l.mansouri2902 3 ปีที่แล้ว

    Super interesting ..
    Is it implemented in gmsh?

    • @mxncr3641
      @mxncr3641  3 ปีที่แล้ว +5

      Hi, yes it is available in Gmsh. You can use it by adding "-algo quadqs" in command line or by selecting "Quasi-structured quad" as 2D meshing algorithm in the GUI.

    • @l.mansouri2902
      @l.mansouri2902 3 ปีที่แล้ว

      @@mxncr3641 Merci

    • @alihosseinsepahvand2471
      @alihosseinsepahvand2471 4 หลายเดือนก่อน

      @@mxncr3641 is it available for 3D?

  • @amartyamukherjee3828
    @amartyamukherjee3828 2 ปีที่แล้ว

    make it to Mesh.Algorithm=4; please. 4 is empty anyways