oh no... this is a game and a half. I have over 200 hours in it. I will never spoil anything, but it has a lot. It also doesn't go stale any time soon. If you keep on it, I'll be happy to give a few tips to save you a ton of time. No spoils, promise. I will say this. Take a look at your modules and how many are ?????. I guess "Everything" got put on the back burner? : )
@@nesverdengam damage in this game isn't that simple. The tower itself has its own attack damage. The "basic attack" module is a separate amplification of that. Many attack modules can add various calculations and elements, but those always come from the module, not the tower itself.
Wander..... You got me to download this damn thing again. I have over 320hrs into this game and it is a MONSTER. :) I would love to see more videos on this one as there are a TON of things to do. Hoping you really enjoy your time with this one man!
Almost 10000 hours here, game is by far the most fun incremental I've ever played! We have a very active community on discord if you want to join and get some tips and pointers. I personally would love to see and help a youtuber/streamer your size make his way to later stages of the game, and I'm sure that would also be the case for other veteran members of the community! I think something that might interest you to know is that this game is a whole lot more knowledge-based then other incremental games, to the point that, until you reach late/end-game, you can basically skip a majority of the progression altogether if you know what to do. There's even been people speedrunning to reach the last stage of the game in less then 48 hours!
@@budeboy Actually, I might be in the 5 digits already, I just don't want to check because that would lose me a few seconds of my scripts farming adventure.
I used to play a very fun incremental game called 'Numbers Go Up', it's so idle you practically forgot it existed, and the numbers reach astronomically ridiculous amounts. Art style looks like a kindergarten student's drawing, but it is incredible.
Ah, 9 minutes into the video, and I now have an additional time sink in my steam library. And somehow an hour went by. Oh well, back to watching the video.
Uh oh.. Hope you have a great time with this one Wander, but FYI it is a truly MASSIVE game. There is a LOT to do in this one, and it'll keep you busy for quite a long time. I've gotten over 1000 hours on it on steam, and it took a solid 600-700 to get to the more endgame content, and then they added even more. Great game though, and great video. Keep up the awesome content my dude, and I wish you well
Started playing this game on summer of 2021 and i have never closed it ever since (except when my pc or game updates ofc xD) There's still a lot on this game, more customization, buildings, and crazy-cool stuff. One of the best tower-defense incremental game i have played.
mutation type upgrades in TD games that radically change how a tower works are always really fun. i think the 3rd path ice tower upgrades in bloons 6 are a great example
If you want a somewhat challenging, but fleshed out tower defense (other than bloons) then try Infinitode 2. It's quite fun. If you have a video already, my bad.
Would you be interested in creating an incremental game which builds based on the number of incremental games you're able to run simultaneously though??
I'm pretty sure Nature's touch is a damage multiplier not a flat add. I think Basic Attack is multiplied by Natures Touch and then reduced by a resistance value that changes with enemy color. You are doing a little less then Basic Attack X Natures Touch and your damage changes when the enemy color changes, I even saw it go up with a new enemy type when you didn't buy any upgrades. This is just from observation, I didn't read any descriptions in the workshop.
@@wolfboy414_lac I crunched numbers at 2 different Natures touch levels the multiplier to his damages went up when natures touch was leveled. Checking a different section of the video just now, when just natures touch was leveled damage went up flat. The global damage multiplier is not constant within a single run though. Natures touch's damage is so low it is meaningless unless there are really low hp enemies that are immune to basic damage and that type of enemy is just not fun.
webcomics never ending is either because of going on hiatus, or in the sense of the one i read, never actually ends. it’s still going strong for 18 years now and i do read it every single weekday. i’m still amazed the author is doing it but if it ever ends it will feel so weird to me to not have that constant in my life.
in case you didn't see my response "damage in this game isn't that simple. The tower itself has its own attack damage. The "basic attack" module is a separate amplification of that. Many attack modules can add various calculations and elements, but those always come from the module, not the tower itself."
Global Boosts (The inApp purchases of the game) give every player a slight time limited bonus This is most o the time Resource drops but some people also invest into increased damage and Module drop chance
@@3snoW_ The Difficulty of the Regions does not change any of the towers (or modules) stats, nor does it directly change how much damage you deal. it only changes the enemy starting helath/dmg and scaling And the elemental resistances of enemies
@@nesverdengam It's because of global boosts, which are basically the only form of paid thing in the game that affects gameplay. They affect everyone playing the game at the same time for a limited time, and there's usually at least a few running
I still remember playing the original on Kongregate. Was great fun!
Oh yeah?! Huh.
@@IDKman555 the 1st version was there
Oh man, I miss good old kongregate
@@humanname1458 Yeah, all the legendary Flash games.
Thanks for playing TPT2 - it was fun to watch you!
Hope there will be more of this. :D
oh no... this is a game and a half. I have over 200 hours in it. I will never spoil anything, but it has a lot.
It also doesn't go stale any time soon. If you keep on it, I'll be happy to give a few tips to save you a ton of time. No spoils, promise.
I will say this. Take a look at your modules and how many are ?????.
I guess "Everything" got put on the back burner? : )
Do you know why he has 50% extra damage
@@nesverdengam damage in this game isn't that simple. The tower itself has its own attack damage. The "basic attack" module is a separate amplification of that. Many attack modules can add various calculations and elements, but those always come from the module, not the tower itself.
@@YukoValis it's probably global boosts. they're temporary though, but 50% is not too hard to get.
@@nesverdengam It's the way In app purchases are handeled
If one Player Buys
ALL PLAYERS profit from the upgrades
But all upgrades are Temporary
@@nesverdengam its global boosts
Wander dying of laughter at the end was the best part ngl
I would actually like to see more of this game on your channel! Looks pretty good
it is good but it really is a second screen game... there are long times where you have nothing to do except waiting for a run or script to end.
Please continue making videos on this game!
I give you this fair warning, this game can quickly become addictive.
And it goes on a loooooong time
Just a bit of advice for later
You can hold right click on the plus sign next to the resources to quick change a percent of your white into it
I love this wave of simple games lately Wander, I can only cry that I can't play them because I don't own anything that runs Steam.
this game seems simple but holy shit it is NOT simple
I believe you can play it on their website without steam.
yeah I use macbook
Wander.....
You got me to download this damn thing again. I have over 320hrs into this game and it is a MONSTER. :)
I would love to see more videos on this one as there are a TON of things to do. Hoping you really enjoy your time with this one man!
24:35 i have spent over 10,500 hours on my main save xD
Almost 10000 hours here, game is by far the most fun incremental I've ever played! We have a very active community on discord if you want to join and get some tips and pointers. I personally would love to see and help a youtuber/streamer your size make his way to later stages of the game, and I'm sure that would also be the case for other veteran members of the community!
I think something that might interest you to know is that this game is a whole lot more knowledge-based then other incremental games, to the point that, until you reach late/end-game, you can basically skip a majority of the progression altogether if you know what to do. There's even been people speedrunning to reach the last stage of the game in less then 48 hours!
Gotta love our community.
wow not even in the 5 digits yet xenos?
are you even trying?
@@budeboy Actually, I might be in the 5 digits already, I just don't want to check because that would lose me a few seconds of my scripts farming adventure.
I used to play a very fun incremental game called 'Numbers Go Up', it's so idle you practically forgot it existed, and the numbers reach astronomically ridiculous amounts.
Art style looks like a kindergarten student's drawing, but it is incredible.
I definitely love to watch you play like four incrementals at the same time, more than that would be hard to watch tho
Ah, 9 minutes into the video, and I now have an additional time sink in my steam library. And somehow an hour went by. Oh well, back to watching the video.
Uh oh.. Hope you have a great time with this one Wander, but FYI it is a truly MASSIVE game. There is a LOT to do in this one, and it'll keep you busy for quite a long time. I've gotten over 1000 hours on it on steam, and it took a solid 600-700 to get to the more endgame content, and then they added even more. Great game though, and great video. Keep up the awesome content my dude, and I wish you well
I actually had 4 games up at a time plus a random incremental phone game at once since I lost control of my life
Started playing this game on summer of 2021 and i have never closed it ever since (except when my pc or game updates ofc xD)
There's still a lot on this game, more customization, buildings, and crazy-cool stuff. One of the best tower-defense incremental game i have played.
This is the highest effort idle game I've ever seen.
Woah i didn't expect to play this game
mutation type upgrades in TD games that radically change how a tower works are always really fun. i think the 3rd path ice tower upgrades in bloons 6 are a great example
This game SLAPS. I got about 250 hours sunk into this game and it's pretty fun
Ngl a cooking show would be sick
Sounds like a video challenge how many games can you play at once.
35:30 a cooking show? I’d watch the crap out of that
Please continue this game!
fun fact, lvling up blueprints decresces the amount of upgrades to reach max
Hope for another episode of this.
after several hundred hours in this.. your looking a a time sync for this game
If you want a somewhat challenging, but fleshed out tower defense (other than bloons) then try Infinitode 2. It's quite fun.
If you have a video already, my bad.
What's the game he mentioned at 12:24
The speed only went upto 2x because it kept glitching the collision of the blocks when it went over that it took them a while to fix that
Would you be interested in creating an incremental game which builds based on the number of incremental games you're able to run simultaneously though??
I'm pretty sure Nature's touch is a damage multiplier not a flat add. I think Basic Attack is multiplied by Natures Touch and then reduced by a resistance value that changes with enemy color. You are doing a little less then Basic Attack X Natures Touch and your damage changes when the enemy color changes, I even saw it go up with a new enemy type when you didn't buy any upgrades.
This is just from observation, I didn't read any descriptions in the workshop.
it's not a multiplier. it's just a flat add. the extra damage was probably from global boosts, as you could see it before he added nature's touch
@@wolfboy414_lac I crunched numbers at 2 different Natures touch levels the multiplier to his damages went up when natures touch was leveled. Checking a different section of the video just now, when just natures touch was leveled damage went up flat. The global damage multiplier is not constant within a single run though. Natures touch's damage is so low it is meaningless unless there are really low hp enemies that are immune to basic damage and that type of enemy is just not fun.
Oh god.. the memories.. The Perfect Tower on unblocked games sites during math class..
does anybody know the song that was playing in the begining ?
Pretty sure it's called howl
Though most people probably know it as sure fast build mode music
@@generalbacon7476 i thank you from the bottom of my heart
@@generalbacon7476 and i think its rather this one "Lupus Nocte - Hadouken" found it after searching yours up thank you so much
imagine having 16 monitors for 16 different incremental games
yeah this game is pretty big now especially the factory blueprints....
Ayyy, I know this music at the start.
webcomics never ending is either because of going on hiatus, or in the sense of the one i read, never actually ends. it’s still going strong for 18 years now and i do read it every single weekday. i’m still amazed the author is doing it but if it ever ends it will feel so weird to me to not have that constant in my life.
What's the webcomic called?
Oh nooo, I was stuck playing the first one for so long. How will I get anything done now?
I used to idle 5 games at once while playing league and minecraft at the same time XD
This game can take away your life :D ... it gets so deep, with many different mechanics.
I miss the old game
The moment when you exclaim to yourself someone has gone to far.
I saw an incremental game where you bought more windows for more incremental minigames to play at once. I don't remember what it is called.
_Idleplex,_ maybe? It had farm animals everywhere, for some reason, if that rings a bell.
@@spideraba769 Yes, that was it.
13:30 Well, there's only one way to find out!!!
Yeah id love to see how stupidly op your little purple square could get lol
Does anyone know why he has 50% more damage?
probably because he was in "easy"
in case you didn't see my response "damage in this game isn't that simple. The tower itself has its own attack damage. The "basic attack" module is a separate amplification of that. Many attack modules can add various calculations and elements, but those always come from the module, not the tower itself."
Global Boosts (The inApp purchases of the game) give every player a slight time limited bonus
This is most o the time Resource drops but some people also invest into increased damage and Module drop chance
@@3snoW_ The Difficulty of the Regions does not change any of the towers (or modules) stats, nor does it directly change how much damage you deal.
it only changes the enemy starting helath/dmg and scaling
And the elemental resistances of enemies
This is a great game, though I only have 7000 hours in it
You'll not figure much out without tutorials
the only way is forward. for numbers!
Is this a Rymdkapsel Tower Defence game? I know it's not, just reminds me of Rymdkapsel.
It has faster speeds the more you progress
Wander, just do a challenge stream and start opening incrementals till its to much for you.
what about bloons td?
SPOILER AHEAD:
One of the thing you can construct is an arcade ( mini games) being good at the games gets you new modules.
Do you know why he has 50% extra damage
@@nesverdengam where in the video do you see this? ( to be clear i only got about 70 hours in this game.)
@@nesverdengam It's because of global boosts, which are basically the only form of paid thing in the game that affects gameplay. They affect everyone playing the game at the same time for a limited time, and there's usually at least a few running
good)
Neat
You can leave it on idle vhile you play final fantasy orvjust leave it for a week and take the money
plys more